Merge branch 'master' into oculus_old_renderer

This commit is contained in:
Bradley Austin Davis 2015-03-20 09:56:54 -07:00
commit 1d56266044
28 changed files with 545 additions and 236 deletions

View file

@ -21,6 +21,9 @@ if (POLICY CMP0042)
cmake_policy(SET CMP0042 OLD)
endif ()
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "CMakeTargets")
project(hifi)
add_definitions(-DGLM_FORCE_RADIANS)
@ -174,9 +177,13 @@ endif ()
# add subdirectories for all targets
if (NOT ANDROID)
add_subdirectory(assignment-client)
set_target_properties(assignment-client PROPERTIES FOLDER "Apps")
add_subdirectory(domain-server)
set_target_properties(domain-server PROPERTIES FOLDER "Apps")
add_subdirectory(ice-server)
set_target_properties(ice-server PROPERTIES FOLDER "Apps")
add_subdirectory(interface)
set_target_properties(interface PROPERTIES FOLDER "Apps")
add_subdirectory(tests)
add_subdirectory(tools)
endif ()

View file

@ -20,9 +20,9 @@
#include <PacketHeaders.h>
#include <SharedUtil.h>
#include <UUID.h>
#include <TryLocker.h>
#include "AvatarMixerClientData.h"
#include "AvatarMixer.h"
const QString AVATAR_MIXER_LOGGING_NAME = "avatar-mixer";
@ -119,12 +119,25 @@ void AvatarMixer::broadcastAvatarData() {
auto nodeList = DependencyManager::get<NodeList>();
AvatarMixerClientData* nodeData = NULL;
AvatarMixerClientData* otherNodeData = NULL;
nodeList->eachNode([&](const SharedNodePointer& node) {
if (node->getLinkedData() && node->getType() == NodeType::Agent && node->getActiveSocket()
&& (nodeData = reinterpret_cast<AvatarMixerClientData*>(node->getLinkedData()))->getMutex().tryLock()) {
nodeList->eachMatchingNode(
[&](const SharedNodePointer& node)->bool {
if (!node->getLinkedData()) {
return false;
}
if (node->getType() != NodeType::Agent) {
return false;
}
if (!node->getActiveSocket()) {
return false;
}
return true;
},
[&](const SharedNodePointer& node) {
AvatarMixerClientData* nodeData = reinterpret_cast<AvatarMixerClientData*>(node->getLinkedData());
MutexTryLocker lock(nodeData->getMutex());
if (!lock.isLocked()) {
return;
}
++_sumListeners;
// reset packet pointers for this node
@ -132,83 +145,97 @@ void AvatarMixer::broadcastAvatarData() {
AvatarData& avatar = nodeData->getAvatar();
glm::vec3 myPosition = avatar.getPosition();
// TODO use this along with the distance in the calculation of whether to send an update
// about a given otherNode to this node
// FIXME does this mean we should sort the othernodes by distance before iterating
// over them?
float outputBandwidth = node->getOutboundBandwidth();
// this is an AGENT we have received head data from
// send back a packet with other active node data to this node
nodeList->eachNode([&](const SharedNodePointer& otherNode) {
if (otherNode->getLinkedData() && otherNode->getUUID() != node->getUUID()
&& (otherNodeData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData()))->getMutex().tryLock()) {
AvatarMixerClientData* otherNodeData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData());
nodeList->eachMatchingNode(
[&](const SharedNodePointer& otherNode)->bool {
if (!otherNode->getLinkedData()) {
return false;
}
if (otherNode->getUUID() == node->getUUID()) {
return false;
}
// Check throttling value
if (!(_performanceThrottlingRatio == 0 || randFloat() < (1.0f - _performanceThrottlingRatio))) {
return false;
}
return true;
},
[&](const SharedNodePointer& otherNode) {
AvatarMixerClientData* otherNodeData = otherNodeData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData());
MutexTryLocker lock(otherNodeData->getMutex());
if (!lock.isLocked()) {
return;
}
AvatarData& otherAvatar = otherNodeData->getAvatar();
glm::vec3 otherPosition = otherAvatar.getPosition();
float distanceToAvatar = glm::length(myPosition - otherPosition);
// Decide whether to send this avatar's data based on it's distance from us
// The full rate distance is the distance at which EVERY update will be sent for this avatar
// at a distance of twice the full rate distance, there will be a 50% chance of sending this avatar's update
const float FULL_RATE_DISTANCE = 2.0f;
// Decide whether to send this avatar's data based on it's distance from us
if ((_performanceThrottlingRatio == 0 || randFloat() < (1.0f - _performanceThrottlingRatio))
&& (distanceToAvatar == 0.0f || randFloat() < FULL_RATE_DISTANCE / distanceToAvatar)) {
QByteArray avatarByteArray;
avatarByteArray.append(otherNode->getUUID().toRfc4122());
avatarByteArray.append(otherAvatar.toByteArray());
if (avatarByteArray.size() + mixedAvatarByteArray.size() > MAX_PACKET_SIZE) {
nodeList->writeDatagram(mixedAvatarByteArray, node);
// reset the packet
mixedAvatarByteArray.resize(numPacketHeaderBytes);
}
// copy the avatar into the mixedAvatarByteArray packet
mixedAvatarByteArray.append(avatarByteArray);
// if the receiving avatar has just connected make sure we send out the mesh and billboard
// for this avatar (assuming they exist)
bool forceSend = !nodeData->checkAndSetHasReceivedFirstPackets();
// we will also force a send of billboard or identity packet
// if either has changed in the last frame
if (otherNodeData->getBillboardChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getBillboardChangeTimestamp() > _lastFrameTimestamp
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray billboardPacket = byteArrayWithPopulatedHeader(PacketTypeAvatarBillboard);
billboardPacket.append(otherNode->getUUID().toRfc4122());
billboardPacket.append(otherNodeData->getAvatar().getBillboard());
nodeList->writeDatagram(billboardPacket, node);
++_sumBillboardPackets;
}
if (otherNodeData->getIdentityChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray identityPacket = byteArrayWithPopulatedHeader(PacketTypeAvatarIdentity);
QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
identityPacket.append(individualData);
nodeList->writeDatagram(identityPacket, node);
++_sumIdentityPackets;
}
glm::vec3 otherPosition = otherAvatar.getPosition();
float distanceToAvatar = glm::length(myPosition - otherPosition);
if (!(distanceToAvatar == 0.0f || randFloat() < FULL_RATE_DISTANCE / distanceToAvatar)) {
return;
}
QByteArray avatarByteArray;
avatarByteArray.append(otherNode->getUUID().toRfc4122());
avatarByteArray.append(otherAvatar.toByteArray());
if (avatarByteArray.size() + mixedAvatarByteArray.size() > MAX_PACKET_SIZE) {
nodeList->writeDatagram(mixedAvatarByteArray, node);
// reset the packet
mixedAvatarByteArray.resize(numPacketHeaderBytes);
}
// copy the avatar into the mixedAvatarByteArray packet
mixedAvatarByteArray.append(avatarByteArray);
// if the receiving avatar has just connected make sure we send out the mesh and billboard
// for this avatar (assuming they exist)
bool forceSend = !nodeData->checkAndSetHasReceivedFirstPackets();
// we will also force a send of billboard or identity packet
// if either has changed in the last frame
if (otherNodeData->getBillboardChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getBillboardChangeTimestamp() > _lastFrameTimestamp
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray billboardPacket = byteArrayWithPopulatedHeader(PacketTypeAvatarBillboard);
billboardPacket.append(otherNode->getUUID().toRfc4122());
billboardPacket.append(otherNodeData->getAvatar().getBillboard());
nodeList->writeDatagram(billboardPacket, node);
++_sumBillboardPackets;
}
if (otherNodeData->getIdentityChangeTimestamp() > 0
&& (forceSend
|| otherNodeData->getIdentityChangeTimestamp() > _lastFrameTimestamp
|| randFloat() < BILLBOARD_AND_IDENTITY_SEND_PROBABILITY)) {
QByteArray identityPacket = byteArrayWithPopulatedHeader(PacketTypeAvatarIdentity);
QByteArray individualData = otherNodeData->getAvatar().identityByteArray();
individualData.replace(0, NUM_BYTES_RFC4122_UUID, otherNode->getUUID().toRfc4122());
identityPacket.append(individualData);
nodeList->writeDatagram(identityPacket, node);
++_sumIdentityPackets;
}
otherNodeData->getMutex().unlock();
}
});
nodeList->writeDatagram(mixedAvatarByteArray, node);
nodeData->getMutex().unlock();
}
});
_lastFrameTimestamp = QDateTime::currentMSecsSinceEpoch();

