Commit graph

43055 commits

Author SHA1 Message Date
Ryan Huffman
84ed57cf0f Merge pull request #7755 from birarda/hello-worlds-link
change docs link on Sandbox splash screen
2016-04-25 11:30:26 -07:00
Geenz
a2142646bb Merge remote-tracking branch 'highfidelity/master' 2016-04-25 13:33:10 -04:00
Geenz
ba5fa70b83 Convert sRGB values for materials. 2016-04-25 13:31:50 -04:00
Anthony Thibault
6dfd174285 Merge pull request #7750 from hyperlogic/tony/thousand-yard-stare
Avatar eye gaze fix for HMDs
2016-04-25 10:29:41 -07:00
Anthony Thibault
573e5ffdd8 Merge pull request #7751 from hyperlogic/tony/eye-contact-improvements
Eye contact improvements
2016-04-25 10:29:24 -07:00
Seth Alves
16bf59f8a6 fix a crash in RenderableModelEntityItem::getModel 2016-04-25 10:26:32 -07:00
James B. Pollack
8899ac71a1 move cellscience to production 2016-04-25 10:16:39 -07:00
Seth Alves
49566c8f26 fix memory leak in AssetMappingModel 2016-04-25 10:07:08 -07:00
Geenz
97931d96b8 Move sRGB calcs to ColorUtils
And start consolidating any conversions with calls into ColorUtils.
2016-04-25 12:59:16 -04:00
Stephen Birarda
f5fdc9e28f change link on Sandbox splash screen 2016-04-25 09:53:41 -07:00
samcake
dd189747f5 Merge branch 'master' of https://github.com/highfidelity/hifi into lemon 2016-04-25 09:41:44 -07:00
Anthony J. Thibault
0c200e8c00 MyAvatar: coding convention fix for updateEyeContactTarget() 2016-04-25 09:27:43 -07:00
Thijs Wenker
1066efc737 - fix the settings window of Planky
- set lifetime Planky blocks 60 minutes (per request of Ryan)
2016-04-25 17:12:32 +02:00
Geenz
ed9c0dd74d Apply the correct sRGB conversions.
sRGB does not use a gamma curve of 2.2 - instead it uses a piece-wise
gamma curve that 2.2 is approximate of.  This will cause very subtle
color differences between proper sRGB and "approximate" sRGB -
differences that are noticeable nonetheless.
2016-04-25 02:35:26 -04:00
Anthony Thibault
0da3fb8eee Eye contact improvements
* After eyes change targets there is now a minimum 1/3rd second delay before they will again.
* Changing gaze from eye to mouth is less likely then switching between eyes.
2016-04-24 18:50:14 -07:00
Anthony Thibault
d8a32c8329 Avatar eye gaze fix for HMDs
When no avatars are chosen for more detailed eye gaze tracking the eyes should look straight ahead.
Before this fix, if you were in room scale or not aligned with the camera sensor your gaze could drift to the left or to the right of your head's forward direction.
Now it should follow your head more closely.
2016-04-24 17:59:51 -07:00
Brad Hefta-Gaub
88ab52d340 Merge pull request #7747 from hyperlogic/tony/avatar-look-at-fixes
Fixes for avatar eye tracking.
2016-04-23 17:04:15 -07:00
Brad Hefta-Gaub
8c7ef31636 Merge pull request #7746 from AndrewMeadows/supress-spurious-logs
reduce warnings about truncated kinematic timesteps
2016-04-23 09:34:45 -07:00
Brad Hefta-Gaub
04dab65b59 Merge pull request #7727 from ZappoMan/supportLargeClockSkew
support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
Brad Hefta-Gaub
21b324e1f3 Merge pull request #7742 from birarda/new-default-av
replace the default avatar with the being of light
2016-04-23 08:42:00 -07:00
David Rowe
958c6f48c2 Maintain relative spacing among toolbars as the window is resized 2016-04-23 18:16:20 +12:00
David Rowe
3aec67bb36 Position default toolbar buttons bottom center of screen
Expand edit toolbar horizontally.
