Commit graph

454 commits

Author SHA1 Message Date
Seth Alves
de40604042 whitespace 2017-05-25 09:54:40 -07:00
Seth Alves
80e641b6d4 fix code that was using old raypickInfo.properties field 2017-05-25 09:47:02 -07:00
Anthony J. Thibault
b276970258 Hand controller lasers work better in thirdPerson camera mode. 2017-05-08 14:32:50 -07:00
Seth Alves
92966377fb Merge branch 'fix-dont-send-non-entity-edits-over-wire' of github.com:sethalves/hifi into fix-dont-send-non-entity-edits-over-wire 2017-05-04 19:05:57 -07:00
Seth Alves
900fae30fd avoid calling editEntity on overlays 2017-05-04 19:05:52 -07:00
Seth Alves
70efe4aa4f avoid calling editEntity on overlays 2017-05-04 18:52:17 -07:00
Anthony Thibault
7006fa6da4 Merge pull request #10257 from sethalves/grab-try-timer-instead-of-update
grab is driven by timer rather than update, load tablet model with high priority
2017-05-04 14:07:21 -07:00
Seth Alves
0cd0e46ca5 make clone work again 2017-05-02 16:20:59 -07:00
Seth Alves
f1170dc17d AvatarList not AvatarManager 2017-05-02 15:48:12 -07:00
Seth Alves
eed4da3570 some cleanups, delete far-grabs during transition to near-grab rather than set ttl to zero 2017-05-02 15:36:38 -07:00
Seth Alves
dc569051f9 Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update 2017-05-02 09:50:13 -07:00
Seth Alves
4b0e7ceef5 show hand lasers when edit is enabled, but not if there are not hand-controllers 2017-04-28 10:24:04 -07:00
Seth Alves
467505e421 Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update 2017-04-27 10:33:04 -07:00
Seth Alves
93f9716557 merge from upstream 2017-04-27 10:17:00 -07:00
Seth Alves
15661987be load tablet overlay models with higher priority 2017-04-27 10:16:08 -07:00
volansystech
87ceebca82 Merge branch 'master' of https://github.com/highfidelity/hifi into 21200
# Conflicts:
#	scripts/system/controllers/handControllerGrab.js
2017-04-27 12:58:18 +05:30
Zach Fox
9ace7a7488 Merge pull request #10279 from andrewd440/21174
21174 Make the Particle Emitter Easier to Use
2017-04-26 15:35:29 -07:00
Seth Alves
aeaa95b7a0 Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update 2017-04-26 10:23:27 -07:00
Andrew Lowry
ecf3826050 Always show hand lasers when in edit mode. 2017-04-24 13:35:37 -04:00
Andrew Lowry
8479d835b2 Adds laser selection of particle systems while in edit mode in HMD. 2017-04-24 13:35:37 -04:00
volansystech
1abbca6737 Merge branch 'master' into 21200 2017-04-24 19:09:02 +05:30
Seth Alves
ec687bdb4b cleanups 2017-04-21 11:03:43 -07:00
Seth Alves
1e6b2682c9 use timers rather than relying on update calls 2017-04-21 10:17:57 -07:00
volansystech
9e2899678a Resolving conflicts of #21206 2017-04-20 23:54:41 +05:30
volansystech
abc87c0338 Increased accuracy for converting far-grab to near-grab for every object
Near-grab radius reduced to its default = 0.3
2017-04-20 23:37:16 +05:30
Seth Alves
f7378abb08 Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1 2017-04-20 02:40:10 -07:00
Brad Hefta-Gaub
a555846d5d Merge pull request #10235 from volansystech/21206
21206 Far grab improvement to draw held entity toward yourself
2017-04-19 14:33:09 -07:00
volansystech
b194ddeb66 Resolve Comments of @sethalves 2017-04-19 16:39:23 +05:30
volansystech
e5c7587ad8 Improve far grabbing based on timescale. 2017-04-18 20:01:02 +05:30
volansystech
7e0efed062 Improve speed of grabbing. 2017-04-18 00:54:01 +05:30
Seth Alves
371118a6c0 Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1 2017-04-14 16:26:30 -07:00
Seth Alves
110cfb47d1 turn off handControllerGrab debug prints 2017-04-14 14:23:27 -07:00
Seth Alves
6420ddd038 grab script checks for touch devices continually, rather than just when the script starts 2017-04-14 14:20:04 -07:00
Seth Alves
d17d12446b Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1 2017-04-14 12:49:03 -07:00
Seth Alves
1009182c06 grab and handControllerGrab use new far-grab action 2017-04-14 11:52:07 -07:00
Seth Alves
af5a352f02 turn on handControllerGrab debug prints 2017-04-14 08:10:31 -07:00
volansystech
70855b1c53 Improve the accuracy of Far to near Equip State. 2017-04-13 19:24:47 +05:30
volansystech
7bc3435cfa Initial Commit..
If distanceToObject from avatar is more than 15, we are accelarting entity travel by 2x.
This will help user to grab the entity in lesser time.
2017-04-13 02:51:30 +05:30
Seth Alves
026dde2e68 allow kinematic near-grab to be turned on or off for a given entity 2017-04-12 10:14:16 -07:00
volansystech
5639a3f92a Far to near grab: If the object is capable of being equipped, transfer from far-grab to an equipped state. 2017-04-12 20:08:26 +05:30
volansystech
99af493ac8 Resolved the issue from the Initial commit - "grabbedEntity" stays into that grabbed position for a few seconds (hanging into mid of air) before dropping down automatically.
Successfully converted far grab into near grab when entity is closer to the Avatar.
When Trigger is released after converted far grab into near grab far, the obect is dropped successfully.
2017-04-11 21:57:01 +05:30
volansystech
e0b08a5e4e Initial Commit of far to near grab conversion. Works only if object drawn at chest level And Object is near by to hand. 2017-04-07 21:55:26 +05:30
Seth Alves
2e4e10759f teleport raypick now ignores equipped or grabbed entities 2017-04-05 13:17:03 -07:00
Seth Alves
54c66aff07 use tablet-ui stylus as default, rather than avatar finger 2017-03-31 13:18:40 -07:00
Seth Alves
8e38b41e44 Merge branch 'tablet-ui' of github.com:sethalves/hifi into tablet-ui 2017-03-28 11:41:58 -07:00
Seth Alves
851ea7dabc fix initial finger/stylus setting 2017-03-28 11:41:51 -07:00
Seth Alves
9e675d4c93 Merge pull request #9990 from hyperlogic/bug-fix/sliders
Added inputMode property to Web3DOverlay
2017-03-28 10:07:37 -07:00
Seth Alves
cdac011472 fix home button 2017-03-27 18:21:00 -07:00
Anthony J. Thibault
5796cbc898 Bug-fix for touching deleted entities or overlays. 2017-03-27 10:26:33 -07:00
Anthony J. Thibault
bab9890fea Added inputMode property to Web3DOverlay.
This allows user to switch between Touch messages and Mouse messages.
Added a sliderTestMain.js script which demonstrates this behavior.
2017-03-23 13:54:18 -07:00