View file

@ -16,6 +16,7 @@ macro(LINK_HIFI_LIBRARIES)
foreach(HIFI_LIBRARY ${LIBRARIES_TO_LINK})
if (NOT TARGET ${HIFI_LIBRARY})
add_subdirectory("${RELATIVE_LIBRARY_DIR_PATH}/${HIFI_LIBRARY}" "${RELATIVE_LIBRARY_DIR_PATH}/${HIFI_LIBRARY}")
set_target_properties(${HIFI_LIBRARY} PROPERTIES FOLDER "Libraries")
endif ()
include_directories("${HIFI_LIBRARY_DIR}/${HIFI_LIBRARY}/src")

View file

@ -612,13 +612,15 @@ void DomainServer::handleConnectRequest(const QByteArray& packet, const HifiSock
QByteArray usernameSignature;
packetStream >> nodeInterestList >> username >> usernameSignature;
if (!isAssignment && !shouldAllowConnectionFromNode(username, usernameSignature, senderSockAddr)) {
QString reason;
if (!isAssignment && !shouldAllowConnectionFromNode(username, usernameSignature, senderSockAddr, reason)) {
// this is an agent and we've decided we won't let them connect - send them a packet to deny connection
QByteArray usernameRequestByteArray = byteArrayWithPopulatedHeader(PacketTypeDomainConnectionDenied);
// send this oauth request datagram back to the client
DependencyManager::get<LimitedNodeList>()->writeUnverifiedDatagram(usernameRequestByteArray, senderSockAddr);
QByteArray connectionDeniedByteArray = byteArrayWithPopulatedHeader(PacketTypeDomainConnectionDenied);
QDataStream out(&connectionDeniedByteArray, QIODevice::WriteOnly | QIODevice::Append);
out << reason;
// tell client it has been refused.
DependencyManager::get<LimitedNodeList>()->writeUnverifiedDatagram(connectionDeniedByteArray, senderSockAddr);
return;
}
@ -680,9 +682,63 @@ unsigned int DomainServer::countConnectedUsers() {
}
bool DomainServer::verifyUsersKey (const QString& username,
const QByteArray& usernameSignature,
QString& reasonReturn) {
// it's possible this user can be allowed to connect, but we need to check their username signature
QByteArray publicKeyArray = _userPublicKeys.value(username);
if (!publicKeyArray.isEmpty()) {
// if we do have a public key for the user, check for a signature match
const unsigned char* publicKeyData = reinterpret_cast<const unsigned char*>(publicKeyArray.constData());
// first load up the public key into an RSA struct
RSA* rsaPublicKey = d2i_RSA_PUBKEY(NULL, &publicKeyData, publicKeyArray.size());
if (rsaPublicKey) {
QByteArray decryptedArray(RSA_size(rsaPublicKey), 0);
int decryptResult =
RSA_public_decrypt(usernameSignature.size(),
reinterpret_cast<const unsigned char*>(usernameSignature.constData()),
reinterpret_cast<unsigned char*>(decryptedArray.data()),
rsaPublicKey, RSA_PKCS1_PADDING);
if (decryptResult != -1) {
if (username.toLower() == decryptedArray) {
qDebug() << "Username signature matches for" << username << "- allowing connection.";
// free up the public key before we return
RSA_free(rsaPublicKey);
return true;
} else {
qDebug() << "Username signature did not match for" << username << "- denying connection.";
reasonReturn = "Username signature did not match.";
}
} else {
qDebug() << "Couldn't decrypt user signature for" << username << "- denying connection.";
reasonReturn = "Couldn't decrypt user signature.";
}
// free up the public key, we don't need it anymore
RSA_free(rsaPublicKey);
} else {
// we can't let this user in since we couldn't convert their public key to an RSA key we could use
qDebug() << "Couldn't convert data to RSA key for" << username << "- denying connection.";
reasonReturn = "Couldn't convert data to RSA key.";
}
}
requestUserPublicKey(username); // no joy. maybe next time?
return false;
}
bool DomainServer::shouldAllowConnectionFromNode(const QString& username,
const QByteArray& usernameSignature,
const HifiSockAddr& senderSockAddr) {
const HifiSockAddr& senderSockAddr,
QString& reasonReturn) {
const QVariant* allowedUsersVariant = valueForKeyPath(_settingsManager.getSettingsMap(),
ALLOWED_USERS_SETTINGS_KEYPATH);
@ -693,72 +749,46 @@ bool DomainServer::shouldAllowConnectionFromNode(const QString& username,
|| senderSockAddr.getAddress() == QHostAddress::LocalHost) {
return true;
}
const QVariant* maximumUserCapacityVariant = valueForKeyPath(_settingsManager.getSettingsMap(), MAXIMUM_USER_CAPACITY);
unsigned int maximumUserCapacity = maximumUserCapacityVariant ? maximumUserCapacityVariant->toUInt() : 0;
