Eric Levin
e9ea42f9ad
Merge pull request #5740 from ZappoMan/boombox
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add a boom box entity script
2015-09-08 16:16:41 -07:00
ericrius1
717cbf3d5b
handControllerGrab.js is active by default
2015-09-08 16:13:17 -07:00
Brad Hefta-Gaub
ca6c413221
tweak THE_SONG
2015-09-08 16:02:10 -07:00
Brad Hefta-Gaub
8c4d7b98fd
fix header comment
2015-09-08 16:01:07 -07:00
Brad Hefta-Gaub
fe90af0e07
Merge pull request #5737 from ericrius1/grabChanges
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hydraGrab is now called handControllerGrab.js now grabs entities based on how they want to be grabbed (th…
2015-09-08 15:59:28 -07:00
Seth Alves
ab82d12f96
Merge pull request #5694 from birarda/protocol
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Asset Transfer Protocol and UDT in networking layer
2015-09-08 15:57:41 -07:00
ericrius1
572b120bf0
removed print statements
2015-09-08 15:57:31 -07:00
Stephen Birarda
c670c9a0d5
fix for AnimNodeLoader use of Resource loaded
2015-09-08 15:31:37 -07:00
Howard Stearns
26f63a44fc
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 15:30:22 -07:00
Seth Alves
8a60bba4eb
Merge branch 'master' of github.com:highfidelity/hifi into octree-shared-pointers
2015-09-08 15:28:46 -07:00
Stephen Birarda
e1a31f4dbe
put back TextureCache headers
2015-09-08 15:23:26 -07:00
Stephen Birarda
255f896f7b
remove extra cmake debug
2015-09-08 15:21:34 -07:00
Stephen Birarda
a3959109f1
resolve conflicts on merge with upstream/master
2015-09-08 15:18:39 -07:00
Brad Hefta-Gaub
152a86b0e9
Merge pull request #5735 from hyperlogic/tony/no-particle-fix
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Fix for RenderableParticleffectEntityItem assert.
2015-09-08 15:13:38 -07:00
Brad Hefta-Gaub
8185a8da7f
Merge pull request #5732 from jherico/selma
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Procedural skyboxes
2015-09-08 15:12:59 -07:00
Andrew Meadows
4a40781e2f
remove some commented out cruft
2015-09-08 15:11:19 -07:00
Andrew Meadows
281e4f21fc
fix avatar bounding capsule calculations
2015-09-08 15:03:12 -07:00
Andrew Meadows
90fe54e6d6
remove cruft and minor cleanup
2015-09-08 15:03:12 -07:00
Stephen Birarda
e1c395f5ea
resolve conflicts on merge with upstream/master
2015-09-08 14:56:23 -07:00
Brad Hefta-Gaub
a6395e9438
add a boom box entity script
2015-09-08 14:54:22 -07:00
Eric Levin
69612551e2
Merge pull request #5739 from ctrlaltdavid/20669
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CR for 20669 - Add additional particle properties controlling size, colour, and opacity
2015-09-08 14:51:54 -07:00
Stephen Birarda
b8bf9a1104
fix OBJReader loading with URL
2015-09-08 14:51:51 -07:00
Howard Stearns
27f4bca0a4
Cleanup: This appears to be complete and working -- EXCEPT for loading animations on the update thread!
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Until I figure that out, the answer is to turn off Developer->Avatar->"Enable Avatar Update Threading", run through forward/back/left/right/strafeLeft/strafeRight, and then turn "Enable Avatar Update Threading" back on.
