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add reminder comment
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@ -282,6 +282,7 @@ void EntityMotionState::setWorldTransform(const btTransform& worldTrans) {
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}
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}
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// ADEBUG: move this _loopsWithoutOwner stuff out of EntityMotionState
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if (_entity->getSimulatorID().isNull()) {
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_loopsWithoutOwner++;
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if (_loopsWithoutOwner > LOOPS_FOR_SIMULATION_ORPHAN && usecTimestampNow() > _nextOwnershipBid) {
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