Commit graph

410 commits

Author SHA1 Message Date
James B. Pollack
ee970c5e07 cleanup 2016-07-08 15:16:26 -07:00
James B. Pollack
4f899d8752 play nice with grab 2016-07-08 15:14:04 -07:00
James B. Pollack
5ca14b528b remove prints and format 2016-07-08 15:08:44 -07:00
James B. Pollack
3492367c63 cleanup comments etc 2016-07-08 15:03:59 -07:00
James B. Pollack
38e580b211 fix some bugs and also change it to use arrival mode 2016-07-08 14:50:21 -07:00
Anthony J. Thibault
c8d0decab7 Fix for far grab not working until after edit button is pressed 2016-07-08 14:47:13 -07:00
Anthony J. Thibault
7d1f52da70 Added glow effect to search beam 2016-07-08 14:33:22 -07:00
Anthony J. Thibault
9242147394 Merge branch 'master' into feature/grab-script-polish 2016-07-08 13:40:01 -07:00
James B. Pollack
1cda8afa40 simplify code 2016-07-08 13:37:59 -07:00
James B. Pollack
24832df14a changes 2016-07-08 13:13:32 -07:00
Anthony J. Thibault
1ec3472230 Model overlay dimensions fixes
At the moment model overlays will ALWAYS scale to fit their dimensions
Update handControllerGrab to account for this behavior.
2016-07-08 11:36:43 -07:00
Brad Hefta-Gaub
5f71f77445 Merge pull request #8192 from AndrewMeadows/simple-hull-shapes
experimental ModelEntityItem collision shape options (no visual debugging)
2016-07-08 08:55:11 -07:00
James B. Pollack
1a46366557 uncomment 2016-07-07 19:23:04 -07:00
James B. Pollack
f8ff0da901 trying to fix interaction with grab script... 2016-07-07 19:22:42 -07:00
Anthony J. Thibault
0d454cd45e Equip hotspots render when your hand is near them. 2016-07-07 17:28:23 -07:00
James B. Pollack
7fa1dc7053 make thumb and trigger work in any order and on either button released 2016-07-07 16:36:40 -07:00
James B. Pollack
71392bc1b2 change to sphere now that sphere alpha works. 2016-07-07 16:30:30 -07:00
James B. Pollack
5c83db3b28 take care of naughty intervals 2016-07-07 14:37:51 -07:00
James B. Pollack
4a9f6e677c add new target model 2016-07-07 12:52:24 -07:00
James B. Pollack
be770c8177 make thumb and trigger mode an option 2016-07-07 12:39:11 -07:00
James B. Pollack
93081e73d8 thumb and trigger 2016-07-07 12:12:22 -07:00
James B. Pollack
8212ada4de introduce delay 2016-07-07 11:42:41 -07:00
Seth Alves
6786a07ac2 Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars 2016-07-07 09:53:24 -07:00
James B. Pollack
54e0c131a5 cleanup and protect against some interval naughtiness 2016-07-06 18:30:50 -07:00
James B. Pollack
5626938fb4 add instant mode 2016-07-06 18:13:42 -07:00
James B. Pollack
1728878982 working smooth arrival 2016-07-06 17:52:18 -07:00
Anthony J. Thibault
2db8160568 handControllerGrab improvements
* Made handControllerGrab eslint clean
* A model overlay is used instead of a sphere to draw equip hotspots.
* The equip hotspot model will grow in size by 10% when hand is near enough to equip it.
* The hand controller will now perform a haptic pulse when your hand is near enough to an equip hotspot.
