tosh
7d32eeb20a
adjusts to function renaming in FieldOfView
2013-03-25 10:50:45 +01:00
tosh
721f4fd3b4
tidies viewing - looks much better already. tile selection is still too naive (or not naive enough)
2013-03-25 02:49:31 +01:00
tosh
6a9134d4a5
exposes function to fetch glFrustum arguments
2013-03-25 02:47:24 +01:00
ZappoMan
0711539fc6
Changed colors of spheres to be a gradient along phi between to random colors
...
this gives the spheres a little bit more natural look.
Also increased the level of detail (smaller voxels)
2013-03-24 13:00:23 -07:00
ZappoMan
ef8694dd60
1) Added createSphere() to VoxelSystem to create a sphere
...
2) Added pointToVoxel() to SharedUtils, this will give you a voxel code
given x,y,z,s,r,g,b
3) Added '.' keyboard interface to create a random sphere in the local
voxel system
2013-03-24 10:06:43 -07:00
tosh
e965b88c88
implements live LOD and input limit
2013-03-24 14:06:43 +01:00
tosh
2c40673e04
fixes #includes
2013-03-24 14:04:08 +01:00
tosh
5de3ec035b
leftover changes / minor corrections
2013-03-24 06:30:33 +01:00
ZappoMan
8ecc0d53ad
Added a utility to VoxelSystem for loading voxels from a local file
...
Also added a couple shared utility functions for reading command
line options (since that's how you can load a local file at this
point).
2013-03-23 21:59:27 -07:00
tosh
4444bcf26e
starfield and numerous utility components, initial checkin
2013-03-24 05:50:07 +01:00
Leonardo Murillo
0ab62b7493
Stream injector
2013-03-22 20:42:56 -06:00
Stephen Birarda
c9e16994f4
fix printTreeForDebugging instead of addition of repairChildMasks
2013-03-22 18:26:05 -07:00
Stephen Birarda
f435a09673
add method to repair child masks after adding randomly placed voxels
2013-03-22 18:19:37 -07:00
Stephen Birarda
c641f12693
some refactoring in for readCodeColorBufferToTree
2013-03-22 17:59:54 -07:00
Leonardo Murillo
bd18aeefe4
Couple of quick changes
2013-03-22 17:39:07 -06:00
Stephen Birarda
c51b4e3311
add leavesWrittenToBitstream member variable to VoxelTree for debug
2013-03-22 16:21:45 -07:00
Stephen Birarda
c08b7acac5
print some metrics after voxel send to client
2013-03-22 16:20:27 -07:00
Leonardo Murillo
be96f1cdd0
No longer need exists
2013-03-22 16:58:52 -06:00
Leonardo Murillo
61c866a34c
Handling increase of id smarter
2013-03-22 16:57:30 -06:00
Stephen Birarda
c40800db8b
send back a 10 level voxel tree from server
2013-03-22 15:32:36 -07:00
Stephen Birarda
61f23a2d0f
add a new walk sound
2013-03-22 14:06:20 -07:00
Leonardo Murillo
ed7234d56a
Fixing index
2013-03-22 13:50:32 -06:00
Leonardo Murillo
e5b0843212
Resolving conflicts
2013-03-22 13:40:16 -06:00
Leonardo Murillo
dc92f0be42
More agent IDing around the code
2013-03-22 13:34:35 -06:00
Stephen Birarda
3518ee15a8
add readCodeColorBufferToTree method to VoxelTree for point cloud render
2013-03-22 12:32:57 -07:00
Stephen Birarda
6a39934cb1
capitals are important
2013-03-22 12:11:48 -07:00
Stephen Birarda
24d26a3a01
check for dead agents in VS so we can re-request from interface
2013-03-22 12:10:04 -07:00
Stephen Birarda
4474e5dfa8
include cstdio for sscanf
2013-03-22 12:06:47 -07:00
Stephen Birarda
1161cd6a5a
include cstring for memcpy in VoxelAgentData
2013-03-22 12:04:28 -07:00
Stephen Birarda
0dc06fef1f
pump up the mixer jitter buffer for smoother demo
2013-03-22 12:01:48 -07:00
Stephen Birarda
8ec5298c4a
add groundwork for LOD specific transmissions from VS
2013-03-22 12:01:30 -07:00
Stephen Birarda
6346a14cb5
remove voxelServerAddCallback
2013-03-22 10:48:41 -07:00
Stephen Birarda
dd37d60b65
remove extra _WIN32 declaration
2013-03-22 10:47:15 -07:00
Stephen Birarda
bb47967126
send head data to VS for level differentiation, remove the VS add callback
2013-03-22 10:46:37 -07:00
Leonardo Murillo
f604b574c5
Merge branch 'master' of github.com:/worklist/hifi into 19179
2013-03-22 11:46:36 -06:00
Leonardo Murillo
a4f6d85676
Fixing definitions
2013-03-22 11:45:19 -06:00
Leonardo Murillo
e3d842dff7
Packing agent ID on domain broadcast packet
2013-03-22 11:43:16 -06:00
Stephen Birarda
2c701c8e69
add VoxelAgentData class for VS to hold position and level data for clients
2013-03-22 10:36:19 -07:00
Stephen Birarda
3fa0439f29
add method to SharedUtil to chdir to OS X bundle resources
2013-03-22 10:35:55 -07:00
Leonardo Murillo
a1691f54a1
Starting agent count at 1 to allow for 0 to be non-id specifier and packing the id into boadcast packet
2013-03-22 11:30:17 -06:00
Leonardo Murillo
a76f8a46cd
Handle new and existing agent Ids
2013-03-22 11:20:45 -06:00
Stephen Birarda
6712d23cd1
push and pop the matrix for voxel system draw
2013-03-21 17:12:50 -07:00
Stephen Birarda
5f052d7c9e
scale back heads after voxel system draw
2013-03-21 17:03:52 -07:00
Stephen Birarda
95926cb7fc
conditional chdir for OS X resources, revert windows Head changes
2013-03-21 17:02:41 -07:00
Stephen Birarda
e2a28b48db
revert Head.cpp to earlier commit to confirm source of direction changes
2013-03-21 16:51:45 -07:00
Stephen Birarda
d61ae179ae
hide the cloud again
2013-03-21 16:16:25 -07:00
Stephen Birarda
9c73bf286e
remove cast to int * in socket recvfrom
2013-03-21 16:13:52 -07:00
Stephen Birarda
0b48eab1fb
Merge branch 'master' of github.com:worklist/hifi
2013-03-21 16:12:09 -07:00
Stephen Birarda
4552140f61
add a sound when moving so we aren't ninjas
2013-03-21 16:11:17 -07:00
Leonardo Murillo
d8b80006b8
Merge branch 'master' of github.com:/worklist/hifi into 19179
2013-03-21 14:25:35 -06:00