Brad Hefta-Gaub
|
57c27f7049
|
added an example script that detects being touched by avatars hand
|
2015-09-08 13:06:20 -07:00 |
|
Brad Hefta-Gaub
|
10585a1b30
|
have breakdance entity script use the model and location of the entity
|
2015-09-04 16:20:12 -07:00 |
|
Seth Alves
|
7d2bdb3689
|
Merge pull request #5719 from ericrius1/spraypaint
added spraypaint-can entity script
|
2015-09-04 11:27:52 -07:00 |
|
ericrius1
|
878d42a8d0
|
added spraypaint can entity script
|
2015-09-04 10:30:12 -07:00 |
|
Brad Hefta-Gaub
|
895028134b
|
add breakdance game as entity script that works with hydra grab
|
2015-09-04 09:40:09 -07:00 |
|
Brad Davis
|
380b0cb23c
|
Removing tabs from our javascript and C++
|
2015-08-24 15:26:46 -07:00 |
|
Zander Otavka
|
055133b82e
|
Refactor inheritance for billboard overlays.
BillboardOverlays is now Image3DOverlay. Billboard3DOverlay is the base
class for both Image3DOverlay and Text3DOverlay, and it is
PanelAttachable.
|
2015-08-04 14:22:21 -07:00 |
|
Thijs Wenker
|
c24c6ad39f
|
Fixes chess game (pieces were dieing as soon as you dropped them)
|
2015-07-15 19:56:01 +02:00 |
|
Seth Alves
|
d8beed34d6
|
remove // ? comments
|
2015-05-20 16:27:28 -07:00 |
|
Seth Alves
|
f9d46b0cb5
|
interface decides on entityIDs rather than bouncing a temporary id through the entity server
|
2015-05-19 14:25:23 -07:00 |
|
Eric Levin
|
396325629e
|
added back original light controller script
|
2015-04-09 10:43:34 -07:00 |
|
Eric Levin
|
c0e7cd1f6a
|
deleted unnecessary line with typo
|
2015-04-09 09:50:12 -07:00 |
|
Eric Levin
|
b8719f6e5f
|
made new alternative light script
|
2015-04-08 09:21:24 -07:00 |
|
Eric Levin
|
6de4cec836
|
made randomly chosen sound persistent between sessions by storing sound index in user data. Now using previous rotation and position to compute offset position
|
2015-04-08 09:20:29 -07:00 |
|
Eric Levin
|
a16f6c2ce4
|
remove unnecessary print statement
|
2015-04-07 19:35:41 -07:00 |
|
Eric Levin
|
9c220b3e9b
|
light container now assigned 1 of 3 random light switch sounds. Also light now changes position based on container's change in position AND rotation.
|
2015-04-07 19:25:37 -07:00 |
|
Eric Levin
|
7d2fa8d7ce
|
Updated lightcontroller.js logic to find the nearest light when user clicks on light switch entity- this will allow lights to work even when a user has disabled other users from spawning items in his domain
|
2015-04-07 10:20:19 -07:00 |
|
Atlante45
|
0434b1fd28
|
Remove unload callback
|
2015-04-03 16:09:23 +02:00 |
|
Eric Levin
|
fd3fc0acdd
|
added unload function to lightController.js so light is deleted when it's parent entity is
|
2015-03-31 19:08:30 -07:00 |
|
ZappoMan
|
8e7ead2ead
|
fix locking issue in enter/leave entity scripts
|
2015-03-26 16:05:31 -07:00 |
|
Atlante45
|
715fe1096f
|
Random but persistant switch sound
|
2015-03-25 17:33:27 +01:00 |
|
Atlante45
|
19886bd33c
|
Better handling of callback
|
2015-03-25 16:38:27 +01:00 |
|
Atlante45
|
afb96709f1
|
Only update userData when light entity is identified
|
2015-03-25 15:44:37 +01:00 |
|
Atlante45
|
92d3944044
|
Use preOp function for all common checks/updates
|
2015-03-25 15:04:06 +01:00 |
|
Atlante45
|
c26f17e16b
|
Update from light properties
|
2015-03-23 18:36:40 +01:00 |
|
Atlante45
|
ea0f3f05e7
|
Tune sound down
|
2015-03-23 17:55:23 +01:00 |
|
Atlante45
|
fdfdba5d2d
|
Couple tweaks
|
2015-03-23 17:46:57 +01:00 |
|
Atlante45
|
963be820d0
|
Remove comments
|
2015-03-23 17:28:11 +01:00 |
|
Atlante45
|
40ed0146e2
|
Better handling of erased lights
|
2015-03-23 17:26:43 +01:00 |
|
Atlante45
|
30ea2eb722
|
Nicer way to update light Properties
|
2015-03-23 17:20:21 +01:00 |
|
Atlante45
|
efd177d80d
|
Fix property save
|
2015-03-23 17:06:34 +01:00 |
|
Atlante45
|
66f954142a
|
Fix light multiple creations
|
2015-03-23 17:06:12 +01:00 |
|
Atlante45
|
5fadcbe7d9
|
Prints cleanup
|
2015-03-23 17:05:46 +01:00 |
|
Atlante45
|
6b4845abf3
|
Some improvements to lightController
|
2015-03-23 16:47:24 +01:00 |
|
Atlante45
|
34ab470624
|
lightController first draft
|
2015-03-20 21:21:18 +01:00 |
|
Stephen Birarda
|
51ad631c54
|
dynamically grab animation URL as model URL from model
|
2015-02-19 13:14:46 -08:00 |
|
Stephen Birarda
|
eda7d8ffb1
|
use new injector APIs in movable script
|
2015-02-12 11:49:01 -08:00 |
|
Stephen Birarda
|
f9174366dc
|
fixes for new injector API in other scripts
|
2015-02-11 16:20:48 -08:00 |
|
Stephen Birarda
|
0b10d0d1dc
|
add an example script for the portal
|
2015-02-06 10:38:23 -08:00 |
|
ZappoMan
|
32ea38b938
|
added leaveAllEntities support
|
2014-12-19 11:33:25 -08:00 |
|
ZappoMan
|
97d617bd17
|
revert some prototype script stuff for now
|
2014-12-19 11:01:35 -08:00 |
|
ZappoMan
|
d43ec2ee28
|
revert some prototype script stuff for now
|
2014-12-19 11:00:41 -08:00 |
|
ZappoMan
|
cfa5e5c61b
|
Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEvents
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
|
2014-12-19 10:35:18 -08:00 |
|
ZappoMan
|
0d636314ba
|
fixed CR feedback
|
2014-12-08 16:20:39 -08:00 |
|
ZappoMan
|
0592b74a06
|
make collision callbacks work
|
2014-12-08 14:15:03 -08:00 |
|
ZappoMan
|
345735fa8c
|
tweaks
|
2014-11-23 20:50:39 -08:00 |
|
ZappoMan
|
a95b6dbabd
|
hacking on global functions
|
2014-11-23 20:36:33 -08:00 |
|
ZappoMan
|
3ee6d6a6db
|
work in making entity script mixable and inheritable
|
2014-11-23 20:12:52 -08:00 |
|
ZappoMan
|
93755e6506
|
fix bugs in unloading scripts when changing domains
|
2014-11-22 11:53:50 -08:00 |
|
Philip Rosedale
|
983975e872
|
lets you grab an object and turn it near your face to better see it
|
2014-11-21 20:05:36 -06:00 |
|