Commit graph

866 commits

Author SHA1 Message Date
sabrina-shanman
becee7f010 Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
Zach Fox
493262052c Remove extraneous code changes; remove QUrlAncestry code; remove extra logging 2018-10-22 13:59:52 -07:00
Kerry Ivan Kurian
3b15548ea3 Display resource-access events in marketplace item tester
Includes refactoring marketplace item tester into a single-page app.
2018-10-18 01:04:47 -07:00
SamGondelman
cce0981d6c Merge remote-tracking branch 'upstream/master' into police 2018-10-17 11:40:01 -07:00
sam gateau
e5df356774 Fixing warnings from jenkins 2018-10-02 12:38:14 -07:00
Sam Gateau
c593f00839 Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis 2018-10-01 19:10:18 -07:00
sam gateau
392e2ff535 trying and failing andad trying and rince and repeat 2018-10-01 17:45:16 -07:00
Seth Alves
b69d0f3997 get interface building and working with clang-7 on ubuntu 18 2018-09-28 13:46:51 -07:00
sam gateau
eb97f0d193 Bringing back packed normal and tangents for static mesh! 2018-09-27 17:27:55 -07:00
SamGondelman
09a6053044 cleaning up fragment shaders 2018-09-26 14:10:47 -07:00
sam gateau
609bc6385e Merge branch 'black' of github.com:samcake/hifi into black-bis 2018-09-18 17:40:45 -07:00
sam gateau
ec6117e9bb bringing the blendshape in skin shader only work in master 2018-09-18 17:40:29 -07:00
Sam Gateau
986dece4ec Add name of the batch during tracing and introduce detailed tracing if needed and one error message in the case the materialMap is detected in an fst file but not understood 2018-09-14 20:24:22 -07:00
SamGondelman
2b2091290e fix everything 2018-09-12 15:32:35 -07:00
Sam Gateau
5140999445 Forcing all the meshes with 3 buffers aka the blendshape layout 2018-09-07 15:57:04 -07:00
sam gateau
fa72910ac1 fixing fuckeries 2018-09-07 11:14:12 -07:00
sam gateau
6544e9f0b0 Removing the commented debug code 2018-09-06 13:58:03 -07:00
sam gateau
21f65d8a78 position are used correctly for evaluting bounds in the Mesh 2018-09-05 17:50:06 -07:00
sam gateau
1feaf286b4 keeping position separated from the other attributes 2018-09-05 14:35:50 -07:00
sam gateau
ce86e94e6f Add simple optim and instrumentation for tthe number of input buffer changes per frame" 2018-09-05 11:34:33 -07:00
sam gateau
8344cb9aff REfactor the FBXReader_Mesh for different vertex formats 2018-09-05 11:07:04 -07:00
sam gateau
7de8f4867e Merge branch 'master' of github.com:highfidelity/hifi into black-bis 2018-09-05 08:38:04 -07:00
sam gateau
adcabf52c5 Refactoring the FBXReader_MEsh.cpp for better interleaving 2018-09-04 17:33:18 -07:00
sam gateau
761e8a3f95 fixing warnings 2018-09-04 09:19:24 -07:00
Sam Gateau
e8d922a56c Interleaving the attributes and relying on just 3 input buffers 2018-09-03 02:48:07 -07:00
NissimHadar
0f6fdef928 Fixed compilation error (within #ifdef) 2018-08-30 15:06:05 -07:00
NissimHadar
eeb63bd16a Merge branch 'addMap_d' of https://github.com/NissimHadar/hifi into addMap_d 2018-08-30 15:04:39 -07:00
John Conklin II
26f76081e6
Merge pull request #13843 from luiscuenca/fixGLTFLoadTexFromDir
Read glTF resources from other than the main directory
2018-08-29 12:31:41 -07:00
NissimHadar
62814deb32 Added read of map_d from MTL files 2018-08-27 08:34:01 -07:00
SamGondelman
9ab1fc0500 Merge remote-tracking branch 'upstream/master' into perf 2018-08-20 17:04:42 -07:00
luiscuenca
d9b136cf5d Read resources from other than the main directory 2018-08-20 11:06:51 -07:00
luiscuenca
c574305ddc gltf importer accept local files and binary read fix 2018-07-16 10:19:38 -07:00
luiscuenca
fe571e9638 Fix scaling model twice 2018-06-26 16:37:12 -07:00
John Conklin II
286d09939d
Merge pull request #13205 from luiscuenca/GLTFfix1
Minor fix allows import glTF from Substance Painter
2018-05-25 08:28:29 -07:00
Anthony Thibault
eae5215d94
Merge pull request #13206 from ctrlaltdavid/21872-c
JSDoc fixes
2018-05-24 16:44:55 -07:00
Simon Walton
c205a856a7 Split canned FBX header in two; only check first part on read 2018-05-21 13:29:08 -07:00
David Rowe
e44e7ca35f Fix up Resource and resource cache APIs' JSDoc 2018-05-21 11:57:16 +12:00
luiscuenca
1130f9998d Minor fix allows import GLTF from Substance Painter 2018-05-19 10:42:55 -07:00
Simon Walton
7f2a90cdb9 Address couple of reviewer issues 2018-05-18 11:20:45 -07:00
Simon Walton
8716e9591e Fixes for gcc compilation
Maybe even clang also.
