Philip Rosedale
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2db8985c63
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Merge pull request #976 from ey6es/blendface
Include other meshes (eyes, teeth) from the FBX files.
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2013-09-25 10:59:27 -07:00 |
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Andrzej Kapolka
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71ec6f75e5
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Move the eyeball meshes according to the lookat direction (not really visible
yet since the eyeballs have no textures).
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2013-09-24 18:57:37 -07:00 |
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Andrzej Kapolka
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452eb9be47
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Extract the pivot points from the limb nodes, make sure we extract the vector
elements in the right order.
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2013-09-24 16:50:38 -07:00 |
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Andrzej Kapolka
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b44e962ac7
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-24 14:30:57 -07:00 |
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Andrzej Kapolka
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4666c736d8
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Remove unused variable.
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2013-09-24 14:24:57 -07:00 |
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Andrzej Kapolka
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1b9444cb39
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As a temporary hack, render the mesh with the most blendshapes with the head
color (other meshes white).
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2013-09-24 14:22:01 -07:00 |
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Andrzej Kapolka
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fd41a075ed
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Added support for multiple blended meshes.
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2013-09-24 13:53:19 -07:00 |
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Andrzej Kapolka
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ad69a9547f
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Remove the pose bits, at least for now.
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2013-09-24 11:12:59 -07:00 |
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ZappoMan
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cde5ffbbf9
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Merge pull request #975 from PhilipRosedale/master
Increase thrust while holding keys down to allow very fast speeds
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2013-09-24 07:30:36 -07:00 |
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Freddy
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6bbe34a8c4
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missing space
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2013-09-23 23:06:32 -07:00 |
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Freddy
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36104d0b06
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remove unused older voxel grab thrust
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2013-09-23 23:04:27 -07:00 |
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Freddy
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027811e37c
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Increase thrust while holding keys down to allow very fast speeds
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2013-09-23 22:53:35 -07:00 |
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Andrzej Kapolka
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aa6eb7b3d8
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Render the "other" meshes as separate, static, white.
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2013-09-23 16:34:28 -07:00 |
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Andrzej Kapolka
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9034eb1e72
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Experimenting with the simplest method of including the other meshes.
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2013-09-23 14:37:48 -07:00 |
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Philip Rosedale
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297652a83b
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Merge pull request #974 from ey6es/blendface
Render blended faces as solid and remove the "Use Faceshift Rig" option (which isn't visible to others).
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2013-09-23 13:25:52 -07:00 |
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Andrzej Kapolka
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255e5179ae
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Let's actually use the variable we initialized.
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2013-09-23 13:02:00 -07:00 |
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Andrzej Kapolka
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7bedcd3d5a
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-23 12:43:39 -07:00 |
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Andrzej Kapolka
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1a55c64299
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Scale the normal contributions down. For some reason, their magnitudes are
higher than one would expect.
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2013-09-23 12:42:58 -07:00 |
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Andrzej Kapolka
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807f6aaf14
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Temporarily render the normals for debugging.
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2013-09-23 12:20:19 -07:00 |
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Andrzej Kapolka
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c7bb523fc5
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Apply the skin color to the blend face.
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2013-09-23 12:15:02 -07:00 |
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Andrzej Kapolka
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1893fdba29
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Revert "Trying a different method of updating the normals."
This reverts commit 8e2be380f6 .
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2013-09-23 11:47:59 -07:00 |
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Philip Rosedale
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319c6a6dab
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Merge pull request #970 from problem/master
Changes to README to make it as clear & easy as possible
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2013-09-23 11:30:30 -07:00 |
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Andrzej Kapolka
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8e2be380f6
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Trying a different method of updating the normals.
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2013-09-23 11:17:12 -07:00 |
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ZappoMan
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ab098978b6
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Merge pull request #973 from birarda/assignment
changes to assignment to allow for a voxelized game of life
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2013-09-23 11:02:04 -07:00 |
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Andrzej Kapolka
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0fa2eca02d
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Remove option to use Faceshift rig (using the "macaw" model has much the same
result, and it lets other people see it).
