Fix indent

This commit is contained in:
David Rowe 2018-01-30 14:36:53 +13:00
parent 09b92b93aa
commit cadd4e61ad

View file

@ -1538,7 +1538,7 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
joint.transform = geometry.offset * glm::translate(joint.translation) * joint.preTransform *
glm::mat4_cast(combinedRotation) * joint.postTransform;
joint.inverseDefaultRotation = glm::inverse(combinedRotation);
joint.distanceToParent = 0.0f;
joint.distanceToParent = 0.0f;
} else {
const FBXJoint& parentJoint = geometry.joints.at(joint.parentIndex);