overte/interface/src
2014-02-28 14:29:18 -08:00
..
avatar When switching models, retain old one until new one is loaded. Closes #2146. 2014-02-28 13:57:25 -08:00
devices
renderer Fixed seg fault, don't attempt to transfer joints between different models 2014-02-28 14:29:18 -08:00
starfield
ui new audio buffer display text, cleanup drawText() 2014-02-27 23:17:39 -08:00
AbstractLoggerInterface.h
Application.cpp new audio buffer display text, cleanup drawText() 2014-02-27 23:17:39 -08:00
Application.h add back in entry point for import voxels 2014-02-27 15:41:36 -08:00
Audio.cpp relocate mute button, audio scope 2014-02-27 18:02:53 -08:00
Audio.h new audio buffer display text, cleanup drawText() 2014-02-27 23:17:39 -08:00
BandwidthMeter.cpp
BandwidthMeter.h
BuckyBalls.cpp
BuckyBalls.h
Camera.cpp Make sure our mode is fully established before we use the mirror camera to 2014-02-26 12:11:03 -08:00
Camera.h next pass at seeing voxels 2014-02-26 13:35:59 -08:00
ClipboardScriptingInterface.cpp
ClipboardScriptingInterface.h
ControllerScriptingInterface.cpp
ControllerScriptingInterface.h
DatagramProcessor.cpp
DatagramProcessor.h
Environment.cpp
Environment.h
Field.cpp
Field.h
FileLogger.cpp
FileLogger.h
GLCanvas.cpp
GLCanvas.h
ImportDialog.cpp
ImportDialog.h
InfoView.cpp
InfoView.h
main.cpp
Menu.cpp Merge branch 'master' of https://github.com/worklist/hifi 2014-02-27 23:31:45 -08:00
Menu.h switch AUTO LOD to use moving avarage of FPS, and also tweak the min and max behavior 2014-02-27 18:00:58 -08:00
MenuScriptingInterface.cpp
MenuScriptingInterface.h rename MenuType and other CR feedback 2014-02-25 17:32:16 -08:00
MetavoxelSystem.cpp Factored out bits common to resource caches, added global limit on number of 2014-02-27 18:13:40 -08:00
MetavoxelSystem.h
Oscilloscope.cpp
Oscilloscope.h
ParticleTreeRenderer.cpp
ParticleTreeRenderer.h
Physics.cpp
Physics.h
PieMenu.cpp
PieMenu.h
PrimitiveRenderer.cpp
PrimitiveRenderer.h
Stars.cpp
Stars.h
Util.cpp new audio buffer display text, cleanup drawText() 2014-02-27 23:17:39 -08:00
Util.h new audio buffer display text, cleanup drawText() 2014-02-27 23:17:39 -08:00
VoxelFade.cpp
VoxelFade.h
VoxelHideShowThread.cpp
VoxelHideShowThread.h
VoxelImporter.cpp
VoxelImporter.h
VoxelPacketProcessor.cpp next pass at seeing voxels 2014-02-26 13:35:59 -08:00
VoxelPacketProcessor.h
VoxelSystem.cpp clean up more menu items 2014-02-27 15:25:39 -08:00
VoxelSystem.h
windowshacks.h
world.h