Commit graph

1297 commits

Author SHA1 Message Date
sam gateau
609bc6385e Merge branch 'black' of github.com:samcake/hifi into black-bis 2018-09-18 17:40:45 -07:00
sam gateau
ec6117e9bb bringing the blendshape in skin shader only work in master 2018-09-18 17:40:29 -07:00
Olivier Prat
acab748f57 Merge with master 2018-09-17 14:29:54 +02:00
Sam Gateau
986dece4ec Add name of the batch during tracing and introduce detailed tracing if needed and one error message in the case the materialMap is detected in an fst file but not understood 2018-09-14 20:24:22 -07:00
Brad Davis
cfff28ad0a More shared pointer deduplication 2018-09-12 15:04:35 -07:00
Olivier Prat
f12cd2e55a Merged with master 2018-09-11 10:19:40 +02:00
Sam Gateau
47cea49f78
Merge pull request #13922 from samcake/black-bis
Optimize the vertex formats of meshes for less input buffer bindings
2018-09-10 16:58:40 -07:00
Sam Gateau
082d47d20f Set the correct assert in replacment of the unecessary if branch 2018-09-10 14:31:49 -07:00
sam gateau
7349562111 Removing commented code 2018-09-06 15:50:31 -07:00
Bradley Austin Davis
fade3a8de0 Fixing shader implicit type conversions 2018-09-06 09:08:36 -07:00
Brad Davis
9a28e04e37 Remove all tabs from shaders 2018-09-06 08:59:07 -07:00
Brad Davis
271651737b Cleanup gpu shader constants 2018-09-06 08:59:06 -07:00
Brad Davis
cafd981744 Remove uniforms from bloom debug effect 2018-09-06 08:59:06 -07:00
Brad Davis
c8eb4da6b6 Remove simple draw task uniforms 2018-09-06 08:59:05 -07:00
Olivier Prat
64a57047ac Merged with master 2018-09-06 12:01:10 +02:00
Sam Gateau
e8d922a56c Interleaving the attributes and relying on just 3 input buffers 2018-09-03 02:48:07 -07:00
Sam Gateau
1123ba2b0a exploring optimization in Backend for bffer bindings 2018-08-22 22:48:42 -07:00
John Conklin II
b28aa3951f
Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
2018-08-20 14:48:54 -07:00
Sam Gondelman
5f4f232602
Merge pull request #13604 from huffman/feat/oven-etc2
Add ETC2 support to Oven
2018-08-15 13:55:44 -07:00
Brad Davis
f03370c826 Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
Stephen Birarda
e686df6fb9
Merge pull request #13720 from Atlante45/feat/test-tool
Stack tester changes
2018-08-08 13:40:05 -04:00
Ryan Huffman
6be0c43fca Update generateIrradiance to take a BackendTarget 2018-08-08 10:00:02 -07:00
Bradley Austin Davis
fc51b93691 Fix OSX build 2018-08-03 16:15:58 -07:00
Brad Davis
eca803503c Fix resolution scaling 2018-08-03 14:58:12 -07:00
Brad Davis
8eb97dc79c PR feedback 2018-08-03 14:58:12 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Clement
333cbc99ad Remove static logging 2018-07-30 17:18:32 -07:00
SamGondelman
1c1b68ee66 emitterShouldTrail fix, review comments, rotateWithEntity 2018-07-26 11:41:16 -07:00
John Conklin II
3f975cfa84
Merge pull request #13506 from sabrina-shanman/fix-osx-crash-on-exit
Fix Mac Crashes On Shutdown
2018-07-02 15:27:26 -07:00
Olivier Prat
419e8e6eb9 Forgot to put back linear filtering on single shadow map 2018-07-02 11:32:33 +02:00
Sam
a6cbc44885 Merged with zvork fix 2018-07-02 10:50:37 +02:00
Sam
c1856a5e36 Make shadows work with one cascade 2018-07-02 10:46:53 +02:00
Olivier Prat
de831ffea9 Switched shadow maps to sampler2DArrayShadow to try to fix on Mac 2018-06-29 16:55:33 +02:00
sabrina-shanman
