Commit graph

393 commits

Author SHA1 Message Date
Brad Hefta-Gaub
4e2cb00ec3 first cut at only returning type specific properties in getEntityProperties 2015-09-17 17:33:53 -07:00
Brad Hefta-Gaub
e1cb041576 first cut at adding desiredProperties to getProperties 2015-09-16 15:00:42 -07:00
Brad Davis
9b81842850 Merge branch 'master' into homer
Conflicts:
	assignment-client/src/octree/OctreeSendThread.cpp
	interface/src/Application.cpp
	libraries/entities-renderer/src/EntityTreeRenderer.cpp
	libraries/entities/src/EntityItem.cpp
	libraries/entities/src/EntityTree.cpp
	libraries/entities/src/EntityTreeElement.cpp
	libraries/entities/src/EntityTreeElement.h
	libraries/entities/src/EntityTreeHeadlessViewer.cpp
	libraries/entities/src/RecurseOctreeToMapOperator.cpp
	libraries/octree/src/Octree.h
	libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Seth Alves
b1c5a04531 respond to code review 2015-09-11 09:29:52 -07:00
Brad Davis
b7ffb96adf Working on thread safety for the entity tree 2015-09-10 22:28:50 -07:00
Brad Davis
3bc9e8c98d Fixing some entity race condition crashes 2015-09-10 20:43:41 -07:00
Seth Alves
31fcd55d47 octree uses shared pointers 2015-09-08 11:59:48 -07:00
ericrius1
5fa27a7cf1 added back computeAndUpdate mmethod for particles, and now handling parsing old streams 2015-08-24 10:59:38 -07:00
ZappoMan
0990229c64 cache calculation of aabox and aacubes 2015-08-11 18:05:22 -07:00
Stephen Birarda
f8c832e50b resolve conflicts on merge with upstream master 2015-07-17 16:48:46 -07:00
Andrew Meadows
32b1fe0918 proper fix for incorrect render of scaled entities 2015-07-17 15:21:02 -07:00
Stephen Birarda
e5722098f6 resolve conflicts on merge with upstream/master 2015-07-17 11:06:01 -07:00
Andrew Meadows
2441be21e2 restore order of setting properties 2015-07-16 20:58:34 -07:00
Andrew Meadows
18d0cb5158 cleanup of EntityItem ctors and friends 2015-07-16 17:48:28 -07:00
Stephen Birarda
821c16cbc4 resolve conflicts on merge with uptream/master 2015-07-14 09:52:20 -07:00
Andrew Meadows
7610fe48c2 filter action updates during simulation ownership
This fixes a bug where actions can be thrashed (created/deleted)
by late entity update echos from the entity-server.
2015-07-14 09:24:37 -07:00
Clément Brisset
24eb4c8263 Merge pull request #5309 from sethalves/quiet-compiler
quiet compiler
2015-07-13 15:55:35 -07:00
Seth Alves
5aca0c28ef quiet compiler 2015-07-13 07:37:59 -07:00
Andrew Meadows
9ce9c541de fix activation of object when action changes 2015-07-10 18:45:40 -07:00
Seth Alves
bf6fce4e45 remove unneeded const 2015-07-09 17:05:15 -07:00
Seth Alves
2dc4922da3 bring over code from entity-level-locking branch 2015-07-09 15:23:05 -07:00
Seth Alves
a01fb6f1dc if an action changes its own arguments, cause reserialisation 2015-07-09 14:32:34 -07:00
Stephen Birarda
19c5f0b67c resolve conflicts on merge with upstream/master 2015-07-08 22:54:36 -07:00
Atlante45
e2718d5c94 Merge branch 'protocol' of https://github.com/birarda/hifi into protocol 2015-07-08 18:26:36 -07:00
Brad Davis
98e0688e98 Reducing heap allocation in network packet parsing 2015-07-08 17:21:38 -07:00
Stephen Birarda
fa71c781f4 cleanup edit message memory management in octree packet sending 2015-07-08 14:12:04 -07:00
ZappoMan
2aa345dfc6 Merge branch 'master' of https://github.com/highfidelity/hifi into inBoundStats 2015-07-03 15:04:59 -07:00
ZappoMan
29a7584ee6 remove dead code 2015-07-03 11:29:59 -07:00
ZappoMan
0c0b8dbbc1 add stats for elements and entities per incoming packet 2015-07-02 16:19:13 -07:00
ZappoMan
b568e895ec Merge branch 'master' of https://github.com/highfidelity/hifi into inBoundStats 2015-07-02 15:00:09 -07:00
ZappoMan
5c4d4893de added bytes per edit stats 2015-07-02 13:44:28 -07:00
ZappoMan
b13a4b2a71 add edit update stats 2015-07-02 11:07:47 -07:00
Seth Alves
b19d505fc1 remove stray debug print 2015-07-01 20:32:45 -07:00
Seth Alves
246861221c rearrange things so that when EntityItem::setActionData is called before the entity-tree is set up, the data is set aside and used once the entity-tree is ready. 2015-07-01 20:17:21 -07:00
Seth Alves
6e3cab9f4d fix logic problem with previous fix 2015-07-01 12:37:15 -07:00
Seth Alves
593ed9f998 work around problem where EntityItem::setActionData is called before the entity tree is set up 2015-07-01 12:26:51 -07:00
Seth Alves
e8a6acd65b responses to code review 2015-07-01 10:42:04 -07:00
Seth Alves
5e2f7204b4 responses to code review 2015-07-01 10:29:42 -07:00
Seth Alves
a300dec1f7 update entity data bytes whenever it's asked for 2015-06-30 10:42:34 -07:00
Seth Alves
9b7ea19087 include action type in arguments delivered to scrips 2015-06-29 14:33:58 -07:00
Seth Alves
1d122060a6 merge andrew's sim-ownership branch 2015-06-29 09:50:38 -07:00
Andrew Meadows
769755e30a recycle PROP_SIMULATOR_ID 2015-06-29 06:20:14 -07:00
Seth Alves
0970f010a4 provide a way for scripts to get information about what actions an entity has and what the arguments of those actions are 2015-06-27 13:31:00 -07:00
Seth Alves
c0c1116c69 attempt some clean-ups in edge/unexpected situations 2015-06-27 11:09:28 -07:00
Seth Alves
30be515a94 remove unneeded lock around action-data in entity item. Actions now use a weak pointer to keep track of owner entity 2015-06-27 08:53:27 -07:00
Andrew Meadows
4d4b97fe59 add priority promotion to reduce volunteer races
also fix priority inheritance from chained collisions
2015-06-26 22:30:06 -07:00
Andrew Meadows
e18506c77f promote volunteer priority
also remove some cruft
change uint8_t to be quint8
2015-06-26 22:00:43 -07:00
Andrew Meadows
d6c69e8fe6 pack terse update parameters near each other
also don't constantly resend ownership data
2015-06-26 22:00:43 -07:00
Andrew Meadows
ff67b54f87 don't read terse update data for objs we own 2015-06-26 21:58:40 -07:00
Andrew Meadows
44d3074561 remove debug code 2015-06-26 21:58:03 -07:00