Anthony J. Thibault
4fa9af5534
Added items to the developer menu for debugging physics
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Hooked up Bullet's internal debug draw functionality to our client.
Under the Developer > Physics Menu there are five new items:
* Show Bullet Collision - will draw all collision shapes in wireframe. WARNING: can be slow on large scenes.
* Show Bullet Bounding Boxes - will draw axis aligned bounding boxes around all physics shapes.
* Show Bullet Contact Points - will draw all contact points where two or more objects are colliding.
* Show Bullet Constraints - will render wire frame axes for each constraint connecting bodies together.
* Show Bullet Constraint Limits - will render the joint limits for each constraint.
2018-05-02 10:51:00 -07:00
Sam Gateau
22e5465767
Merge pull request #13013 from AndrewMeadows/avoid-update-flood
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fix bug: interface sends too many updates on settle
2018-05-02 08:52:58 -07:00
Seth Alves
f1e1c6a348
fix physics related crash-on-exit
2018-05-01 09:15:44 -07:00
Andrew Meadows
03e03727db
fix bug: interface sends too many updates on settle
2018-04-26 12:55:28 -07:00
Andrew Meadows
ae186d46c6
don't try to build convex hulls with nan data
2018-04-23 14:46:23 -07:00
Stephen Birarda
c4ad93bafb
Merge pull request #12782 from SimonWalton-HiFi/qregexp
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Replace LogHandler repeated regex scheme with assigned ID tracking scheme
2018-04-18 17:28:48 -07:00
John Conklin II
87f60e1e25
Merge pull request #12894 from sethalves/fix-tractor-action-crazy
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fix bug that caused tractor action to go crazy
2018-04-18 14:13:56 -07:00
Andrew Meadows
4d3109b849
cleanup some comments
2018-04-16 13:31:36 -07:00
Andrew Meadows
ace32193b4
more correct stat names
2018-04-16 13:31:36 -07:00
Seth Alves
22fd4a7116
fix bug that caused tractor action to go crazy if only one of the two entities it connected were known to interface
2018-04-14 12:27:58 -07:00
John Conklin II
e47dca77ec
Merge pull request #12773 from AndrewMeadows/expire-simulation-ownership
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entity-server will expire stale simulation ownership
2018-04-12 12:04:52 -07:00
Andrew Meadows
a0f3e3a031
add simulation ownership expiry
2018-04-11 09:40:32 -07:00
SamGondelman
8f65813924
fix asserts on domain switch
2018-04-09 17:10:49 -07:00
Simon Walton
ed3347a89b
Repeated logging - reviewer fixes
2018-04-04 14:11:10 -07:00
Simon Walton
692ccfc09b
Create HIFI_FCDEBUG(_ID) variants that require a category
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Original macros use default settings.
2018-04-04 09:49:15 -07:00
Andrew Meadows
f0fcfc432c
fix typo in comment
2018-04-03 22:16:10 -07:00
Andrew Meadows
6d7574cab9
use std::numeric_limtis<uint64_t>::max() instead of -1
2018-04-03 22:13:25 -07:00
Andrew Meadows
70d6aa99e8
more 'const uint64_t&' purges
2018-04-03 21:55:31 -07:00
Andrew Meadows
bd2bfb6807
DRY: simpler removal of element from middle of std::vector
2018-04-03 18:28:07 -07:00
Andrew Meadows
0a2b4a8d1d
add comment about returning smart pointer by ref
2018-04-03 18:26:43 -07:00
Simon Walton
7d16ca9c1c
Remove uses of addRepeatedMessageRegex() and its implementation
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Change to new log-message ID scheme.
2018-04-03 17:54:01 -07:00
Andrew Meadows
59abc1d5b5
DRY sendBid() and sendUpdate()
2018-03-30 17:04:31 -07:00
Andrew Meadows
766077204e
fix typo inside assert()
2018-03-30 16:35:16 -07:00
Andrew Meadows
a924bd4eb0
set correct _bidPriority on first ownership update
2018-03-30 13:18:32 -07:00
Andrew Meadows
5a5376c3d5
untangle 'bidding' from 'owned'
2018-03-30 13:18:32 -07:00
Andrew Meadows
170ec83870
remove unnecessary assert
2018-03-30 13:18:32 -07:00
Andrew Meadows
eb07f6732f
add reminder comment
2018-03-30 13:18:32 -07:00
Andrew Meadows
49dce6fa1a
remove some redundancy checks
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no need to assert(_entity) : guaranteed by ctor and dtor logic
moved some checks around to avoid redundant work
2018-03-30 13:18:32 -07:00
Andrew Meadows
4e0f307dc0
quint8 --> uint8_t
2018-03-30 13:18:32 -07:00
Andrew Meadows
2be0f0fa22
better comments
2018-03-30 13:18:32 -07:00
Andrew Meadows
c61a226bb5
delete default EntityMotionState ctor
2018-03-30 13:18:32 -07:00
Andrew Meadows
73fa6d3d2f
slightly simpler EntityMotionState delete logic
2018-03-30 13:18:32 -07:00
Andrew Meadows
6746e08206
faster EntitySimulation::takeDeadEntities()
2018-03-30 13:18:32 -07:00
Andrew Meadows
e1d2a5e5f3
more cleanup for deleting entities
2018-03-30 13:18:32 -07:00
Andrew Meadows
0596497930
more correct comments
2018-03-30 13:18:32 -07:00
Andrew Meadows
6837d042ad
move entityCollisionWithEntity to PhysicalEntitySimulation
2018-03-30 13:18:32 -07:00
MiladNazeri
e054f16c46
Merge pull request #12526 from ctrlaltdavid/21709
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Entities API JSDoc
2018-03-12 14:40:09 -07:00
NissimHadar
9b9b62d0e4
Transition to hover if falling and height above ground is greater than the threshold.
2018-03-09 15:20:51 -08:00
David Rowe
1fb02d15d7
Entities actions JSDoc
2018-02-27 14:12:20 +13:00
Andrew Meadows
672520f3bf
quickfix for velocity spike for Tractor action
2018-02-06 12:06:27 -08:00
Seth Alves
639f7a52d8
remove unneeded/repeated line
2018-02-02 18:24:38 -08:00
Andrew Meadows
83ab994181
avoid initial bad measure of tractor target's velocity
2018-02-02 16:42:51 -08:00
Andrew Meadows
75b5635d2f
less word salad
2018-01-18 17:43:22 -08:00
Andrew Meadows
3d3bfcf7a3
check dirty flags when harvesting physics results
2018-01-18 17:43:22 -08:00
humbletim
b91d536dd0
rename model:: -> graphics::
2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc
rename libraries/model(src/model) -> libraries/graphics(src/graphics)
2018-01-16 12:44:44 -05:00
Howard Stearns
724db93389
Merge pull request #12002 from howard-stearns/consistent-goToUser
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Consistent go to user
2018-01-07 11:07:39 -08:00
Andrew Meadows
623a29b14a
add ownership infection for constraints
2018-01-04 16:48:06 -08:00
Andrew Meadows
01fd6dc8f6
add comments to make code more clear
2018-01-04 15:53:03 -08:00
Andrew Meadows
6638b1deae
fix bug causing sim ownership thrash
2018-01-04 15:53:03 -08:00