4afb19e091 Remove assert in ~Frame causing shutdown crash on Mac in dev build 2018-06-27 09:59:48 -07:00
Sam Gondelman
850e2d5cf5
Merge branch 'master' into particleFix 2018-06-21 17:32:24 -07:00
SamGondelman
7771661948 fix particle spread properties 2018-06-15 17:35:49 -07:00
Andrew Meadows
be0899c41d remove unnecessary writes to appease Xcode's static analyzer 2018-06-15 11:44:22 -07:00
Andrew Meadows
5a3350950b check pointer validity before dereference 2018-06-15 11:43:52 -07:00
Sam Gondelman
ae3b933a80 Merge branch 'master' into etc2comp 2018-05-30 17:17:03 -07:00
Bradley Austin Davis
3beb77694f Cached shader binaries and uniform data for shaders 2018-05-24 12:42:33 -07:00
Brad Davis
9c26b2c1d3 Use pooled gpu batches 2018-05-21 13:53:44 -07:00
SamGondelman
12b91a2ab7 compress skyboxes 2018-05-18 13:18:43 -07:00
Brad Davis
ae07036f20 Add ideal resource texture memory stat 2018-05-18 09:23:53 -07:00
SamGondelman
6b268191c8 local compression, patched etc2comp 2018-05-15 14:05:21 -07:00
John Conklin II
b9656e5c72
Merge pull request #13130 from samcake/blue
Fix size calculation of compressed textures #13120
2018-05-09 11:45:10 -07:00
samcake
44e7541888 Fixing the size evaluation for compressed texture and gpu::Element Type enum 2018-05-08 15:57:27 -07:00
Seth Alves
677c99abd4 use memcpy on _usageType as well 2018-05-05 20:50:54 -07:00
Seth Alves
6a55e67ce9 avoid misaligned pointer deref 2018-05-05 16:39:03 -07:00
Stephen Birarda
ec354620db
Merge pull request #12956 from huffman/feat/client-texture-selection-baking
Add support for client texture selection
2018-05-04 16:14:43 -07:00
samcake
767e6b15f3 Fixing the local lighting on translucents bug 2018-05-03 11:42:06 -07:00
Bradley Austin Davis
64d442b281 Change type used for swap chain count 2018-05-02 10:32:44 -07:00
Bradley Austin Davis
80f87f7a62 Make resource swapchains immutable, fix for 14638 2018-05-02 10:32:34 -07:00
Ryan Huffman
24ac342c6b Add support for client texture selection 2018-05-01 14:11:31 -07:00
Olivier Prat
46a1ff4dd2 Set jitter to O on RenderableWebEntityItems 2018-04-20 12:02:17 +02:00
Olivier Prat
c6d598cc88 Jitter is now set through a batch command 2018-04-20 10:52:50 +02:00
Olivier Prat
57ff1c54e1 Created shared c++/glsl header for transformcamera 2018-04-20 09:01:19 +02:00
Olivier Prat
7e78e79685 Created median shader for AO depth mip creation but generateMipWithPipeline not working 2018-04-18 17:20:16 +02:00
Olivier Prat
3548c55bd5 Merge branch 'master' of http://github.com/highfidelity/hifi into ao 2018-04-18 14:35:10 +02:00
Olivier Prat
6ec9378739 Used unjittered projection matrix for a sharper and more stable TAA 2018-04-17 15:13:03 +02:00
Olivier Prat
89669b326b Merge branch 'master' of http://github.com/highfidelity/hifi into taapre 2018-04-17 09:24:35 +02:00
Sam Gateau
3ac4a1db2d
Merge pull request #12850 from SimonWalton-HiFi/early-trace
Enable Interface tracing from earliest execution point
2018-04-16 10:24:55 -07:00
John Conklin II
3d90f93cf1
Merge pull request #12812 from SamGondelman/compression
Support ETC2/EAC compressed textures
2018-04-12 16:04:08 -07:00
Olivier Prat
644ef33730 First draft at batch generateTextureMipsWithPipeline 2018-04-12 17:58:05 +02:00
Simon Walton
adcf991125 Improvements to profiling data capture
Use code-provided task names for profile blocks; record QML URLs for
loadInternal.