* Near triggers events will also perform a haptic pulse
2016-07-06 15:46:14 -07:00
James B. Pollack
5cb585aec3 remove debug prints 2016-07-06 15:25:01 -07:00
James B. Pollack
696169ed37 terminate lines at intersection 2016-07-06 15:19:10 -07:00
James B. Pollack
dc8e21d76c cleanup stretchy stuff 2016-07-06 15:16:31 -07:00
howard-stearns
110f5e9e2a Don't compare distance when no intersection. 2016-07-06 15:08:57 -07:00
howard-stearns
9495d93a72 Merge branch 'master' of https://github.com/highfidelity/hifi into basic-hand-controller-edit 2016-07-06 15:06:51 -07:00
James B. Pollack
e993a69519 last commit for stretched beams -- doesnt work at long distances due to lack of precision 2016-07-06 14:06:53 -07:00
James B. Pollack
b2ef491b97 rotate target toward you 2016-07-06 13:20:42 -07:00
James B. Pollack
2d073cc99c working teleporter in huffmans build 2016-07-06 12:31:03 -07:00
SamGondelman
6a44ea76e5 fixed snapshot preview on windows 2016-07-06 11:57:29 -07:00
Andrew Meadows
76cb80112e support new shape types in edit.js 2016-07-06 10:51:43 -07:00
James B. Pollack
b0494ec9d5 bug notes 2016-07-05 17:48:30 -07:00
SamGondelman
4eb94f8ccb added support for snapshot notification in HMD, although 3d image overlays seem to be broken in master 2016-07-05 17:40:33 -07:00
James B. Pollack
26950eaaa6 working second model adjustment with hack but wtf 2016-07-05 17:30:17 -07:00
James B. Pollack
c78dbe26b6 working initial beam, still trying to clear up no intersection beam issues 2016-07-05 17:25:21 -07:00
SamGondelman
04184ee1fb added snapshot notification in desktop mode 2016-07-05 17:21:57 -07:00
howard-stearns
b8e6572ebf basic hand-controller editing 2016-07-05 17:00:54 -07:00
James B. Pollack
cbd1f8df88 add stuff for fading in/out and also for a nice stretchy beam 2016-07-05 13:11:14 -07:00
James B. Pollack
056e9e3a72 add teleport models etc 2016-07-05 10:31:47 -07:00
James B. Pollack
ac99ec04d0 Merge remote-tracking branch 'upstream/master' into viveteleporter 2016-07-05 10:28:07 -07:00
James B. Pollack
ff745a345e remove dupe 2016-07-05 09:44:51 -07:00
James B. Pollack
f4d409f1e1 fix typo 2016-07-05 09:22:19 -07:00
David Rowe
0ad7aa72fb Prevent users window from being dragged offscreen 2016-07-04 14:34:38 +12:00
Seth Alves
5ab82cd7c8 Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars 2016-07-02 15:11:59 -07:00
James B. Pollack
9b822f97c0 end of day 2016-07-01 17:26:52 -07:00
David Rowe
760f4366e1 Don't show users border when hover mouse if logged out 2016-07-02 11:25:04 +12:00
James B. Pollack
00ce75ef48 more notes 2016-07-01 15:30:21 -07:00
James B. Pollack
9afc4d0c26 cleanup 2016-07-01 15:19:53 -07:00
James B. Pollack
ffbfc89e99 teleportr 2016-07-01 15:19:37 -07:00
howard-stearns
71c44f4f93 Merge branch 'master' of https://github.com/highfidelity/hifi into button-state 2016-07-01 13:05:32 -07:00
James B. Pollack
4762091aaf add easy mode 2016-07-01 11:12:20 -07:00
howard-stearns
43c7fd1e27 New art. 2016-07-01 10:34:13 -07:00
howard-stearns
804a187a7b Mute changes. 2016-07-01 10:17:17 -07:00
Ryan Downe Karpf
873b57219a Merge pull request #8167 from hyperlogic/feature/equip-hotspots
equip-hotspots feature
2016-07-01 09:55:49 -07:00
James B. Pollack
b2e407a8e1 fix vive bug 2016-07-01 00:48:29 -07:00
James B. Pollack
104ee63a77 notes 2016-06-30 17:05:16 -07:00
howard-stearns
125f6d8b63 Merge branch 'master' of https://github.com/highfidelity/hifi into button-state 2016-06-30 16:49:19 -07:00
howard-stearns
f03f5f3e68 new icons 2016-06-30 16:47:10 -07:00
howard-stearns
ff55644fe8 stateful hud toolbar buttons 2016-06-30 16:24:11 -07:00
James B. Pollack
82e074de0f working teleporter 2016-06-30 16:05:44 -07:00
Anthony J. Thibault
d8e5e3cbe4 equip bug fix
you should not be able to equip an object that is already equipped, with your other hand.