2018-05-08 16:12:01 -07:00
Simon Walton
bcc4136462 Merge branch 'master' into half-baked-model 2018-05-08 15:51:25 -07:00
Simon Walton
82e43aea11 Baking - if mesh extraction or compression fails don't change node
Needed to prevent a null (would-be Draco mesh) node being added.
2018-05-08 13:59:38 -07:00
Simon Walton
37ead11cf9 Modify FBX reader to allow for multiple empty node
Some baked files can have spurious empty nodes in
them; this was causing chunks of the FBX file to be
missed. Also more tweaks for FBX to JSON conversion.
https://highfidelity.manuscript.com/f/cases/14329/
2018-05-07 18:18:16 -07:00
Simon Walton
94f4803d52 Add debug code to dump before/after FBXNode to file
Also fix trailing comma issue in json since gvim complains
bitterly.
2018-05-04 17:28:18 -07:00
Clement
da9fb9c751 Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
Simon Walton
e22bc7eff2 Add FBXNode to JSON stream class 2018-05-04 14:10:22 -07:00
Simon Walton
a17359d2df Ensure a minimum of one joint-verts sets to prevent crash
A baked FBX that has no joints will cause a crash without
this.
2018-05-03 17:26:25 -07:00
John Conklin II
7a5fce4315
Merge pull request #12991 from luiscuenca/avatarScript
Avatar Scripts
2018-05-02 12:23:13 -07:00
luiscuenca
689fbd2da0 added requested changes 2018-05-02 11:09:17 -07:00
John Conklin II
83d370f1af
Merge pull request #12872 from huffman/fix/vertex-colors-fbx
Fix FBX vertex colors not being read correctly
2018-05-02 10:22:01 -07:00
luiscuenca
2de982a5a2 Added script types and better script reload 2018-04-30 12:04:35 -07:00
Oren Hurvitz
a226790295 Eliminated warnings in gcc
Note that the call to encodeNode() in FBXWriter.cpp can never be reached, so it's safe to remove it.
2018-04-30 15:05:27 +03:00
luiscuenca
e0770f06b1 Add scripts to Model Packager 2018-04-25 19:35:26 -07:00
luiscuenca
165c3214a7 Avatar Scripts 2018-04-24 18:43:53 -07:00
Seth Alves
bec39369f7 remove some uncatagorized logging, suppress some categories by default 2018-04-20 16:08:57 -07:00
Ryan Huffman
5bf894d1f7 Fix FBX vertex colors not being read correctly 2018-04-11 16:48:02 -07:00
Simon Walton
ed3347a89b Repeated logging - reviewer fixes 2018-04-04 14:11:10 -07:00
Simon Walton
692ccfc09b Create HIFI_FCDEBUG(_ID) variants that require a category
Original macros use default settings.
2018-04-04 09:49:15 -07:00
Simon Walton
7d16ca9c1c Remove uses of addRepeatedMessageRegex() and its implementation
Change to new log-message ID scheme.