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2013-09-23 10:43:20 -07:00 |
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Andrzej Kapolka
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8c963ed6a7
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Blend the normals, too.
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2013-09-23 10:30:03 -07:00 |
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Stephen Birarda
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daa5493973
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Merge branch 'master' of github.com:worklist/hifi into assignment
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2013-09-23 09:57:22 -07:00 |
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Stephen Birarda
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313410ae0d
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updates to Agent class needed for game of life
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2013-09-23 09:57:05 -07:00 |
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Stephen Birarda
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77193dd707
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change the placeholder javascript to be 32x32 game of life
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2013-09-23 09:56:07 -07:00 |
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Stephen Birarda
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dd4215d0fd
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add a destructive voxel add command to VoxelScriptingInterface
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2013-09-23 09:55:31 -07:00 |
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Philip Rosedale
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8bf9c37457
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Merge pull request #972 from ey6es/blendface
Cache face models, don't render neck/neck base when face model is displayed.
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2013-09-20 18:02:20 -07:00 |
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Andrzej Kapolka
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0daee703d6
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-20 17:57:18 -07:00 |
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Andrzej Kapolka
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24bf1e2036
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Don't render neck/neck base when blend face is active.
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2013-09-20 17:55:31 -07:00 |
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Andrzej Kapolka
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133ba3a00a
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Set normals based on indices, cache face models.
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2013-09-20 17:40:15 -07:00 |
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Stephen Birarda
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e774419f8d
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Merge branch 'master' of github.com:worklist/hifi into assignment
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2013-09-20 17:39:03 -07:00 |
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Philip Rosedale
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8fa4a60d31
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Merge pull request #971 from ey6es/blendface
Fix to allow models other than the pug.
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2013-09-20 17:03:58 -07:00 |
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Andrzej Kapolka
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ddb0d916ae
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-20 16:50:38 -07:00 |
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Andrzej Kapolka
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9c2d851650
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Fixed bug in decoding: newer versions of Qt streaming use whatever precision
the stream is set at for both floats and doubles.
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2013-09-20 16:38:44 -07:00 |
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ZappoMan
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ceaa3722be
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Merge pull request #969 from birarda/master
remove the sphere from the ground plane
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2013-09-20 15:56:51 -07:00 |
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Grayson Stebbins
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eb0a87cdc1
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Made the domain server portion at the end more concise
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2013-09-20 15:54:43 -07:00 |
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Grayson Stebbins
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52425365cc
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Several changes to language to make it more clear
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2013-09-20 15:49:26 -07:00 |
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Andrzej Kapolka
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e54a828b17
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-20 15:29:11 -07:00 |
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Andrzej Kapolka
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120f8f729c
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Find the mesh that corresponds to the blendshapes.
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2013-09-20 15:28:08 -07:00 |
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Stephen Birarda
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3d1c77d047
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expose the TREE_SCALE to JS
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2013-09-20 14:47:36 -07:00 |
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Stephen Birarda
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6533d7fcde
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add method to packet sender to flush queue without sleep
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2013-09-20 14:40:09 -07:00 |
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Stephen Birarda
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04c4dabd3d
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unblock socket receive in Agent, add destructive voxel add to VS scripting
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2013-09-20 14:35:25 -07:00 |
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Stephen Birarda
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f8f0e3db1b
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remove the sphere from the ground plane
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2013-09-20 14:04:18 -07:00 |
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Andrzej Kapolka
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137ebc67d5
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Merge pull request #968 from ey6es/blendface
Another slight face fix: clear the face when set, before loading the new...
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2013-09-20 13:47:34 -07:00 |
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Andrzej Kapolka
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fe0d93102e
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Another slight face fix: clear the face when set, before loading the new one.
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2013-09-20 13:46:29 -07:00 |
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Andrzej Kapolka
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873b56e39f
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Merge pull request #967 from ey6es/blendface
Fix for face model sending.
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2013-09-20 13:29:57 -07:00 |
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