2016-04-23 16:05:34 +12:00
Anthony J. Thibault
c850880515 Head: compute _eyePosition properly. 2016-04-22 19:16:28 -07:00
samcake
f587398ca3 Adding support for plate carree 2016-04-22 18:00:22 -07:00
Andrew Meadows
d984ce4792 properly update _lastSimulated for kinematic objs 2016-04-22 17:19:00 -07:00
Brad Hefta-Gaub
f1f9c6740d Merge pull request #7745 from jherico/mac_texture_fix
Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 17:07:12 -07:00
Bradley Austin Davis
d87c92baee Fixing memory detection on OSX 2016-04-22 16:30:36 -07:00
Bradley Austin Davis
472d3dc45f Still working on mac breakage 2016-04-22 16:25:23 -07:00
Bradley Austin Davis
407e0c0dd7 Fixing texture storage allocation on OSX/GL 4.1 2016-04-22 15:48:18 -07:00
Chris Collins
9bd9de5710 Merge pull request #7636 from samcake/red
Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Stephen Birarda
09a068e472 add back the avatar animation file new path 2016-04-22 13:53:39 -07:00
Stephen Birarda
132d9c3486 replace the default avatar with the being of light 2016-04-22 13:48:30 -07:00
Brad Hefta-Gaub
f4e4f217e8 Merge pull request #7642 from ctrlaltdavid/20872
Further restyling of edit.js
2016-04-22 13:46:26 -07:00
Brad Hefta-Gaub
79a1e6264e Merge pull request #7714 from hyperlogic/tony/default-anims-are-local
Avatar animations are now stored locally
2016-04-22 13:44:30 -07:00
Brad Hefta-Gaub
c962cfbda3 Merge pull request #7712 from zzmp/guard/obj-access
Guard OBJ at operators
2016-04-22 13:43:59 -07:00
Brad Hefta-Gaub
410bf3c95a Merge pull request #7711 from AndrewMeadows/faster-kinematics
faster hifi kinematic motion calculations take-4
2016-04-22 13:41:02 -07:00
Brad Hefta-Gaub
c410242fb2 Merge pull request #7688 from jherico/texture_derez
Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
Andrew Meadows
34d622e498 add warning about truncated kinematic timestep 2016-04-22 13:10:23 -07:00
Brad Hefta-Gaub
de17834dd1 Merge pull request #7740 from ctrlaltdavid/20887
Don't display "Reveal Scripts Folder" control in HMD mode
2016-04-22 13:04:07 -07:00
Brad Hefta-Gaub
f0659a985c Merge pull request #7726 from Atlante45/fix/pmtu-disc-fail
Fix for path MTU discovery fail
2016-04-22 12:24:44 -07:00
Seth Alves
e827a99222 Merge pull request #7732 from Atlante45/fix/settings-crash
Fix crash on exit in Settings
2016-04-22 11:46:30 -07:00
Seth Alves
4561962db1 Merge pull request #7736 from huffman/fix/asset-request-crash
Fix AssetClient not properly cleaning up canceled requests
2016-04-22 11:45:26 -07:00
samcake
43caca901f Merge branch 'master' of https://github.com/highfidelity/hifi into color 2016-04-22 10:57:14 -07:00
samcake
fd3efa37e3 Cleanup the shaders to avoid any uniform in genral, fixed a bug woith the emissive params applied twice for model_lightmap.slf 2016-04-22 10:56:21 -07:00
Zach Pomerantz
498d8b8a63 Merge pull request #7738 from birarda/cmake-defs
add definitions from cmake for each release type
2016-04-22 10:10:48 -07:00
Zach Pomerantz
f9125d1175 Merge pull request #7737 from birarda/udt-fixes
move debug for resource retry to when retry occurs
2016-04-22 10:10:22 -07:00
Ryan Huffman
3b5b6a2609 Merge branch 'master' of https://github.com/highfidelity/hifi into fix/asset-request-crash 2016-04-22 10:02:21 -07:00
Ryan Huffman
1416e397e4 Merge branch 'playEntityCollisionSound-crash' of github.com:sethalves/hifi into fix/asset-request-crash 2016-04-22 10:02:00 -07:00
Andrew Meadows
2bd83764e7 remove some debug cruft 2016-04-22 09:38:43 -07:00
Andrew Meadows
872622c6f7 fix acceleration of for server-side kinematics 2016-04-22 09:38:43 -07:00