2018-04-03 17:54:01 -07:00
Ryan Huffman
ac0ecc8baa Merge remote-tracking branch 'upstream/master' into feat/obj-baker-update 2018-03-05 10:41:49 -08:00
humbletim
f824edd04e * remove Model_temporary_hack
* split gpuhelpers and mesh part
* fix objwriter
* more work on bufferview helpers
* cr cleanup
2018-02-26 04:58:22 -05:00
humbletim
d1c4bde677 revert OBJWriter.cpp 2018-02-22 20:53:27 -05:00
humbletim
ec4f9fdc11 fix displayName 2018-02-22 08:31:05 -05:00
humbletim
d52dce8e09 restore code for debugging 2018-02-22 08:24:56 -05:00
humbletim
e3c269d582 remove debug string 2018-02-22 08:22:13 -05:00
humbletim
e4a2a589a5 CR fedback and cleanup 2018-02-22 07:56:09 -05:00
humbletim
72fca7e57e Merge remote-tracking branch 'samuel/scriptableMaterials' into Leopoly_Phase1_010_graphics-scripting-merge 2018-02-22 05:18:05 -05:00
humbletim
be8d79f53f CR fedback and cleanup 2018-02-22 05:15:01 -05:00
SamGondelman
4c6169ec78 merge and a little cleanup 2018-02-20 15:45:34 -08:00
humbletim
5791ca4c51 interim checkin 2018-02-20 12:22:04 -05:00
Anthony J. Thibault
f07b1fa4c5 Revert "FBX node IDs aren't alphanumerically ordered per logical structure"
This reverts commit a7ec4501e6.

Because remainingModels is a QSet, the order is not guaranteed.
Therefore the same code iterating over the same items will sometimes have a different ordering.
See docs for QSet, http://doc.qt.io/qt-5/qset.html
This was bug was causing scrambled avatars, because both the transmitter and receiver of the AvatarData packets
make the strong assumption that the joint orders are same.  When they are not the avatar's appear scrambled.
2018-02-15 11:32:29 -08:00
humbletim
a08770c816 cleanup 2018-02-09 02:29:20 -05:00
David Back
f137fadc98 fix uint warnings 2018-02-08 16:56:13 -08:00
David Back
f929fa3bcb filename space fix 2018-02-08 14:50:30 -08:00
David Back
6a23eea6ee adjust shininess value 2018-02-08 14:15:47 -08:00
David Back
784b265a86 better texture option parsing 2018-02-07 18:11:00 -08:00
David Back
26a56f0173 Merge branch 'master' of https://github.com/highfidelity/hifi into polymaterials 2018-02-06 16:12:30 -08:00
humbletim
06afaa7470 BufferView <-> QVariant/QScriptValue conversion
update MeshProxy/SimpleMeshProxy and ScriptableModel

ModelScriptingInterface / scriptable::ModelProvider

integration

update to RC-63

initial graphics-scripting refactoring

graphics-scripting baseline commit

wip commit

Geometry -> MeshPart

remove SimpleMeshProxy

collapse graphics-utils -> graphics-scripting

scriptable::Model => scriptable::ScriptableModel
2018-02-01 16:30:29 -05:00
David Rowe
a7ec4501e6 FBX node IDs aren't alphanumerically ordered per logical structure 2018-02-01 13:43:14 +13:00
David Rowe
4cd130dd63 Don't reparent model node with clusters if it's a root node 2018-02-01 13:39:57 +13:00
Seth Alves
c146a231fa
Merge pull request #12284 from ctrlaltdavid/21717
FBX reader fixes
2018-01-30 10:49:02 -08:00
David Rowe
cadd4e61ad Fix indent 2018-01-30 14:36:53 +13:00
David Rowe
09b92b93aa Handle geometric offsets in FBX mesh extents calculations 2018-01-30 14:36:34 +13:00
MiladNazeri
3585bead96
Merge pull request #12037 from humbletim/Leopoly_Phase1_004_RayPick-Changes
Leopoly_Phase1_004_RayPick-Changes
2018-01-29 14:02:38 -08:00
David Rowe
d334f1c35c Don't append trailing FBX root nodes to the tail of the tree 2018-01-29 13:45:39 +13:00
John Conklin II
049cf43de0
Merge pull request #12242 from hyperlogic/bug-fix/twisted-knees
Bug fix for twisted knees on some avatars.
2018-01-24 16:19:49 -08:00
Anthony J. Thibault
991ba7f195 Bug fix for twisted knees on some avatars.
