mirror of
https://github.com/overte-org/overte.git
synced 2025-04-08 05:52:38 +02:00
switch usec timestamps to uint64_t
This commit is contained in:
parent
9ba3bfc8b8
commit
ca8f25955a
20 changed files with 58 additions and 57 deletions
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@ -643,14 +643,14 @@ void* animateVoxels(void* args) {
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sendDanceFloor();
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}
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long long end = usecTimestampNow();
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long long elapsedSeconds = (end - ::start) / 1000000;
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uint64_t end = usecTimestampNow();
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int elapsedSeconds = (end - ::start) / 1000000;
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if (::shouldShowPacketsPerSecond) {
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printf("packetsSent=%ld, bytesSent=%ld pps=%f bps=%f\n",packetsSent,bytesSent,
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(float)(packetsSent/elapsedSeconds),(float)(bytesSent/elapsedSeconds));
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}
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// dynamically sleep until we need to fire off the next set of voxels
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long long usecToSleep = ANIMATE_VOXELS_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&lastSendTime));
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uint64_t usecToSleep = ANIMATE_VOXELS_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&lastSendTime));
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if (usecToSleep > 0) {
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usleep(usecToSleep);
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@ -47,7 +47,7 @@ const unsigned short MIXER_LISTEN_PORT = 55443;
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const short JITTER_BUFFER_MSECS = 12;
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const short JITTER_BUFFER_SAMPLES = JITTER_BUFFER_MSECS * (SAMPLE_RATE / 1000.0);
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const long long BUFFER_SEND_INTERVAL_USECS = floorf((BUFFER_LENGTH_SAMPLES_PER_CHANNEL / SAMPLE_RATE) * 1000000);
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const unsigned int BUFFER_SEND_INTERVAL_USECS = floorf((BUFFER_LENGTH_SAMPLES_PER_CHANNEL / SAMPLE_RATE) * 1000000);
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const long MAX_SAMPLE_VALUE = std::numeric_limits<int16_t>::max();
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const long MIN_SAMPLE_VALUE = std::numeric_limits<int16_t>::min();
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@ -412,7 +412,7 @@ int main(int argc, const char* argv[]) {
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numStatCollections++;
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}
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long long usecToSleep = usecTimestamp(&startTime) + (++nextFrame * BUFFER_SEND_INTERVAL_USECS) - usecTimestampNow();
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int usecToSleep = usecTimestamp(&startTime) + (++nextFrame * BUFFER_SEND_INTERVAL_USECS) - usecTimestampNow();
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if (usecToSleep > 0) {
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usleep(usecToSleep);
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@ -159,7 +159,7 @@ int main(int argc, const char * argv[])
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}
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// update last receive to now
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long long timeNow = usecTimestampNow();
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uint64_t timeNow = usecTimestampNow();
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newNode->setLastHeardMicrostamp(timeNow);
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if (packetData[0] == PACKET_HEADER_DOMAIN_REPORT_FOR_DUTY
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@ -128,7 +128,7 @@ int main(int argc, const char* argv[]) {
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broadcastPacket[0] = PACKET_HEADER_HEAD_DATA;
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timeval thisSend;
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long long numMicrosecondsSleep = 0;
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int numMicrosecondsSleep = 0;
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int handStateTimer = 0;
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@ -903,7 +903,7 @@ void Application::wheelEvent(QWheelEvent* event) {
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void Application::sendPingPackets() {
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char nodeTypesOfInterest[] = {NODE_TYPE_VOXEL_SERVER, NODE_TYPE_AUDIO_MIXER, NODE_TYPE_AVATAR_MIXER};
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long long currentTime = usecTimestampNow();
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uint64_t currentTime = usecTimestampNow();
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unsigned char pingPacket[1 + sizeof(currentTime)];
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pingPacket[0] = PACKET_HEADER_PING;
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@ -2429,7 +2429,7 @@ void Application::displayOverlay() {
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// Show on-screen msec timer
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if (_renderFrameTimerOn->isChecked()) {
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char frameTimer[10];
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long long mSecsNow = floor(usecTimestampNow() / 1000.0 + 0.5);
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uint64_t mSecsNow = floor(usecTimestampNow() / 1000.0 + 0.5);
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sprintf(frameTimer, "%d\n", (int)(mSecsNow % 1000));
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drawtext(_glWidget->width() - 100, _glWidget->height() - 20, 0.30, 0, 1.0, 0, frameTimer, 0, 0, 0);
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drawtext(_glWidget->width() - 102, _glWidget->height() - 22, 0.30, 0, 1.0, 0, frameTimer, 1, 1, 1);
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@ -168,15 +168,15 @@ int VoxelSystem::parseData(unsigned char* sourceBuffer, int numBytes) {
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void VoxelSystem::setupNewVoxelsForDrawing() {
