Andrew Meadows
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83d54eb46b
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merge upstream/master into andrew/bispinor
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2015-04-16 12:07:22 -07:00 |
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Andrew Meadows
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4bef5b7b73
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Merge pull request #4638 from Triplelexx/myavatar-targetvelocity
Myavatar targetvelocity
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2015-04-15 14:22:02 -07:00 |
|
Andrew Meadows
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7da1c51877
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whoops, missed a file
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2015-04-14 14:55:42 -07:00 |
|
Andrew Meadows
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da9091a99d
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remove SHAPE_TYPE_CONVEX_HULL from libs and tests
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2015-04-14 14:54:43 -07:00 |
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Triplelexx
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d2b643d389
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Add targetVelocity into MyAvatar simulation
MyAvatar sets a target velocity to achieve, this is parsed in the
preSimulation controller step.
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2015-04-13 23:57:08 +01:00 |
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Andrew Meadows
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86f89a1d6f
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fix bug where fly speed is limited to walk speed
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2015-04-13 13:23:15 -07:00 |
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Seth Alves
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4ada3fc9a4
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don't keep large things out of physics engine
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2015-04-09 15:12:51 -07:00 |
|
Andrew Meadows
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2ccc25e380
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remove old kinematic CharacterController
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2015-04-07 16:29:52 -07:00 |
|
Andrew Meadows
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40c94fa00e
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merge upstream/master into andrew/isentropic
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2015-04-07 16:23:38 -07:00 |
|
Andrew Meadows
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d9146b1033
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jump to hover works again
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2015-04-07 16:23:06 -07:00 |
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Andrew Meadows
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b5f0c57dd1
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jumping and hovering works with dynamic controller
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2015-04-07 15:07:46 -07:00 |
|
Seth Alves
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ef5dffecf6
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fix filenames in comments
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2015-04-07 10:03:14 -07:00 |
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Seth Alves
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9014397167
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try again without macro
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2015-04-07 09:59:04 -07:00 |
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Seth Alves
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55bab2efd6
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put physics into its own logging group
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2015-04-06 18:09:45 -07:00 |
|
Andrew Meadows
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e2ea940249
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more cleanup
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2015-04-06 16:21:04 -07:00 |
|
Andrew Meadows
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23951620bb
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cleanup DynamicCharacterController
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2015-04-06 16:19:14 -07:00 |
|
Andrew Meadows
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435ce106eb
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Add DynamicCharacterController prototype
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2015-04-06 16:03:13 -07:00 |
|
Andrew Meadows
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568050686d
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replace tabs with spaces for indentation
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2015-04-04 13:50:16 -07:00 |
|
Andrew Meadows
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27d6d9f720
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add Bullet profiling hooks for physics simulation
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2015-04-02 15:20:16 -07:00 |
|
Andrew Meadows
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f4f219ca36
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tweak jump velocity and hover transition
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2015-04-02 09:03:33 -07:00 |
|
Andrew Meadows
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f804b2311d
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remove hover-friendly behavior
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2015-04-02 08:40:47 -07:00 |
|
Andrew Meadows
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b37384d759
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exit hover now not quite automatic when over floor
remove MyAvatar::jump() method for more general API
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2015-04-01 15:13:27 -07:00 |
|
Andrew Meadows
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0249b8c9c5
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fix backwards comparison logic
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2015-04-01 13:56:05 -07:00 |
|
Andrew Meadows
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e27f800c75
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Merge pull request #4561 from sethalves/island
scaling hints to hash, larger collision shapes
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2015-04-01 09:40:18 -07:00 |
|
Philip Rosedale
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8114fdd1e2
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move button locations, names some constants in avatar controller
|
2015-03-31 21:51:50 -07:00 |
|
Seth Alves
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859628a4fd
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fix comment
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2015-03-31 17:20:16 -07:00 |
|
Seth Alves
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164e5ff816
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Merge branch 'master' of github.com:highfidelity/hifi into island
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2015-03-31 17:00:48 -07:00 |
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Seth Alves
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05cb0b830c
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make max collision size be 1000x1000x1000 rather than 100x100x100
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2015-03-31 16:59:43 -07:00 |
|
Philip Rosedale
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9635c6d248
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Merge branch 'master' of https://github.com/worklist/hifi
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2015-03-31 16:29:55 -07:00 |
|
Philip Rosedale
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b7f0be761c
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gun buildings fall on creation, dice stops correctly
|
2015-03-31 16:27:09 -07:00 |
|
Andrew Meadows
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9739d68370
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fix typo that broke avatar motion
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2015-03-31 13:20:06 -07:00 |
|
andrew
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a2b5fdb540
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merge
|
2015-03-31 09:28:23 -07:00 |
|
andrew
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fdfb8bd1b4
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fix intermittent crash on windows during login
|
2015-03-31 09:26:33 -07:00 |
|
Andrew Meadows
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94c1cf12f5
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deleting _dynamicsWorld doesn't crash on shutdown
|
2015-03-30 17:12:19 -07:00 |
|
Philip Rosedale
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f116ac131d
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Merge pull request #4532 from AndrewMeadows/inertia
fix crash in PhysicsEngine on shutdown
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2015-03-30 16:31:34 -07:00 |
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Andrew Meadows
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c6b34df06c
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unlock after character is properly updated
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2015-03-30 16:07:56 -07:00 |
|
Seth Alves
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ee7247a5b4
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fix a couple of crashes
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2015-03-30 15:56:01 -07:00 |
|
Andrew Meadows
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9b13f186e3
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remove character from PhysicsEngine on shutdown
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2015-03-30 15:51:58 -07:00 |
|
Andrew Meadows
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10af59296d
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Merge pull request #4499 from sethalves/multi-hull-collisions
Multi hull collisions
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2015-03-30 12:11:56 -07:00 |
|
Andrew Meadows
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2404fb126f
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Merge pull request #4527 from sethalves/valgrind
Valgrind told me to do it
|
2015-03-30 11:56:17 -07:00 |
|
Seth Alves
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e730109c51
|
quiet debuging spew
|
2015-03-30 11:46:48 -07:00 |
|
Andrew Meadows
|
da9ceac9ae
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fix crash for bad avatar body on login
|
2015-03-30 11:06:02 -07:00 |
|
Andrew Meadows
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adf076a630
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optimizations when creating convex hull shapes
|
2015-03-30 09:56:30 -07:00 |
|
Seth Alves
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7137b41375
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free these so it's easier to see other leaks in valgrind
|
2015-03-30 09:30:37 -07:00 |
|
Seth Alves
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1e166eef0f
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valgrind says _ghostObject is used before it's initialized
|
2015-03-28 17:12:55 -07:00 |
|
Seth Alves
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90f51e7d4c
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print a warning when ShapeManager is skipping over a too-large or too-small shape
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2015-03-27 16:15:54 -07:00 |
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Seth Alves
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fd69a54f10
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-27 15:55:20 -07:00 |
|
Andrew Meadows
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bee8c0e237
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"hover" if the "jump" key is held down long enough
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2015-03-27 13:56:03 -07:00 |
|
Andrew Meadows
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be5fdbf217
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enable avatar collisions by default
also remove old gravity features
|
2015-03-27 13:36:20 -07:00 |
|
Andrew Meadows
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821ac605f5
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smoother motion on steps
faster motion when "flying"
cleanup of MyAvatar::updatePosition()
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2015-03-26 19:48:52 -07:00 |
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