Commit graph

29367 commits

Author SHA1 Message Date
Howard Stearns
964d04d24f Restore correct space for eye joint rotations.
Also, do not correct for camera position on my avatar. (That will be done by zero or one receivers.)
2015-08-10 12:34:01 -07:00
Brad Davis
64fcd2da96 Merge pull request #5530 from ZappoMan/RenderableModelEntityItemOptimization
optimizations to RenderableModelEntityItem::render()
2015-08-07 15:32:07 -07:00
Seth Alves
b1e69537f3 Merge pull request #5524 from howard-stearns/cleanup-jointstate
Clean Up JointState
2015-08-07 13:50:02 -07:00
ZappoMan
cec0f8ed1d optimize ModelEntityItem::getAnimationFrame() 2015-08-07 13:43:57 -07:00
ZappoMan
f4c3c30f6a quick optimization to RenderableModelEntityItem::render() 2015-08-07 12:49:48 -07:00
Howard Stearns
145b730f80 Clean up instantiation. 2015-08-07 12:27:26 -07:00
Stephen Birarda
e9f2cadfff Update BUILD_OSX.md 2015-08-07 10:49:20 -07:00
Stephen Birarda
eec382ade8 Merge pull request #5513 from bwent/domain-server-authentication
Add connection token UUId to sign with username when connecting to domain-server
2015-08-07 10:05:00 -07:00
Brad Hefta-Gaub
a10d310403 Merge pull request #5526 from samcake/daft
Fix the multi part per mesh with various opacity level issue
2015-08-07 08:57:31 -07:00
Howard Stearns
a840a17106 Change name originalRotation defaultRotation. 2015-08-06 19:45:58 -07:00
Seth Alves
66f595f4b2 Merge pull request #5520 from howard-stearns/single-animation-vs-blend
Don't let individual startAnimation get messed up by blend/fade.
2015-08-06 18:55:14 -07:00
Sam Gateau
e4ce1002ea cleaning th ecode 2015-08-06 18:54:58 -07:00
Sam Gateau
561a058dc8 cleaning th ecode 2015-08-06 18:53:21 -07:00
Sam Gateau
f0f141a2b4 SImple fix to the case of multiple material in a mesh with different opacity 2015-08-06 18:51:44 -07:00
Howard Stearns
42cc34cd64 JointState has our own copy of any ivars we want from FBXJoint, instead of keeping a reference to the fbx. 2015-08-06 16:54:09 -07:00
Brad Hefta-Gaub
0947bf2cd0 Merge pull request #5517 from samcake/punk
Improving the quality of the normal encoding in the Deferred Buffer
2015-08-06 15:13:08 -07:00
samcake
db7e457325 Merge pull request #5521 from huffman/fix-billboard-backface
Disable back-face culling when rendering BillboardOverlay
2015-08-06 14:14:16 -07:00
Ryan Huffman
cefb7be51d Disable back-face culling when rendering BillboardOverlay 2015-08-06 14:09:32 -07:00
Howard Stearns
02f57286e4 Don't let individual startAnimation get messed up by blend/fade. 2015-08-06 11:30:18 -07:00
bwent
ffccc9ca96 clean up formatting, make connectionUUID const in NodeList 2015-08-06 10:11:22 -07:00
bwent
73ea958640 add check if user is local user 2015-08-06 09:01:25 -07:00
Brad Davis
9215ea8894 Merge pull request #5516 from Atlante45/warnings
Fix warning and remove unused headers
2015-08-05 19:12:09 -07:00
Brad Davis
37dc2d00cd Merge pull request #5515 from sethalves/zlib-in-build-instructions
update build instructions -- interface now depends on zlib
2015-08-05 19:10:42 -07:00
bwent
a8f9f9d746 clean-up formatting 2015-08-05 17:43:03 -07:00
samcake
07a9dd3404 Ready for release 2015-08-05 17:41:23 -07:00
Sam Gateau
7be736d6de Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2015-08-05 17:17:30 -07:00
Sam Gateau
95682e6270 Introducing the Normal fitting algorithm for better normal in the deferred buffer 2015-08-05 17:17:00 -07:00
Atlante45
3dc8bd47ae Fix warning and remove unused headers 2015-08-05 16:46:44 -07:00
Seth Alves
12286b7e9b Merge pull request #5514 from howard-stearns/only-update-motion-state-for-my-avatar
Don't try to animate other people's avatars!
2015-08-05 16:17:22 -07:00
Seth Alves
bee21b13b7 interface now depends on zlib. describe how to install on windows 2015-08-05 16:13:25 -07:00
bwent
45e3eafce3 Remove ERR_get_error call 2015-08-05 16:00:25 -07:00
Howard Stearns
ca6d798aa5 Don't try to animate other people's avatars! 2015-08-05 15:59:22 -07:00
bwent
ab2b54a6b2 Add connection token to sign with username when connecting to domain-server 2015-08-05 15:33:59 -07:00
samcake
a4f105f6c3 Merge pull request #5495 from highfidelity/core
Update the rendering pipeline to use OpenGL 4.1 Core profile everywhere
2015-08-05 15:10:46 -07:00
Stephen Birarda
998a8168a3 remove an extra unneeded message 2015-08-05 14:38:14 -07:00
Stephen Birarda
653e0d29c7 resolve conflicts on merge with upstream/core 2015-08-05 14:37:30 -07:00
Stephen Birarda
078e60076c don't set a default build type 2015-08-05 14:34:00 -07:00
Stephen Birarda
6c337b8aeb repairs for build type of glew external 2015-08-05 14:30:36 -07:00
bwent
8868148c94 Parital fix for padding error using RSA_sign and RSA_verify 2015-08-05 14:07:25 -07:00
Bradley Austin Davis
252677e1c2 Fix MD5 of glew dep 2015-08-05 14:02:14 -07:00
Bradley Austin Davis
89cc2ccfa5 More merge comments 2015-08-05 13:53:19 -07:00
Bradley Austin Davis
649b9d6ce9 Fixing signed/unsigned comparisons 2015-08-05 13:48:05 -07:00
Brad Davis
754bf5c6f7 Merge pull request #5509 from birarda/core
get GLEW for all platforms as external project
2015-08-05 13:41:48 -07:00
Brad Davis
5723d2689b Merge pull request #5510 from SamGondelman/core
Core Profile: Merge from master
2015-08-05 12:52:37 -07:00
Sam Gondelman
513c652ab3 merge from master and attempt to fix connexion conflicts 2015-08-05 12:42:39 -07:00
Stephen Birarda
34e188fe6e log more of the steps for glew external project 2015-08-05 12:35:37 -07:00
Stephen Birarda
cc909507f4 get GLEW for all platforms as external project 2015-08-05 12:34:11 -07:00
Anthony Thibault
49be7c49b7 Merge pull request #5506 from howard-stearns/smooth-faded-animations
Smooth fading of animations in and out.
2015-08-05 12:02:44 -07:00
Stephen Birarda
4b673838ac Merge pull request #5508 from jherico/marge
Removing integrated glew
2015-08-05 11:31:17 -07:00
Bradley Austin Davis
04d579be7a Removing integrated glew 2015-08-05 11:21:59 -07:00