Commit graph

243 commits

Author SHA1 Message Date
Atlante45
35caef1882 Added pointing behaviour 2014-07-18 15:39:12 -07:00
barnold1953
8bc9214445 Added helper scaling function to Avatar. 2014-07-10 14:37:04 -07:00
barnold1953
fc21f7bbac Removed outdated and incorrect getFingerTipPosition() 2014-07-10 14:21:17 -07:00
barnold1953
45421ffb0e Made palm ball and disk properly use avatar scale 2014-07-10 12:06:36 -07:00
Andrew Meadows
8986be5f1c remove old collideAgaintsOurself() code 2014-06-23 10:36:31 -07:00
Andrew Meadows
ca77eb9d1e cleanup of avatar collisions, prep for more ragdoll collisions
removal of paddle hands
particles use general sphere collision path against avatars
temp removal of skeleton self collision
2014-06-06 10:51:22 -07:00
Andrew Meadows
6efa417742 move hand/arm stuff from Model to SkeletonModel 2014-05-27 15:06:50 -07:00
Andrew Meadows
aad9d0441e merge upstream/master to andrew/bispinor
Conflicts:
	interface/src/avatar/Hand.cpp
	interface/src/avatar/SkeletonModel.cpp
	libraries/avatars/src/HandData.cpp
	libraries/avatars/src/HandData.h
2014-05-14 09:38:31 -07:00
Andrew Meadows
366e9c7d34 PalmDataA::getPalmDirection --> getNormal() 2014-05-14 09:05:54 -07:00
Andrew Meadows
607094075c Revert "Merge pull request #2834 from andrew/thermonuclear"
This reverts commit e088c3d115, reversing
changes made to d124c0319d.
2014-05-13 10:38:56 -07:00
Brad Hefta-Gaub
e088c3d115 Merge pull request #2834 from AndrewMeadows/thermonuclear
remove leap fingers
2014-05-13 08:04:40 -07:00
Andrew Meadows
a1a5372b74 add missing glPushMatrix() 2014-05-12 14:07:33 -07:00
Andrew Meadows
49dedb72c9 remove FingerData class and related cleanup 2014-05-12 11:09:12 -07:00
Andrew Meadows
217080fe1d cleanup - remove unused leap fingers 2014-05-09 10:27:01 -07:00
Philip Rosedale
8f4fb04021 clearer visualization of controller hand target, remove hand paddles 2014-05-07 22:24:05 -07:00
ZappoMan
37ca6efc7c correctly handle SHADOW_RENDER_MODE in a bunch of places that were drawing shadows when they shouldn't 2014-05-07 11:48:32 -07:00
Andrew Meadows
5ffd307926 Merge upstream/master into andrew/inertia
Conflicts:
	interface/src/avatar/MyAvatar.h
2014-05-05 13:54:25 -07:00
Andrew Meadows
ec65940212 remove debug #include <StreamUtils.h> 2014-05-05 12:34:56 -07:00
Philip Rosedale
eb991b60ce Remove dead ‘play slaps’ code 2014-05-03 09:08:26 -07:00
Andrew Meadows
22d2f84cff merge upstream/master into andrew/scripting 2014-04-09 15:38:56 -07:00
Andrew Meadows
07b343ec03 emit events for hand-avatar collisions 2014-04-09 14:32:57 -07:00
Stephen Birarda
684c6b5372 run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
Stephen Birarda
974d8c0427 prepare header files for regex run against cpp 2014-04-09 09:35:05 -07:00
Andrew Meadows
b65855a384 merge upstream/master into avatar-interaction 2014-04-01 12:53:47 -07:00
Andrew Meadows
1bbdc9d78b Adding bounding capsule shape for Model
Also:
Cleaned up the automatic geometry LOD loading
Removed staticExtents data member from FBXGeometry
Split debug rendering of bounding shapes from joint shapes
