Commit graph

34406 commits

Author SHA1 Message Date
samcake
ce5e89ce66 removing the pulsing mechanism in MyAvatar and making a new stadnard.json mapping file 2015-11-04 10:53:53 -08:00
Howard Stearns
883f9c09bf add gratuitous whitespace 2015-11-04 10:49:12 -08:00
Howard Stearns
fe12891f61 whitespace only 2015-11-04 10:48:02 -08:00
U-GAPOS\andrew
f260c6b12b fix bad time measurment in AtRestDetector 2015-11-04 10:47:39 -08:00
Seth Alves
1e498a41f0 rework search logic 2015-11-04 10:46:20 -08:00
Howard Stearns
7b9245022c Merge branch 'away' of https://github.com/howard-stearns/hifi into away 2015-11-04 10:46:16 -08:00
U-GAPOS\andrew
9de5721a48 set _hmdFollowVelocity to zero when done following 2015-11-04 10:23:55 -08:00
Philip Rosedale
bbe74f2e55 Merge pull request #6301 from sethalves/fix-grab-velocity
make held objects move tightly with hand (again)
2015-11-04 09:28:20 -08:00
Seth Alves
270b4b97fc remove a left-over kludge that was causing the appearence of frame-lag in held objects 2015-11-04 02:26:02 -08:00
EdgarPironti
ade0862948 Spacemouse fixes 2015-11-04 00:49:40 -08:00
EdgarPironti
1ab683643c Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-04 00:36:38 -08:00
Brad Davis
439bdbc0e4 Merge pull request #6298 from samcake/controllers
Controllers : Removing dead files
2015-11-03 19:57:37 -08:00
EdgarPironti
7adf38f781 Spacemouse migration 2015-11-03 18:22:55 -08:00
EdgarPironti
2a84cadd5d Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-03 18:22:29 -08:00
Howard Stearns
4a54f2052e Merge branch 'master' of https://github.com/highfidelity/hifi into away 2015-11-03 17:42:38 -08:00
ericrius1
af0c0e6a1b spacing fix 2015-11-03 17:32:22 -08:00
ericrius1
31fe5fa953 Bump version num, use different shader for additive blending effect 2015-11-03 17:15:10 -08:00
ericrius1
470f814776 Fixed glitches with large particles being sorted along wrong axis 2015-11-03 16:39:16 -08:00
Brad Hefta-Gaub
71e4092276 Merge pull request #6283 from hyperlogic/tony/one-update-for-every-render
Remove idleTimer and call idle directly from paintGL.
2015-11-03 16:38:43 -08:00
Seth Alves
a85358085d Merge pull request #6299 from Atlante45/master
handControllerGrab.js fix
2015-11-03 16:11:18 -08:00
Atlante45
d8797ef9d7 Initialize relativePosition/Rotation 2015-11-03 16:07:37 -08:00
Anthony J. Thibault
31f361d49c Moved fps timing to beginning of paintGL
This should improve accuracy.

However the fps displayed can still sometimes be slightly greater then the
vsync, this is either due to timer accuracy problems or QTimer delay within
OpenGLDisplayPlugin.
2015-11-03 15:51:18 -08:00
ericrius1
a722ad46f6 Merge branch 'master' into particleSorting 2015-11-03 15:47:44 -08:00
ericrius1
60f35ce8c7 discarding pixel if alpha is below threshold 2015-11-03 15:46:58 -08:00
Brad Hefta-Gaub
d21415b00d Merge pull request #6295 from imgntn/cleanup_tests
Remove timers test file
2015-11-03 15:43:02 -08:00
samcake
57bc2f3093 Removing dead js files 2015-11-03 15:37:36 -08:00
ericrius1
0c8a712935 removed comment 2015-11-03 15:36:11 -08:00
howard-stearns
4bf9861350 Forgot license header. 2015-11-03 15:36:02 -08:00
samcake
4d62c532f5 Removing dead config files 2015-11-03 15:35:13 -08:00
ericrius1
0650280fb6 tweaks 2015-11-03 15:14:56 -08:00
ericrius1
ed2bd07585 rotating blade 2015-11-03 14:54:05 -08:00
Howard Stearns
022a83528b Merge pull request #6296 from AndrewMeadows/fix-walk-with-hmd
fix bug preventing avatar from walking when HMD is at rest
2015-11-03 14:45:39 -08:00
Seth Alves
e5da29e08a Merge pull request #6297 from birarda/grab-locked
allow non-colliding grab of locked entities
2015-11-03 14:31:19 -08:00
Stephen Birarda
8346ce27b3 allow a non-colliding grab of locked entities 2015-11-03 14:22:41 -08:00
ericrius1
0846c3bef4 moving 2015-11-03 14:12:56 -08:00
U-GAPOS\andrew
d544b7a645 fix bug: avatar can't walking when HMD at rest 2015-11-03 13:59:15 -08:00
James B. Pollack
b83b24b096 remove strange test file 2015-11-03 13:42:18 -08:00
Andrew Meadows
4215ce5d25 Merge pull request #6212 from howard-stearns/dont-use-other-avatar-sounds
Don't play other avatar's collision sounds.
2015-11-03 13:40:27 -08:00
Andrew Meadows
498cec3abd Merge pull request #6294 from AndrewMeadows/fix-hydra-sans-hmd
fix hydra sensor matrix when no HMD is attached
2015-11-03 13:37:03 -08:00
ericrius1
58587a5780 spotlight 2015-11-03 13:26:39 -08:00
howard-stearns
fb4174b9a2 Control alphaVar, and deal with overlapping cycles. 2015-11-03 13:11:31 -08:00
howard-stearns
a7162eefbe Add alphaVar for ik. 2015-11-03 13:10:25 -08:00
ericrius1
777fbe6d83 moved additive_blending flag to proper location 2015-11-03 12:43:41 -08:00
ericrius1
443df042a4 playing with light pos/rot 2015-11-03 12:40:41 -08:00
EdgarPironti
d99838de9c Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-03 12:25:19 -08:00
Brad Hefta-Gaub
b366011d22 Merge pull request #6293 from jherico/lisa
Disabling billboard rendering, source of the evil black rectangles
2015-11-03 12:13:51 -08:00
ericrius1
82dbdec78c helicopter 2015-11-03 11:54:01 -08:00
Andrew Meadows
e160e2a7ae the minimal fix 2015-11-03 11:37:30 -08:00
Brad Davis
4c076d8b12 Disabling billboard rendering, source of the evil black rectangles 2015-11-03 11:34:05 -08:00
Andrew Meadows
12ff9734e0 init _bodySensorMatrix in ctor 2015-11-03 11:26:49 -08:00