if (maximumUserCapacity > 0) {
unsigned int connectedUsers = countConnectedUsers();
if (connectedUsers >= maximumUserCapacity) {
// too many users, deny the new connection.
qDebug() << connectedUsers << "/" << maximumUserCapacity << "users connected, denying new connection.";
return false;
}
qDebug() << connectedUsers << "/" << maximumUserCapacity << "users connected, perhaps allowing new connection.";
}
if (allowedUsers.count() > 0) {
if (allowedUsers.contains(username, Qt::CaseInsensitive)) {
// it's possible this user can be allowed to connect, but we need to check their username signature
QByteArray publicKeyArray = _userPublicKeys.value(username);
if (!publicKeyArray.isEmpty()) {
// if we do have a public key for the user, check for a signature match
const unsigned char* publicKeyData = reinterpret_cast<const unsigned char*>(publicKeyArray.constData());
// first load up the public key into an RSA struct
RSA* rsaPublicKey = d2i_RSA_PUBKEY(NULL, &publicKeyData, publicKeyArray.size());
if (rsaPublicKey) {
QByteArray decryptedArray(RSA_size(rsaPublicKey), 0);
int decryptResult = RSA_public_decrypt(usernameSignature.size(),
reinterpret_cast<const unsigned char*>(usernameSignature.constData()),
reinterpret_cast<unsigned char*>(decryptedArray.data()),
rsaPublicKey, RSA_PKCS1_PADDING);
if (decryptResult != -1) {
if (username.toLower() == decryptedArray) {
qDebug() << "Username signature matches for" << username << "- allowing connection.";
// free up the public key before we return
RSA_free(rsaPublicKey);
return true;
} else {
qDebug() << "Username signature did not match for" << username << "- denying connection.";
}
} else {
qDebug() << "Couldn't decrypt user signature for" << username << "- denying connection.";
}
// free up the public key, we don't need it anymore
RSA_free(rsaPublicKey);
} else {
// we can't let this user in since we couldn't convert their public key to an RSA key we could use
qDebug() << "Couldn't convert data to RSA key for" << username << "- denying connection.";
}
if (verifyUsersKey(username, usernameSignature, reasonReturn)) {
return true;
}
requestUserPublicKey(username);
} else {
qDebug() << "Connect request denied for user" << username << "not in allowed users list.";
reasonReturn = "User not on whitelist.";
}
return false;
} else {
// since we have no allowed user list, let them all in
// we have no allowed user list.
// if this user is in the editors list, exempt them from the max-capacity check
const QVariant* allowedEditorsVariant =
valueForKeyPath(_settingsManager.getSettingsMap(), ALLOWED_EDITORS_SETTINGS_KEYPATH);
QStringList allowedEditors = allowedEditorsVariant ? allowedEditorsVariant->toStringList() : QStringList();
if (allowedEditors.contains(username)) {
if (verifyUsersKey(username, usernameSignature, reasonReturn)) {
return true;
}
}
// if we haven't reached max-capacity, let them in.
const QVariant* maximumUserCapacityVariant = valueForKeyPath(_settingsManager.getSettingsMap(), MAXIMUM_USER_CAPACITY);
unsigned int maximumUserCapacity = maximumUserCapacityVariant ? maximumUserCapacityVariant->toUInt() : 0;
if (maximumUserCapacity > 0) {
unsigned int connectedUsers = countConnectedUsers();
if (connectedUsers >= maximumUserCapacity) {
// too many users, deny the new connection.
qDebug() << connectedUsers << "/" << maximumUserCapacity << "users connected, denying new connection.";
reasonReturn = "Too many connected users.";
return false;
}
qDebug() << connectedUsers << "/" << maximumUserCapacity << "users connected, perhaps allowing new connection.";
}
return true;
}
return false;
}
void DomainServer::preloadAllowedUserPublicKeys() {

View file

@ -84,8 +84,9 @@ private:
void handleConnectRequest(const QByteArray& packet, const HifiSockAddr& senderSockAddr);
unsigned int countConnectedUsers();
bool verifyUsersKey (const QString& username, const QByteArray& usernameSignature, QString& reasonReturn);
bool shouldAllowConnectionFromNode(const QString& username, const QByteArray& usernameSignature,
const HifiSockAddr& senderSockAddr);
const HifiSockAddr& senderSockAddr, QString& reasonReturn);
void preloadAllowedUserPublicKeys();
void requestUserPublicKey(const QString& username);

