Anthony J. Thibault
20d784ba39
Threshold based walking while in HMD.
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This is a blend of the previous 'sitting' and 'standing' HMD modes.
Basically, when you move your head within a small range (20cm) your
avatar will lean appropriately, however when you cross that threshold
your body will move underneath you, re-centering your head above the body.
While this occurs the avatar should play the appropriate walking animations.
2015-09-24 17:54:32 -07:00
Clément Brisset
cb1f5d4e8a
Merge pull request #5894 from ZappoMan/fixWarning
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More warnings fixes
2015-09-24 18:35:50 +02:00
Brad Hefta-Gaub
2eaeb26b2a
fix GetVersionEx warning
2015-09-24 09:14:51 -07:00
Brad Hefta-Gaub
776acf2182
ignore gverb warnings
2015-09-24 09:07:43 -07:00
Andrew Meadows
bac2a24c01
Merge pull request #5893 from ZappoMan/fixWarning
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more warning fixes
2015-09-24 09:01:58 -07:00
Brad Hefta-Gaub
5e82b9c433
more warning fixes
2015-09-24 08:26:56 -07:00
Brad Hefta-Gaub
ba73acf3b4
Merge pull request #5843 from ctrlaltdavid/20681
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Replace point and vector particle emitter with spheroid emitter
2015-09-24 08:19:49 -07:00
David Rowe
3d44fdfdf5
Fix warnings
2015-09-23 21:18:23 -07:00
Brad Hefta-Gaub
c6ac54b031
Merge pull request #5884 from sethalves/fix-obj-models
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get obj models to be visible again. textures don't work
2015-09-23 20:43:25 -07:00
Brad Hefta-Gaub
d14820d3ef
Merge pull request #5880 from thoys/20668
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Worklist job #20668 - JS: Add option to listen audio from camera
2015-09-23 20:40:32 -07:00
Brad Hefta-Gaub
4a4b9e1cd4
Merge pull request #5887 from thoys/patch-5
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[Scripts] createFlashlight.js - Close script after running
2015-09-23 20:17:47 -07:00
samcake
46e9c463fc
Merge pull request #5885 from ZappoMan/batchOptimizations
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Batch optimizations
2015-09-23 19:30:51 -07:00
Brad Hefta-Gaub
5a80c4d0e7
Merge pull request #5886 from samcake/calvin
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Expose multi Draw Indirect in Batch (Hijack Austin's work...)
2015-09-23 19:13:28 -07:00
samcake
7d8f3661ad
coding standard
2015-09-23 17:49:03 -07:00
samcake
b8e630a7a7
Less Warnigns
2015-09-23 17:46:10 -07:00
Brad Hefta-Gaub
432dc2055f
gak
2015-09-23 17:38:59 -07:00
Brad Hefta-Gaub
9a0e5b9870
address Sam's concerns
2015-09-23 17:37:48 -07:00
Brad Hefta-Gaub
62c1e40127
CR repairs
2015-09-23 17:15:29 -07:00
Howard Stearns
14bfdebdca
Merge pull request #5883 from hyperlogic/tony/lean-threshold
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Better Head IK when in HMD mode
2015-09-23 16:57:02 -07:00
ZappoMan
65a079cb53
fix mac build
2015-09-23 16:48:34 -07:00
samcake
9c44c3e4a4
Removing warnings
2015-09-23 16:19:34 -07:00
samcake
5176d51714
Merge and fix warnings
2015-09-23 16:05:53 -07:00
samcake
370b41895c
Merge branch 'master' of https://github.com/highfidelity/hifi into calvin
2015-09-23 16:03:10 -07:00
Brad Hefta-Gaub
24e2215f14
fix mac/unix build
2015-09-23 15:47:52 -07:00
Thijs Wenker
6bb873d327
createFlashlight.js - Close script after running
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Close the createFlashlight.js script after running once to prevent a flashlight from being created each time you start Interface
2015-09-24 00:43:50 +02:00
Philip Rosedale
75a9dd13be
Merge pull request #5872 from kencooke/audio-src
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New low-latency sample rate conversion library
2015-09-23 15:42:53 -07:00
Anthony J. Thibault
6b47373bcb
Fix for precision error in AnimPose(glm::mat4) constructor.
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Really the culprit is GLMHelpers extractRotation().
I have a separate unit test that demonstrates the bug.
2015-09-23 15:38:56 -07:00
samcake
5fd2992c28
sometimes, magic happens, and clean rebuilds...
2015-09-23 15:34:49 -07:00
samcake
83116fdd85
Fixed the code path with tseparate vertex format, still broken otherwise in the case of primitive instanced
2015-09-23 15:20:39 -07:00
Seth Alves
27688fa55b
get obj models to be visible again. textures don't work
2015-09-23 14:46:57 -07:00
Brad Hefta-Gaub
ef25876c9a
implement vector caching for gpu::Batch
2015-09-23 14:46:47 -07:00
samcake
acfb5a32bc
Rename the nb parameters with num
2015-09-23 12:28:46 -07:00
samcake
8735aa8003
Merging Austin pr that adds the multi draw indirect and also fix the seprate vertex format feature for windows and linux
2015-09-23 12:19:17 -07:00
Ken Cooke
478eab3843
CR feedback
2015-09-23 12:07:17 -07:00
Brad Hefta-Gaub
c9d5caff51
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-09-23 11:55:52 -07:00
Anthony J. Thibault
0d7eae2d64
Fix slight translation error when rendering debug animation skeleton.
2015-09-23 11:42:55 -07:00
Anthony J. Thibault
90a551214e
Fix for AnimDebugDraw crash on shutdown.
2015-09-23 11:09:43 -07:00
Anthony J. Thibault
a454584496
Updated default avatar-animation.json
2015-09-23 10:59:52 -07:00
Anthony J. Thibault
a9848cd157
Merge branch 'master' into tony/lean-threshold
2015-09-23 10:54:12 -07:00
David Rowe
2b902238e7
Code tidying
2015-09-23 10:33:31 -07:00
samcake
7f8450f77b
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-09-23 10:30:51 -07:00
David Rowe
eb01ba9812
Merge branch 'master' into 20681
2015-09-23 09:42:56 -07:00
Brad Hefta-Gaub
ec9bf0791b
Merge pull request #5875 from ctrlaltdavid/20689
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Don't run Script Editor scripts from the cache
2015-09-23 08:52:30 -07:00
Andrew Meadows
feeead0e0a
Merge pull request #5879 from ZappoMan/fixWarning
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fix a bunch of warnings
2015-09-23 08:24:21 -07:00
Ken Cooke
c4bc5233b1
In AudioClient, replace all SOXR with AudioSRC. Used for input-to-network, network-to-output, and loopback resampling.
2015-09-22 23:10:03 -07:00
Ken Cooke
4b9c2ed6b6
In AudioInjector, replace SOXR with AudioSRC.
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Used for pitch shifting in playSound(). Setup time (once per sound) is drastically improved.
2015-09-22 23:08:05 -07:00
Brad Hefta-Gaub
387c4fbd92
fix bad oglplus pragma warnings
2015-09-22 21:52:16 -07:00
Brad Hefta-Gaub
17a3fd159a
apparently unix doesn't like the generic type version of sqrt()
2015-09-22 21:43:09 -07:00
Brad Hefta-Gaub
02e1de3ba3
more warnings fixes
2015-09-22 21:35:13 -07:00
Brad Hefta-Gaub
cd9aad4f41
more warnings fixes
2015-09-22 21:28:45 -07:00