Commit graph

358 commits

Author SHA1 Message Date
David Rowe
482c23ead5 Merge branch 'master' into 21186
# Conflicts:
#	scripts/system/controllers/handControllerGrab.js
2017-03-03 18:38:42 +13:00
Brad Hefta-Gaub
e655e442a0 Merge pull request #9799 from sethalves/steady-hand-lasers
Steady hand lasers
2017-03-02 18:27:39 -08:00
Seth Alves
155a310852 Merge pull request #9761 from Menithal/21166
WL#21166 Cloneable Equipment
2017-03-02 16:33:13 -08:00
Seth Alves
9b3c16d489 get handControllerGrab overlay lines working again 2017-03-02 12:48:37 -08:00
Seth Alves
2047e0194d Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers 2017-03-02 12:44:10 -08:00
Seth Alves
8893c4770e Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers 2017-03-02 10:02:33 -08:00
Seth Alves
93055a67a8 use new-style hand-lasers for both hands 2017-03-02 10:01:08 -08:00
Seth Alves
7f6b803652 3d-line-overlays can now have an endParentID and endParentJointIndex 2017-03-01 17:27:32 -08:00
Seth Alves
7c4869eb73 fix up parenting for 3d line overlays, have handControllerGrab use a child overlay for search/far-grab so the updates are smoother 2017-03-01 16:10:07 -08:00
Menithal
fd1fded276 Fixed Clone instancing issues 2017-03-02 00:59:45 +02:00
Ryan Huffman
1c3840dc78 Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped 2017-03-01 10:25:16 -08:00
Matti Lahtinen
d0c2c26a8e One last gotcha from the conflict resolution. 2017-02-28 16:37:08 +02:00
Matti Lahtinen
e21785d5ec Merge branch 'master' into 21166 2017-02-28 16:34:28 +02:00
David Rowe
d8d17be0e0 Rotate about translation grab position 2017-02-28 23:22:07 +13:00
David Rowe
e3f2f3c5bc Tidying 2017-02-28 23:04:23 +13:00
David Rowe
28768d4a78 Rotate the entity by twice the rotating controller's rotation 2017-02-28 22:22:34 +13:00
David Rowe
5b6f953ac2 Add hand controller state of distance-rotating for second grab hand 2017-02-28 17:35:13 +13:00
Menithal
9fbde41dc4 Styling formating and Rebuild attempt 2017-02-27 23:27:48 +02:00
Menithal
1d8be2aeaa Added missing dynamic 2017-02-26 19:17:46 +02:00
Menithal
69949cd6b5 Finalized Grab-Clone action 2017-02-26 18:49:13 +02:00
Seth Alves
eedc5c1647 don't allow tablet to get stuck to a hand when passing it back and forth between hands 2017-02-24 12:10:52 -08:00
Seth Alves
71ab6a1a84 fix a couple of problems related to grabbing tablet while edit.js is active
Conflicts:
	scripts/system/controllers/handControllerGrab.js
2017-02-24 11:38:42 -08:00
Seth Alves
b4be942348 trying to get tablet overlay to show up in the right place 2017-02-22 19:18:03 -08:00
Seth Alves
273f0130f3 fix sphere vs box check for grabbing overlays. fix newly introduced equipping bug. 2017-02-22 17:43:09 -08:00
Seth Alves
bfc4853947 make overlays near-grabbable. make tablet be an overlay 2017-02-22 16:50:02 -08:00
Seth Alves
aed1d69377 don't do a haptic pulse when av's hand goes near grabbable tablet 2017-02-22 14:14:10 -08:00
David Rowe
6827a28807 Fix grab position 2017-02-18 16:36:14 +13:00
David Rowe
2c5782e4bb Fix laser beam jumping upon grabbing entity 2017-02-18 09:11:04 +13:00
David Rowe
2672b8d10a Fix tabs 2017-02-14 17:30:56 +13:00
David Rowe
61f8631a2b Fix far grabbing making entity jump upon grab 2017-02-14 17:30:20 +13:00
Philip Rosedale
e94e41698e remove debug 2017-02-08 18:04:55 -08:00
Philip Rosedale
dc957d09d8 remove comment 2017-02-08 15:45:29 -08:00
Philip Rosedale
fe92d38b60 Fixed scaling of self 2017-02-08 15:42:10 -08:00
Seth Alves
47976406fc Merge pull request #9607 from hyperlogic/bug-fix/better-haptics
More consistent haptics on web overlays and entities
2017-02-08 05:47:05 -08:00
Anthony J. Thibault
244437d971 set WANT_DEBUG_STATE back to false 2017-02-07 23:50:06 -08:00
Anthony J. Thibault
6738c0eade More consistent haptics on web overlays and entities 2017-02-03 12:05:30 -08:00
Dante Ruiz
2a3d0b6b17 enforce more button clicking logic 2017-02-03 19:13:57 +00:00
Chris Collins
bac5bd5c0e Merge pull request #9595 from hyperlogic/bug-fix/tablet-ui-bugfixes
tablet-ui: Bug fixes
2017-02-02 17:53:47 -08:00
Anthony J. Thibault
6bef9e888b Merge branch 'master' into bug-fix/tablet-ui-no-domain 2017-02-02 17:21:20 -08:00
Dante Ruiz
0ec8071288 better scrolling and fixed button touching 2017-02-02 23:16:39 +00:00
Anthony J. Thibault
9df887de2a You can no longer scale the tablet with double-grab 2017-02-02 10:16:02 -08:00
Anthony J. Thibault
e2e19884bb Tablet should work even when not connected to any domain.
handControllerGrab.js and WebTablet.js now parents objects to the
AVATAR_SELF_ID parentID, instead of using MyAvatar.sessionUUID, which
is unavailable when not connected to any domain.

I removed several early returns handControllerGrab.js that prevented
grabbing from working if MyAvatar.sessionUUID was invalid.

There were places in the EntityItem.cpp and EntityScriptingInterface.cpp
C++ that would log an error if parentID was set to AVATAR_SELF_ID.
This was to prevent AVATAR_SELF_ID from ever going over the network.
Instead, we now prevent this by replacing all outgoing references of
AVATAR_SELF_ID with the sessionID of the current node.
2017-01-31 13:52:12 -08:00
Dante Ruiz
b264d84385 minimize git diff 2017-01-30 13:27:25 -08:00
Dante Ruiz
57a9d34cda minimize git diff 2017-01-30 13:27:25 -08:00
Dante Ruiz
8879727d88 ability to grab tablet in edit mode 2017-01-30 13:27:25 -08:00
Seth Alves
95d5c64e83 put a schmitt trigger in place to de-bounce tablet clicks 2017-01-26 15:09:35 -08:00
Seth Alves
c0f169e242 allow tablet-stabbers to more easily click buttons 2017-01-26 14:54:32 -08:00
Seth Alves
f2ff6fd9e7 allow stylus to work when edit.js is running 2017-01-23 15:52:40 -08:00
Seth Alves
9d77e9937c only make the last cm of the stylus active to avoid accidently closing tablet when grabbing base 2017-01-23 14:38:48 -08:00
Seth Alves
c958314918 merge from upstream 2017-01-23 13:52:01 -08:00