2018-04-11 17:36:32 -07:00
Sam Gateau
167db14bdb restoring the sampler desc layout to fix ktx cache and fixing the bug shadow when turning global shadow on off 2018-04-11 00:00:11 -07:00
Simon Walton
9b6306601a Merge Clement's PR12700 diffs for early trace start 2018-04-10 13:13:46 -07:00
Olivier Prat
3c4409c5e1 Merge with master 2018-04-10 09:16:08 +02:00
SamGondelman
44ea5a2e84 add etc2/eac support 2018-04-05 18:59:22 -07:00
Brad Davis
ae8df7e24e Merge remote-tracking branch 'origin/gl_common' into HEAD 2018-03-21 12:35:17 -07:00
Olivier Prat
f0a7a9b21c Merged with master 2018-03-20 10:24:41 -07:00
Brad Davis
c793a8d2c0 Move bindless compile time flag to GL45 backend, fix warnings and compile errors 2018-03-12 16:50:08 -07:00
Brad Davis
9056ee0f14 Merge branch 'gl_common' into bindless 2018-03-12 11:27:30 -07:00
Olivier Prat
da6bd92ff6 Merged with master 2018-03-09 10:07:25 +01:00
Brad Davis
09996e0b65 Bindless texture work cleanup 2018-03-08 16:01:18 -08:00
Brad Davis
ddd60ded03 Merge remote-tracking branch 'upstream/master' into bindless_master 2018-03-07 16:04:35 -08:00
Sam Gondelman
f51a35455a
Merge pull request #12515 from SamGondelman/scriptableMaterials
Material reflection
2018-03-07 14:29:31 -08:00
Brad Davis
f9605cffb1 Target available mip 2018-03-06 11:20:54 -08:00
Bradley Austin Davis
b7d0260a17 Fix the uniform target for bindless 2018-03-06 09:11:50 -08:00
Olivier Prat
bf70e1d4ee Merge branch 'master' of http://github.com/highfidelity/hifi into taapre 2018-02-28 09:16:31 +01:00
Brad Davis
136ced98c3 Merge remote-tracking branch 'upstream/master' into android_dev 2018-02-27 13:44:00 -08:00
SamGondelman
6fe2d46d7c merge 2018-02-26 12:40:14 -08:00
Olivier Prat
419e064e65 Moved antialiasing before tonemapping 2018-02-26 14:57:59 +01:00
humbletim
f824edd04e * remove Model_temporary_hack
* split gpuhelpers and mesh part
* fix objwriter
* more work on bufferview helpers
* cr cleanup
2018-02-26 04:58:22 -05:00
SamGondelman
b56f755034 material reflection 2018-02-23 17:58:46 -08:00
Brad Davis
0550138609 Merge remote-tracking branch 'upstream/master' into android_dev 2018-02-23 12:48:10 -08:00
Olivier Prat
37fdf81f1b Fix warnings on mac and ubuntu 2018-02-23 19:37:12 +01:00
Olivier Prat
4636f43728 Simplified camera view history and TAA is now working in all circumstances. 2018-02-23 10:19:05 +01:00
Brad Davis
aeb29db37d Merge remote-tracking branch 'upstream/stable' into android_stable 2018-02-22 17:35:00 -08:00
Olivier Prat
ae63610582 Added history of view to try to adjust for GPU slower than game 2018-02-22 23:03:33 +01:00
Olivier Prat
093a1491cd Renamed resourcering to resourceswapchain 2018-02-21 15:43:19 +01:00
Olivier Prat
4edfe6c9ab Trying to keep track of a better previous correction 2018-02-20 14:48:21 +01:00
Olivier Prat
247a1f5769 Working ring frame buffer with antialiasing but still issues with TAA on HMD 2018-02-20 09:22:19 +01:00
Olivier Prat
18af60f3eb Added RingBuffer mechanism to gpu lib 2018-02-19 18:48:58 +01:00
Olivier Prat
9cfe53be3e Merged from orgin taa 2018-02-19 17:50:10 +01:00
Olivier Prat
f5a2557a2e Merged with master 2018-02-19 17:28:39 +01:00
John Conklin II
51bf3c1466
Merge pull request #12323 from Zvork/shadow
Shadow performance / acnee improvements
2018-02-12 14:41:13 -08:00
Bradley Austin Davis
ab5355dbdd First pass at bindless textures 2018-02-08 11:11:36 -08:00
samcake
03aeb7adda Adding the ubo slot assignment for the resource texture table 2018-02-08 11:08:23 -08:00
samcake
536ada3973 Introducing the TextureTable in the gpu shader system 2018-02-08 11:00:37 -08:00
