ZappoMan
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7dc0e8a66c
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Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
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2015-06-05 12:21:29 -07:00 |
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Philip Rosedale
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1f11625db4
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Merge pull request #5060 from ericrius1/paint
moved ball marker closer to hand so painting feels more visceral
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2015-06-05 11:26:22 -07:00 |
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Eric Levin
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9f974c3b5c
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moves ball marker closer to avatar for mouse as well
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2015-06-05 10:19:39 -07:00 |
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ZappoMan
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807cc3db24
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Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
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2015-06-05 09:37:39 -07:00 |
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Eric Levin
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30ba7ffc29
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moved ball marker closer to hand so painting feels more visceral
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2015-06-05 09:36:12 -07:00 |
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Andrew Meadows
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08b64666fe
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Merge pull request #5033 from howard-stearns/smooth-initial-crash-volume
Smooth initial crash volume
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2015-06-05 08:40:09 -07:00 |
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Eric Levin
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fd8126510d
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marker ball now stays without mouse whether or not user is drawing
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2015-06-04 21:41:19 -07:00 |
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Eric Levin
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9264ef980c
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added redo and undo functionality to mouse component of paint script, and fixed overlay not being deleted on script ending bug
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2015-06-04 21:13:16 -07:00 |
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Philip Rosedale
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8c32f8f396
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Merge pull request #5054 from ericrius1/paint
added paint.js and line rider script. Users can paint lines with hydr…
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2015-06-04 20:52:23 -07:00 |
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Eric Levin
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f276ca30cd
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refactoring for common functions. Fix for randFloat
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2015-06-04 17:55:55 -07:00 |
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Eric Levin
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241330442c
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added paint.js and line rider script. Users can paint lines with hydra or mouse, and then go on a ride over the line they just created.
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2015-06-04 17:35:26 -07:00 |
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Eric Levin
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1fd0650955
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removing overlay on script ending
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2015-06-04 16:54:52 -07:00 |
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Eric Levin
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a2ae51371b
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updated pointer.js script to work with new line entity
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2015-06-04 15:44:39 -07:00 |
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Howard Stearns
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5727400b9a
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Sound toys script (in examples/soundToys.js)
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2015-06-04 14:20:19 -07:00 |
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Sam Gateau
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b339aa683a
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adding caps for opaque and transparent draw jobs and the ui in js so we can debug the rendered items
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2015-06-03 11:25:45 -07:00 |
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ZappoMan
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7c40b666e8
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Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-api
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2015-06-03 09:52:40 -07:00 |
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Sam Gateau
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640071dd35
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Avoiding any setVIewTransform in payloadREnder and introducing monitoring values
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2015-06-02 18:23:53 -07:00 |
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Seth Alves
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a85a0b863d
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icon for create-polyvox button
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2015-06-02 16:25:38 -07:00 |
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Seth Alves
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20d3814c1b
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code review
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2015-06-02 10:00:07 -07:00 |
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Seth Alves
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175926736d
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Merge branch 'master' of github.com:highfidelity/hifi into polyvox
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2015-06-01 09:59:01 -07:00 |
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Eric Levin
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45331e5a0e
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removed sounds from grab script
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2015-06-01 09:37:54 -07:00 |
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Seth Alves
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00af0a4376
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trying to make thing behave when voxel-space is resized
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2015-06-01 07:15:37 -07:00 |
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Seth Alves
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b9202ebfb6
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added SURFACE_EDGED_CUBIC surface extractor which pads the outsides of the voxel-space with empty cells to change how the edges of the surface look
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2015-05-31 09:14:59 -07:00 |
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Seth Alves
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a3589788df
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allow edit.js to change between cubic and marching-cubes surface extractor on polyvox entity-items.
