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Fixed warning for subtly-stupid unused variable.
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@ -465,7 +465,6 @@ FBXGeometry* OBJReader::readOBJ(QByteArray& model, const QVariantHash& mapping,
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QMap<QString, int> materialMeshIdMap;
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QVector<FBXMeshPart> fbxMeshParts;
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int meshPartCount = 0;
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for (int i = 0, meshPartCount = 0; i < mesh.parts.count(); i++, meshPartCount++) {
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FBXMeshPart& meshPart = mesh.parts[i];
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FaceGroup faceGroup = faceGroups[meshPartCount];
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