.. |
renderer
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Derp, need to bind the element array buffer.
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2013-06-24 17:25:09 -07:00 |
starfield
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Fix for starfield rendering on Oculus: put inter-pupil translation in
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2013-05-23 15:35:41 -07:00 |
ui
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introduces named constants for bandwidth meter channel indices / max. drag length
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2013-07-02 03:53:49 +02:00 |
Application.cpp
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switch usec timestamps to uint64_t
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2013-07-10 11:46:48 -07:00 |
Application.h
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Merge branch 'master' of git://github.com/worklist/hifi into 19368
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2013-07-09 10:25:58 +02:00 |
Audio.cpp
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your agents are now nodes
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2013-07-03 10:35:09 -07:00 |
Audio.h
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merge fix
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2013-06-28 11:54:25 -07:00 |
Avatar.cpp
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Fix for combined gyro/depth camera.
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2013-07-08 13:03:53 -07:00 |
Avatar.h
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Merge branch 'master' of https://github.com/worklist/hifi into kinected
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2013-07-05 22:52:42 -07:00 |
AvatarTouch.cpp
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more fixes
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2013-05-31 17:32:30 -07:00 |
AvatarTouch.h
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Merge branch 'master' of https://github.com/worklist/hifi into avatardata_optimization
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2013-06-03 21:43:38 -07:00 |
AvatarVoxelSystem.cpp
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Don't bother with testing the ignore orientations stuff.
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2013-06-21 13:58:49 -07:00 |
AvatarVoxelSystem.h
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Added various options to test for voxel avatars, manual third person mode
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2013-06-21 11:33:38 -07:00 |
Balls.cpp
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Third person camera transition doesn't happen on movement.
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2013-06-27 17:11:25 -07:00 |
Balls.h
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Fixed problems with ring buffer not handling stereo right, reset audio buffers on spacebar.
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2013-06-20 18:49:05 -07:00 |
BandwidthMeter.cpp
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bandwidth meter - avoid division by zero
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2013-07-03 14:01:09 +02:00 |
BandwidthMeter.h
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introduces named constants for bandwidth meter channel indices / max. drag length
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2013-07-02 03:53:49 +02:00 |
Camera.cpp
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Changed horizontal field of view to a constant, made it 90 degrees
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2013-06-28 16:31:59 -07:00 |
Camera.h
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Changed horizontal field of view to a constant, made it 90 degrees
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2013-06-28 16:31:59 -07:00 |
Environment.cpp
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Added smooth gravity field so we can fly to planets and land on them, static friction to stop drifting, thrust tweaks.
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2013-05-31 14:02:20 -07:00 |
Environment.h
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Fixed threading issue with Environment, more work on avatar righting.
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2013-05-22 14:43:25 -07:00 |
Hand.cpp
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your agents are now nodes
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2013-07-03 10:35:09 -07:00 |
Hand.h
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(changed per requests and re-merged) Two Leap-related crashes fixed, plus Leap improvements
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2013-07-02 17:03:32 -07:00 |
HandControl.cpp
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cleaned up copyright header notifications in several files
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2013-05-16 12:06:36 -07:00 |
HandControl.h
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cleaned up copyright header notifications in several files
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2013-05-16 12:06:36 -07:00 |
Head.cpp
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remove debugging printf
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2013-07-03 23:20:55 -07:00 |
Head.h
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Fixes per code review
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2013-07-03 13:09:55 -07:00 |
LeapManager.cpp
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[trivial] small bracket fix per request in https://github.com/worklist/hifi/pull/618/files
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2013-07-03 13:11:26 -07:00 |
LeapManager.h
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(changed per requests and re-merged) Two Leap-related crashes fixed, plus Leap improvements
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2013-07-02 17:03:32 -07:00 |
LogDisplay.cpp
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Turned log off by default
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2013-05-22 13:46:39 -07:00 |
LogDisplay.h
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19366 - Smaller log display
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2013-06-07 23:02:00 +02:00 |
main.cpp
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your agents are now nodes
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2013-07-03 10:35:09 -07:00 |
OculusManager.cpp
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Fixed Linux build error and a warning on call to Avatar.simulate, moved grid
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2013-05-27 14:46:16 -07:00 |
OculusManager.h
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add a yaw offset to the oculus so it can pull body
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2013-05-24 15:23:25 -07:00 |
Oscilloscope.cpp
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adds 'Oscilloscope::setColor' and uses it when visualizing echo cancellation
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2013-06-20 03:15:01 +02:00 |
Oscilloscope.h
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adds 'Oscilloscope::setColor' and uses it when visualizing echo cancellation
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2013-06-20 03:15:01 +02:00 |
PairingHandler.cpp
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your agents are now nodes
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2013-07-03 10:35:09 -07:00 |
PairingHandler.h
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add a PairingHandler to send pair requests to the pairing server
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2013-05-13 17:34:34 -07:00 |
SerialInterface.cpp
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Fix for camera movement with webcam enabled; don't bother using roll from
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2013-07-02 16:59:03 -07:00 |
SerialInterface.h
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Avatar head roll/lean based on webcam data.
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2013-06-20 14:20:03 -07:00 |
Skeleton.cpp
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Finally got the rotations figured out; I had forgotten the default pose/bind
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2013-07-05 22:14:32 -07:00 |
Skeleton.h
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Finally got the rotations figured out; I had forgotten the default pose/bind
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2013-07-05 22:14:32 -07:00 |
Stars.cpp
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adjusts names
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2013-05-19 13:01:57 +02:00 |
Stars.h
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puts member variables last but first
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2013-05-19 13:23:04 +02:00 |
Swatch.cpp
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fix member variable initialization order to remove warnings
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2013-07-10 09:59:14 -07:00 |
Swatch.h
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Modified code according to review for UI job
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2013-07-09 10:25:46 +02:00 |
Tool.cpp
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fix member variable initialization order to remove warnings
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2013-07-10 09:59:14 -07:00 |
Tool.h
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More code review for UI job
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2013-07-09 15:29:12 +02:00 |
ToolsPalette.cpp
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Modified code according to review for UI job
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2013-07-09 10:25:46 +02:00 |
ToolsPalette.h
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Modified code according to review for UI job
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2013-07-09 10:25:46 +02:00 |
Transmitter.cpp
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Improved mouse look behavior to be smoother, removed transmitter debug.
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2013-06-11 11:10:09 -07:00 |
Transmitter.h
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Added check for lost transmitter
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2013-05-30 16:19:07 -07:00 |
Util.cpp
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Fix iris orientations: start with the head orientation, then rotate onto the
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2013-06-14 11:23:08 -07:00 |
Util.h
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Modified code according to review for UI job
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2013-07-09 10:25:46 +02:00 |
VoxelSystem.cpp
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switch usec timestamps to uint64_t
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2013-07-10 11:46:48 -07:00 |
VoxelSystem.h
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your agents are now nodes
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2013-07-03 10:35:09 -07:00 |
Webcam.cpp
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switch usec timestamps to uint64_t
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2013-07-10 11:46:48 -07:00 |
Webcam.h
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switch usec timestamps to uint64_t
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2013-07-10 11:46:48 -07:00 |
world.h
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Merge remote-tracking branch 'upstream/master' into synthesis
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2013-06-03 11:53:13 -07:00 |