overte/interface/src/avatar
2014-02-28 13:57:25 -08:00
..
Avatar.cpp When switching models, retain old one until new one is loaded. Closes #2146. 2014-02-28 13:57:25 -08:00
Avatar.h Delay loading models until we know that we need them (i.e., that we're not 2014-02-27 12:30:46 -08:00
AvatarManager.cpp Don't render the hover text in mirror/billboard mode. Closes #2098. 2014-02-25 15:34:16 -08:00
AvatarManager.h resolve conflicts on merge with upstream master 2014-02-24 12:06:10 -08:00
FaceModel.cpp Delay loading models until we know that we need them (i.e., that we're not 2014-02-27 12:30:46 -08:00
FaceModel.h Delay loading models until we know that we need them (i.e., that we're not 2014-02-27 12:30:46 -08:00
Hand.cpp added a comment 2014-02-25 21:54:52 -08:00
Hand.h remove buckyballs physics testing code from hand code 2014-02-23 21:08:38 -08:00
Head.cpp Delay loading models until we know that we need them (i.e., that we're not 2014-02-27 12:30:46 -08:00
Head.h Delay loading models until we know that we need them (i.e., that we're not 2014-02-27 12:30:46 -08:00
MyAvatar.cpp Wait until both head and body are loaded before rendering. Closes #2145. 2014-02-28 12:22:10 -08:00
MyAvatar.h Don't render the hover text in mirror/billboard mode. Closes #2098. 2014-02-25 15:34:16 -08:00
SkeletonModel.cpp Delay loading models until we know that we need them (i.e., that we're not 2014-02-27 12:30:46 -08:00
SkeletonModel.h Delay loading models until we know that we need them (i.e., that we're not 2014-02-27 12:30:46 -08:00