Andrew Meadows
|
b15b0fd96c
|
cleaner initialization of JointState
|
2014-05-28 17:31:07 -07:00 |
|
Andrew Meadows
|
9f2a4ae626
|
Make JointState a proper class
JointState gets a pointer to its corresponding FBXJoint
|
2014-05-28 16:49:39 -07:00 |
|
Andrew Meadows
|
e74da5f2a0
|
merge upstream/master into andrew/inertia
|
2014-05-28 14:55:08 -07:00 |
|
Andrew Meadows
|
13f11e1056
|
Remove "fromBind" arg in Model::setJointRotation
It was always set 'true'.
|
2014-05-28 14:53:32 -07:00 |
|
Andrzej Kapolka
|
4cbc550820
|
Fix arguments to applyRotationDelta.
|
2014-05-28 12:03:57 -07:00 |
|
Andrew Meadows
|
ae3b792a35
|
move face/head code from Model into SkeletonModel
|
2014-05-27 15:28:41 -07:00 |
|
Andrew Meadows
|
6efa417742
|
move hand/arm stuff from Model to SkeletonModel
|
2014-05-27 15:06:50 -07:00 |
|
Andrew Meadows
|
afc7660d74
|
merge upstream/master into andrew/inertia
|
2014-05-27 14:57:44 -07:00 |
|
Andrew Meadows
|
07544c7b43
|
removal of unused getNeckRotation()
|
2014-05-27 12:52:44 -07:00 |
|
Andrzej Kapolka
|
edaa251e5f
|
Provide option to disable avatar shadowing.
|
2014-05-27 11:43:34 -07:00 |
|
Andrzej Kapolka
|
70ab33b65b
|
Some tricks to avoid shadow artifacts: render back faces to shadow buffer,
use polygon offset.
|
2014-05-27 10:54:18 -07:00 |
|
Clément Brisset
|
6bb933996f
|
Merge pull request #2920 from ZappoMan/aacube
Add RayPick support for models
|
2014-05-24 17:03:59 -07:00 |
|
ZappoMan
|
9d9600aad5
|
fix max dimension
|
2014-05-23 22:08:31 -07:00 |
|
Andrzej Kapolka
|
ac2137c3b6
|
Fixed a couple copy and paste errors.
|
2014-05-23 16:56:10 -07:00 |
|
Andrzej Kapolka
|
0baf757c0d
|
Basic support for shadows on models.
|
2014-05-23 16:35:51 -07:00 |
|
ZappoMan
|
ee523ff373
|
Merge branch 'master' of https://github.com/worklist/hifi into aacube
|
2014-05-23 11:17:59 -07:00 |
|
ZappoMan
|
39ed7f7b65
|
renaming of AABox to AACube, introduction of actual AABox
|
2014-05-23 10:45:04 -07:00 |
|
Andrzej Kapolka
|
4d6e8a2c9e
|
Or rather, replaceMatchingPriorities.
|
2014-05-23 09:42:36 -07:00 |
|
Andrzej Kapolka
|
a32dfdb7bb
|
We should let people "start" even if the animation is already playing (to
start again from the beginning). Fixed an issue with competing priorities.
|
2014-05-22 17:05:28 -07:00 |
|
Andrzej Kapolka
|
8458477b9f
|
Fixed a compile warning, provide means to start/stop animations.
|
2014-05-22 16:15:34 -07:00 |
|
Andrzej Kapolka
|
083543419d
|
More priority bits.
|
2014-05-22 15:00:36 -07:00 |
|
Andrzej Kapolka
|
8717977437
|
Merge branch 'master' of https://github.com/highfidelity/hifi into animenu
|
2014-05-22 14:42:23 -07:00 |
|
Andrzej Kapolka
|
d4af39a9f5
|
Working on handling animation priorities to prevent Hydra move/restore from
interfering with scripted animations.
|
2014-05-22 14:41:46 -07:00 |
|
Andrew Meadows
|
b0c3655076
|
Fix for bad bounding shape for multi-root models.
|
2014-05-22 11:40:36 -07:00 |
|
Andrzej Kapolka
|
2eee9a32ac
|
Removed debugging line.