View file

@ -869,8 +869,10 @@ void Application::controlledBroadcastToNodes(const QByteArray& packet, const Nod
}
}
void Application::importSVOFromURL(QUrl url) {
bool Application::importSVOFromURL(const QString& urlString) {
QUrl url(urlString);
emit svoImportRequested(url.url());
return true; // assume it's accepted
}
bool Application::event(QEvent* event) {
@ -883,12 +885,9 @@ bool Application::event(QEvent* event) {
QUrl url = fileEvent->url();
if (!url.isEmpty()) {
if (url.scheme() == HIFI_URL_SCHEME) {
DependencyManager::get<AddressManager>()->handleLookupString(fileEvent->url().toString());
} else if (url.path().toLower().endsWith(SVO_EXTENSION)) {
emit svoImportRequested(url.url());
} else if (url.path().toLower().endsWith(JS_EXTENSION)) {
askToLoadScript(url.toString());
QString urlString = url.toString();
if (canAcceptURL(urlString)) {
return acceptURL(urlString);
}
}
return false;
@ -1449,40 +1448,15 @@ void Application::wheelEvent(QWheelEvent* event) {
}
void Application::dropEvent(QDropEvent *event) {
QString snapshotPath;
const QMimeData *mimeData = event->mimeData();
bool atLeastOneFileAccepted = false;
foreach (QUrl url, mimeData->urls()) {
auto lower = url.path().toLower();
if (lower.endsWith(SNAPSHOT_EXTENSION)) {
snapshotPath = url.toLocalFile();
SnapshotMetaData* snapshotData = Snapshot::parseSnapshotData(snapshotPath);
if (snapshotData) {
if (!snapshotData->getDomain().isEmpty()) {
DependencyManager::get<NodeList>()->getDomainHandler().setHostnameAndPort(snapshotData->getDomain());
}
_myAvatar->setPosition(snapshotData->getLocation());
_myAvatar->setOrientation(snapshotData->getOrientation());
QString urlString = url.toString();
if (canAcceptURL(urlString)) {
if (acceptURL(urlString)) {
atLeastOneFileAccepted = true;
break; // don't process further files
} else {
QMessageBox msgBox;
msgBox.setText("No location details were found in the file "
+ snapshotPath + ", try dragging in an authentic Hifi snapshot.");
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.exec();
break;
}
} else if (lower.endsWith(SVO_EXTENSION)) {
emit svoImportRequested(url.url());
event->acceptProposedAction();
atLeastOneFileAccepted = true;
} else if (lower.endsWith(JS_EXTENSION)) {
askToLoadScript(url.url());
atLeastOneFileAccepted = true;
}
}
@ -1491,6 +1465,29 @@ void Application::dropEvent(QDropEvent *event) {
}
}
bool Application::acceptSnapshot(const QString& urlString) {
QUrl url(urlString);
QString snapshotPath = url.toLocalFile();
SnapshotMetaData* snapshotData = Snapshot::parseSnapshotData(snapshotPath);
if (snapshotData) {
if (!snapshotData->getDomain().isEmpty()) {
DependencyManager::get<NodeList>()->getDomainHandler().setHostnameAndPort(snapshotData->getDomain());
}
_myAvatar->setPosition(snapshotData->getLocation());
_myAvatar->setOrientation(snapshotData->getOrientation());
} else {
QMessageBox msgBox;
msgBox.setText("No location details were found in the file "
+ snapshotPath + ", try dragging in an authentic Hifi snapshot.");
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.exec();
}
return true;
}
void Application::sendPingPackets() {
QByteArray pingPacket = DependencyManager::get<NodeList>()->constructPingPacket();
controlledBroadcastToNodes(pingPacket, NodeSet()
@ -3594,7 +3591,109 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
workerThread->start();
}
void Application::askToLoadScript(const QString& scriptFilenameOrURL) {
void Application::initializeAcceptedFiles() {
if (_acceptedExtensions.size() == 0) {
_acceptedExtensions[SNAPSHOT_EXTENSION] = &Application::acceptSnapshot;
_acceptedExtensions[SVO_EXTENSION] = &Application::importSVOFromURL;
_acceptedExtensions[JS_EXTENSION] = &Application::askToLoadScript;
_acceptedExtensions[FST_EXTENSION] = &Application::askToSetAvatarUrl;
}
}
bool Application::canAcceptURL(const QString& urlString) {
initializeAcceptedFiles();
QUrl url(urlString);
if (urlString.startsWith(HIFI_URL_SCHEME)) {
return true;
}
QHashIterator<QString, AcceptURLMethod> i(_acceptedExtensions);
QString lowerPath = url.path().toLower();
while (i.hasNext()) {
i.next();
if (lowerPath.endsWith(i.key())) {
return true;
}
}
return false;
}
bool Application::acceptURL(const QString& urlString) {
initializeAcceptedFiles();
if (urlString.startsWith(HIFI_URL_SCHEME)) {
// this is a hifi URL - have the AddressManager handle it
QMetaObject::invokeMethod(DependencyManager::get<AddressManager>().data(), "handleLookupString",
Qt::AutoConnection, Q_ARG(const QString&, urlString));
return true;
} else {
QUrl url(urlString);
QHashIterator<QString, AcceptURLMethod> i(_acceptedExtensions);
QString lowerPath = url.path().toLower();
while (i.hasNext()) {
i.next();
if (lowerPath.endsWith(i.key())) {
AcceptURLMethod method = i.value();
(this->*method)(urlString);
return true;
}
}
}
return false;
}
bool Application::askToSetAvatarUrl(const QString& url) {
QUrl realUrl(url);
if (realUrl.isLocalFile()) {
QString message = "You can not use local files for avatar components.";
QMessageBox msgBox;
msgBox.setText(message);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setIcon(QMessageBox::Warning);
msgBox.exec();
return false;
}
QString message = "Would you like to use this model for part of avatar:\n" + url;
QMessageBox msgBox;
msgBox.setIcon(QMessageBox::Question);
msgBox.setWindowTitle("Set Avatar");
msgBox.setText(message);
QPushButton* headButton = msgBox.addButton(tr("Head"), QMessageBox::ActionRole);
QPushButton* bodyButton = msgBox.addButton(tr("Body"), QMessageBox::ActionRole);
QPushButton* bodyAndHeadButton = msgBox.addButton(tr("Body + Head"), QMessageBox::ActionRole);
msgBox.addButton(QMessageBox::Cancel);
msgBox.exec();
if (msgBox.clickedButton() == headButton) {
qDebug() << "Chose to use for head: " << url;
_myAvatar->setFaceModelURL(url);
UserActivityLogger::getInstance().changedModel("head", url);
_myAvatar->sendIdentityPacket();
} else if (msgBox.clickedButton() == bodyButton) {
qDebug() << "Chose to use for body: " << url;
_myAvatar->setSkeletonModelURL(url);
UserActivityLogger::getInstance().changedModel("skeleton", url);
_myAvatar->sendIdentityPacket();
} else if (msgBox.clickedButton() == bodyAndHeadButton) {
qDebug() << "Chose to use for body + head: " << url;
_myAvatar->setFaceModelURL(QString());
_myAvatar->setSkeletonModelURL(url);
UserActivityLogger::getInstance().changedModel("skeleton", url);
_myAvatar->sendIdentityPacket();
} else {
qDebug() << "Declined to use the avatar: " << url;
}
return true;
}
bool Application::askToLoadScript(const QString& scriptFilenameOrURL) {
QMessageBox::StandardButton reply;
QString message = "Would you like to run this script:\n" + scriptFilenameOrURL;
reply = QMessageBox::question(getWindow(), "Run Script", message, QMessageBox::Yes|QMessageBox::No);
@ -3605,6 +3704,7 @@ void Application::askToLoadScript(const QString& scriptFilenameOrURL) {
} else {
qDebug() << "Declined to run the script: " << scriptFilenameOrURL;
}
return true;
}
ScriptEngine* Application::loadScript(const QString& scriptFilename, bool isUserLoaded,