The FBXReader inverse bind pose calculation can sometimes introduce floating point fuzz into
the bottom row of the matrix.  The Transform class checks this bottom row before doing decomposition
into translation, rotation and scale.  If it detects that this row is not exactly (0, 0, 0, 1) it aborts.
And returns identity.  To guarantee that it preforms the decomposition correctly slam the row to (0, 0, 0, 1),
before conversion to a Transform instance.
2018-01-23 16:05:43 -08:00
humbletim
65455e7b50 Merge remote-tracking branch 'upstream/master' into Leopoly_Phase1_004_RayPick-Changes 2018-01-23 14:57:33 -05:00
Brad Davis
cbb2d9d854 Merge remote-tracking branch 'upstream/master' into android 2018-01-17 17:51:39 -08:00
David Back
d4db63f8f8 Merge branch 'master' of https://github.com/highfidelity/hifi into polymaterials 2018-01-17 17:02:29 -08:00
David Back
514eea5477 CR changes 2018-01-17 17:02:10 -08:00
Seth Alves
fda4cf10b9
Merge pull request #12159 from Zvork/compactvb
Fix potential assert exception in FBXMesh_Reader.cpp
2018-01-17 15:16:22 -08:00
Bradley Austin Davis
25b778be1d Tracking down remaining SOX crashes 2018-01-17 12:18:39 -08:00
Brad Davis
6a06bf405a Merge remote-tracking branch 'upstream/master' into android 2018-01-16 18:24:44 -08:00
humbletim
b91d536dd0 rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc rename libraries/model(src/model) -> libraries/graphics(src/graphics) 2018-01-16 12:44:44 -05:00
David Rowe
67218a697b Support FBX files that have nodes with non-XYZ rotation order 2018-01-16 14:01:20 +13:00
Sam Gateau
df0660f823 Merge branch 'master' of https://github.com/highfidelity/hifi into android-gles 2018-01-13 01:00:41 -08:00
Brad Davis
ab7aa52a10 GLES emulaton on windows 2018-01-12 19:17:35 -08:00
Anthony J. Thibault
7753b8a0b5 Merge branch 'master' into feature/dual-quat 2018-01-11 17:31:29 -08:00
David Back
0145b770da fix warnings 2018-01-11 17:16:22 -08:00
David Back
5d96559579 Merge branch 'master' of https://github.com/highfidelity/hifi into polymaterials 2018-01-11 17:01:00 -08:00
Olivier Prat
3f8865594b Fixed typo error that could potentially launch an assert when loading objects with blend shapes with normals but without tangents 2018-01-11 08:37:56 +01:00
Olivier Prat
db9e5fdae8 Merged from master but rendering seems broken 2018-01-09 11:05:34 +01:00
David Back
eaee9b3872 constants, pre-PR tweaks 2018-01-08 16:41:51 -08:00
Anthony J. Thibault
59b843781e Merge branch 'master' into feature/dual-quat 2018-01-08 13:18:42 -08:00
David Back
4985c9db83 Merge branch 'master' of https://github.com/highfidelity/hifi into polymaterials 2018-01-05 13:55:43 -08:00
David Back
7c99c85eca Revert "temp obj import fixes"
This reverts commit 188e476f2f.
2018-01-05 13:54:16 -08:00
David Back
7558b00467 better fix for model scale floor, remove abs 2018-01-04 17:49:39 -08:00
David Back
307867a91f adjust to for loop 2018-01-04 16:53:35 -08:00
David Back
fcac489efb illum mode adjustments, small tweaks 2018-01-04 16:39:44 -08:00
Anthony J. Thibault
b8c88fca3b Dual Quaternion skinning optimization
Reduce expensive conversion from quat -> matrix -> quat, by keeping
the inverseBindPose in a Transform instance instead of a mat4.