2016-06-30 16:00:18 -07:00
Brad Davis
dfb6cb1aa3 Updating entity list 2016-06-30 14:25:36 -07:00
Anthony J. Thibault
82b1cba81d equip improvements
Allow the user to equip an object while near or far grabbing it from the other hand.
2016-06-30 13:58:44 -07:00
Howard Stearns
5556bbb0a3 Merge branch 'master' of https://github.com/highfidelity/hifi into update-invisible-reticle-only-when-triggered 2016-06-30 11:25:44 -07:00
Brad Hefta-Gaub
7dd53d7757 Merge pull request #8149 from howard-stearns/limit-hand-controller-actions-to-recommended-area
limit hand controller actions to recommended area
2016-06-30 11:06:32 -07:00
James B. Pollack
4b4e38a57c end of day 2016-06-29 18:28:39 -07:00
Anthony J. Thibault
6072487c9c Equip-points attachments work
Also made handControllerGrab.js eslint clean.
2016-06-29 17:28:53 -07:00
James B. Pollack
fd062d09dc initial notes and research 2016-06-29 15:59:51 -07:00
Anthony J. Thibault
43d4dba4c0 iterate over hotspots not entities.
This makes it possible to render multiple hotspots per entity.
Also, it will use the same logic to decide how to deal with overlapping entity
equip hotspots.
2016-06-29 13:53:07 -07:00
Anthony J. Thibault
1b98c73473 WIP, equip-points work but they don't use the proper attach point. 2016-06-29 13:53:06 -07:00
Anthony J. Thibault
b042210637 Addition of equipHotspots 2016-06-29 13:53:06 -07:00
Howard Stearns
b649b30777 Reduce margin. 2016-06-29 08:20:47 -07:00
Seth Alves
52d017ac74 undo previous change 2016-06-28 19:22:19 -07:00
Howard Stearns
b551bc3c1a Use the whole area, less a margin. 2016-06-28 18:01:09 -07:00
Howard Stearns
d650c50a5b Use normal Script.update (60hz) instead of a timer (@20hz). 2016-06-28 17:44:30 -07:00
Seth Alves
224008afd6 Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars 2016-06-28 16:56:27 -07:00
Seth Alves
b782ae667c when one hand adjusts something equippd in the other, print out the new local position and rotation in case a content-creator wants to update userData 2016-06-28 16:36:37 -07:00
Seth Alves
630d5cfc82 make trigger more sensitive, print out position and rotation when releasing something 2016-06-28 15:47:17 -07:00
howard-stearns
c492d125e0 limit hand controller actions to recommended area 2016-06-28 13:19:03 -07:00
howard-stearns
799686f29d Only update the (invisible) cursor position from hand controllers when the
trigger is partially squeezed.
2016-06-28 11:36:08 -07:00
Brad Hefta-Gaub
3fca0d655c Merge pull request #8145 from ctrlaltdavid/20978
reduce users window flicker when restart script
2016-06-28 10:03:46 -07:00
David Rowe
79cfd2e9dc Reduce users window flicker when restart script 2016-06-28 11:40:49 +12:00
Brad Hefta-Gaub
1af455b8b9 Merge pull request #8135 from SamGondelman/fixEditLockHMD
Prevent entering independent camera mode through edit.js in HMD mode
2016-06-27 15:50:25 -07:00
Brad Hefta-Gaub
cecd871c66 Merge pull request #8139 from ctrlaltdavid/20978
fix users.js display and operation
2016-06-27 12:56:10 -07:00
David Rowe
dc07368dc9 Hide users list when logged out 2016-06-25 14:23:35 +12:00
David Rowe
0b6797acc3 Fix "show me" and "visible to" in users window not being remembered 2016-06-25 13:48:43 +12:00
Howard Stearns
de7738e644 Merge pull request #8134 from highfidelity/vive-ui
Vive UI bug fixes
2016-06-24 18:39:06 -07:00
David Rowe
8b0f59c9cf Fix users window minimized state not being remembered 2016-06-25 13:12:16 +12:00
David Rowe
1c1d81ae25 Fix missing users.js menu item 2016-06-25 12:18:03 +12:00
David Rowe
8a5369fcb1 Undo hide users.js when logged out 2016-06-25 12:03:36 +12:00
SamGondelman
d5feac94f4 coding standard fun 2016-06-24 16:23:15 -07:00
SamGondelman
