Commit graph

1254 commits

Author SHA1 Message Date
Anthony J. Thibault
4fa9af5534 Added items to the developer menu for debugging physics
Hooked up Bullet's internal debug draw functionality to our client.
Under the Developer > Physics Menu there are five new items:

  * Show Bullet Collision - will draw all collision shapes in wireframe. WARNING: can be slow on large scenes.
  * Show Bullet Bounding Boxes - will draw axis aligned bounding boxes around all physics shapes.
  * Show Bullet Contact Points - will draw all contact points where two or more objects are colliding.
  * Show Bullet Constraints - will render wire frame axes for each constraint connecting bodies together.
  * Show Bullet Constraint Limits - will render the joint limits for each constraint.
2018-05-02 10:51:00 -07:00
Sam Gateau
22e5465767
Merge pull request #13013 from AndrewMeadows/avoid-update-flood
fix bug: interface sends too many updates on settle
2018-05-02 08:52:58 -07:00
Seth Alves
f1e1c6a348 fix physics related crash-on-exit 2018-05-01 09:15:44 -07:00
Andrew Meadows
03e03727db fix bug: interface sends too many updates on settle 2018-04-26 12:55:28 -07:00
Andrew Meadows
ae186d46c6 don't try to build convex hulls with nan data 2018-04-23 14:46:23 -07:00
Stephen Birarda
c4ad93bafb
Merge pull request #12782 from SimonWalton-HiFi/qregexp
Replace LogHandler repeated regex scheme with assigned ID tracking scheme
2018-04-18 17:28:48 -07:00
John Conklin II
87f60e1e25
Merge pull request #12894 from sethalves/fix-tractor-action-crazy
fix bug that caused tractor action to go crazy
2018-04-18 14:13:56 -07:00
Andrew Meadows
4d3109b849 cleanup some comments 2018-04-16 13:31:36 -07:00
Andrew Meadows
ace32193b4 more correct stat names 2018-04-16 13:31:36 -07:00
Seth Alves
22fd4a7116 fix bug that caused tractor action to go crazy if only one of the two entities it connected were known to interface 2018-04-14 12:27:58 -07:00
John Conklin II
e47dca77ec
Merge pull request #12773 from AndrewMeadows/expire-simulation-ownership
entity-server will expire stale simulation ownership
2018-04-12 12:04:52 -07:00
Andrew Meadows
a0f3e3a031 add simulation ownership expiry 2018-04-11 09:40:32 -07:00
SamGondelman
8f65813924 fix asserts on domain switch 2018-04-09 17:10:49 -07:00
Simon Walton
ed3347a89b Repeated logging - reviewer fixes 2018-04-04 14:11:10 -07:00
Simon Walton
692ccfc09b Create HIFI_FCDEBUG(_ID) variants that require a category
Original macros use default settings.
2018-04-04 09:49:15 -07:00
Andrew Meadows
f0fcfc432c fix typo in comment 2018-04-03 22:16:10 -07:00
Andrew Meadows
6d7574cab9 use std::numeric_limtis<uint64_t>::max() instead of -1 2018-04-03 22:13:25 -07:00
Andrew Meadows
70d6aa99e8 more 'const uint64_t&' purges 2018-04-03 21:55:31 -07:00
Andrew Meadows
bd2bfb6807 DRY: simpler removal of element from middle of std::vector 2018-04-03 18:28:07 -07:00
Andrew Meadows
0a2b4a8d1d add comment about returning smart pointer by ref 2018-04-03 18:26:43 -07:00
Simon Walton
7d16ca9c1c Remove uses of addRepeatedMessageRegex() and its implementation
Change to new log-message ID scheme.
2018-04-03 17:54:01 -07:00
Andrew Meadows
59abc1d5b5 DRY sendBid() and sendUpdate() 2018-03-30 17:04:31 -07:00
Andrew Meadows
766077204e fix typo inside assert() 2018-03-30 16:35:16 -07:00
Andrew Meadows
a924bd4eb0 set correct _bidPriority on first ownership update 2018-03-30 13:18:32 -07:00
Andrew Meadows
5a5376c3d5 untangle 'bidding' from 'owned' 2018-03-30 13:18:32 -07:00
Andrew Meadows
170ec83870 remove unnecessary assert 2018-03-30 13:18:32 -07:00
Andrew Meadows
eb07f6732f add reminder comment 2018-03-30 13:18:32 -07:00
Andrew Meadows
49dce6fa1a remove some redundancy checks
no need to assert(_entity) : guaranteed by ctor and dtor logic
moved some checks around to avoid redundant work
2018-03-30 13:18:32 -07:00
Andrew Meadows
4e0f307dc0 quint8 --> uint8_t 2018-03-30 13:18:32 -07:00
Andrew Meadows
2be0f0fa22 better comments 2018-03-30 13:18:32 -07:00
Andrew Meadows
c61a226bb5 delete default EntityMotionState ctor 2018-03-30 13:18:32 -07:00
Andrew Meadows
73fa6d3d2f slightly simpler EntityMotionState delete logic 2018-03-30 13:18:32 -07:00
Andrew Meadows
6746e08206 faster EntitySimulation::takeDeadEntities() 2018-03-30 13:18:32 -07:00
Andrew Meadows
e1d2a5e5f3 more cleanup for deleting entities 2018-03-30 13:18:32 -07:00
Andrew Meadows
0596497930 more correct comments 2018-03-30 13:18:32 -07:00
Andrew Meadows
6837d042ad move entityCollisionWithEntity to PhysicalEntitySimulation 2018-03-30 13:18:32 -07:00
MiladNazeri
e054f16c46
Merge pull request #12526 from ctrlaltdavid/21709
Entities API JSDoc
2018-03-12 14:40:09 -07:00
NissimHadar
9b9b62d0e4 Transition to hover if falling and height above ground is greater than the threshold. 2018-03-09 15:20:51 -08:00
David Rowe
1fb02d15d7 Entities actions JSDoc 2018-02-27 14:12:20 +13:00
Andrew Meadows
672520f3bf quickfix for velocity spike for Tractor action 2018-02-06 12:06:27 -08:00
Seth Alves
639f7a52d8 remove unneeded/repeated line 2018-02-02 18:24:38 -08:00
Andrew Meadows
83ab994181 avoid initial bad measure of tractor target's velocity 2018-02-02 16:42:51 -08:00
Andrew Meadows
75b5635d2f less word salad 2018-01-18 17:43:22 -08:00
Andrew Meadows
3d3bfcf7a3 check dirty flags when harvesting physics results 2018-01-18 17:43:22 -08:00
humbletim
b91d536dd0 rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc rename libraries/model(src/model) -> libraries/graphics(src/graphics) 2018-01-16 12:44:44 -05:00
Howard Stearns
724db93389
Merge pull request #12002 from howard-stearns/consistent-goToUser
Consistent go to user
2018-01-07 11:07:39 -08:00
Andrew Meadows
623a29b14a add ownership infection for constraints 2018-01-04 16:48:06 -08:00
Andrew Meadows
01fd6dc8f6 add comments to make code more clear 2018-01-04 15:53:03 -08:00
Andrew Meadows
6638b1deae fix bug causing sim ownership thrash 2018-01-04 15:53:03 -08:00