2018-01-04 16:17:23 -08:00
Anthony J. Thibault
b69edceb4f Fixed rotation polarity and weights are now 16 bit. 2018-01-04 16:15:41 -08:00
David Back
2c5a433ea1 fix datum reset with comment token 2018-01-04 12:56:57 -08:00
David Back
e9f30549f4 ignore Tf, disable illum test 2018-01-03 18:20:07 -08:00
David Back
cbaba86881 more texture options 2018-01-03 15:50:24 -08:00
David Back
dfb9d9ce6b illum model wip 2018-01-03 13:58:27 -08:00
humbletim
513a69cdcd changes per CR feedback 2018-01-03 04:08:43 -05:00
David Back
88b034aa78 bump multiplier 2018-01-02 16:35:43 -08:00
David Back
a44e00142d texture line parse wip 2018-01-02 15:41:14 -08:00
unknown
7531a2ef3b map_bump wip 2017-12-29 18:00:07 -08:00
David Back
cee6bd2700 ignore Ni 2017-12-28 17:20:16 -08:00
David Back
a855916eb8 fix relative paths 2017-12-28 16:39:02 -08:00
David Back
dee06e72f6 ke is the new ka 2017-12-28 16:08:53 -08:00
David Back
188e476f2f temp obj import fixes 2017-12-28 13:57:12 -08:00
David Back
38d2266d28 Tr 2017-12-27 17:14:45 -08:00
David Back
5e45ee456c more ka 2017-12-27 16:55:45 -08:00
David Back
c3801fee7e ka 2017-12-27 11:58:00 -08:00
David Back
fd297f1c03 convert negative relative indices to absolute indices 2017-12-21 10:36:41 -08:00
humbletim
61711f34cc add support for tagging meshes with displayName 2017-12-21 12:25:48 -05:00
Olivier Prat
0d34569b1a Merge branch 'master' of git://github.com/highfidelity/hifi into compactvb 2017-12-21 08:22:35 +01:00
Olivier Prat
24cc19aeaa Partial fix of colors per vertex of FBX models exported by Blender 2.79 2017-12-18 14:37:50 +01:00
Olivier Prat
264f41472d Added tangents to blendshape for possible break of bump mapping when doing blend shape animations 2017-12-15 12:06:07 +01:00
Olivier Prat
2a325d45e0 Mesh color attributes are now stored as RGBA8 2017-12-15 09:21:36 +01:00
Olivier Prat
f38e473218 Working packing of normals and tangents in GL_INT_10_10_10_2_REV format. Need to check this with all available 3D data input formats 2017-12-14 17:57:34 +01:00
Olivier Prat
deb0b6b06f Working interleaved normals and tangents. I'm still wondering why it works with blendshapes though... 2017-12-14 16:12:44 +01:00
Olivier Prat
37deb2674a Texture coordinates are now encoded in vec2 half float in FBXReader 2017-12-13 17:18:05 +01:00
Ryan Huffman
373b29c031 Merge branch 'master' of github.com:highfidelity/hifi into feat/obj-baker-update 2017-12-08 14:29:58 -08:00
Ryan Huffman
70c35f84b5 Update baker library with many style improvements 2017-12-08 10:30:38 -08:00
David Back
8b38c03a56 Allow space characters in material library name 2017-12-07 17:40:58 -08:00
Bradley Austin Davis
d6072f2bf2 Add bullet and draco to precompiled libraries 2017-11-28 11:32:34 -08:00
Ryan Huffman
7026337f24 Fix broken string serialization in FBXWriter 2017-11-21 09:05:37 -08:00
Brad Hefta-Gaub
a85a6f6795
Merge pull request #11308 from luiscuenca/patch-1
glTF import DEMO
2017-11-17 14:52:51 -08:00
Zach Fox
c64c2e17c8 First pass at consolidation 2017-10-24 12:01:05 -07:00
luiscuenca
25b419a1a1 fixed returning a reference to a local variable 2017-10-10 12:44:38 -07:00
luiscuenca
a7a1329c5f Adapt code to coding standard 2017-10-10 12:10:03 -07:00
luiscuenca
297f591ce2 fixed errors and default avatar 2017-10-09 14:37:45 -07:00
Bradley Austin Davis
e42068f681 Merge branch 'master' into android_new 2017-09-26 14:31:29 -07:00
Bradley Austin Davis
b93e91b9f3 New android toolchain 2017-09-19 13:45:12 -07:00