2015-09-08 14:49:58 -07:00
Brad Davis
5f1affaff9
Procedural skybox work
2015-09-08 14:31:16 -07:00
James B. Pollack
4d907aa53b
Merge pull request #5726 from SeijiEmery/jsbenchmarks
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Javascript benchmarking
2015-09-08 14:24:30 -07:00
James B. Pollack
11f53708e0
Merge pull request #5738 from ZappoMan/boombox
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added an example script that detects being touched by avatars hand
2015-09-08 14:12:23 -07:00
Stephen Birarda
b8ac2ff48e
Merge branch 'protocol' of github.com:birarda/hifi into protocol
2015-09-08 13:43:51 -07:00
Stephen Birarda
e0a8469354
fix for sequence point warning
2015-09-08 13:42:52 -07:00
David Rowe
2325cb8ee0
Merge branch 'master' into 20669
2015-09-08 13:26:20 -07:00
David Rowe
99c1e06201
Code tidying
2015-09-08 13:25:15 -07:00
Brad Hefta-Gaub
57c27f7049
added an example script that detects being touched by avatars hand
2015-09-08 13:06:20 -07:00
ericrius1
7133fc94f5
hydraGrab now grabs entities based on how they want to be grabbed (through setting of userData field with a key called spatialKey
2015-09-08 12:54:02 -07:00
Brad Hefta-Gaub
781f19c9e3
position the puppet on level of nearby table
2015-09-08 12:27:24 -07:00
Anthony J. Thibault
c728cd4c4c
Fix for RenderableParticleffectEntityItem assert.
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When a particle system had no living particles, PendingChanges::updateItem
would assert, due to the access to _vertices[0]. In release this might be
harmless as this memory is never accessed, but different implementations of
std::vector might do different things here. So, let's be safe and early
return when the number of particles is 0.
2015-09-08 12:03:41 -07:00
Seth Alves
31fcd55d47
octree uses shared pointers
2015-09-08 11:59:48 -07:00
Stephen Birarda
9a8bd607b5
Merge pull request #5729 from rudi-c/build_docs_and_fixes
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Build docs and dependency fixes
2015-09-08 11:29:15 -07:00
David Rowe
cdd5e68815
Add colorStart and colorFinish entity particle properties
2015-09-08 11:28:53 -07:00
Anthony J. Thibault
6d5927c0c9
Now with less copies.
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* AnimSkeleton now returns AnimPoses by const ref.
* AnimDebugDraw: uses references to Poses on the stack instead of copies
within inner loops.
* AnimDebugDraw: Removed unnecessary universal refs in range based for loops.
2015-09-08 10:51:23 -07:00
Christoph Haag
ddcee763ca
extend macros to take return value if necessary
2015-09-08 19:10:15 +02:00
Stephen Birarda
b3f1b1a8e1
Merge pull request #52 from huffman/byte-range-comment
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Add comment about byte range for ATP get asset request
2015-09-08 09:53:49 -07:00
Ryan Huffman
8fffb77f13
Add comment about byte range for ATP get asset request
2015-09-08 09:53:02 -07:00
Brad Hefta-Gaub
ed546885af
Merge pull request #5730 from jherico/marge
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Procedural shaders V2
2015-09-08 09:16:35 -07:00
Stephen Birarda
9878143661
repairs to ShaderCache for Resource changes
2015-09-08 08:58:35 -07:00
Stephen Birarda
25aeda2e18
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-08 08:40:51 -07:00
Stephen Birarda
b2778bff09
fix a bad replacement for AC server hostname
2015-09-08 08:30:16 -07:00
Stephen Birarda
c49088846f
add an alias for AvatarDataSequenceNumber
2015-09-08 08:26:14 -07:00
Christoph Haag
6a8f131a83
move assert into ifndef QT_NO_DEBUG it belongs to
2015-09-08 10:07:06 +02:00
Christoph Haag
fa221fa7e3
In gcc5 nullptr can't be directly used as bool
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See https://gcc.gnu.org/gcc-5/porting_to.html
"Converting std::nullptr_t to bool"
2015-09-08 10:07:06 +02:00
Brad Davis
743d79335d
Procedural shaders V2
2015-09-07 17:37:45 -07:00
Howard Stearns
d472fd66ff
Cleanup.
2015-09-07 17:26:22 -07:00