View file

@ -96,6 +96,7 @@ static const float NODE_KILLED_BLUE = 0.0f;
static const QString SNAPSHOT_EXTENSION = ".jpg";
static const QString SVO_EXTENSION = ".svo";
static const QString JS_EXTENSION = ".js";
static const QString FST_EXTENSION = ".fst";
static const float BILLBOARD_FIELD_OF_VIEW = 30.0f; // degrees
static const float BILLBOARD_DISTANCE = 5.56f; // meters
@ -127,6 +128,8 @@ class Application;
#endif
#define qApp (static_cast<Application*>(QCoreApplication::instance()))
typedef bool (Application::* AcceptURLMethod)(const QString &);
class Application : public QApplication, public AbstractViewStateInterface, AbstractScriptingServicesInterface {
Q_OBJECT
@ -221,7 +224,7 @@ public:
float getFieldOfView() { return _fieldOfView.get(); }
void setFieldOfView(float fov) { _fieldOfView.set(fov); }
void importSVOFromURL(QUrl url);
bool importSVOFromURL(const QString& urlString);
NodeToOctreeSceneStats* getOcteeSceneStats() { return &_octreeServerSceneStats; }
void lockOctreeSceneStats() { _octreeSceneStatsLock.lockForRead(); }
@ -306,6 +309,10 @@ public:
QString getScriptsLocation();
void setScriptsLocation(const QString& scriptsLocation);
void initializeAcceptedFiles();
bool canAcceptURL(const QString& url);
bool acceptURL(const QString& url);
signals:
@ -341,7 +348,9 @@ public slots:
void loadDialog();
void loadScriptURLDialog();
void toggleLogDialog();
void askToLoadScript(const QString& scriptFilenameOrURL);
bool acceptSnapshot(const QString& urlString);
bool askToSetAvatarUrl(const QString& url);
bool askToLoadScript(const QString& scriptFilenameOrURL);
ScriptEngine* loadScript(const QString& scriptFilename = QString(), bool isUserLoaded = true,
bool loadScriptFromEditor = false, bool activateMainWindow = false);
void scriptFinished(const QString& scriptName);
@ -595,6 +604,8 @@ private:
QWidget* _fullscreenMenuWidget = new QWidget();
int _menuBarHeight;
QHash<QString, AcceptURLMethod> _acceptedExtensions;
};
#endif // hifi_Application_h

View file

@ -117,9 +117,15 @@ void DatagramProcessor::processDatagrams() {
break;
}
case PacketTypeDomainConnectionDenied: {
int headerSize = numBytesForPacketHeaderGivenPacketType(PacketTypeDomainConnectionDenied);
QDataStream packetStream(QByteArray(incomingPacket.constData() + headerSize,
incomingPacket.size() - headerSize));
QString reason;
packetStream >> reason;
// output to the log so the user knows they got a denied connection request
// and check and signal for an access token so that we can make sure they are logged in
qDebug() << "The domain-server denied a connection request.";
qDebug() << "The domain-server denied a connection request: " << reason;
qDebug() << "You may need to re-log to generate a keypair so you can provide a username signature.";
AccountManager::getInstance().checkAndSignalForAccessToken();
break;

View file

@ -174,8 +174,8 @@ void GLCanvas::wheelEvent(QWheelEvent* event) {
void GLCanvas::dragEnterEvent(QDragEnterEvent* event) {
const QMimeData* mimeData = event->mimeData();
foreach (QUrl url, mimeData->urls()) {
auto lower = url.path().toLower();
if (lower.endsWith(SNAPSHOT_EXTENSION) || lower.endsWith(SVO_EXTENSION) || lower.endsWith(JS_EXTENSION)) {
auto urlString = url.toString();
if (Application::getInstance()->canAcceptURL(urlString)) {
event->acceptProposedAction();
break;
}

View file

@ -1028,7 +1028,28 @@ void MyAvatar::renderBody(ViewFrustum* renderFrustum, RenderMode renderMode, boo
if (!(_skeletonModel.isRenderable() && getHead()->getFaceModel().isRenderable())) {
return; // wait until both models are loaded
}
Camera *camera = Application::getInstance()->getCamera();
const glm::vec3 cameraPos = camera->getPosition();
// Set near clip distance according to skeleton model dimensions if first person and there is no separate head model.
if (shouldRenderHead(cameraPos, renderMode) || !getHead()->getFaceModel().getURL().isEmpty()) {
renderFrustum->setNearClip(DEFAULT_NEAR_CLIP);
} else {
float clipDistance = _skeletonModel.getHeadClipDistance();
if (OculusManager::isConnected()) {
// If avatar is horizontally in front of camera, increase clip distance by the amount it is in front.
glm::vec3 cameraToAvatar = _position - cameraPos;
cameraToAvatar.y = 0.0f;
glm::vec3 cameraLookAt = camera->getOrientation() * glm::vec3(0.0f, 0.0f, -1.0f);
float headOffset = glm::dot(cameraLookAt, cameraToAvatar);
if (headOffset > 0) {
clipDistance += headOffset;
}
}
renderFrustum->setNearClip(clipDistance);
}
// Render the body's voxels and head
Model::RenderMode modelRenderMode = (renderMode == SHADOW_RENDER_MODE) ?
Model::SHADOW_RENDER_MODE : Model::DEFAULT_RENDER_MODE;
@ -1040,8 +1061,6 @@ void MyAvatar::renderBody(ViewFrustum* renderFrustum, RenderMode renderMode, boo
}
// Render head so long as the camera isn't inside it
const Camera *camera = Application::getInstance()->getCamera();
const glm::vec3 cameraPos = camera->getPosition();
if (shouldRenderHead(cameraPos, renderMode)) {
getHead()->render(1.0f, renderFrustum, modelRenderMode, postLighting);
}
@ -1357,6 +1376,9 @@ void MyAvatar::updatePositionWithPhysics(float deltaTime) {
// rotate back into world-frame
_velocity = rotation * newLocalVelocity;
_velocity += _thrust * deltaTime;
_thrust = glm::vec3(0.0f);
}
void MyAvatar::updateCollisionSound(const glm::vec3 &penetration, float deltaTime, float frequency) {

