Commit graph

26003 commits

Author SHA1 Message Date
Seth Alves
4e10c28b41 merge from upstream 2015-06-05 10:31:13 -07:00
Seth Alves
edb3622c85 Merge pull request #5037 from AndrewMeadows/inertia
collision groups for physical objects
2015-06-05 10:26:28 -07:00
Seth Alves
08902d0ec9 Merge pull request #5061 from jherico/skybox-jiggle
Fix the skybox jiggle in the HMD
2015-06-05 10:14:07 -07:00
Seth Alves
51f5730e68 formatting 2015-06-05 10:05:11 -07:00
Seth Alves
eb912892dc code review 2015-06-05 09:56:34 -07:00
Brad Davis
16f55c7557 Fix the skybox jiggle in the HMD 2015-06-05 09:52:56 -07:00
Seth Alves
2086a25f93 oops 2015-06-05 08:59:19 -07:00
Seth Alves
086b9d404a fix return-type in lambda 2015-06-05 08:59:08 -07:00
Andrew Meadows
08b64666fe Merge pull request #5033 from howard-stearns/smooth-initial-crash-volume
Smooth initial crash volume
2015-06-05 08:40:09 -07:00
Seth Alves
3dbf28b7b4 use lambdas to remove some repeated code 2015-06-05 07:33:39 -07:00
Seth Alves
b2db5f7fee update grab.js to use pull-to-point action, various other fixes 2015-06-05 07:10:44 -07:00
Philip Rosedale
164df99f93 Merge pull request #5056 from ericrius1/paint
marker ball now stays without mouse whether or not user is drawing
2015-06-04 21:42:47 -07:00
Eric Levin
fd8126510d marker ball now stays without mouse whether or not user is drawing 2015-06-04 21:41:19 -07:00
Philip Rosedale
84c03b29ef Merge pull request #5055 from ericrius1/paint
added redo and undo functionality to mouse component of paint script,…
2015-06-04 21:15:11 -07:00
Eric Levin
9264ef980c added redo and undo functionality to mouse component of paint script, and fixed overlay not being deleted on script ending bug 2015-06-04 21:13:16 -07:00
Philip Rosedale
8c32f8f396 Merge pull request #5054 from ericrius1/paint
added paint.js and line rider script. Users can paint lines with hydr…
2015-06-04 20:52:23 -07:00
Philip Rosedale
ead1b63f05 Merge pull request #5050 from ericrius1/pointerFix
updated pointer.js script to work with new line entity
2015-06-04 20:44:03 -07:00
Seth Alves
9a67f35b59 Merge branch 'master' of github.com:highfidelity/hifi into actions 2015-06-04 19:02:46 -07:00
Eric Levin
f276ca30cd refactoring for common functions. Fix for randFloat 2015-06-04 17:55:55 -07:00
Seth Alves
ba42b0dcc4 updateAction and deleteAction 2015-06-04 17:51:59 -07:00
Eric Levin
241330442c added paint.js and line rider script. Users can paint lines with hydra or mouse, and then go on a ride over the line they just created. 2015-06-04 17:35:26 -07:00
Philip Rosedale
6d29524610 Merge pull request #5052 from ericrius1/lineSanitization
added sanitization for invalid line points data. Fixed bug where occa…
2015-06-04 17:22:48 -07:00
Eric Levin
1fd0650955 removing overlay on script ending 2015-06-04 16:54:52 -07:00
Eric Levin
5e15c14539 added sanitization for invalid line points data. Fixed bug where occasionally wrong view frustum would be sent to script" 2015-06-04 16:45:32 -07:00
Eric Levin
a2ae51371b updated pointer.js script to work with new line entity 2015-06-04 15:44:39 -07:00
Howard Stearns
407d3b6a6e Pitch is dependent on (largest dimension of) minimum bounding, not max.
Adjust sound range of full volume.
2015-06-04 14:23:51 -07:00
Howard Stearns
5cbb5dadca More perspicacious zero. 2015-06-04 14:21:12 -07:00
Howard Stearns
5727400b9a Sound toys script (in examples/soundToys.js) 2015-06-04 14:20:19 -07:00
Seth Alves
5e5bc497d9 remove debugging prints 2015-06-04 12:44:08 -07:00
Seth Alves
5f60ad3b51 put back unused variables as commented out -- there is a comment lower down that talks about them 2015-06-04 12:39:48 -07:00
Seth Alves
66ab3d455f use shared pointers to keep track of action objects 2015-06-04 12:29:05 -07:00
Seth Alves
8f19bad97d pull argument extracting code into EntityActionInterface 2015-06-04 11:39:15 -07:00
Seth Alves
14026667f5 script interface for creating an action now takes an action-type name rather than having a different call for each action 2015-06-04 10:55:32 -07:00
Seth Alves
9cae11cc3c clean up actions when DeleteEntityOperator's list is processed rather than as it's made 2015-06-04 09:55:25 -07:00
Seth Alves
57d85cece0 get rid of simulation back-pointer in actions 2015-06-04 09:41:32 -07:00
Howard Stearns
0b52f85c60 Merge branch 'master' of https://github.com/highfidelity/hifi into smooth-initial-crash-volume 2015-06-04 09:10:42 -07:00
Seth Alves
4414b67837 Merge branch 'master' of github.com:highfidelity/hifi into actions 2015-06-03 20:43:22 -07:00
Seth Alves
31bc106189 remove unneeded include 2015-06-03 20:43:11 -07:00
Seth Alves
d634663bb1 simple action is working. destructor sequense is still suspicous 2015-06-03 17:33:55 -07:00
Brad Davis
a12fd5c3d0 Merge pull request #5023 from AndrewMeadows/bispinor
fix crash in ~OffscreenGlCanvas on linux shutdown
2015-06-03 17:21:39 -07:00
Stephen Birarda
cf67d22ec7 Merge pull request #5036 from venkatn93/master
Fixed snapshot bug. Snapshots now save and load ok
2015-06-03 18:57:29 -04:00
Niraj Venkat
29a15453ac Visual studio tab issues fixed 2015-06-03 15:35:04 -07:00
Niraj Venkat
4db110a6e1 Final fixes. Snapshot should be good now 2015-06-03 15:09:45 -07:00
Niraj Venkat
92248d23e7 more indentation changes 2015-06-03 14:59:07 -07:00
Andrew Meadows
b0ca2df3aa move API from PhysicsEngine to ObjectMotionState 2015-06-03 14:56:04 -07:00
Niraj Venkat
694272ffaa "fixed" formatting issues and code cleanup 2015-06-03 14:48:25 -07:00
Niraj Venkat
57004c61c7 Fixed snapshot bug. Snapshots now save and load ok 2015-06-03 14:29:39 -07:00
Andrew Meadows
8e61a10bcf compute collision group for entity 2015-06-03 14:22:48 -07:00
Andrew Meadows
ec0b4a956a move collision group consts to shared lib 2015-06-03 14:13:51 -07:00
Andrew Meadows
a989998816 fix typo in comment 2015-06-03 14:13:30 -07:00