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PerformanceWarning warn(_renderWarningsOn, "setupNewVoxelsForDrawing()"); // would like to include _voxelsInArrays, _voxelsUpdated
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long long start = usecTimestampNow();
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long long sinceLastTime = (start - _setupNewVoxelsForDrawingLastFinished) / 1000;
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uint64_t start = usecTimestampNow();
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int sinceLastTime = (start - _setupNewVoxelsForDrawingLastFinished) / 1000;
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bool iAmDebugging = false; // if you're debugging set this to true, so you won't get skipped for slow debugging
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if (!iAmDebugging && sinceLastTime <= std::max(_setupNewVoxelsForDrawingLastElapsed, SIXTY_FPS_IN_MILLISECONDS)) {
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return; // bail early, it hasn't been long enough since the last time we ran
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}
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long long sinceLastViewCulling = (start - _lastViewCulling) / 1000;
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int sinceLastViewCulling = (start - _lastViewCulling) / 1000;
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// If the view frustum is no longer changing, but has changed, since last time, then remove nodes that are out of view
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if ((sinceLastViewCulling >= std::max(_lastViewCullingElapsed, VIEW_CULLING_RATE_IN_MILLISECONDS))
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&& !isViewChanging() && hasViewChanged()) {
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@ -192,7 +192,7 @@ void VoxelSystem::setupNewVoxelsForDrawing() {
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// VBO reubuilding. Possibly we should do this only if our actual VBO usage crosses some lower boundary.
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cleanupRemovedVoxels();
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long long endViewCulling = usecTimestampNow();
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uint64_t endViewCulling = usecTimestampNow();
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_lastViewCullingElapsed = (endViewCulling - start) / 1000;
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}
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@ -229,8 +229,8 @@ void VoxelSystem::setupNewVoxelsForDrawing() {
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pthread_mutex_unlock(&_bufferWriteLock);
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long long end = usecTimestampNow();
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long long elapsedmsec = (end - start) / 1000;
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uint64_t end = usecTimestampNow();
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int elapsedmsec = (end - start) / 1000;
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_setupNewVoxelsForDrawingLastFinished = end;
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_setupNewVoxelsForDrawingLastElapsed = elapsedmsec;
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}
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@ -191,8 +191,8 @@ void Webcam::setFrame(const Mat& frame, int format, const Mat& depth, const Rota
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const int MAX_FPS = 60;
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const int MIN_FRAME_DELAY = 1000000 / MAX_FPS;
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long long now = usecTimestampNow();
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long long remaining = MIN_FRAME_DELAY;
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uint64_t now = usecTimestampNow();
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int remaining = MIN_FRAME_DELAY;
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if (_startTimestamp == 0) {
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_startTimestamp = now;
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} else {
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@ -73,10 +73,10 @@ private:
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cv::RotatedRect _initialFaceRect;
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JointVector _joints;
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long long _startTimestamp;
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uint64_t _startTimestamp;
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int _frameCount;
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long long _lastFrameTimestamp;
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uint64_t _lastFrameTimestamp;
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glm::vec3 _estimatedPosition;
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glm::vec3 _estimatedRotation;
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@ -115,7 +115,7 @@ void AudioInjector::injectAudio(UDPSocket* injectorSocket, sockaddr* destination
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injectorSocket->send(destinationSocket, dataPacket, sizeof(dataPacket));
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long long usecToSleep = usecTimestamp(&startTime) + (++nextFrame * INJECT_INTERVAL_USECS) - usecTimestampNow();
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int usecToSleep = usecTimestamp(&startTime) + (++nextFrame * INJECT_INTERVAL_USECS) - usecTimestampNow();
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if (usecToSleep > 0) {
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usleep(usecToSleep);
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}
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@ -21,7 +21,7 @@ const int STREAM_IDENTIFIER_NUM_BYTES = 8;
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const int MAX_INJECTOR_VOLUME = 0xFF;
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const long long INJECT_INTERVAL_USECS = floorf((BUFFER_LENGTH_SAMPLES_PER_CHANNEL / SAMPLE_RATE) * 1000000);
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const int INJECT_INTERVAL_USECS = floorf((BUFFER_LENGTH_SAMPLES_PER_CHANNEL / SAMPLE_RATE) * 1000000);
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class AudioInjector {
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public:
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@ -37,11 +37,11 @@ public:
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uint16_t getNodeID() const { return _nodeID; }
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void setNodeID(uint16_t nodeID) { _nodeID = nodeID;}
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long long getWakeMicrostamp() const { return _wakeMicrostamp; }
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void setWakeMicrostamp(long long wakeMicrostamp) { _wakeMicrostamp = wakeMicrostamp; }
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uint64_t getWakeMicrostamp() const { return _wakeMicrostamp; }
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void setWakeMicrostamp(uint64_t wakeMicrostamp) { _wakeMicrostamp = wakeMicrostamp; }
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long long getLastHeardMicrostamp() const { return _lastHeardMicrostamp; }
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void setLastHeardMicrostamp(long long lastHeardMicrostamp) { _lastHeardMicrostamp = lastHeardMicrostamp; }
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uint64_t getLastHeardMicrostamp() const { return _lastHeardMicrostamp; }
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void setLastHeardMicrostamp(uint64_t lastHeardMicrostamp) { _lastHeardMicrostamp = lastHeardMicrostamp; }
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sockaddr* getPublicSocket() const { return _publicSocket; }
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void setPublicSocket(sockaddr* publicSocket) { _publicSocket = publicSocket; }
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@ -74,8 +74,8 @@ private:
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char _type;
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uint16_t _nodeID;
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long long _wakeMicrostamp;
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long long _lastHeardMicrostamp;
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uint64_t _wakeMicrostamp;
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uint64_t _lastHeardMicrostamp;
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sockaddr* _publicSocket;
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sockaddr* _localSocket;
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sockaddr* _activeSocket;
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@ -81,7 +81,7 @@ void NodeList::timePingReply(sockaddr *nodeAddress, unsigned char *packetData) {
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for(NodeList::iterator node = begin(); node != end(); node++) {
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if (socketMatch(node->getPublicSocket(), nodeAddress) ||
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socketMatch(node->getLocalSocket(), nodeAddress)) {
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int pingTime = usecTimestampNow() - *(long long *)(packetData + 1);
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int pingTime = usecTimestampNow() - *(uint64_t *)(packetData + 1);
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node->setPingMs(pingTime / 1000);
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break;
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}
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@ -422,7 +422,7 @@ void *pingUnknownNodes(void *args) {
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}
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}
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long long usecToSleep = PING_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&lastSend));
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int usecToSleep = PING_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&lastSend));
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if (usecToSleep > 0) {
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usleep(usecToSleep);
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@ -443,7 +443,8 @@ void NodeList::stopPingUnknownNodesThread() {
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void *removeSilentNodes(void *args) {
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NodeList* nodeList = (NodeList*) args;
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long long checkTimeUSecs, sleepTime;
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uint64_t checkTimeUSecs;
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int sleepTime;
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while (!silentNodeThreadStopFlag) {
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checkTimeUSecs = usecTimestampNow();
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@ -105,7 +105,7 @@ int PerfStat::DumpStats(char** array) {
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// Destructor handles recording all of our stats
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PerformanceWarning::~PerformanceWarning() {
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long long end = usecTimestampNow();
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uint64_t end = usecTimestampNow();
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double elapsedmsec = (end - _start) / 1000.0;
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if ((_alwaysDisplay || _renderWarningsOn) && elapsedmsec > 1) {
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if (elapsedmsec > 1000) {
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@ -85,7 +85,7 @@ typedef std::map<std::string,PerfStatHistory,std::less<std::string> >::iterator
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class PerformanceWarning {
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private:
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long long _start;
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uint64_t _start;
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const char* _message;
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bool _renderWarningsOn;
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bool _alwaysDisplay;
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@ -22,11 +22,11 @@
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#include <CoreFoundation/CoreFoundation.h>
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#endif
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long long usecTimestamp(timeval *time) {
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uint64_t usecTimestamp(timeval *time) {
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return (time->tv_sec * 1000000 + time->tv_usec);
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}