samcake
ea23d8283f Introducing the TextureTable in the gpu shader system 2018-02-08 10:56:50 -08:00
Bradley Austin Davis
fd007e845d Squashed scribe changes 2018-02-07 10:29:29 -08:00
Bradley Austin Davis
0455fb37b6 Merge remote-tracking branch 'upstream/master' into fix/shader_length 2018-02-06 15:55:01 -08:00
vladest
0715a7cae5 Add include with std::function 2018-02-05 21:02:44 +01:00
Olivier Prat
92279b5939 Merged with master 2018-02-05 18:24:05 +01:00
Olivier Prat
2940a67b3e Merged with master 2018-02-03 16:55:25 +01:00
Olivier Prat
3804917cf4 Orthographic octree selection seems to be working 2018-02-02 09:40:57 +01:00
samcake
9867b479fd APplying review feedback 2018-02-01 13:12:28 -08:00
samcake
fd501cf3af Addressing review comments 2018-02-01 10:37:54 -08:00
Sam Gateau
edb416d24e Fixing the program map sorting, good to go 2018-01-31 21:32:22 -08:00
samcake
89f4fe1c04 Adding the map of existing shaders and programs and ways to identify them to avoid recompiling them 2018-01-31 17:28:45 -08:00
samcake
f044cf76d6 add the count of compilations of shaders to avoid recompiling them if ot needed 2018-01-30 18:31:30 -08:00
samcake
f078ff611a Refining the declaraion signatures and adding the binary capture 2018-01-30 15:10:52 -08:00
samcake
d5e52834ef cherry picking Tony's fix for shader compilation time not taking soo long and adding better feedback from shader compilation 2018-01-30 13:07:20 -08:00
samcake
2dcedf9f39 cherry picking Tony's fix for shader compilation time not taking soo long and adding better feedback from shader compilation 2018-01-30 12:52:05 -08:00
Olivier Prat
5af4337b0e Merged with master 2018-01-25 10:11:53 +01:00
Olivier Prat
f3aac2a7b5 Merged with samcake/black 2018-01-25 09:27:48 +01:00
Olivier Prat
95882e0cde Merged with master 2018-01-24 10:51:54 +01:00
Brad Davis
d26084f0ca Allow us to catch invalid slots at batch setup time 2018-01-18 16:47:43 -08:00
Olivier Prat
3911ce59cc Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code 2018-01-16 19:02:12 +01:00
Brad Davis
acb95d1355 GLAD polish 2018-01-14 00:10:05 -08:00
Sam Gateau
331a8f3094 fixing the stencil not clearing correctly and shaders not compiled correctly in main thread 2018-01-13 01:00:10 -08:00
Brad Davis
ab7aa52a10 GLES emulaton on windows 2018-01-12 19:17:35 -08:00
Olivier Prat
814de4ab81 Scribe now outputs shaders as cpp files. 2018-01-12 11:59:19 +01:00
Gabriel Calero
9fa06e0019 Fixes to load cubemap 2018-01-11 11:12:58 -03:00
Brad Davis
2c35242af1 Merge remote-tracking branch 'upstream/master' into android_nov 2018-01-10 13:40:12 -08:00
Brad Davis
a2c2e7d9ff Fixes to load cubemap 2018-01-08 14:43:54 -08:00
Gabriel Calero
6050737e7c Resolving comments in PR 2018-01-08 17:36:08 -03:00
Olivier Prat
1d5f65b082 Updated Mesh to support map and forEach operations on colors in RGBA8 format and normals in XYZ10W2 format 2017-12-22 15:16:39 +01:00
Olivier Prat
0d34569b1a Merge branch 'master' of git://github.com/highfidelity/hifi into compactvb 2017-12-21 08:22:35 +01:00
samcake
d02c2ac8f5 Merge branch 'master' of https://github.com/highfidelity/hifi into black 2017-12-19 13:39:27 -08:00
Olivier Prat
f4f0bb9c1c Fixed assert in Buffer update when switching to HMD simulator 2017-12-18 16:26:05 +01:00
Sam Gondelman
6814dfcbfc weak_ptr _cacheFile 2017-12-17 22:09:20 -08:00
Sam Gondelman
6990dda48d cr and cleanup 2017-12-17 16:11:55 -08:00
SamGondelman
3ae52c0e0e clear all _cacheFiles on recycle 2017-12-15 17:52:48 -08:00
SamGondelman
52c4aef721 keep _cacheFile alive 2017-12-15 16:23:53 -08:00
Olivier Prat
