Brad Hefta-Gaub
55093aafea
Merge pull request #6826 from kevinmthomas-carpool/LoadScriptFromEntityFix
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Fixed entity script loading functionality for the jsstreamplayer.
2016-01-19 13:14:43 -08:00
Seth Alves
8ba800fda8
Merge pull request #6851 from AndrewMeadows/collisionless2
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namechange "ignoreForCollisions" to "collisionless"
2016-01-19 11:33:55 -08:00
Brad Hefta-Gaub
e15c7f089e
Merge pull request #6850 from sethalves/various-fixes
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Various fixes
2016-01-19 10:15:46 -08:00
Brad Hefta-Gaub
15899558aa
Merge pull request #6842 from AlessandroSigna/vrShop
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Vr shop
2016-01-19 09:39:28 -08:00
Andrew Meadows
48374ef5bc
more ignoreForCollisions to collisionless
2016-01-19 09:06:17 -08:00
Andrew Meadows
7fb145e819
namechange ignoreForCollisions --> collisionless
2016-01-19 09:06:17 -08:00
Seth Alves
9428da61cf
fix property name typo
2016-01-18 14:31:55 -08:00
Seth Alves
823428290d
Merge branch 'master' of github.com:highfidelity/hifi into various-fixes
2016-01-18 13:26:45 -08:00
Seth Alves
94bafb4a1e
Merge pull request #6832 from AndrewMeadows/no-collisionsWillMove
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namechange collisionsWillMove --> dynamic
2016-01-18 11:51:59 -08:00
Seth Alves
8b6e89a5c4
fix stopFarTrigger entity method call. re-add code to keep more than one distance grab per object from happening
2016-01-18 11:13:33 -08:00
Seth Alves
d8dceade2e
Merge pull request #6833 from PhilipRosedale/searchChoice
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Choice of hand ray pick or head pick
2016-01-18 11:03:30 -08:00
AlessandroSigna
737a00a2cb
Typo fixed
2016-01-18 16:20:32 +01:00
Philip Rosedale
9b3155188d
Squeeze a little to search, a lot to grab
2016-01-17 19:10:40 -08:00
Philip Rosedale
23a8d57ca2
Always show search ray
2016-01-17 14:14:00 -08:00
Philip Rosedale
588719a4c2
merge conflict fix
2016-01-17 13:07:55 -08:00
James B. Pollack
8c4abd2a2d
Merge pull request #6847 from howard-stearns/tribbles
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tribbles
2016-01-16 18:28:58 -08:00
James B. Pollack
28f1a86527
Merge pull request #6821 from ericrius1/whiteboardFix
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Some fixes to whiteboard to get rid of gaps between lines and jagged …
2016-01-16 18:19:33 -08:00
James B. Pollack
3631db4e2d
Merge pull request #6845 from howard-stearns/render-matrix
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render test script
2016-01-16 18:16:49 -08:00
Andrew Meadows
c1a1cbf718
fix typo
2016-01-16 15:55:10 -08:00
Howard Stearns
1985aa9d77
Drops a bunch of "tribbles" (small spheres) in front of you.
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They edit change color at 60hz and jump randomly at an average 1hz for 30 seconds, and then dissapear after 60 seconds.
Useful for testing the load of physical objects.
2016-01-16 13:26:39 -08:00
Howard Stearns
994d13df5a
A test script to confirm that the specified edit rate can be achieved for the specified number of objects.
2016-01-16 11:32:19 -08:00
Howard Stearns
63db6d0f72
A script to test rendering load by creating a rectangular matrix of the specified objects, with no physical or entity changes after creation, either in front of you or overhead.