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long long usecTimestampNow() {
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uint64_t usecTimestampNow() {
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timeval now;
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gettimeofday(&now, NULL);
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return (now.tv_sec * 1000000 + now.tv_usec);
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@ -36,8 +36,8 @@ static const float DECIMETER = 0.1f;
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static const float CENTIMETER = 0.01f;
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static const float MILLIIMETER = 0.001f;
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long long usecTimestamp(timeval *time);
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long long usecTimestampNow();
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uint64_t usecTimestamp(timeval *time);
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uint64_t usecTimestampNow();
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float randFloat();
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int randIntInRange (int min, int max);
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@ -26,7 +26,7 @@ public:
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float getAverageSampleValuePerSecond();
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private:
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int _numSamples;
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long long _lastEventTimestamp;
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uint64_t _lastEventTimestamp;
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float _average;
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float _eventDeltaAverage;
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@ -29,7 +29,7 @@ private:
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#endif
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glBufferIndex _glBufferIndex;
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bool _isDirty;
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long long _lastChanged;
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uint64_t _lastChanged;
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bool _shouldRender;
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bool _isStagedForDeletion;
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AABox _box;
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@ -80,7 +80,7 @@ public:
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void printDebugDetails(const char* label) const;
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bool isDirty() const { return _isDirty; };
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void clearDirtyBit() { _isDirty = false; };
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bool hasChangedSince(long long time) const { return (_lastChanged > time); };
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bool hasChangedSince(uint64_t time) const { return (_lastChanged > time); };
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void markWithChangedTime() { _lastChanged = usecTimestampNow(); };
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void handleSubtreeChanged(VoxelTree* myTree);
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@ -50,8 +50,8 @@ public:
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bool getViewSent() const { return _viewSent; };
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void setViewSent(bool viewSent) { _viewSent = viewSent; }
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long long getLastTimeBagEmpty() const { return _lastTimeBagEmpty; };
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void setLastTimeBagEmpty(long long lastTimeBagEmpty) { _lastTimeBagEmpty = lastTimeBagEmpty; };
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uint64_t getLastTimeBagEmpty() const { return _lastTimeBagEmpty; };
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void setLastTimeBagEmpty(uint64_t lastTimeBagEmpty) { _lastTimeBagEmpty = lastTimeBagEmpty; };
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private:
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int _maxLevelReachedInLastSearch;
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ViewFrustum _currentViewFrustum;
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ViewFrustum _lastKnownViewFrustum;
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long long _lastTimeBagEmpty;
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uint64_t _lastTimeBagEmpty;
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};
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@ -32,7 +32,7 @@
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const char* LOCAL_VOXELS_PERSIST_FILE = "resources/voxels.svo";
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const char* VOXELS_PERSIST_FILE = "/etc/highfidelity/voxel-server/resources/voxels.svo";
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const long long VOXEL_PERSIST_INTERVAL = 1000 * 30; // every 30 seconds
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const int VOXEL_PERSIST_INTERVAL = 1000 * 30; // every 30 seconds
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const int VOXEL_LISTEN_PORT = 40106;
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@ -119,7 +119,7 @@ void resInVoxelDistributor(NodeList* nodeList,
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bool searchReset = false;
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int searchLoops = 0;
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int searchLevelWas = nodeData->getMaxSearchLevel();
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long long start = usecTimestampNow();
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uint64_t start = usecTimestampNow();
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while (!searchReset && nodeData->nodeBag.isEmpty()) {
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searchLoops++;
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@ -138,7 +138,7 @@ void resInVoxelDistributor(NodeList* nodeList,
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}
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}
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}
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long long end = usecTimestampNow();
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uint64_t end = usecTimestampNow();
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int elapsedmsec = (end - start)/1000;
