ZappoMan
0a488e3585
whitespace fixes
2013-05-04 09:48:11 -07:00
ZappoMan
17fbc2347b
removed signal handlers, since we weren't using them and they were segfaulting
2013-05-04 09:46:03 -07:00
ZappoMan
eb56810ef2
make default server behavior be voxel persistance
2013-05-04 09:41:45 -07:00
ZappoMan
89eefe461d
persist voxels in main loop
2013-05-04 09:20:22 -07:00
ZappoMan
286c6e0e39
fixed local domain
2013-05-03 19:36:30 -07:00
ZappoMan
48a597a9b9
added --wantVoxelPersist command line to server
2013-05-03 19:29:25 -07:00
ZappoMan
2c128fd813
added voxel-edit tool, as well as made voxel file read/write work, disabled voxel persist on server shutdown
2013-05-03 19:19:48 -07:00
ZappoMan
2fde890dc2
added save/load persistant file on server startup
2013-05-03 18:27:40 -07:00
ZappoMan
0656b5b14f
fixed acidental local mode
2013-05-03 17:12:37 -07:00
ZappoMan
e3164b3976
added read/write voxel files
2013-05-03 17:09:43 -07:00
ZappoMan
1366794bdc
added some tree methods for primitive voxel editing
2013-05-03 15:00:03 -07:00
ZappoMan
a4f2dc283d
various changes to help debug render pipeline
...
- fixing some cases where TREE_SCALE was not using constant in prep for making TREE_SCALE larger
- added createLine() to VoxelTree
- added axis lines made of voxels to scene
- added corner points made of voxels to scene
2013-05-03 09:58:52 -07:00
ZappoMan
d7e34d25bf
small tweak to corner boxes
2013-05-02 22:38:58 -07:00
ZappoMan
ac879f5809
added corner voxels to scene
2013-05-02 22:27:33 -07:00
ZappoMan
c353c1d2bf
added command line options for packets per second and debug packet sending
2013-05-02 13:18:12 -07:00
ZappoMan
7625c9a621
add command line option to debug voxel sending time
2013-05-02 12:54:26 -07:00
ZappoMan
0f48ac67b8
added timing details to voxel sending behavior
2013-05-02 12:27:16 -07:00
ZappoMan
4f86b5570f
first cut at improved render pipeline
2013-05-01 18:21:13 -07:00
ZappoMan
08c7c486d9
cr cleanup
2013-04-30 11:40:12 -07:00
ZappoMan
7fddd63a61
cr cleanup
2013-04-30 11:29:13 -07:00
ZappoMan
747cfc04be
cr cleanup
2013-04-30 11:21:50 -07:00
ZappoMan
dae3881821
removed MarkerNode
2013-04-30 11:13:41 -07:00
ZappoMan
447de68fb5
cr cleanup, remove loadBitstreamBuffer()
2013-04-30 11:06:30 -07:00
ZappoMan
33f86513ab
make new voxel distribution default behavior
2013-04-29 17:45:36 -07:00
ZappoMan
accda966d5
Add LOD culling to the server protocol.
...
- Add LOD/distance culling to VoxelTree:encodeTreeBitstreamRecursion()
and VoxelTree::searchForColoredNodesRecursion()
- added new levels to boundaryDistanceForRenderLevel()
- added more spheres to the scene to get a better sense of LOD behavior
2013-04-29 17:38:52 -07:00
ZappoMan
a638542aa0
added support for LOD scanned sendding order of voxel scene
2013-04-29 14:34:17 -07:00
ZappoMan
e7296e1851
made tempOutputBuffer static, added some comments
2013-04-29 08:00:31 -07:00
ZappoMan
781721b79c
clean up constants for voxels
2013-04-29 06:49:57 -07:00
ZappoMan
78e8751a79
use constant for 'V' header
2013-04-29 06:31:06 -07:00
ZappoMan
0ebf339562
removed some dead code
2013-04-27 15:25:44 -07:00
ZappoMan
2fb172f3db
added support for command line option to use OLD or NEW voxel distribution schemes
...
- moved new voxel distribution strategy to helper function
- added back old technique
- added "--newVoxelDistributor" command line option
- fixed crashing bug for derefrencing NULL pointer in case where server is started
which interface agents already in the domain. Basically agentData may not yet
be setup properly
- added proper cleanup support to node bag in case where voxel tree is erased
- first cut at new version of sphere scene, we will make it richer in case of
new distribution
- bumped packets per interval to 5
2013-04-27 12:12:43 -07:00
ZappoMan
d49607b4cd
fix typo
2013-04-27 12:05:38 -07:00
ZappoMan
3cb41a6fa6
re-apply agentlist changes to voxel server that somehow got smashed
2013-04-26 12:36:25 -07:00
ZappoMan
bcdc4d6654
new version of voxel encoding and sending
2013-04-26 12:16:41 -07:00
ZappoMan
8445790183
added new voxel sending support to VoxelAgentData
...
- added VoxelNodeBag member to keep track of which nodes this agent needs to
have sent to it
- added _voxelPacket and other members to keep track of the next packet to
be sent to this client. This is because as we fill in packets to send we
may run out of room in the current packet, but not want to have to reencode
that data
- cleaned up constructors to use common init() method
2013-04-26 12:13:37 -07:00
Stephen Birarda
edc908b1cd
AgentList type squishes across project
2013-04-25 16:25:49 -07:00
Stephen Birarda
625a963918
prefer -> notation to (*TYPE) for AgentList iterator
2013-04-25 15:49:25 -07:00
Stephen Birarda
89da132bf2
update voxel-server to use new AgentList iterator
2013-04-25 15:26:21 -07:00
Stephen Birarda
836d286b75
initial transition from vector to multi-dimensional array in AgentList
2013-04-25 13:11:13 -07:00
Jeffrey Ventrella
61a17060c3
one more glitch...
2013-04-23 21:17:39 -07:00
Jeffrey Ventrella
48da3f726e
fixed bug - didn't change bodyPosition in eve or voxel
2013-04-23 21:07:40 -07:00
ZappoMan
9d17dc0387
make view frustum culling default behavior, removed soem debug printf()s for now
2013-04-22 17:43:28 -07:00
ZappoMan
a79659a5d4
change VoxelAgentData to not include position, use AvatarData _bodyPosition instead
2013-04-22 15:22:41 -07:00
ZappoMan
cea4170270
code review cleanup
2013-04-22 15:14:35 -07:00
ZappoMan
2f6d2469f4
code review cleanup
2013-04-22 15:13:17 -07:00
ZappoMan
436b43ea85
code review cleanup
2013-04-22 15:11:40 -07:00
ZappoMan
7d93f07152
code review cleanup
2013-04-22 15:10:18 -07:00
ZappoMan
1b52bb4e20
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
...
Conflicts:
voxel-server/CMakeLists.txt
2013-04-22 14:48:24 -07:00
ZappoMan
030f5328f5
First cut at View Frustum Culling between client and server
2013-04-22 14:46:25 -07:00
ZappoMan
893996675a
Derive VoxelAgentData from AvatarData to get access to camera details
...
- Changed base class for VoxelAgentData
- changed parseData() method to call base class implementation
- added avatars library to cmake scripts
2013-04-22 14:15:47 -07:00