Ryan Huffman
641addf397 Remove FBX.cpp 2017-09-19 11:13:39 -07:00
Ryan Huffman
d80aa50e79 Remove support for QList in FBXWriter 2017-09-18 09:04:13 -07:00
Stephen Birarda
1f961885cc Merge pull request #11369 from huffman/feat/bake-skinning-support
Add animation support for draco encoded FBXs
2017-09-15 15:21:35 -07:00
Ryan Huffman
2a4f7712c3 Replace magic number for compressed flag in FBXWriter 2017-09-15 14:41:38 -07:00
Ryan Huffman
c5852dfbe8 Add list compression to FBXWriter 2017-09-15 13:53:10 -07:00
Ryan Huffman
7db8d1dcbc Add support for baked skinned meshes 2017-09-14 16:43:52 -07:00
Ryan Huffman
3793062045 Add optional FBX 2015 encoding to FBXWriter 2017-09-14 16:31:10 -07:00
Stephen Birarda
2a62bac4f9 refuse to re-bake an already baked FBX 2017-09-14 16:08:11 -07:00
Stephen Birarda
43196cd0a6 fix buffer resizing to only occur when attribute is present 2017-09-14 14:46:48 -07:00
Stephen Birarda
bb98df38d4 remove re-grabbing of draco faces 2017-09-14 14:42:40 -07:00
Stephen Birarda
9cb4e2c5f2 address code review comments 2017-09-14 13:58:48 -07:00
Stephen Birarda
bfb4dd0cdb disable warning c4267 when including draco 2017-09-13 14:00:41 -07:00
Stephen Birarda
1e6154fbc8 make draco compile flags OS X only 2017-09-13 13:45:26 -07:00
Stephen Birarda
dc86c6fe73 fixes for warnings in FBXReader/FBXWriter 2017-09-13 09:16:58 -07:00
Luis Cuenca
68bce3c09c Qmap initialized 2017-09-13 07:04:50 -07:00
Stephen Birarda
c445d914d7 make sure material IDs are de-duplicated 2017-09-12 22:04:33 -07:00
Luis Cuenca
f25288178b endif fixed 2017-09-12 21:35:34 -07:00
Luis Cuenca
e1ac16498e Corrected Ubuntu Errors
Corrected:
-endif
-extra qualification
-invalid initialization of non-const reference
2017-09-12 20:19:44 -07:00
Stephen Birarda
b253d3b57c fix material triangle index insertion 2017-09-12 17:44:53 -07:00
Stephen Birarda
a25e5796dc use push_back instead of append for extracted mesh vectors 2017-09-12 16:35:21 -07:00
Stephen Birarda
bb7cd58e9a fix reference to part index 2017-09-12 16:28:12 -07:00
Stephen Birarda
5d9ed78369 fixes for extracted mesh construction 2017-09-12 16:09:40 -07:00
Stephen Birarda
cf282dd3fc add code to read draco mesh from FBX 2017-09-12 15:04:53 -07:00
Stephen Birarda
61314949ec add draco as external to FBX library 2017-09-12 14:10:27 -07:00
Ryan Huffman
9243cf7590 Remove extraneous logging in FBXWriter 2017-09-12 09:45:46 -07:00
Ryan Huffman
3d6d383a15 Clean up duplicate list code in encodeFBXProperty 2017-09-08 16:58:57 -07:00
Ryan Huffman
9b462171f6 Add draco support to FBXBaker 2017-09-08 16:58:29 -07:00
Stephen Birarda
b153d1e177 use FBXReader/FBXWriter for texture baking in FBXBaker 2017-09-07 18:38:29 -07:00
Ryan Huffman
7a55c867be Fix _fbxNode rename to _rootNode in FBXReader 2017-09-07 12:56:46 -07:00
Ryan Huffman
aa1aad0a09 Add FBXWriter for serializing FBXNode 2017-09-07 12:56:36 -07:00
Luis Cuenca
d7c525cf3a glTF importer Demo
Imports a glTF model as the default avatar.
Geometry data and materials are imported.
No bone information is imported.
2017-09-05 13:32:51 -07:00
Atlante45
8a291f16ff Merge branch 'master' of https://github.com/highfidelity/hifi into feat/auto-bake 2017-08-25 15:26:38 -07:00
Ryan Huffman
39f04adc8d Improve baking interface and add automatic baking to asset server 2017-08-24 16:15:28 -07:00
Anthony J. Thibault
ae98974d79 improve 14-dop generation for avatar joint collision
Also added debug rendering functionality.