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if (elapsedmsec > 100) {
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if (elapsedmsec > 1000) {
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@ -162,7 +162,7 @@ void resInVoxelDistributor(NodeList* nodeList,
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int packetsSentThisInterval = 0;
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int truePacketsSent = 0;
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int trueBytesSent = 0;
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long long start = usecTimestampNow();
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uint64_t start = usecTimestampNow();
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bool shouldSendEnvironments = shouldDo(ENVIRONMENT_SEND_INTERVAL_USECS, VOXEL_SEND_INTERVAL_USECS);
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while (packetsSentThisInterval < PACKETS_PER_CLIENT_PER_INTERVAL - (shouldSendEnvironments ? 1 : 0)) {
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@ -209,7 +209,7 @@ void resInVoxelDistributor(NodeList* nodeList,
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trueBytesSent += envPacketLength;
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truePacketsSent++;
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}
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long long end = usecTimestampNow();
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uint64_t end = usecTimestampNow();
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int elapsedmsec = (end - start)/1000;
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if (elapsedmsec > 100) {
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if (elapsedmsec > 1000) {
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@ -248,7 +248,7 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
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pthread_mutex_lock(&::treeLock);
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int maxLevelReached = 0;
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long long start = usecTimestampNow();
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uint64_t start = usecTimestampNow();
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// FOR NOW... node tells us if it wants to receive only view frustum deltas
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bool wantDelta = nodeData->getWantDelta();
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@ -267,7 +267,7 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
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if (::debugVoxelSending) {
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printf("(viewFrustumChanged=%s || nodeData->nodeBag.isEmpty() =%s)...\n",
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debug::valueOf(viewFrustumChanged), debug::valueOf(nodeData->nodeBag.isEmpty()));
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long long now = usecTimestampNow();
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uint64_t now = usecTimestampNow();
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if (nodeData->getLastTimeBagEmpty() > 0) {
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float elapsedSceneSend = (now - nodeData->getLastTimeBagEmpty()) / 1000000.0f;
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@ -306,7 +306,7 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
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}
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}
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long long end = usecTimestampNow();
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uint64_t end = usecTimestampNow();
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int elapsedmsec = (end - start)/1000;
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if (elapsedmsec > 100) {
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if (elapsedmsec > 1000) {
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@ -329,12 +329,12 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
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int packetsSentThisInterval = 0;
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int truePacketsSent = 0;
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int trueBytesSent = 0;
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long long start = usecTimestampNow();
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uint64_t start = usecTimestampNow();
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bool shouldSendEnvironments = shouldDo(ENVIRONMENT_SEND_INTERVAL_USECS, VOXEL_SEND_INTERVAL_USECS);
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while (packetsSentThisInterval < PACKETS_PER_CLIENT_PER_INTERVAL - (shouldSendEnvironments ? 1 : 0)) {
|
||||
// Check to see if we're taking too long, and if so bail early...
|
||||
long long now = usecTimestampNow();
|
||||
uint64_t now = usecTimestampNow();
|
||||
long elapsedUsec = (now - start);
|
||||
long elapsedUsecPerPacket = (truePacketsSent == 0) ? 0 : (elapsedUsec / truePacketsSent);
|
||||
long usecRemaining = (VOXEL_SEND_INTERVAL_USECS - elapsedUsec);
|
||||
|
@ -396,7 +396,7 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
|
|||
truePacketsSent++;
|
||||
}
|
||||
|
||||
long long end = usecTimestampNow();
|
||||
uint64_t end = usecTimestampNow();
|
||||
int elapsedmsec = (end - start)/1000;
|
||||
if (elapsedmsec > 100) {
|
||||
if (elapsedmsec > 1000) {
|
||||
|
@ -425,10 +425,10 @@ void deepestLevelVoxelDistributor(NodeList* nodeList,
|
|||
pthread_mutex_unlock(&::treeLock);
|
||||
}
|
||||
|
||||
long long lastPersistVoxels = 0;
|
||||
uint64_t lastPersistVoxels = 0;
|
||||
void persistVoxelsWhenDirty() {
|
||||
long long now = usecTimestampNow();
|
||||
long long sinceLastTime = (now - ::lastPersistVoxels) / 1000;
|
||||
uint64_t now = usecTimestampNow();
|
||||
int sinceLastTime = (now - ::lastPersistVoxels) / 1000;
|
||||
|
||||
// check the dirty bit and persist here...
|
||||
if (::wantVoxelPersist && ::serverTree.isDirty() && sinceLastTime > VOXEL_PERSIST_INTERVAL) {
|
||||
|
@ -473,7 +473,7 @@ void *distributeVoxelsToListeners(void *args) {
|
|||
}
|
||||
|
||||
// dynamically sleep until we need to fire off the next set of voxels
|
||||
long long usecToSleep = VOXEL_SEND_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&lastSendTime));
|
||||
int usecToSleep = VOXEL_SEND_INTERVAL_USECS - (usecTimestampNow() - usecTimestamp(&lastSendTime));
|
||||
|
||||
if (usecToSleep > 0) {
|
||||
usleep(usecToSleep);
|
||||
|
|
Loading…
Reference in a new issue