5e69af83c6 can't enter independent mode through edit.js in HMD mode 2016-06-24 16:23:15 -07:00
Sam Gondelman
3c809ef40c Merge pull request #8123 from AlexanderOtavka/first-person-hmd
Automatically enter first person when in HMD mode
2016-06-24 15:58:38 -07:00
Brad Hefta-Gaub
2e8f6c2cc6 Merge pull request #8118 from sethalves/tmp-rez-cap-rather-than-reject
cap lifetime rather than reject edits from nodes which only have tmp-rez rights
2016-06-24 14:08:29 -07:00
Anthony J. Thibault
41fcfb45ca Merge branch 'vive-ui' into bug-fix/grab-visualization-improvements 2016-06-24 13:28:00 -07:00
howard-stearns
6a1dd235c9 Merge branch 'vive-ui' of https://github.com/highfidelity/hifi into vive-ui 2016-06-24 12:49:54 -07:00
Anthony J. Thibault
8bf72f28da Fix for grab script search ray length 2016-06-24 12:06:02 -07:00
Zander Otavka
0c56af7ae8 Add default script to enter first person for HMD 2016-06-24 11:57:50 -07:00
Anthony J. Thibault
7bd553c09c near grab logic to uses sphere vs entity box
instead of sphere vs sphere.  Adjusted debug drawing accordingly.
2016-06-23 17:03:15 -07:00
howard-stearns
f8391f0062 fix reticle bugs 2016-06-23 16:51:15 -07:00
Anthony J. Thibault
eabb8d08c0 Merge branch 'vive-ui' into feature/equip-hotspots 2016-06-23 15:42:55 -07:00
Anthony J. Thibault
fc42a3aef5 Grab script hotspot work
* Updated grab/equip logic to use sphere vs sphere tests, instead of sphere vs entity bounding box.
* Added debug flag for visualizing grab spheres.
* hotspot overlays are now updated as the objects they are attached to move.
* You can now use the search beam to near grab large objects, as well as the sphere sphere test.
* Optimized EntityPropertyCache to make a single call to Entities.getEntityProperties instead of three.
* Moved grab script options from the "Developer > Hands" menu to the "Developer > Grab Script" menu.
2016-06-23 15:36:47 -07:00
Brad Hefta-Gaub
da74114b32 Merge pull request #8070 from AndrewMeadows/triangle-soup-4
support btBvhTriangleMeshShape for static mesh entities
2016-06-23 12:17:32 -07:00
Seth Alves
03b55e6a64 Merge branch 'master' of github.com:highfidelity/hifi into tmp-rez-cap-rather-than-reject 2016-06-23 10:33:31 -07:00
howard-stearns
581d87d653 feedback re magic numbers and variable name. 2016-06-22 16:40:10 -07:00
howard-stearns
67f76db7e4 Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-22 15:58:53 -07:00
Ryan Huffman
847685d224 Add tracking of away.js 2016-06-22 09:06:59 -07:00
Ryan Huffman
1be30ccce9 Fix enabled_edit firing on disable 2016-06-22 08:24:50 -07:00
Anthony J. Thibault
2a82dddc2b Draw attach points as if they were equip-hotspots 2016-06-21 17:36:36 -07:00
howard-stearns
223f9bda2e gratuitous change to force things. 2016-06-21 17:03:49 -07:00
Seth Alves
9ca27f267d cap lifetime rather than reject edits from nodes which only have tmp-rez rights 2016-06-21 16:48:04 -07:00
Ryan Huffman
70be7b3273 Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions 2016-06-21 16:39:25 -07:00
howard-stearns
8421931c56 Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-21 14:47:45 -07:00
Howard Stearns
7e88772e85 Merge pull request #8106 from howard-stearns/triggering-change
triggering change
2016-06-21 13:51:12 -07:00
Anthony J. Thibault
972c292857 Fix for equip-hotspot being visible for whiteboard markers 2016-06-21 11:59:11 -07:00
Andrew Meadows
f41fb30ace add "Static Mesh" option to edit.js 2016-06-20 17:29:20 -07:00
Anthony J. Thibault
2ed88bca6d Bug fix for bow and arrow.
* before this change the releaseEquip message was not getting sent to the bow,
  which it would use to re-enable the grab script via the 'Hifi-Hand-Disabler' msg.