|
2014-05-21 15:39:12 -07:00 |
|
Andrzej Kapolka
|
de7c05cb2d
|
More animation controls.
|
2014-05-21 15:30:50 -07:00 |
|
Andrzej Kapolka
|
0e15c82e49
|
Allow setting masked joints for each animation.
|
2014-05-21 11:58:20 -07:00 |
|
Andrzej Kapolka
|
ef9407b1a6
|
Merge branch 'master' of https://github.com/highfidelity/hifi into animenu
|
2014-05-21 10:58:44 -07:00 |
|
Andrzej Kapolka
|
0dfd787034
|
Added some basic method to allow scripts to run/stop animations on the avatar.
|
2014-05-21 10:44:51 -07:00 |
|
Andrzej Kapolka
|
1022f1bec4
|
Added a priority setting so that we can control the order in which animations
are applied.
|
2014-05-21 09:40:49 -07:00 |
|
Andrzej Kapolka
|
f709ea61b5
|
Need to initialize this to false.
|
2014-05-20 17:55:48 -07:00 |
|
Andrzej Kapolka
|
7124b4a196
|
Mask joints from animation when explicitly set.
|
2014-05-20 17:10:53 -07:00 |
|
Andrzej Kapolka
|
d3e5e3ccf1
|
A couple explanatory comments.
|
2014-05-20 15:41:11 -07:00 |
|
Andrzej Kapolka
|
49a0645677
|
Animation bits.
|
2014-05-20 15:23:15 -07:00 |
|
ZappoMan
|
1278470a91
|
properly handle FSTs that have translations and rotations
|
2014-05-20 13:31:08 -07:00 |
|
Andrzej Kapolka
|
62e7a31602
|
More work on animation configuration.
|
2014-05-19 18:09:33 -07:00 |
|
Andrew Meadows
|
49a7f8c910
|
formatting some lines that are too long
|
2014-05-15 12:42:38 -07:00 |
|
Andrew Meadows
|
e98f5c7486
|
merge upstream/master into andrew/inertia
Conflicts:
interface/src/renderer/Model.cpp
|
2014-05-15 12:33:09 -07:00 |
|
Andrew Meadows
|
4640587445
|
more correct model bounding capsule
|
2014-05-15 12:28:55 -07:00 |
|
ZappoMan
|
18de6dddec
|
Merge branch 'master' of https://github.com/worklist/hifi into modelserver
|
2014-05-14 12:21:44 -07:00 |
|
Andrew Meadows
|
aad9d0441e
|
merge upstream/master to andrew/bispinor
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/avatar/SkeletonModel.cpp
libraries/avatars/src/HandData.cpp
libraries/avatars/src/HandData.h
|
2014-05-14 09:38:31 -07:00 |
|
Andrew Meadows
|
d2d9ca8788
|
optimization: only compute baseTransform once
|
2014-05-14 09:04:59 -07:00 |
|
ZappoMan
|
02bb816d5a
|
Merge branch 'master' of https://github.com/worklist/hifi into modelserver
|
2014-05-13 09:44:49 -07:00 |
|
Andrzej Kapolka
|
363f545f7c
|
After uploading, refresh the uploaded files so that they are immediately
redownloaded.
|
2014-05-09 17:50:08 -07:00 |
|
ZappoMan
|
106c8bffd8
|
first cut at animations in models
|
2014-05-09 16:08:06 -07:00 |
|
Philip Rosedale
|
c6b4b7c250
|
Merge pull request #2811 from AndrewMeadows/inertia
prevent avatar from getting trapped in voxel collisions
|
2014-05-07 16:54:28 -07:00 |
|
Andrew Meadows
|
9fc1c765d3
|
overhaul of CollisionInfo
store Cube info for sphereAACube collisions
|
2014-05-07 11:40:00 -07:00 |
|
Andrzej Kapolka
|
d0537e7ead
|
Specular map support.
|
2014-05-06 17:32:10 -07:00 |
|
Andrzej Kapolka
|
2a32700a30
|
Merge branch 'master' of https://github.com/highfidelity/hifi
|
2014-05-05 17:03:31 -07:00 |
|
Andrzej Kapolka
|
f37460e39a
|
Basic attachment rendering.
|
2014-05-05 15:46:09 -07:00 |
|