f38e473218 Working packing of normals and tangents in GL_INT_10_10_10_2_REV format. Need to check this with all available 3D data input formats 2017-12-14 17:57:34 +01:00
Olivier Prat
5ad69afa8a Added support for INT_2_10_10_10_REV format 2017-12-14 14:18:56 +01:00
Olivier Prat
92e1fe8e5c Removed jitter samples from shader and added name to batches in DEBUG mode to ease render debug 2017-12-08 18:02:27 +01:00
samcake
e0110ff7e6 Merging with upstream 2017-12-07 09:23:38 -08:00
Olivier Prat
1ce1aca79f Merged with samcake's 'black' branch 2017-12-07 08:59:38 +01:00
Olivier Prat
dd6b7b04c2 Merged with master 2017-11-13 14:33:59 +01:00
Olivier Prat
bbcb0b2d9b Fixed highlight in stereo mode, including HMD (testing on simulator) 2017-11-08 13:49:18 +01:00
Olivier Prat
0bbd1edc0a Fixed fluttering highlight bug by attaching only stencil when drawing outline 2017-11-07 18:26:15 +01:00
Olivier Prat
bced566510 Merged from master and disable scissor testing with define macro until I figure out how to make it work in stereo 2017-10-27 10:45:43 +02:00
Olivier Prat
ae8a9e68c8 Added debug tool to view shadow & view frustums 2017-10-25 11:58:16 +02:00
SamGondelman
046e5ca716 fix backwards HUD in mirror mode 2017-10-24 13:24:09 -07:00
Sam Gateau
ec934335dc CLeaning up the pr regarding the scripts with my branch blue 2017-10-15 22:34:58 -07:00
Olivier Prat
049e3d47b6 Preparing for support of multiple concurrent outlines by adding mask id buffer 2017-10-13 10:23:42 +02:00
Sam Gateau
f143c28625 Merge pull request #11542 from SamGondelman/bubbleBoy
Move HUD and HUD overlay rendering out of display plugin
2017-10-10 14:26:20 -07:00
Olivier Prat
db9a9e723c Merged with master 2017-10-10 12:11:23 +02:00
samcake
6639287418 Merging with master 2017-10-02 17:03:09 -07:00
SamGondelman
b59ec07171 move hud rendering to render thread, still need to separate out hud overlays 2017-09-29 09:49:08 -07:00
Olivier Prat
23c77d528a Merged with master with new abotProcessing in image 2017-09-25 09:48:24 +02:00
Olivier Prat
98820f720d KTX serialization / unserialization working with compressed HDR. Not sure with packed floats 2017-09-21 13:17:25 +02:00
Olivier Prat
5699dc6f42 Added KTX support of compressed HDR and HDR formats 2017-09-21 10:03:05 +02:00
Olivier Prat
5ec9c5bb45 Fixed some coding standard issues 2017-09-21 09:32:34 +02:00
Bradley Austin Davis
b93e91b9f3 New android toolchain 2017-09-19 13:45:12 -07:00
Olivier Prat
b8065d46ce Fixed bugs with conversion to packed floats 2017-09-13 19:15:51 +02:00
Olivier Prat
aab63bf109 Added support for R11G11B10F and RGB9E5 cubemaps. Weird colors though but it doesn't crash 2017-09-13 14:32:22 +02:00
samcake
9335acc887 Merge and a lot of rewriting the color conversion 2017-08-24 18:02:11 -07:00
SamGondelman
4c55849290 merge from master 2017-08-10 15:43:23 -07:00
Olivier Prat
490aad2a06 Merged from master 2017-07-31 12:00:35 +02:00
Sam Gondelman
fcaa39b245 Merge branch 'master' into sharks 2017-07-26 18:18:09 -07:00
SamGondelman
3c8b964cc9 replace setHandLasers with drawHUDLayer overlay property 2017-07-24 18:16:40 -07:00
Seth Alves
6e0394865e fix bug in getNumElements that kept it from working on buffer-views with a non-zero offset 2017-07-23 08:05:09 -07:00
Olivier Prat
3316be4dea Working fade parameters through instanced draw calls 2017-07-18 17:01:17 +02:00
Olivier Prat
10a6ad2ac9 Added 3 more texture coord vec4f stream attributes 2017-07-18 10:58:49 +02:00
Sam Gateau
93963b3257 Apply the projection and deferred transform fixes found while working on spectator camera 2017-06-28 15:44:17 +02:00