2016-01-16 11:17:13 -08:00
Andrew Meadows
84282d0114
final repairs after rebase
2016-01-15 15:28:26 -08:00
Andrew Meadows
e763c055b3
more namechanges in JS scripts
2016-01-15 15:24:46 -08:00
Andrew Meadows
29a52bf0ba
namechange collisionsWillMove --> dynamic
2016-01-15 15:23:52 -08:00
Philip Rosedale
210b3ba1ec
Merge pull request #6819 from sethalves/grab-script-fixes
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grab script fixes
2016-01-15 09:40:57 -08:00
AlessandroSigna
41e6dd48e0
Overlay manager exposing findRayIntersection
2016-01-14 18:27:17 -08:00
AlessandroSigna
e4501e3a8f
Added cart, cash, inspect and readme
2016-01-14 18:23:39 -08:00
EdgarPironti
40279c8fc5
Item, Review, Shop and Vendor scripts.
2016-01-14 18:20:40 -08:00
Philip Rosedale
c5556b1c29
Merge pull request #6841 from ericrius1/diceOverlay
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added dice icon back to dice.js script
2016-01-14 17:49:04 -08:00
ericrius1
d4491a9ec2
added dice icon back to dice.js script
2016-01-14 17:13:07 -08:00
Brad Hefta-Gaub
a70adc8a57
Merge pull request #6823 from jherico/tool_window
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Tool window in QML
2016-01-14 16:56:27 -08:00
Philip Rosedale
a8d13cb947
Merge pull request #6831 from hyperlogic/tony/squeeze-hands-part-deux
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Simplify grab animation logic
2016-01-14 15:49:00 -08:00
Philip Rosedale
30199106ec
Choice of hand ray pick or head pick
2016-01-13 20:47:05 -08:00
Anthony J. Thibault
75b3523c33
Simplify grab animation logic
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Moved all animation control out of the handControllerGrab.js script and back into
squeezeHands.js
Deleted old hydra/squeezeHands.js to avoid confusion.
Added new sqeezeHands.js script to the default scripts.
2016-01-13 17:57:51 -08:00
U-GAPOS\andrew
3aa1837e07
disable collisions between arrow and bow
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(the bow is currently kinematic while held)
2016-01-13 16:57:51 -08:00
Brad Davis
b6272b7824
Migrate tool window to overlay/QML
2016-01-13 15:40:37 -08:00
Kevini M. Thomas
007013254e
Fixed entity script loading functionality for the jsstreamplayer.
2016-01-13 14:34:44 -05:00
ericrius1
061cf5021c
Don't clean up whiteboard on script shutdown
2016-01-12 19:31:43 -08:00
ericrius1
9dae425bfd
Some fixes to whiteboard to get rid of gaps between lines and jagged lines
2016-01-12 19:28:41 -08:00
Seth Alves
699431a9ab
testing something with chris
2016-01-12 17:27:36 -08:00
Seth Alves
1128982e65
pull grab script changes over from another branch
2016-01-12 17:16:56 -08:00
Andrew Meadows
c52c543ab8
use strings for JS collisionGroup API
2016-01-12 15:11:27 -08:00
Andrew Meadows
00e5d040a2
use collision masks to prevent grab-bootstrap
2016-01-12 15:10:18 -08:00
Howard Stearns
d1a72e8d63
Merge pull request #6807 from hyperlogic/tony/grab-script-hand-animation
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Move hand animation control into grab script
2016-01-12 13:02:59 -08:00
Howard Stearns
38b0fd2747
Merge pull request #6806 from PhilipRosedale/energybar
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Energybar example script and test script for scaling
2016-01-12 09:36:14 -08:00
Philip Rosedale
3fdfa1b624
simpler loop
2016-01-11 17:49:46 -08:00
Philip Rosedale
40aecf3bf4
I was told there would be no math
2016-01-11 17:36:12 -08:00
Brad Hefta-Gaub
ddd9b0826b
Merge pull request #6798 from ericrius1/menuTweaks
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separating out marketplace icon from edit toolbar and making directory icon from directory.js movable and persistent
2016-01-11 12:20:12 -08:00
Anthony J. Thibault
3d8f8e5618
Set WANT_DEBUG_STATE to false
2016-01-11 10:39:27 -08:00