Commit graph

624 commits

Author SHA1 Message Date
Atlante45
c80df94b06 Update includes for moved files 2015-07-13 15:28:55 -07:00
Atlante45
2ba6bd3afc Double display name offset 2015-07-06 18:39:43 -07:00
Atlante45
687f9dda4a Restore old offset behaviors 2015-07-06 18:21:17 -07:00
Atlante45
9bf6c439aa Use depth bias to avoid z-fighting on display name 2015-07-04 18:34:19 -07:00
Atlante45
32cf4dac78 Fix displayname z-fighting 2015-07-04 16:06:38 -07:00
Brad Hefta-Gaub
2a03f62bf2 Merge pull request #5232 from sethalves/actions-over-wire-and-sim-ownership
Actions over wire and improved simulation ownership
2015-07-02 14:57:27 -07:00
Philip Rosedale
fba569d7db Merge pull request #5218 from huffman/fix-hmd-displayname-orientation
Fix avatar displayname to point towards camera
2015-07-02 12:19:40 -07:00
David Rowe
0df9ebeda3 Fix rendering of look-at avatar sphere
postLighting is never true.
2015-07-01 22:45:13 -07:00
ericrius1
a24df5c02f added postLighting check back for rendering avatar Hands 2015-07-01 15:28:48 -07:00
ericrius1
8129d0eb1f hydra lasers are now rendering again 2015-07-01 15:12:37 -07:00
ericrius1
8b00864175 hydra hand spheres and lasers are rendering again 2015-07-01 15:04:19 -07:00
Ryan Huffman
760a5bfa37 Fix call to atan2 when params are 0 2015-06-26 17:23:06 -07:00
Ryan Huffman
abe8cfe90f Fix avatar displayname to point towards camera
Previously it used the camera orientation, which means all display names
have the same orientation, and will all rotate when you turn your head.
Instead, you only want to change the orientation of a particular display
name when you move.
2015-06-26 16:17:11 -07:00
Seth Alves
7c26641560 Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire 2015-06-25 17:40:27 -07:00
Anthony J. Thibault
99a03bac21 Render a different model when in first person view.
Currently this model is identical to the third person model, except
that the head bones have been 'cauterized' by applying a zero scale transform.
This allows us to set the near clip back to a reasonable value.
2015-06-24 16:10:47 -07:00
Seth Alves
20f173a474 Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire 2015-06-22 19:36:09 -07:00
Andrew Meadows
b7c728a794 assert AvatarMotionState unhooked before delete 2015-06-22 15:40:02 -07:00
Seth Alves
32cf669d8b moving toward sending actions over wire 2015-06-18 17:51:41 -07:00
Seth Alves
021dc64789 merge from upstream 2015-06-18 15:03:09 -07:00
Atlante45
d0f27f1648 Change display names size 2015-06-18 15:23:53 +02:00
Atlante45
c38fa46eb1 Increase anti z-fighting value 2015-06-18 15:23:53 +02:00
Atlante45
045a6a6ad9 Use render args frustum 2015-06-18 15:23:52 +02:00
Atlante45
be261cd038 Increase anti z-fighting value 2015-06-18 15:23:52 +02:00
Atlante45
fb6de91cbe HACK Prevent head hight value explosion 2015-06-18 15:23:51 +02:00
Atlante45
3b41a8f209 Cancel display names roll
This is annoying in HMD
2015-06-18 15:23:51 +02:00
Atlante45
e1b5a3c204 Fix display name transform
They now have a fixed pixel size and ar pixel aligned
2015-06-18 15:23:51 +02:00
Atlante45
d7b9a1b032 Cleanup TextRenderer3D methods args 2015-06-18 15:23:49 +02:00
Atlante45
47634a48a6 Make renderDisplayName const 2015-06-18 15:22:49 +02:00
Seth Alves
508ae276c6 enable -Wdouble-promotion 2015-06-16 18:23:10 -07:00
Atlante45
228f8c2e61 Fix a few items rendering without pipeline 2015-06-12 17:34:16 +02:00
ZappoMan
139855f487 handle remove attachment case 2015-06-10 16:13:17 -07:00
ZappoMan
e06422825a mostly getting attachments working again 2015-06-10 15:46:54 -07:00
ZappoMan
aa05d9f67c Merge branch 'master' of https://github.com/highfidelity/hifi into fix-attachments 2015-06-10 08:53:33 -07:00
Atlante45
3af8bec3d7 Fix ghost avatars/displaynames 2015-06-10 14:59:27 +02:00
ZappoMan
e0adb8e38a render avatar attachments as model payload items 2015-06-09 12:57:04 -07:00
Atlante45
141d8fa055 Use setUniformTexture 2015-06-08 18:55:13 +02:00
Atlante45
31e565868d Bind simple textured program 2015-06-08 17:15:50 +02:00
Atlante45
8eeb5e435c Enable/Disable texture for avatar billboards 2015-06-08 17:13:37 +02:00
Atlante45
d3eaa4755c Partial fix to billboards 2015-06-08 16:43:38 +02:00
Atlante45
34bdcebbf6 More display name work 2015-06-08 16:28:15 +02:00
Atlante45
2bee021a66 Fix Avatar display names 2015-06-08 15:26:17 +02:00
Atlante45
8e21d9c14b Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod 2015-06-04 18:11:17 +02:00
ZappoMan
7fde574a2a make model overlays acutally use sub mesh payload items 2015-06-03 16:33:58 -07:00
Atlante45
82133f4e7b Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod 2015-06-03 19:47:18 +02:00
Atlante45
9df1b05184 Introduce outsideEngineDetails 2015-06-03 18:08:43 +02:00
Brad Hefta-Gaub
8b120ea8cd Merge pull request #5029 from huffman/avatar-batches
Team Teaching - Avatar batches
2015-06-03 09:06:10 -07:00
Atlante45
bbf1837796 Introduced RenderDetails/Stats don't pull details
- Regrouped everything stat in a struct
	- Details are set into the stats
2015-06-03 16:14:23 +02:00
ZappoMan
ff54334fe1 more work on making avatar models (face included) use render payloads 2015-06-02 22:10:53 -07:00
ZappoMan
a7feca0727 more work on making avatar models (face included) use render payloads 2015-06-02 22:10:00 -07:00
Ryan Huffman
847eccca84 Remove gl polygon offset calls 2015-06-02 22:02:50 -07:00