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valgrind says _ghostObject is used before it's initialized
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1 changed files with 3 additions and 1 deletions
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@ -235,7 +235,9 @@ CharacterController::CharacterController(AvatarData* avatarData) {
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_jumpToHoverStart = 0;
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setMaxSlope(btRadians(45.0f));
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_lastStepUp = 0.0f;
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_pendingFlags = 0;
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_pendingFlags = PENDING_FLAG_UPDATE_SHAPE;
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updateShapeIfNecessary();
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}
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CharacterController::~CharacterController() {
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