2016-06-20 17:24:36 -07:00
howard-stearns
bfb697bc77 No hysteresis. 2016-06-20 17:04:23 -07:00
Anthony J. Thibault
8817bbea09 reduce log spam 2016-06-20 15:53:33 -07:00
Anthony J. Thibault
e5159ad213 Added "Developer > Hands > Drop Without Shake" menu option 2016-06-20 14:50:15 -07:00
Anthony J. Thibault
408f65100b Bug fix for dropping near-grabbed entities via thump press. 2016-06-20 13:34:05 -07:00
Anthony J. Thibault
8792812884 Change raw for loop to Array.prototype.forEach instead 2016-06-20 13:26:41 -07:00
howard-stearns
cd1780efef brush clearing 2016-06-20 13:21:06 -07:00
Anthony J. Thibault
359483d9ba coding standard fix 2016-06-20 11:43:42 -07:00
Anthony J. Thibault
a14bbe4e68 Remove /* style multi-line comments 2016-06-20 11:40:59 -07:00
Anthony J. Thibault
35276c3893 Use Array.prototype.filter instead of my hand rolled filter function 2016-06-20 11:30:40 -07:00
Anthony J. Thibault
7ccbc9e6eb Primary thumb press can be used to drop an equipped object 2016-06-20 11:22:56 -07:00
Anthony J. Thibault
14efd5dc12 Disable WANT_DEBUG_STATE 2016-06-20 10:44:09 -07:00
Anthony J. Thibault
1759132377 Use trigger to both grab and equip objects
* Removed entry into HOLD state via secondary aka grip buttons.
* Changed equip logic to prioritize equip over near over far grabs.
* Added drop gesture, upside down controller + slight shake + trigger press
* Bug fix for near grab snapping to an incorrect offset after a far grab (this bug is present in master)
2016-06-20 10:39:07 -07:00
Brad Hefta-Gaub
c297fa7c0e Merge pull request #8060 from imgntn/usersUpdates
Hide users.js options when logged out
2016-06-17 14:17:42 -07:00
Brad Hefta-Gaub
852eda3101 Merge pull request #8066 from imgntn/faceCameraText
Add face camera option to edit.js text entity properties
2016-06-17 14:14:06 -07:00
Howard Stearns
4aa5e87a26 Merge pull request #8093 from jherico/vive-toolbars
Support toolbar API
2016-06-17 13:43:16 -07:00
Howard Stearns
aeebe8b3fb Merge pull request #8094 from howard-stearns/fix-depth-request
fix depth request
2016-06-17 13:26:07 -07:00
Bradley Austin Davis
ec615caa80 Support toolbar API 2016-06-17 13:06:42 -07:00
howard-stearns
74a3db4e1c When setting Reticle.depth, don't assume that we're in the center of the
HUD.
2016-06-17 11:14:56 -07:00
Bradley Austin Davis
5bc8b53d1b Merge remote-tracking branch 'upstream/master' into vive-ui 2016-06-17 10:56:53 -07:00
Brad Hefta-Gaub
99a0804429 Merge pull request #8086 from imgntn/activeElement
Fix some edit.js errors and log messages
2016-06-16 18:25:20 -07:00
David Rowe
77976281ab Make audio device selection available without advanced menus enabled 2016-06-17 09:58:44 +12:00
Ryan Huffman
c2ebcd1f77 Make activity logging from scripts only available for certain events 2016-06-16 13:49:25 -07:00
Ryan Huffman
bce05df56b Update enabled_edit to only get sent when you have permission 2016-06-16 13:25:14 -07:00
Ryan Huffman
56c84bbc27 Add opened_marketplace and enabled_edit to edit.js 2016-06-16 13:18:08 -07:00
James B. Pollack
96d6cb12ac supress some messages and errors 2016-06-16 12:27:03 -07:00
Howard Stearns
faa2624ca7 Merge pull request #8081 from howard-stearns/continue-grabbing-through-overlays
Continue grabbing through overlays
2016-06-15 16:07:01 -07:00
Howard Stearns
0915d1287f Merge pull request #8079 from howard-stearns/no-laser-without-trigger
No laser without trigger
2016-06-15 16:06:56 -07:00