2014-04-01 09:25:25 -07:00
Andrew Meadows
c383b69b61 merge upstream/master into enforce-standard
Conflicts:
	interface/src/avatar/Hand.cpp
2014-03-27 10:53:54 -07:00
Andrew Meadows
4c64c11144 making some type casts abide by coding standard 2014-03-26 16:58:47 -07:00
Andrew Meadows
9a4db152ff avatar responds to hand-vs-head collisions again 2014-03-26 13:20:18 -07:00
Andrew Meadows
fff7a36b54 merge upstream/master into physics project
Conflicts:
	interface/src/avatar/Hand.cpp
	interface/src/avatar/Hand.h
	interface/src/avatar/SkeletonModel.cpp
	interface/src/avatar/SkeletonModel.h
	interface/src/renderer/Model.h
2014-03-25 15:55:26 -07:00
Andrew Meadows
d90b325b1c Add penetration resolution helper for Hand class 2014-03-25 15:31:46 -07:00
ZappoMan
b7243b0bfe more cleanup 2014-03-22 20:42:34 -07:00
Andrew Meadows
02c58447df merge upstream/master into "shapes" project
Conflicts:
	interface/src/avatar/MyAvatar.cpp
	interface/src/avatar/SkeletonModel.cpp
	interface/src/avatar/SkeletonModel.h
	libraries/avatars/src/HandData.h
	libraries/shared/src/SharedUtil.h
2014-03-18 12:41:20 -07:00
Andrew Meadows
9079c3ecd8 explicit casts to remove warnings 2014-03-18 10:41:14 -07:00
Andrew Meadows
ab84526a1b removing compile warnings 2014-03-14 16:12:32 -07:00
Andrew Meadows
5e494d522d fixing signed/unsigned comparison 2014-03-12 15:49:17 -07:00
Andrew Meadows
47e340dafe Merge upstream/master
Conflicts:
	interface/src/avatar/MyAvatar.cpp
2014-03-07 09:16:33 -08:00
Stephen Birarda
ac66f09157 Merge pull request #2194 from AndrewMeadows/cleanup
g++ warnings
2014-03-06 15:49:22 -08:00
Andrew Meadows
37b088ebfa Hands can collide with avatar head again 2014-03-06 12:38:07 -08:00
Andrew Meadows
7db5aaaf37 new collision pipeline for avatar shapes 2014-03-05 07:08:59 -08:00
Andrew Meadows
427cf02d03 Merge branch 'cleanup' to 'cleanup2' 2014-03-04 11:20:42 -08:00
Andrew Meadows
d0ac8eec74 removing unused variable 2014-03-04 09:54:12 -08:00
Andrew Meadows
7ba5bc71ea Merge branch 'master' of ssh://github.com/highfidelity/hifi into shapes
Conflicts:
	interface/src/renderer/FBXReader.cpp
	interface/src/renderer/Model.cpp
	interface/src/renderer/Model.h
2014-03-04 09:01:24 -08:00
ZappoMan
372561195a remove voxel drumming from C++ 2014-03-03 04:00:06 -08:00
ZappoMan
d8d61c7361 move hydra finger painting from c++ to js 2014-03-03 01:06:48 -08:00
ZappoMan
3479f72ec9 removed _ballColor from Hand since it was never actually used 2014-03-02 21:55:05 -08:00
ZappoMan
f245aa6ac5 remove more cruft from VoxelSystem, move getElementEnclosingPoint() to Octree class where it belongs 2014-03-02 20:12:52 -08:00
Andrew Meadows
50a5924574 Using shapes for collisions against Model
rather than building tapered capsule shapes on the fly
2014-02-27 17:33:36 -08:00
ZappoMan
f2b95e0a00 added a comment 2014-02-25 21:54:52 -08:00
ZappoMan
869b35a7aa remove old c++ implementation of voxel tools 2014-02-25 21:38:10 -08:00
Philip Rosedale
197b039a42 remove buckyballs physics testing code from hand code 2014-02-23 21:08:38 -08:00