View file

@ -37,7 +37,8 @@ SkeletonModel::SkeletonModel(Avatar* owningAvatar, QObject* parent) :
_defaultEyeModelPosition(glm::vec3(0.0f, 0.0f, 0.0f)),
_standingFoot(NO_FOOT),
_standingOffset(0.0f),
_clampedFootPosition(0.0f)
_clampedFootPosition(0.0f),
_headClipDistance(DEFAULT_NEAR_CLIP)
{
}
@ -78,6 +79,10 @@ void SkeletonModel::setJointStates(QVector<JointState> states) {
buildShapes();
}
Extents meshExtents = getMeshExtents();
_headClipDistance = -(meshExtents.minimum.z / _scale.z - _defaultEyeModelPosition.z);
_headClipDistance = std::max(_headClipDistance, DEFAULT_NEAR_CLIP);
emit skeletonLoaded();
}

View file

@ -110,6 +110,8 @@ public:
bool hasSkeleton();
float getHeadClipDistance() const { return _headClipDistance; }
signals:
void skeletonLoaded();
@ -160,6 +162,8 @@ private:
int _standingFoot;
glm::vec3 _standingOffset;
glm::vec3 _clampedFootPosition;
float _headClipDistance; // Near clip distance to use if no separate head model
};
#endif // hifi_SkeletonModel_h

View file

@ -32,22 +32,13 @@ void DataWebPage::javaScriptConsoleMessage(const QString& message, int lineNumbe
}
bool DataWebPage::acceptNavigationRequest(QWebFrame* frame, const QNetworkRequest& request, QWebPage::NavigationType type) {
if (!request.url().toString().startsWith(HIFI_URL_SCHEME)) {
if (request.url().path().toLower().endsWith(SVO_EXTENSION)) {
Application::getInstance()->importSVOFromURL(request.url());
return false;
} else if (request.url().path().toLower().endsWith(JS_EXTENSION)) {
Application::getInstance()->askToLoadScript(request.url().toString());
return false;
QString urlString = request.url().toString();
if (Application::getInstance()->canAcceptURL(urlString)) {
if (Application::getInstance()->acceptURL(urlString)) {
return false; // we handled it, so QWebPage doesn't need to handle it
}
return true;
} else {
// this is a hifi URL - have the AddressManager handle it
QMetaObject::invokeMethod(DependencyManager::get<AddressManager>().data(), "handleLookupString",
Qt::AutoConnection, Q_ARG(const QString&, request.url().toString()));
return false;
}
return true;
}
QString DataWebPage::userAgentForUrl(const QUrl& url) const {

View file

@ -410,13 +410,30 @@ const Model* EntityTreeRenderer::getModelForEntityItem(const EntityItem* entityI
if (entityItem->getType() == EntityTypes::Model) {
const RenderableModelEntityItem* constModelEntityItem = dynamic_cast<const RenderableModelEntityItem*>(entityItem);
RenderableModelEntityItem* modelEntityItem = const_cast<RenderableModelEntityItem*>(constModelEntityItem);
assert(modelEntityItem); // we need this!!!
result = modelEntityItem->getModel(this);
}
return result;
}
const FBXGeometry* EntityTreeRenderer::getCollisionGeometryForEntity(const EntityItem* entityItem) {
const FBXGeometry* result = NULL;
if (entityItem->getType() == EntityTypes::Model) {
const RenderableModelEntityItem* constModelEntityItem = dynamic_cast<const RenderableModelEntityItem*>(entityItem);
if (constModelEntityItem->hasCollisionModel()) {
RenderableModelEntityItem* modelEntityItem = const_cast<RenderableModelEntityItem*>(constModelEntityItem);
Model* model = modelEntityItem->getModel(this);
if (model) {
const QSharedPointer<NetworkGeometry> collisionNetworkGeometry = model->getCollisionGeometry();
if (!collisionNetworkGeometry.isNull()) {
result = &collisionNetworkGeometry->getFBXGeometry();
}
}
}
}
return result;
}
void EntityTreeRenderer::renderElementProxy(EntityTreeElement* entityTreeElement) {
glm::vec3 elementCenter = entityTreeElement->getAACube().calcCenter();
float elementSize = entityTreeElement->getScale();
@ -591,7 +608,7 @@ void EntityTreeRenderer::processEraseMessage(const QByteArray& dataByteArray, co
static_cast<EntityTree*>(_tree)->processEraseMessage(dataByteArray, sourceNode);
}
Model* EntityTreeRenderer::allocateModel(const QString& url) {
Model* EntityTreeRenderer::allocateModel(const QString& url, const QString& collisionUrl) {
Model* model = NULL;
// Make sure we only create and delete models on the thread that owns the EntityTreeRenderer
if (QThread::currentThread() != thread()) {
@ -604,10 +621,11 @@ Model* EntityTreeRenderer::allocateModel(const QString& url) {
model = new Model();
model->init();
model->setURL(QUrl(url));
model->setCollisionModelURL(QUrl(collisionUrl));
return model;
}
Model* EntityTreeRenderer::updateModel(Model* original, const QString& newUrl) {
Model* EntityTreeRenderer::updateModel(Model* original, const QString& newUrl, const QString& collisionUrl) {
Model* model = NULL;
// The caller shouldn't call us if the URL doesn't need to change. But if they
@ -636,6 +654,7 @@ Model* EntityTreeRenderer::updateModel(Model* original, const QString& newUrl) {
model = new Model();
model->init();
model->setURL(QUrl(newUrl));
model->setCollisionModelURL(QUrl(collisionUrl));
return model;
}

