Commit graph

3456 commits

Author SHA1 Message Date
Stephen Birarda
2a1357e8e1 more debugging to track down a mixer crash 2013-05-29 11:00:51 -07:00
Stephen Birarda
ad95190e15 add debugging for current mixer crash 2013-05-29 10:52:20 -07:00
Philip Rosedale
a3a5241672 Merge pull request #447 from PhilipRosedale/one-liner
fix for translucent head
2013-05-29 10:47:45 -07:00
Philip Rosedale
c31c14c56e Merge remote-tracking branch 'upstream/master' into one-liner 2013-05-29 10:46:55 -07:00
Philip Rosedale
ca8c78162d one line fix for translucent head 2013-05-29 10:46:10 -07:00
Philip Rosedale
01b0efbb66 Merge pull request #446 from Ventrella/master
fixed some glitches in avatar render alpha transition between 3p and 1p
2013-05-29 09:42:27 -07:00
Jeffrey Ventrella
31ff768363 fixed some glitches in avatar render alpha transition between 3p and 1p 2013-05-29 08:30:14 -07:00
ZappoMan
eb675c8dd7 fix crash when no audio mixer available 2013-05-29 08:25:30 -07:00
ZappoMan
6b1d37599c Merge branch 'master' of https://github.com/worklist/hifi into copy_and_paste_voxels 2013-05-29 08:12:07 -07:00
ZappoMan
b4241da1f0 add --local option to avatar-mixer 2013-05-29 00:49:51 -07:00
ZappoMan
d1d2e75143 first cut at export and import of voxels 2013-05-28 19:00:02 -07:00
ZappoMan
6ff2d1a102 Merge pull request #444 from Ventrella/master
fixed bug causing camera to not get updated position of other avatar
2013-05-28 18:56:17 -07:00
Jeffrey Ventrella
0e329af03e made inline 2013-05-28 18:55:21 -07:00
Jeffrey Ventrella
b98d03337d fixed bug causing camera to not get updated position of other av 2013-05-28 18:49:16 -07:00
Jeffrey Ventrella
a30936c57c Merge pull request #443 from Ventrella/master
AVATAR_FACING_THRESHOLD
2013-05-28 18:16:40 -07:00
Jeffrey Ventrella
e4c0aeb9a0 added AVATAR_FACING_THRESHOLD to avatarTouch 2013-05-28 18:15:29 -07:00
birarda
0d81d0a451 Merge pull request #442 from Ventrella/master
camera bug
2013-05-28 18:00:23 -07:00
Jeffrey Ventrella
82683dbabc merge 2013-05-28 17:58:02 -07:00
Jeffrey Ventrella
5d9b8c08b3 Merge remote-tracking branch 'upstream/master' 2013-05-28 17:57:42 -07:00
Jeffrey Ventrella
923c39cdc0 fixed third person shift bug 2013-05-28 17:57:11 -07:00
ZappoMan
36fed3db9c Merge pull request #441 from birarda/master
fix a couple of warnings
2013-05-28 16:28:27 -07:00
Stephen Birarda
65f10cb99a fix the enum in AABox, fix a warning in Head 2013-05-28 16:26:18 -07:00
ZappoMan
221f581fdd Merge pull request #440 from birarda/master
fix silent audio on client
2013-05-28 16:24:53 -07:00
Stephen Birarda
8118e3bf69 type squish in Audio.cpp 2013-05-28 16:23:54 -07:00
Stephen Birarda
55954899e6 fix silent audio on client 2013-05-28 16:20:23 -07:00
ZappoMan
b3045ea681 working on handPosition optimizations 2013-05-28 16:11:07 -07:00
ZappoMan
ccc04688d2 Merge pull request #439 from birarda/mouth-render
move _audioLoudness to HeadData
2013-05-28 16:06:44 -07:00
Stephen Birarda
badab39ef1 resolve conflict on merge with upstream master 2013-05-28 15:58:57 -07:00
Stephen Birarda
e040c927f5 Merge remote-tracking branch 'upstream/master' into mouth-render 2013-05-28 15:58:11 -07:00
birarda
17e3902d17 Merge pull request #435 from Ventrella/master
Integrated mohawk code, and did some cleanup and improvements on avatar
2013-05-28 15:50:48 -07:00
Stephen Birarda
9f2c0adec7 move audioLoudness to HeadData 2013-05-28 12:22:51 -07:00
Philip Rosedale
d3c9d60cd6 Merge pull request #437 from ey6es/master
Sphere/box and capsule/box collisions for voxels; allows us to slide along and stand on voxels.  Also a couple build fixes.
2013-05-27 22:07:09 -07:00
Jeffrey Ventrella
5715860f6b added Skeleton class (to be completed soon) 2013-05-27 18:55:23 -07:00
Jeffrey Ventrella
75b57d17a7 fixed some things based on recent code review 2013-05-27 18:54:44 -07:00
Geenz
8ac8335776 Check how many matches were found for the given data type we're checking for. 1 for bool and float, 3 for vec3. Return false and assign default values if this isn't true. 2013-05-27 19:18:36 -04:00
Geenz
5efda079c9 Store settings in an ordered map to allow for runtime getting and setting of settings. Read the setting file on startup, then write on shut down. 2013-05-27 18:48:05 -04:00
Andrzej Kapolka
278ff00926 Fixed Linux build error and a warning on call to Avatar.simulate, moved grid
size constant to world.h and made gravity bounds match.
2013-05-27 14:46:16 -07:00
Andrzej Kapolka
1df7806464 Merge branch 'master' of https://github.com/worklist/hifi 2013-05-27 14:40:30 -07:00
Andrzej Kapolka
949befee09 Fix for NaN. 2013-05-27 14:37:07 -07:00
ZappoMan
04f4e499e1 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:18:10 -07:00
ZappoMan
ddf4d7c748 removed extra comment 2013-05-27 14:17:55 -07:00
ZappoMan
5d1ba857c5 Optimize View Frustum wire format.
- Changed View frstum orientaton to be a quaternion
- Implemented packing formats for Orientation Quats, Ratios, and Clipping values
- Changed wire format for View Frustum details to be more efficient 28 bytes vs 64 bytes
2013-05-27 14:17:34 -07:00
Andrzej Kapolka
cfb66bee95 Capsule/box collisions. 2013-05-27 14:05:44 -07:00
Geenz
94a07b92a7 Documentation for #19308. 2013-05-27 15:54:32 -04:00
Jeffrey Ventrella
096e465d36 cleaned up some formatting and in-line functions in Avatar.cpp 2013-05-27 10:31:31 -07:00
Geenz
93eac0c0dc Setup various debug options. 2013-05-27 12:56:41 -04:00
Geenz
17a5e6a700 First round of settings serialization. Setup an API to load and save different settings to the avatar data file.
Initial serialized settings:
Gyro look
Mouse look
Transmitter drives
Voxel rendering
Voxel textures
Star rendering
Atmosphere rendering
Avatar rendering
Oculus rift mode
Render stats
Frame stats
Look at vectors
Logging
Frustum debugging
View frustum offset
Camera frustum
2013-05-27 12:37:42 -04:00
Jeffrey Ventrella
d43c5ca52c normalized body spring tightness 2013-05-26 21:56:21 -07:00
Jeffrey Ventrella
ad5d097ed4 improved neck rendering 2013-05-26 17:44:52 -07:00
Jeffrey Ventrella
4e4a672f32 fixed visual glitch where mouth penetrates head sphere 2013-05-26 17:17:15 -07:00