Commit graph

52 commits

Author SHA1 Message Date
Sam Gateau
f992e875b4 Adding intrsumentation for nsight and hiding the nsight specific code in cpp 2015-07-08 14:25:13 -07:00
Seth Alves
508ae276c6 enable -Wdouble-promotion 2015-06-16 18:23:10 -07:00
Bradley Austin Davis
c31d36be59 Fixing scale resolution issues 2015-05-07 12:01:56 -07:00
Bradley Austin Davis
fc73676b4d Merge branch 'master' into plugins_pt1 2015-05-06 11:43:25 -07:00
Brad Davis
302aa9db47 Removing access to the gl widget and display managers 2015-05-02 00:49:52 -07:00
David Rowe
528f73897c Make double click face tracking toggle button reset tracking 2015-04-30 23:14:23 -07:00
Brad Davis
ac7b373231 Throttle rendering needs to ensure it's active context 2015-04-23 10:27:28 -07:00
Brad Davis
c4d2bd2cda More coding standard fixes 2015-04-22 19:18:09 -07:00
Brad Davis
d14d5f3d29 Working on new-UI implementations of address bar and login 2015-04-15 00:36:04 -07:00
Brad Davis
74cf4b57b3 Ensure the frame timer doesn't re-engage on exit 2015-04-06 11:25:47 -07:00
Bradley Austin Davis
1d56266044 Merge branch 'master' into oculus_old_renderer 2015-03-20 09:56:54 -07:00
ZappoMan
c5314aceac more DRYing up of code 2015-03-19 11:57:57 -07:00
ZappoMan
3c41ecd091 cleanup accepted files implementation 2015-03-19 11:29:41 -07:00
ZappoMan
8e0141b8e9 first cut at fst drag/drop support 2015-03-19 08:48:13 -07:00
Brad Davis
872012856f Merge branch 'master' into oculus_old_renderer 2015-03-18 15:35:49 -07:00
ZappoMan
749bc1ee9b support for loading of JS files by drag, web page urls, and openfile events 2015-03-17 08:38:39 -07:00
Brad Davis
f699a9c6f2 Merge remote-tracking branch 'upstream/master' into oculus_old_renderer 2015-03-13 20:31:06 -07:00
Ryan Huffman
2a84d9a6ab Fix issue with .svo's not loading when the url has parameters 2015-03-13 10:06:49 -07:00
Brad Davis
7e50d6359e Merge remote-tracking branch 'upstream/master' into oculus_old_renderer 2015-03-12 22:54:44 -07:00
Ryan Huffman
c3c2a75f48 Handle .svo drop events and emit svoImportRequested 2015-03-11 15:38:15 -07:00
Brad Davis
961173ede6 Merge remote-tracking branch 'upstream/master' into oculus_old_renderer 2015-03-10 19:45:25 -07:00
Stephen Birarda
6afdb26042 let QMainWindow delete GLCanvas, just stop the QTimer instead 2015-03-10 13:19:32 -07:00
Brad Davis
7f29a70157 Switchable between SDK/client distortion 2015-02-26 00:06:59 -08:00
Brad Davis
670a566763 Porting oculus rendering to 0.4.4 SDK 2015-02-23 22:15:59 -08:00
Brad Davis
06b9b9cc88 Getting SDK based rendering and Direct HMD mode working 2015-02-21 00:15:12 -08:00
Atlante45
25df784f43 Headers cleanup 2014-12-15 10:56:42 -08:00
Sam Gateau
ac269e16c0 start working on the target framerate control 2014-10-23 13:19:34 -07:00
Andrzej Kapolka
1ef9126482 Migrating to device-independent coordinates. 2014-09-08 13:59:19 -07:00
Andrzej Kapolka
c2cd23a54c Mouse coordinate fix. 2014-09-05 17:07:37 -07:00
Andrzej Kapolka
7f6b3d3649 Dimension fixes for Retina displays. 2014-09-05 16:44:45 -07:00
Aleric Inglewood
d555017fb4 Coding style fix. 2014-07-10 19:25:00 +02:00
Aleric Inglewood
801be7edee Stop QMenuBar to steal keyboard focus when pressing Alt key in Linux. 2014-07-09 13:55:38 +02:00
barnold1953
634e0f38e8 Accurate Oculus frame timing 2014-06-26 11:27:17 -07:00
Mohammed Nafees
29d64373b4 Merge branch master 2014-04-24 18:52:59 +05:30
Stephen Birarda
684c6b5372 run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
Mohammed Nafees
ba7c696786 child like behaviour for the widget 2014-04-08 23:38:49 +05:30
Andrzej Kapolka
f92f45df63 Keep track of keys pressed, synthesize release events when focus is lost.
Closes #2375.
2014-03-20 11:17:36 -07:00
Philip Rosedale
2b7cc43172 Merge pull request #2323 from ZappoMan/throttlerenderingtweaks
make throttle rendering not adjust LOD
2014-03-14 17:50:52 -07:00
Brad Hefta-Gaub
a5eb5d6515 handle minimize case 2014-03-14 17:22:35 -07:00
Philip Rosedale
3e1bf7fbb8 Add variable name for throttled frame rate, change to multiple of 60FPS 2014-03-14 17:09:09 -07:00
Geenz
d02f0ba687 Fix for the “ringing” issue. Don’t let Qt handle our buffer swaps. Handle the swaps ourselves. 2014-03-14 19:38:17 -04:00
Geenz
55d0835ba1 Indentation! 2014-03-13 19:08:18 -04:00
Geenz
4523ae742e Tweak in code styling per Brad’s feedback, along with using SIGNAL and SLOT instead of function pointers directly. 2014-03-13 18:51:14 -04:00
Geenz
2e119fa0fe Skip rendering when we're minimized. 2014-03-13 11:41:15 -04:00
Geenz
d580f177a3 Refactor if..else into a switch.
Also support the hidden and suspended states.
2014-03-12 21:17:54 -04:00
Geenz
292f37154b Use the applicationStateChanged signal. 2014-03-12 21:08:55 -04:00
Geenz
e27af75ad2 Use QApplication::applicationState to detect if we're in the background.
May want to expand upon this at some point; if we’re hidden we most
definitely *do not* want to render anything
2014-03-12 20:49:58 -04:00
Geenz
9c61f12926 Support for an idle render time step.
The basics of this is, if the application has changed its active state
then we only call paintGL every N milliseconds.  Currently the default
time step is 100 milliseconds.
2014-03-12 19:10:26 -04:00
stojce
08c8f47cd4 added SNAPSHOT_EXTENSION constant 2014-02-13 20:05:59 +01:00
stojce
68584c654b Allow drag-and-drop of snapshots into Interface 2014-02-12 02:12:52 +01:00