Zach Fox
cbdffce88e Merge branch 'master' of https://github.com/highfidelity/hifi into spectatorCamera_mergeable_20170619 2017-06-19 13:53:29 -07:00
Brad Davis
1d4b443113 Prevent cache ejection of textures in use 2017-06-19 09:51:11 -07:00
samcake
4c8eec4e16 Introducing a way to prevent a frame to render in stereo accross batches 2017-06-08 17:38:26 -07:00
samcake
82d348a2ef Stencil rejection is working, and more cleaning 2017-05-31 16:46:20 -07:00
Sam Cake
32c5dac66a Big cleanup of unecessary shaders and legacy from deferred lighting, and messing around with the stencil 2017-05-31 00:55:28 -07:00
samcake
8559ed6260 Starting to add the stencil mask for hmd 2017-05-30 16:37:10 -07:00
Sam Gateau
5b0d2f32b4 Merge pull request #10458 from jherico/ktx_validation
Add KTX validation routines
2017-05-25 16:02:23 -07:00
Brad Davis
6490c52245 Do not allow divide by zero on assigning mip data 2017-05-24 13:02:54 -07:00
Brad Davis
191b633081 Refactor KTX defines and validation 2017-05-24 11:15:34 -07:00
samcake
653abf0ee3 brining the new counters to 4.1 2017-05-22 17:34:06 -07:00
samcake
e0487f7e04 Solving the size evaluation for compressed format 2017-05-22 16:51:54 -07:00
Brad Davis
3995f539cf Merge pull request #10500 from Atlante45/feat/bc7
Add BC7 compression support
2017-05-22 16:47:27 -07:00
samcake
e4f9f2935e Solving the size evaluation for compressed format 2017-05-22 15:42:18 -07:00
Sam Cake
1f090d8148 Debugging the size problem and fixing the compression size evaluation 2017-05-22 01:00:34 -07:00
samcake
56e9b1bb37 Adding the populated counter 2017-05-19 18:46:19 -07:00
samcake
c5b5aa93b1 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-05-19 18:13:42 -07:00
samcake
c449229850 Cleaned up the counters for memory 2017-05-19 17:52:56 -07:00
Ryan Huffman
26247e8653 Add check for valid mutableData in assignMipData 2017-05-19 15:00:53 -07:00
Ryan Huffman
64bf5784e6 Fix FileStorage to not close files after they are opened
This is particularly an issue with KTX file reading/writing where we do
both concurrently.
2017-05-19 11:16:20 -07:00
Ryan Huffman
c36b85bb05 Add notes to KtxStorage::maybeOpenFile 2017-05-19 11:11:00 -07:00
Atlante45
a8b1a29a4a Add support for BC7 compression 2017-05-18 13:11:41 -07:00
samcake
9c154122d3 Introdicing the format factor and merging with master becasue of protocol change... 2017-05-18 13:08:13 -07:00
samcake
2c6e10fbe1 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-05-18 09:21:02 -07:00
Brad Hefta-Gaub
fbc32e5ba1 Merge pull request #10485 from samcake/orange
Add protections when accessing the mip bytes of a texture when provided from a KtxStorage
2017-05-18 08:47:58 -07:00
samcake
80b6fd65ae Cleaning up counters and naming schemes... 2017-05-17 18:31:28 -07:00
samcake
b19b0007c8 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-05-17 13:02:37 -07:00
samcake
ab3ea65d54 Simply add protections when accessing the mip bytes of a texture when provided from a KtxStorage 2017-05-17 12:36:12 -07:00
samcake
b466964817 REvisiting the stats counter for the gpu context in the hope of better understanding the gpu texture streaming behavior 2017-05-16 18:21:24 -07:00
Ryan Huffman
e0212ac32b Remove _fullImageSize from ktx header 2017-05-16 15:53:07 -07:00
Ryan Huffman
bfd1274ed3 Fix progressive loading of cubemaps
In various places we were using the KTX _imageSize as the size of the
entire mip level, when it is actually the size of the face for cubemaps.
2017-05-16 15:12:47 -07:00
samcake
d734358290 Adding a comment for debug sake 2017-05-12 18:15:00 -07:00