2017-08-10 15:52:51 -07:00
Seth Alves
a3f4aeb182 code review 2017-07-24 19:41:30 -07:00
Seth Alves
6f86b266cb support writing of vertex colors 2017-07-23 08:04:34 -07:00
Seth Alves
5e04e84953 make OBJ reader able to handle files where some vertices have colors and others don't 2017-07-22 11:57:51 -07:00
trent
559e2e0ebb Fixing formatting issues; renamed ::getVec3Vec3 to ::getVertex. 2017-07-20 13:09:17 -04:00
trent
ff3e9263ef Stupid tabs. 2017-07-20 11:40:42 -04:00
trent
d71b0802a7 Added vertex color support to OBJReader.h|cpp. 2017-07-20 11:38:42 -04:00
Seth Alves
794495c197 make ResourceManager be owned by DependencyManager 2017-06-28 14:18:14 -07:00
Brad Davis
a69cf31f4b PR feedback and cmake fixes 2017-06-16 16:59:58 -07:00
Stephen Birarda
d2bea94768 simplify fileOnUrl to always look right beside FBX 2017-06-09 15:52:21 -07:00
Atlante45
ea870881ee Log warning when we detect a connection loop 2017-05-25 12:48:21 -07:00
Atlante45
babae456d2 Fix infinite loop in fbx reader 2017-05-25 10:42:33 -07:00
Seth Alves
48c78584c3 fix a bug that could cause OBJ models with external mtl references to hang the loading thread 2017-05-09 11:09:39 -07:00
Ryan Huffman
074a11306c Add support for atp and file urls in OBJReader 2017-05-01 13:22:02 -07:00
Ryan Huffman
8463fffc8c Merge pull request #10185 from highfidelity/revert-10116-bug/rel-ext-textures
Revert "fix relative/absolute path handling for external FBX textures"
2017-04-10 15:30:40 -07:00
Stephen Birarda
e86db26224 Revert "fix relative/absolute path handling for external FBX textures" 2017-04-10 14:31:02 -07:00
Seth Alves
8d00f0ab8f allow obj reader to either combine meshes or keep parts separate 2017-04-07 15:59:01 -07:00
Chris Collins
4e9e3cccea Merge pull request #10116 from birarda/bug/rel-ext-textures
fix relative/absolute path handling for external FBX textures
2017-04-06 15:58:02 -07:00
Stephen Birarda
e4021c168e add special handling for abs drive letter paths from windows 2017-04-05 16:52:22 -07:00
Stephen Birarda
70eada0f76 replace backslashes in parsed fbx relative filepaths 2017-04-04 15:01:18 -07:00
Stephen Birarda
137e73cf21 check absolute path before relative path 2017-04-04 14:42:03 -07:00
Stephen Birarda
0a7100e2d8 pass URLs to readFBX, not just URL path 2017-04-04 14:34:10 -07:00
Stephen Birarda
4e07a6a865 add new logic for absolute texture paths in FBX 2017-04-04 14:02:00 -07:00
Stephen Birarda
b9783d768e remove fileOnUrl since it is no longer used 2017-04-04 11:08:30 -07:00
trent
362ffba117 Fixes to OBJReader.cpp style inconsistencies. 2017-04-03 21:54:19 -04:00
trent
5cc87ccc4a Fixed warning for subtly-stupid unused variable. 2017-04-03 19:38:34 -04:00
Stephen Birarda
d4112f0e36 use full relative filepath for texture caching/referencing 2017-04-03 14:57:02 -07:00
trent
bec46747dd Merge branch 'master' of https://github.com/highfidelity/hifi into 21240 2017-04-03 16:46:36 -04:00
trent
2991332652 Rewrote the OBJ reader (again) to use FBXMeshPart instead of separate meshes. Works now! Multi-material support win. 2017-04-03 16:46:22 -04:00
trent
e9035a1efb More fixes for the OBJ reader. The data seems to be fine. The rendering seems not so fine. 2017-03-30 19:10:15 -04:00
trent
c5bb419bd1 Fixed OBJ reader crash, did not fix OBJ reader not working properly. 2017-03-30 18:16:55 -04:00
trent
864184a107 wip OBJ loader rewrite; wip because it crashes. 2017-03-30 17:11:40 -04:00
trent