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2015-05-30 18:33:35 -07:00 |
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Seth Alves
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ad71d7b7a2
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allow changing of voxel-volume-size with edit.js
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2015-05-30 18:14:36 -07:00 |
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Seth Alves
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fe59f8846f
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recompute polyvox mesh when setVoxelSurfaceStyle is called. remove left-over color stuff from polyvox. don't require that a polyvox be rendered before computing its physics shape
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2015-05-30 16:43:11 -07:00 |
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Seth Alves
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96a40bd673
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basic collisions with cubic polyvoxes
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2015-05-29 18:50:26 -07:00 |
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Eric Levin
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8dda86f80d
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added brownianFun script to apply random forces to balls in a pen
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2015-05-29 17:02:51 -07:00 |
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Philip Rosedale
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11844463d1
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Merge pull request #4915 from AndrewMeadows/isothermal
DO NOT MERGE grabHockey.js script can safely manipulate misc objects again
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2015-05-29 16:07:32 -07:00 |
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Seth Alves
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06ffcbf24d
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Merge pull request #4981 from ericrius1/blockWorld
tiles and block no longer delete on script end, now user can delete a…
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2015-05-28 11:09:14 -07:00 |
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Andrew Meadows
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2a4cd468e4
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Merge pull request #4979 from sethalves/polyvox
initial pass at Polyvox Entity Type
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2015-05-28 10:43:50 -07:00 |
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Eric Levin
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03062fccd3
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remove whiteboard by default in pointer.js
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2015-05-28 10:17:47 -07:00 |
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Seth Alves
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4fa6f388b9
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Merge branch 'master' of github.com:highfidelity/hifi into polyvox
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2015-05-27 18:20:59 -07:00 |
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Brad Hefta-Gaub
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5da3a9440e
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Merge pull request #4964 from howard-stearns/remove-global-collision-and-update-examples
[REQUIRES #4962] Remove global collision and update examples
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2015-05-27 16:09:14 -07:00 |
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Seth Alves
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95c5ed66fc
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Merge branch 'master' of github.com:highfidelity/hifi into polyvox
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2015-05-27 15:37:33 -07:00 |
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Seth Alves
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43dd8b3fb1
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Merge pull request #4980 from ericrius1/pointer
Pointer
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2015-05-27 15:37:24 -07:00 |
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Eric Levin
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8db8277bf8
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tiles and block no longer delete on script end, now user can delete all the stuff with a button click instead. Also blocks now spawn with random angular velocity for spinning fun
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2015-05-27 15:20:49 -07:00 |
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Eric Levin
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07c8fb6c02
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turned pointer and draw funcitonality off be default
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2015-05-27 15:11:16 -07:00 |
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Eric Levin
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ca85401b77
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added button so user can toggle pointer on/off
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2015-05-27 15:08:52 -07:00 |
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Seth Alves
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7f99f261c2
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Merge branch 'master' of github.com:highfidelity/hifi into polyvox
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2015-05-27 13:59:13 -07:00 |
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Seth Alves
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29cb5ed126
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Merge pull request #4967 from ericrius1/pointer
modified pointer script to allow users to draw on surfaces
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2015-05-27 13:56:17 -07:00 |
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Seth Alves
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429cc631f3
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limit size of polyvox data property to below MTU
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2015-05-27 09:48:32 -07:00 |
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Seth Alves
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0f81445cee
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flag for polyvox to select minecraft vs walking-cubes. uppack to unpack
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2015-05-27 07:04:44 -07:00 |
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Eric Levin
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3fb5476968
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added blockWorld script to generate floor of tiles and drop jenga blocks at random points above floor
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2015-05-26 16:46:01 -07:00 |
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Eric Levin
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579c62420d
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added header to pointer script
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2015-05-26 16:43:34 -07:00 |
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Eric Levin
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7194d4a4da
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modified pointer script to allow users to draw on surfaces
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2015-05-26 16:40:47 -07:00 |
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Seth Alves
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55028f6cb0
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voxel data sent over wire and saved to json
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2015-05-26 16:34:35 -07:00 |
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Howard Stearns
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ae73e68f7b
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Update header.
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2015-05-26 13:27:37 -07:00 |
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Howard Stearns
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d214f128cd
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Miniumum change for gun to use per-entity collisions.
I have *not* updated this script for other recent changes (e.g., to entityIDs).
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2015-05-25 17:39:15 -07:00 |
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Howard Stearns
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050829e442
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typo
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2015-05-25 17:23:22 -07:00 |
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