View file

@ -59,15 +59,16 @@ public:
virtual const FBXGeometry* getGeometryForEntity(const EntityItem* entityItem);
virtual const Model* getModelForEntityItem(const EntityItem* entityItem);
virtual const FBXGeometry* getCollisionGeometryForEntity(const EntityItem* entityItem);
/// clears the tree
virtual void clear();
/// if a renderable entity item needs a model, we will allocate it for them
Q_INVOKABLE Model* allocateModel(const QString& url);
Q_INVOKABLE Model* allocateModel(const QString& url, const QString& collisionUrl);
/// if a renderable entity item needs to update the URL of a model, we will handle that for the entity
Q_INVOKABLE Model* updateModel(Model* original, const QString& newUrl);
Q_INVOKABLE Model* updateModel(Model* original, const QString& newUrl, const QString& collisionUrl);
/// if a renderable entity item is done with a model, it should return it to us
void releaseModel(Model* model);

View file

@ -223,10 +223,10 @@ Model* RenderableModelEntityItem::getModel(EntityTreeRenderer* renderer) {
// if we have a previously allocated model, but it's URL doesn't match
// then we need to let our renderer update our model for us.
if (_model && QUrl(getModelURL()) != _model->getURL()) {
result = _model = _myRenderer->updateModel(_model, getModelURL());
result = _model = _myRenderer->updateModel(_model, getModelURL(), getCollisionModelURL());
_needsInitialSimulation = true;
} else if (!_model) { // if we don't yet have a model, then we want our renderer to allocate one
result = _model = _myRenderer->allocateModel(getModelURL());
result = _model = _myRenderer->allocateModel(getModelURL(), getCollisionModelURL());
_needsInitialSimulation = true;
} else { // we already have the model we want...
result = _model;
@ -267,36 +267,32 @@ bool RenderableModelEntityItem::findDetailedRayIntersection(const glm::vec3& ori
}
bool RenderableModelEntityItem::isReadyToComputeShape() {
if (_collisionModelURL == "") {
if (!_model) {
return false; // hmm...
}
if (_model->getCollisionURL().isEmpty()) {
// no model url, so we're ready to compute a shape.
return true;
}
if (! _collisionNetworkGeometry.isNull() && _collisionNetworkGeometry->isLoadedWithTextures()) {
// we have a _collisionModelURL AND a _collisionNetworkGeometry AND it's fully loaded.
const QSharedPointer<NetworkGeometry> collisionNetworkGeometry = _model->getCollisionGeometry();
if (! collisionNetworkGeometry.isNull() && collisionNetworkGeometry->isLoadedWithTextures()) {
// we have a _collisionModelURL AND a collisionNetworkGeometry AND it's fully loaded.
return true;
}
if (_collisionNetworkGeometry.isNull()) {
// we have a _collisionModelURL but we don't yet have a _collisionNetworkGeometry.
_collisionNetworkGeometry =
DependencyManager::get<GeometryCache>()->getGeometry(_collisionModelURL, QUrl(), false, false);
if (! _collisionNetworkGeometry.isNull() && _collisionNetworkGeometry->isLoadedWithTextures()) {
// shortcut in case it's already loaded.
return true;
}
}
// the model is still being downloaded.
return false;
}
void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& info) {
if (_collisionModelURL == "") {
if (_model->getCollisionURL().isEmpty()) {
info.setParams(getShapeType(), 0.5f * getDimensions());
} else {
const FBXGeometry& fbxGeometry = _collisionNetworkGeometry->getFBXGeometry();
const QSharedPointer<NetworkGeometry> collisionNetworkGeometry = _model->getCollisionGeometry();
const FBXGeometry& fbxGeometry = collisionNetworkGeometry->getFBXGeometry();
_points.clear();
foreach (const FBXMesh& mesh, fbxGeometry.meshes) {
@ -310,9 +306,9 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& info) {
ShapeType RenderableModelEntityItem::getShapeType() const {
// XXX make hull an option in edit.js ?
if (_collisionModelURL != "") {
return SHAPE_TYPE_CONVEX_HULL;
} else {
if (!_model || _model->getCollisionURL().isEmpty()) {
return _shapeType;
} else {
return SHAPE_TYPE_CONVEX_HULL;
}
}

View file

@ -30,8 +30,7 @@ public:
_needsInitialSimulation(true),
_needsModelReload(true),
_myRenderer(NULL),
_originalTexturesRead(false),
_collisionNetworkGeometry(QSharedPointer<NetworkGeometry>()) { }
_originalTexturesRead(false) { }
virtual ~RenderableModelEntityItem();
@ -67,8 +66,6 @@ private:
QString _currentTextures;
QStringList _originalTextures;
bool _originalTexturesRead;
QSharedPointer<NetworkGeometry> _collisionNetworkGeometry;
QVector<glm::vec3> _points;
};

View file

@ -31,6 +31,7 @@ class EntityItemFBXService {
public:
virtual const FBXGeometry* getGeometryForEntity(const EntityItem* entityItem) = 0;
virtual const Model* getModelForEntityItem(const EntityItem* entityItem) = 0;
virtual const FBXGeometry* getCollisionGeometryForEntity(const EntityItem* entityItem) = 0;
};

View file

@ -17,7 +17,6 @@
#include <QObject>
#include <QElapsedTimer>
#include "DependencyManager.h"
#include "Node.h"
#include "SimpleMovingAverage.h"

View file

@ -263,8 +263,10 @@ qint64 LimitedNodeList::writeDatagram(const QByteArray& datagram,
}
emit dataSent(destinationNode->getType(), datagram.size());
return writeDatagram(datagram, *destinationSockAddr, destinationNode->getConnectionSecret());
auto bytesWritten = writeDatagram(datagram, *destinationSockAddr, destinationNode->getConnectionSecret());
// Keep track of per-destination-node bandwidth
destinationNode->recordBytesSent(bytesWritten);
return bytesWritten;
}
// didn't have a destinationNode to send to, return 0