5bf3da9a7f Restoring hifi version of the OBJ files to get rid of my debug nonsense. 2017-03-30 16:14:42 -04:00
Seth Alves
36ad3af48e attempt to avoid a hang on shutdown 2017-03-30 11:35:24 -07:00
trent
ada7664749 Merge branch 'master' of https://github.com/highfidelity/hifi into origin/21240 2017-03-28 18:43:30 -04:00
trent
2d0fac794e Committing this work-in-progress loader as an example of how not to do this. 2017-03-28 18:41:38 -04:00
Seth Alves
7641677902 Merge branch 'master' of github.com:highfidelity/hifi into model-scripting-2 2017-03-28 10:14:49 -07:00
Andrew Meadows
ff2f4da4b2 final changes as per samcake 2017-03-27 15:19:28 -07:00
Andrew Meadows
60bc76e1c4 store cluster indices and weights in uint16_t 2017-03-27 14:40:31 -07:00
Andrew Meadows
60874e6041 remove unused cruft 2017-03-27 14:40:31 -07:00
Seth Alves
2682586c38 some clean-ups and a bug fix in PolyVox to mesh code 2017-03-27 06:50:06 -07:00
Seth Alves
642cf57976 obj-writer now outputs normals 2017-03-24 12:49:58 -07:00
Brad Davis
85c80f3be8 Merge remote-tracking branch 'upstream/master' into smarter_textures
Conflicts:
	libraries/gpu/src/gpu/Texture.cpp
2017-03-22 14:25:23 -07:00
Chris Collins
05c40d2930 Merge pull request #9933 from mittens/hotfix/obj-texture-fix
Fixed the texture assignment for the OBJ loader
2017-03-22 13:19:01 -07:00
Brad Davis
a3828ce45c Fixing comment 2017-03-21 13:42:24 -07:00
Atlante45
73dd2abdaf Delete old sitting points code 2017-03-20 17:29:44 -07:00
Brad Davis
e482eac437 Merge remote-tracking branch 'upstream/master' into smarter_textures 2017-03-20 16:22:13 -07:00
Seth Alves
b945d9c4cb fix a bug that caused obj models with no material to randomly use the materials of other things in the view 2017-03-18 14:34:19 -07:00
trent
f1e81c34a3 Fixed the texture assignment for the OBJ loader (it wasn't doing anything with the spceular texture) 2017-03-17 14:34:17 -04:00
Brad Davis
813e3a1bca Fix issue with scaling prior to KTX serialization 2017-03-17 08:05:52 -07:00
Seth Alves
0e8d62c11e delete dead code 2017-03-16 15:24:39 -07:00
Seth Alves
7afe091c52 quiet warnings 2017-03-14 19:47:30 -07:00
Seth Alves
0785172398 quiet warnings 2017-03-14 19:01:13 -07:00
Seth Alves
08ad56d254 quiet warnings 2017-03-14 18:05:53 -07:00
Seth Alves
40b87171a9 quiet warnings 2017-03-14 17:49:39 -07:00
Seth Alves
5b28f3a3c4 cleanups 2017-03-14 10:08:34 -07:00
Seth Alves
4a1be69be4 writeOBJToString 2017-03-14 07:11:38 -07:00
Seth Alves
e8a9ff867d merge from upstream 2017-03-13 17:57:01 -07:00
ZappoMan
32add6635d checkpoint on reducing raypicking recalcs 2017-03-04 23:33:17 -08:00
samcake
c62108c3c8 Resolve merging conflict 2017-02-09 09:49:59 -08:00
Seth Alves
2ec4f118fd Merge pull request #9639 from hyperlogic/feature/tablet-pal
Ported PAL to tablet
2017-02-08 21:17:38 -08:00
Anthony J. Thibault
e25ad0f332 Fix debug assert in FBXReader. 2017-02-08 18:56:58 -08:00
Brad Hefta-Gaub
07cf87749f Merge branch 'master' of https://github.com/highfidelity/hifi into betterBots 2017-02-08 13:41:33 -08:00
Brad Hefta-Gaub
eedfc4fd38 fix various bot related bugs 2017-02-08 12:35:00 -08:00
samcake
2975f73fc9 merging 2017-02-07 13:13:21 -08:00
Andrew Meadows
8b1f569132 tweak max texture resolution thresholds 2017-02-06 12:13:31 -08:00
samcake
feb36b8dbf Merge branch 'purple' of https://github.com/samcake/hifi into blue 2017-02-06 11:56:45 -08:00
Andrew Meadows
8b2c720e29 sliding texture caps for models 2017-02-06 11:53:37 -08:00