Brad Hefta-Gaub
7de8a2267f
one more try
2016-03-24 18:09:14 -07:00
Anthony J. Thibault
6a5a443eff
Avatar: Eye-tracking works again
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This replaces the calculation of the Head left and right eye positions used for eye tracking.
Which was inadvertently removed in this commit 7483b8546b
2016-03-24 18:07:46 -07:00
Atlante45
76c30d9014
Fix sometimes slow server-console logs.
2016-03-24 17:56:11 -07:00
Brad Hefta-Gaub
17a2ed7dd0
Merge pull request #7467 from zzmp/clean/drop-data
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Drop resource data after load
2016-03-24 17:52:19 -07:00
ericrius1
327e937970
positioned posters and lamp
2016-03-24 17:51:24 -07:00
Brad Davis
0ac70049c7
Merge pull request #7431 from hyperlogic/tony/vive-rendering-work
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OpenVR rendering & Nsight instrumentation improvements
2016-03-24 17:44:30 -07:00
Brad Hefta-Gaub
cfaa97d8f3
one more try
2016-03-24 17:39:23 -07:00
Brad Hefta-Gaub
fc41c5bca9
Merge pull request #7448 from Menithal/entity-properties-refresh-cache
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Added Refresh Buttons to entityProperties
2016-03-24 17:34:46 -07:00
Brad Hefta-Gaub
6d76a5872f
Merge pull request #7461 from hyperlogic/tony/avatar-culling-fix
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Avatar: fix for Avatar animation updates while wearing HMD
2016-03-24 17:34:20 -07:00
Brad Hefta-Gaub
d26fe77803
Merge pull request #7454 from jherico/qml_crashes
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Fix async issues related to JS <-> App <-> QML <-> HTML communication
2016-03-24 17:32:38 -07:00
Seth Alves
f8fe7b5868
add back getMesh call
2016-03-24 17:22:34 -07:00
Brad Hefta-Gaub
5b13ebf72b
more mac build busters
2016-03-24 17:19:11 -07:00
James B. Pollack
d3e7e4c791
revert revert
2016-03-24 17:01:43 -07:00
James B. Pollack
542ad2ed62
test revert
2016-03-24 16:59:04 -07:00
James B. Pollack
fa9f988719
hifi
2016-03-24 16:53:36 -07:00
James B. Pollack
adc0637001
still trying
2016-03-24 16:52:58 -07:00
ericrius1
aa4817ea26
attaching trigger box to base of lamp in living room
2016-03-24 16:52:37 -07:00
James B. Pollack
6bed4d4e8e
thangz
2016-03-24 16:50:49 -07:00
Brad Hefta-Gaub
06a6a8462f
more cleanup
2016-03-24 16:34:09 -07:00
Brad Hefta-Gaub
2b595fb329
break out thread safe moving average to get around unix build hell
2016-03-24 16:26:28 -07:00
Brad Hefta-Gaub
299103fc4f
Merge pull request #7466 from zzmp/clean/image-reader
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Clean image-reader to drop image sooner
2016-03-24 16:24:47 -07:00
Howard Stearns
d580cb8694
Merge pull request #7464 from jherico/atomic_display_plugin
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Make display plugin switching atomic from other threads
2016-03-24 16:16:56 -07:00
ericrius1
54e125871f
adding bulldog lamp to desk in living room
2016-03-24 16:08:24 -07:00
James B. Pollack
1ad3e1ae98
list joints
2016-03-24 16:00:04 -07:00
James B. Pollack
74648b6a25
throttle
2016-03-24 15:58:23 -07:00
James B. Pollack
392a4c3313
testing
2016-03-24 15:54:03 -07:00
Zach Pomerantz
afc853572a
Drop resource data after load
2016-03-24 15:50:51 -07:00
Zach Pomerantz
8d0e419a5c
Clean image-reader to drop image sooner
2016-03-24 15:50:48 -07:00
Seth Alves
6abed67c05
cleanups
2016-03-24 15:46:30 -07:00
Brad Hefta-Gaub
8691aa6905
fix unix build and CR feedback
2016-03-24 15:45:44 -07:00
James B. Pollack
4f1fc296e6
werk
2016-03-24 15:31:32 -07:00
Seth Alves
7c910fcf5e
further reworking of polyvox threading
2016-03-24 15:28:19 -07:00
James B. Pollack
aba8794428
freezer
2016-03-24 15:25:59 -07:00
James B. Pollack
8eb0f51f56
testing
2016-03-24 15:23:15 -07:00
Brad Davis
520cccb219
Make display plugin switching atomic from other threads
2016-03-24 15:19:46 -07:00
Zach Pomerantz
a34e6773a9
Add messageBox for no gl support
2016-03-24 15:13:38 -07:00
ericrius1
e916e6b937
dog lamp light works
2016-03-24 14:35:56 -07:00
James B. Pollack
b4a4f276ea
logs etc
2016-03-24 14:33:58 -07:00
Brad Hefta-Gaub
deed643ca7
add additional tracking of max elapsed
2016-03-24 13:30:39 -07:00
Brad Hefta-Gaub
6eed8fb429
fix unix build
2016-03-24 13:30:20 -07:00
Ken Cooke
063891d65e
remove dead code
2016-03-24 13:29:57 -07:00
James B. Pollack
5f3c176269
get avatar everytime
2016-03-24 13:23:44 -07:00
Anthony J. Thibault
ba4520fe56
Avatar: fix for Avatar animation updates while wearing HMD
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The boundingSphere vs frustum check now uses the displayViewFrustum, which
more accurately reflects the actual projection matrix used for rendering.
2016-03-24 13:23:30 -07:00
Anthony J. Thibault
c302c803b0
CullTask: added ability to disable culling during rendering.
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You can use the following JavaScript to disable culling:
Render.RenderDeferredTask.CullSceneSelection.skipCulling = true
2016-03-24 13:20:29 -07:00
James B. Pollack
6e6e052a31
experiments
2016-03-24 13:13:02 -07:00
Ken Cooke
c6ca984782
Fix Reverb Zone settings to work correctly with new reverb.
2016-03-24 12:59:52 -07:00
James B. Pollack
46b3c9641b
pos not rot derp
2016-03-24 12:55:54 -07:00
James B. Pollack
a1e63280e0
fan utils
2016-03-24 12:53:06 -07:00
James B. Pollack
91499b6fd9
logs
2016-03-24 12:49:58 -07:00
James B. Pollack
e9b7982390
try manually resizing doppelganger to natural dimensions
2016-03-24 12:41:46 -07:00