Commit graph

152 commits

Author SHA1 Message Date
Andrzej Kapolka
aa9fc290a5 Minimum chat circle radius from Ryan, basic avatar/voxel orbit behavior. 2014-01-03 16:46:11 -08:00
Andrzej Kapolka
ed4ad1cea9 Removed some unused code. 2014-01-02 15:37:56 -08:00
Andrzej Kapolka
6c27569e9b Fix arm bending, compile warning. 2014-01-02 13:23:15 -08:00
Philip Rosedale
58a73dfede yet again remove the test _balls now that we have a particle server 2013-12-21 18:06:04 -08:00
Philip Rosedale
bad47bd527 Fixed chat height 2013-12-20 15:33:56 -08:00
Leonardo Murillo
c3b222cfc2 Print assignment request details to log 2013-12-19 11:23:55 -06:00
Philip Rosedale
3bd8c53115 Fix to get other avatar’s model data 2013-12-07 11:36:51 -08:00
Philip Rosedale
9195d60b71 Fix to jerky avatar movement, fix for rotation broken 2013-12-06 17:45:28 -08:00
Philip Rosedale
66c5a10020 Fix chat message height 2013-12-06 16:47:13 -08:00
Philip Rosedale
4707733563 Removed avatar balls 2013-12-06 16:26:02 -08:00
Philip Rosedale
0fcc2d8634 Removed _avatarTouch class 2013-12-06 15:11:01 -08:00
Andrzej Kapolka
d374716c7d Merge branch 'master' of https://github.com/worklist/hifi 2013-12-05 17:09:19 -08:00
Philip Rosedale
3f957bbf5d Rave out! 2013-12-05 16:46:11 -08:00
Andrzej Kapolka
d238d3c35a Called addPenetrations wrong. 2013-12-05 14:49:30 -08:00
Andrzej Kapolka
b90c5bdae8 Option to render collision proxies, more general avatar penetration test, fix
for meshes with only one joint influence.
2013-12-05 14:00:38 -08:00
Philip Rosedale
a7dacec63d Don’t render collision if not own avatar, don’t check for collisions with voxel tree if not me. 2013-12-05 13:36:00 -08:00
Andrzej Kapolka
b294b328dd Only render ball avatars when "avatars as balls" is checked. 2013-11-27 12:56:31 -08:00
Andrzej Kapolka
3137e9a3e6 Don't leave out the head when we draw our shadow. 2013-11-21 13:57:55 -08:00
Andrzej Kapolka
d3d2c344e6 Set the head scale for other avatars. 2013-11-14 10:46:56 -08:00
Andrzej Kapolka
52a3071cb3 Order of update fix. 2013-11-13 12:29:43 -08:00
Andrzej Kapolka
c2e4a70685 Back to the cyclic coordinate descent algorithm (easier to apply joint
constraints); Leap hands relative to eyes.
2013-11-13 10:35:20 -08:00
Andrzej Kapolka
d35356348b Demagicked a couple of numbers. 2013-11-07 16:24:46 -08:00
Andrzej Kapolka
dabb670f1a Merge branch 'master' of https://github.com/worklist/hifi 2013-11-07 16:21:06 -08:00
Stephen Birarda
5889d4122f use virtual deleteOrDeleteLater in NodeData to handle AvatarVoxelSystem 2013-11-07 15:41:10 -08:00
Andrzej Kapolka
e6cd9a7368 Working on wiring up the fingers. 2013-11-07 12:12:48 -08:00
Andrzej Kapolka
be09d319b7 Gravity adjustments. 2013-11-06 17:58:05 -08:00
Andrzej Kapolka
ae4db63368 Remove growing head behavior. 2013-11-05 16:11:12 -08:00
Andrzej Kapolka
e7b05f40ef Remove unused variables. 2013-10-28 16:07:07 -07:00
Andrzej Kapolka
6e76179ca3 Place hand based on mouse position, but make sure we don't point above the
shoulders.
2013-10-28 15:59:04 -07:00
Andrzej Kapolka
9dd41f4206 Render sticks, use avatar colors. 2013-10-22 16:52:44 -07:00
Andrzej Kapolka
a33c7ce20c More work on extracting rotations. 2013-10-22 12:54:32 -07:00
Andrzej Kapolka
b5f2dcfa55 Use the head position from the loaded skeleton, if available. 2013-10-21 16:58:01 -07:00
Andrzej Kapolka
7e174093e4 Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
Andrzej Kapolka
778e432cc4 Merge branch 'master' of https://github.com/worklist/hifi into ossome 2013-10-17 17:33:03 -07:00
Andrzej Kapolka
c8b2ed0213 More progress on reading skeletons. 2013-10-17 17:30:34 -07:00
Andrzej Kapolka
9ba3c3719f Working on skeleton loading, added support for FBX text format (exported by
Blender).
2013-10-17 15:45:57 -07:00
Stephen Birarda
fa146e302d remove 16-bit node IDs and replace with UUIDs 2013-10-17 11:49:41 -07:00
Eric Johnston
36f06720d0 Add left-arm movement to remote avatars without changing network packet structure.
Move MyAvatar leap hand arm-movement into Avatar::updateLeapHandPositions(), to enable remote avatars to position fingertips and IK-arms based on Leap hand data.
2013-10-16 08:21:35 -07:00
Eric Johnston
d5885acd75 Cleanup and simplification per feedback 2013-10-14 10:09:08 -07:00
Eric Johnston
7bc2cf6fa9 Leap interface and Avatar: left-hand IK works for Leap interface.
This is in and smooth, and there's a decision to be made:
In the case where only one hand is visible, we have to decide if it's the left or right hand. Currently it's simple, based on which side it's detected on.
So far this seems to work best, in the (very) common case where hands go in/out of the sensor's field frequently.
We could also use a history-based heuristic to hold one hand as left/right, but that means that when it guesses wrong the error lingers.
Detecting handedness based on where the thumbs are would be better, but is unreliable on the Leap.
I went for the simple/clear version, but we can do whatever we want.
2013-10-14 09:01:50 -07:00
Stephen Birarda
aa0a97b959 use deleteLater to ensure that AvatarVoxelSystem delete is on correct thread 2013-10-10 16:23:22 -07:00
Andrzej Kapolka
4c073426c8 Ball and cone color from average geometry colors. 2013-10-10 13:41:50 -07:00
Andrzej Kapolka
604d6399eb Fix for grow/shrink rates. 2013-10-09 11:58:27 -07:00
Andrzej Kapolka
5511c02449 Merge branch 'master' of https://github.com/worklist/hifi 2013-10-09 11:53:08 -07:00
Andrzej Kapolka
0a54c2f1e9 Tweaking the growing heads. 2013-10-09 11:52:56 -07:00
Andrzej Kapolka
1b4daa8eb9 No glow on own avatar, only on others when farther than five units away. 2013-10-09 10:17:41 -07:00
Stephen Birarda
233c1599bd leverage existing URL update rate for interim face model update solution 2013-10-08 14:25:53 -07:00
Stephen Birarda
10f29dfe90 ask the data-server for a face mesh on UUID change 2013-10-08 14:02:57 -07:00
Stephen Birarda
15ddd9989b ovverride UUID setter in Avatar for DataServerClient get request 2013-10-08 13:59:28 -07:00
Stephen Birarda
6bd71da84e pack the UUID with the avatar data 2013-10-08 13:31:39 -07:00