ZappoMan
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987ce16b10
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more potential fixes for voxel server crashes
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2013-11-06 01:55:04 -08:00 |
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ZappoMan
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1b18b53cfd
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removed force_crash by default
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2013-11-06 00:09:37 -08:00 |
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ZappoMan
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c1b22dfdd6
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added force_crash to test crashing behavior
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2013-11-06 00:00:21 -08:00 |
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ZappoMan
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58b74e1f58
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added uptime/start time to server status page, and disabled noisy debuggin
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2013-11-05 20:49:20 -08:00 |
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ZappoMan
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93ad1c3f99
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make temp copy of NetworkPacket to protect against vector resizing
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2013-11-05 15:11:31 -08:00 |
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ZappoMan
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318b9b1671
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make temp copy of NetworkPacket to protect against vector resizing
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2013-11-05 14:50:49 -08:00 |
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ZappoMan
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406d42fe87
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added more debugging
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2013-11-05 14:27:20 -08:00 |
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ZappoMan
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1c580551bb
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added more debugging
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2013-11-05 13:47:58 -08:00 |
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ZappoMan
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3ba9c8c30e
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added more debugging
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2013-11-05 13:41:15 -08:00 |
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ZappoMan
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7cbebf3941
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fixed warning and logic problem
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2013-11-05 13:11:35 -08:00 |
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ZappoMan
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6dc7f68f0e
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Merge pull request #1185 from birarda/assignment
add helper to ping if no active socket
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2013-11-05 12:55:06 -08:00 |
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Stephen Birarda
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8789f06df3
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Merge pull request #1184 from ZappoMan/bugfixes
make numberOfThreeBitSectionsInCode() robust against overflowing buffers if length is known
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2013-11-05 12:49:53 -08:00 |
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Stephen Birarda
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eef6fd53eb
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cleanup node type check in JL
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2013-11-05 12:37:38 -08:00 |
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Stephen Birarda
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771021995b
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add helper to ping with inactive socket
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2013-11-05 12:34:56 -08:00 |
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ZappoMan
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e296be8c7a
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make numberOfThreeBitSectionsInCode() robust against overflowing buffers if length is known
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2013-11-05 12:31:20 -08:00 |
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Stephen Birarda
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de5496aedc
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Merge pull request #1180 from ZappoMan/bugfixes
add guards against buffer overflow in voxel server for edit/delete voxel packets
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2013-11-05 11:49:06 -08:00 |
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ZappoMan
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3fc5e6cac7
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Merge pull request #1181 from birarda/master
dialog touchups (stil no mouselook fix - Qt is patching)
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2013-11-05 11:38:05 -08:00 |
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ZappoMan
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9060020279
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style cleanup
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2013-11-05 11:33:28 -08:00 |
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Stephen Birarda
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60e7c54303
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fix some checks for empty inputs
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2013-11-05 11:26:53 -08:00 |
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ZappoMan
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4cab991c02
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style cleanup
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2013-11-05 11:24:51 -08:00 |
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Stephen Birarda
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145efbda2d
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some dialog touchups and visual changes
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2013-11-05 11:21:32 -08:00 |
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ZappoMan
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adf0feed29
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style clenaup
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2013-11-05 11:14:29 -08:00 |
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ZappoMan
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1c4163b010
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add guards against buffer overflow in voxel server for edit/delete voxel packets
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2013-11-05 11:12:14 -08:00 |
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Philip Rosedale
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27ed53301b
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Merge pull request #1178 from ZappoMan/bugfixes
Possible fix to crash in voxel server
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2013-11-05 06:59:23 -08:00 |
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Philip Rosedale
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8bb3cb0c9f
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Merge pull request #1179 from ey6es/master
Fix for Squigglevision effect on meshes at high(er) translation magnitudes.
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2013-11-04 19:59:15 -08:00 |
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Andrzej Kapolka
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b2ed29dbff
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Work around precision issues with multiplying matrices with high translation
magnitudes (by using relative translation).