View file

@ -151,7 +151,18 @@ public:
functor(it->second);
}
}
template<typename PredLambda, typename NodeLambda>
void eachMatchingNode(PredLambda predicate, NodeLambda functor) {
QReadLocker readLock(&_nodeMutex);
for (NodeHash::const_iterator it = _nodeHash.cbegin(); it != _nodeHash.cend(); ++it) {
if (predicate(it->second)) {
functor(it->second);
}
}
}
template<typename BreakableNodeLambda>
void eachNodeBreakable(BreakableNodeLambda functor) {
QReadLocker readLock(&_nodeMutex);

View file

@ -15,6 +15,7 @@
#include <UUID.h>
#include "NetworkPeer.h"
#include "BandwidthRecorder.h"
NetworkPeer::NetworkPeer() :
_uuid(),
@ -96,4 +97,37 @@ QDebug operator<<(QDebug debug, const NetworkPeer &peer) {
<< "- public:" << peer.getPublicSocket()
<< "- local:" << peer.getLocalSocket();
return debug;
}
}
// FIXME this is a temporary implementation to determine if this is the right approach.
// If so, migrate the BandwidthRecorder into the NetworkPeer class
using BandwidthRecorderPtr = QSharedPointer<BandwidthRecorder>;
static QHash<QUuid, BandwidthRecorderPtr> PEER_BANDWIDTH;
BandwidthRecorder& getBandwidthRecorder(const QUuid & uuid) {
if (!PEER_BANDWIDTH.count(uuid)) {
PEER_BANDWIDTH.insert(uuid, BandwidthRecorderPtr(new BandwidthRecorder()));
}
return *PEER_BANDWIDTH[uuid].data();
}
void NetworkPeer::recordBytesSent(int count) {
auto& bw = getBandwidthRecorder(_uuid);
bw.updateOutboundData(0, count);
}
void NetworkPeer::recordBytesReceived(int count) {
auto& bw = getBandwidthRecorder(_uuid);
bw.updateInboundData(0, count);
}
float NetworkPeer::getOutboundBandwidth() {
auto& bw = getBandwidthRecorder(_uuid);
return bw.getAverageOutputKilobitsPerSecond(0);
}
float NetworkPeer::getInboundBandwidth() {
auto& bw = getBandwidthRecorder(_uuid);
return bw.getAverageInputKilobitsPerSecond(0);
}

View file

@ -54,6 +54,12 @@ public:
int getConnectionAttempts() const { return _connectionAttempts; }
void incrementConnectionAttempts() { ++_connectionAttempts; }
void resetConnectionAttemps() { _connectionAttempts = 0; }
void recordBytesSent(int count);
void recordBytesReceived(int count);
float getOutboundBandwidth();
float getInboundBandwidth();
friend QDataStream& operator<<(QDataStream& out, const NetworkPeer& peer);
friend QDataStream& operator>>(QDataStream& in, NetworkPeer& peer);

View file

@ -298,6 +298,7 @@ void PhysicsEngine::stepSimulation() {
_clock.reset();
float timeStep = btMin(dt, MAX_TIMESTEP);
_avatarData->lockForRead();
if (_avatarData->isPhysicsEnabled()) {
// update character controller
glm::quat rotation = _avatarData->getOrientation();
@ -307,6 +308,7 @@ void PhysicsEngine::stepSimulation() {
btVector3 walkVelocity = glmToBullet(_avatarData->getVelocity());
_characterController->setVelocityForTimeInterval(walkVelocity, timeStep);
}
_avatarData->unlock();
// This is step (2).
int numSubsteps = _dynamicsWorld->stepSimulation(timeStep, MAX_NUM_SUBSTEPS, PHYSICS_ENGINE_FIXED_SUBSTEP);

View file

@ -106,11 +106,11 @@ public:
/// \param delayLoad if true, don't load the model immediately; wait until actually requested
Q_INVOKABLE void setURL(const QUrl& url, const QUrl& fallback = QUrl(),
bool retainCurrent = false, bool delayLoad = false);
const QUrl& getURL() const { return _url; }
// Set the model to use for collisions
Q_INVOKABLE void setCollisionModelURL(const QUrl& url, const QUrl& fallback = QUrl(), bool delayLoad = false);
const QUrl& getURL() const { return _url; }
const QUrl& getCollisionURL() const { return _collisionUrl; }
/// Sets the distance parameter used for LOD computations.
void setLODDistance(float distance) { _lodDistance = distance; }
@ -132,6 +132,9 @@ public:
/// Returns a reference to the shared geometry.
const QSharedPointer<NetworkGeometry>& getGeometry() const { return _geometry; }
/// Returns a reference to the shared collision geometry.
const QSharedPointer<NetworkGeometry> getCollisionGeometry() {return _collisionGeometry; }
/// Returns the number of joint states in the model.
int getJointStateCount() const { return _jointStates.size(); }

View file

@ -0,0 +1,28 @@
//
// TryLocker.h
// libraries/shared/src
//
// Created by Brad Davis on 2015/03/16.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_TryLocker_h
#define hifi_TryLocker_h
#include <QMutex>
class MutexTryLocker {
QMutex& _mutex;
bool _locked{ false };
public:
MutexTryLocker(QMutex &m) : _mutex(m), _locked(m.tryLock()) {}
~MutexTryLocker() { if (_locked) _mutex.unlock(); }
bool isLocked() {
return _locked;
}
};
#endif // hifi_TryLocker_h

View file

@ -4,5 +4,6 @@ list(REMOVE_ITEM TEST_SUBDIRS "CMakeFiles")
foreach(DIR ${TEST_SUBDIRS})
if(IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${DIR}")
add_subdirectory(${DIR})
set_target_properties("${DIR}-tests" PROPERTIES FOLDER "Tests")
endif()
endforeach()

View file

@ -1,8 +1,12 @@
# add the tool directories
add_subdirectory(mtc)
set_target_properties(mtc PROPERTIES FOLDER "Tools")
add_subdirectory(scribe)
set_target_properties(scribe PROPERTIES FOLDER "Tools")
find_package(VHACD)
if(VHACD_FOUND)
add_subdirectory(vhacd)
set_target_properties(vhacd PROPERTIES FOLDER "Tools")
endif()