Christopher Root
|
21dc58eb85
|
Improving readability in shader
|
2015-08-15 14:40:34 -07:00 |
|
Christopher Root
|
8ea6048ec7
|
Removing commented out code
|
2015-08-15 14:31:03 -07:00 |
|
Christopher Root
|
81ea8e8874
|
Updating some comments and removing unnecessary code
|
2015-08-15 14:27:08 -07:00 |
|
Christopher Root
|
708190bfd6
|
horiz amb occl performance upgrades
|
2015-08-15 14:10:25 -07:00 |
|
Andrew Meadows
|
48c5a227a7
|
Merge pull request #5528 from ZappoMan/removeBrokenShadows
remove shadow menu items
|
2015-08-07 16:09:00 -07:00 |
|
Brad Davis
|
64fcd2da96
|
Merge pull request #5530 from ZappoMan/RenderableModelEntityItemOptimization
optimizations to RenderableModelEntityItem::render()
|
2015-08-07 15:32:07 -07:00 |
|
Seth Alves
|
b1e69537f3
|
Merge pull request #5524 from howard-stearns/cleanup-jointstate
Clean Up JointState
|
2015-08-07 13:50:02 -07:00 |
|
ZappoMan
|
f4c3c30f6a
|
quick optimization to RenderableModelEntityItem::render()
|
2015-08-07 12:49:48 -07:00 |
|
Howard Stearns
|
145b730f80
|
Clean up instantiation.
|
2015-08-07 12:27:26 -07:00 |
|
ZappoMan
|
87f609b9af
|
remove shadow menu items, left in the dead code for now, until we have a plan for replacing shadows
|
2015-08-07 11:26:07 -07:00 |
|
Sam Gateau
|
e4ce1002ea
|
cleaning th ecode
|
2015-08-06 18:54:58 -07:00 |
|
Sam Gateau
|
f0f141a2b4
|
SImple fix to the case of multiple material in a mesh with different opacity
|
2015-08-06 18:51:44 -07:00 |
|
Brad Hefta-Gaub
|
0947bf2cd0
|
Merge pull request #5517 from samcake/punk
Improving the quality of the normal encoding in the Deferred Buffer
|
2015-08-06 15:13:08 -07:00 |
|
samcake
|
07a9dd3404
|
Ready for release
|
2015-08-05 17:41:23 -07:00 |
|
Sam Gateau
|
95682e6270
|
Introducing the Normal fitting algorithm for better normal in the deferred buffer
|
2015-08-05 17:17:00 -07:00 |
|
Atlante45
|
3dc8bd47ae
|
Fix warning and remove unused headers
|
2015-08-05 16:46:44 -07:00 |
|
Sam Gondelman
|
513c652ab3
|
merge from master and attempt to fix connexion conflicts
|
2015-08-05 12:42:39 -07:00 |
|
samcake
|
6783ec300a
|
Merge pull request #5499 from jherico/homer
CORE PROFILE: Fix star point smoothing... sort of
|
2015-08-04 20:15:09 -07:00 |
|
Bradley Austin Davis
|
fc5ec22810
|
Fix diagonal slashes in text
|
2015-08-04 17:28:42 -07:00 |
|
Sam Gateau
|
730ad2da2f
|
removing dead code
|
2015-08-04 16:37:01 -07:00 |
|
Sam Gateau
|
d2360d1406
|
Merge branch 'core' of https://github.com/highfidelity/hifi into punk
|
2015-08-04 16:31:33 -07:00 |
|
Sam Gateau
|
fc0ee28b84
|
FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMD
|
2015-08-04 16:31:20 -07:00 |
|
Bradley Austin Davis
|
2221c839c3
|
Fix star point smoothing... sort of
|
2015-08-04 16:29:07 -07:00 |
|
Bradley Austin Davis
|
4f759ee46a
|
Merge remote-tracking branch 'upstream/master' into core
|
2015-08-04 16:26:16 -07:00 |
|
Seth Alves
|
9171033f21
|
Merge branch 'master' of github.com:highfidelity/hifi into rig
|
2015-08-04 16:06:38 -07:00 |
|
Bradley Austin Davis
|
c454bc96a0
|
Fix bug in lightmap and specular map fragment shaders
|
2015-08-04 14:36:42 -07:00 |
|
Bradley Austin Davis
|
89aa596717
|
Fix white rendering of many primitives
|
2015-08-04 14:05:05 -07:00 |
|
Bradley Austin Davis