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2013-11-04 16:49:12 -08:00 |
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ZappoMan
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7daff4c279
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coding standard cleanup
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2013-11-04 15:36:46 -08:00 |
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ZappoMan
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9e88cfe953
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initlaize sortedChildren[] array to help prevent possible crashes
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2013-11-04 15:33:28 -08:00 |
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ZappoMan
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e89079e86c
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add server config to the status page
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2013-11-04 15:32:53 -08:00 |
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Andrzej Kapolka
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4cc650835d
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Merge pull request #1177 from ey6es/master
Fix for jittery eyes.
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2013-11-04 14:31:50 -08:00 |
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Andrzej Kapolka
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361f1f6adf
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Don't override the lookat positions we receive for others.
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2013-11-04 14:07:05 -08:00 |
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Andrzej Kapolka
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490194c747
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Rescale eye positions to compensate for growing heads.
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2013-11-04 13:53:39 -08:00 |
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Philip Rosedale
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11e6982a9d
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Merge pull request #1176 from ZappoMan/bugfixes
fix oversending bug
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2013-11-04 13:36:47 -08:00 |
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ZappoMan
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e0d5f2476c
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tweak
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2013-11-04 13:21:30 -08:00 |
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ZappoMan
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e8a1a383a3
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fix oversending bug
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2013-11-04 13:19:42 -08:00 |
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ZappoMan
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45ba3641a8
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Merge pull request #1175 from birarda/master
guard for JurisdictionListener kill for missing UUID
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2013-11-04 12:09:18 -08:00 |
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Stephen Birarda
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5c3075401a
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add a guard for JurisdictionListener kill for missing UUID
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2013-11-04 12:03:04 -08:00 |
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Philip Rosedale
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0f93c7417a
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Merge pull request #1174 from ey6es/321contact
Use Faceshift gaze data to deflect the existing mouse lookat behavior.
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2013-11-04 11:58:14 -08:00 |
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Andrzej Kapolka
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33c61937ab
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Remove unused parameters.
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2013-11-04 11:31:05 -08:00 |
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Andrzej Kapolka
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acaac714e6
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More smoothing.
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2013-11-04 11:20:56 -08:00 |
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Andrzej Kapolka
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ce1ebf8d11
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The Faceshift eye rotations are indeed relative to the head.
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2013-11-04 10:57:29 -08:00 |
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Andrzej Kapolka
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65907a75a3
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Merge branch 'master' of https://github.com/worklist/hifi into 321contact
Conflicts:
interface/src/Application.cpp
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2013-11-04 10:40:02 -08:00 |
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Philip Rosedale
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a57f13e78d
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Merge pull request #1173 from ZappoMan/bugfixes
Fix FPS stutter on rotating in place
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2013-11-04 10:09:25 -08:00 |
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ZappoMan
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9bd27e2b2a
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fix stutter on rotating
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2013-11-03 21:11:08 -08:00 |
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ZappoMan
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c18de72dd4
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work on debugging stutter behavior, mostly debugging and cleanup
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2013-11-03 19:06:06 -08:00 |
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Philip Rosedale
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0fe09aa327
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Merge pull request #1172 from ZappoMan/point_shader
fix thinning in voxels as points
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2013-11-03 11:46:04 -08:00 |
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ZappoMan
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c4a2b3c49b
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fix thinning in voxels as points by using correct points to calculate width of voxel based on camera position relative to voxel
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2013-11-03 11:10:00 -08:00 |
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Andrzej Kapolka
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def3707041
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I don't think Faceshift's gaze data is actually head-relative.
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2013-11-01 18:28:35 -07:00 |
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Andrzej Kapolka
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a7683fa07f
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More tweaks to eye offsets.
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2013-11-01 18:15:43 -07:00 |
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Andrzej Kapolka
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e4bf5358eb
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Attempt to use Faceshift eye data to deflect the default eye behavior.
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2013-11-01 17:58:41 -07:00 |
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