Derp, need to bind the element array buffer.

This commit is contained in:
Andrzej Kapolka 2013-06-24 17:25:09 -07:00
parent 9356d1a27d
commit 7ab1055d47

View file

@ -72,9 +72,9 @@ void GeometryCache::renderHemisphere(int slices, int stacks) {
}
glGenBuffers(1, &vbo.second);
glBindBuffer(GL_ARRAY_BUFFER, vbo.second);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vbo.second);
const int BYTES_PER_INDEX = sizeof(GLushort);
glBufferData(GL_ARRAY_BUFFER, indices * BYTES_PER_INDEX, indexData, GL_STATIC_DRAW);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices * BYTES_PER_INDEX, indexData, GL_STATIC_DRAW);
delete[] indexData;
} else {