|
3c76c0d4b6
|
Merge remote-tracking branch 'upstream/master' into core
|
2015-08-04 10:23:54 -07:00 |
|
Bradley Austin Davis
|
1a589160f4
|
Fixing the skinning shaders sizing problems
|
2015-08-03 18:44:51 -07:00 |
|
Sam Gateau
|
44e7223547
|
Fixing the skinning by simply reverting the change to the format for the inSkinIndex
|
2015-08-03 16:05:04 -07:00 |
|
Andrew Meadows
|
b00d47d62e
|
merge master into cleanup of legacy shapes
|
2015-08-03 11:19:29 -07:00 |
|
samcake
|
d3fc05e99f
|
FIxed a few shaders varyings, problem identified on MAC to be solved
|
2015-08-03 11:18:08 -07:00 |
|
Andrew Meadows
|
acfc907704
|
Merge pull request #5438 from howard-stearns/rig
Rig: Bottleneck animation management through a Rig class
|
2015-08-03 11:14:21 -07:00 |
|
samcake
|
85077604dc
|
Merge pull request #5478 from jherico/marge
CORE BRANCH - More shader fixes
|
2015-08-03 10:25:33 -07:00 |
|
Brad Davis
|
53feaf2ab6
|
More shader fixes
|
2015-08-01 20:17:57 -07:00 |
|
Bradley Austin Davis
|
f19653f3e2
|
Integrate glew
|
2015-08-01 20:08:19 -07:00 |
|
Brad Davis
|
180f912924
|
Merge remote-tracking branch 'upstream/master' into core
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/gpu/src/gpu/Format.h
libraries/render-utils/src/GeometryCache.cpp
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/text/Font.cpp
|
2015-08-01 20:01:59 -07:00 |
|
ZappoMan
|
b02f751830
|
diff redux
|
2015-08-01 16:53:35 -07:00 |
|
ZappoMan
|
b138c16c7f
|
use Austins QUAD to TRIANGLE_STRIP approach
|
2015-08-01 16:50:36 -07:00 |
|
Brad Davis
|
b84eef93c9
|
Core profile shader work and test code
|
2015-08-01 14:43:52 -07:00 |
|
ZappoMan
|
05a4a6aa9b
|
implement on-the-fly conversion of FBXMeshParts that are quads, into their triangle equivalents
|
2015-08-01 13:07:56 -07:00 |
|
ZappoMan
|
452225ddaf
|
removed QUADS from Font::drawString()
|
2015-08-01 11:51:07 -07:00 |
|
ZappoMan
|
1dd6c1117d
|
change GeometryCache::renderQuad() to use TRIANGLES as lower level render primitive
|
2015-08-01 11:29:28 -07:00 |
|
Howard Stearns
|
0dad1adf7d
|
Speculative guard against crashing.
|
2015-07-31 18:05:14 -07:00 |
|
Sam Gateau
|
ca4dbdb996
|
Merging with upstream and compiling on windows
|
2015-07-31 16:14:53 -07:00 |
|
Brad Davis
|
aea07fe671
|
Merge branch 'master' into gl4_1
Conflicts:
libraries/gpu/src/gpu/Config.slh
libraries/render-utils/src/deferred_light_limited.slv
libraries/render-utils/src/simple.slf
libraries/render-utils/src/simple_textured.slf
tests/render-utils/src/main.cpp
tools/scribe/src/main.cpp
|
2015-07-31 15:08:37 -07:00 |
|
Andrew Meadows
|
661a916ebd
|
merge rig into cleanup (removal of legacy shapes)
Conflicts:
interface/src/avatar/Avatar.h
tests/physics/src/ShapeColliderTests.cpp
tests/physics/src/ShapeColliderTests.h
|
2015-07-31 13:40:51 -07:00 |
|
Howard Stearns
|
b685378ab0
|
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
|
2015-07-31 10:08:30 -07:00 |
|
Seth Alves
|
c1f777e18f
|
move setHandPosition from SkeletonModel to AvatarRig. Tell Rig::initJointStates joint-indexes for hands and elbows and shoulders
|
2015-07-30 18:39:01 -07:00 |
|
samcake
|
fbf21cb089
|
FIxed the problem on Mac, by removing all of the gpuConfig includesgit status
q
:q
wq
|
2015-07-30 18:27:47 -07:00 |
|