James B. Pollack
140bb75542
lots
2016-03-31 09:21:08 -07:00
Brad Hefta-Gaub
f7e6f60e87
one more crack at fixing false deadlock
2016-03-25 19:04:01 -07:00
Brad Hefta-Gaub
9a66d779ae
Merge pull request #7463 from zzmp/guard/bugsplat-2177
...
Guard against lack of GL support to avoid crash
2016-03-25 16:31:14 -07:00
Philip Rosedale
44c6f81c0f
Merge pull request #7457 from ZappoMan/reduceFalsePositiveDeadlocks
...
make the deadlock watchdog more generous
2016-03-25 16:10:37 -07:00
Zach Pomerantz
9f8848e833
Log on first login
2016-03-25 15:07:14 -07:00
Brad Hefta-Gaub
fe31be71eb
protect against unexpected rollover
2016-03-25 14:59:43 -07:00
Zach Pomerantz
b252139704
LMK when running with old GL version
2016-03-25 14:42:58 -07:00
Alan Z
cffbc2e1a4
Merge pull request #7478 from birarda/new-icons
...
replace interface/server-console icons with new set from Alan
2016-03-25 13:17:58 -07:00
Brad Hefta-Gaub
541c1e5c6f
Merge branch 'master' of https://github.com/highfidelity/hifi into reduceFalsePositiveDeadlocks
2016-03-25 13:03:31 -07:00
Brad Hefta-Gaub
941821e2c7
add some extra debugging at deadlock detection to explain unreasonable numbers
2016-03-25 12:17:24 -07:00
Stephen Birarda
bb95aec528
replace the interface icons
2016-03-25 11:42:48 -07:00
Andrew Meadows
7064b29a2d
Merge pull request #7473 from jherico/revert_webchannel
...
Revert "Build a better event bridge"
2016-03-25 11:29:06 -07:00
Brad Davis
a47614c9b6
Revert "Build a better event bridge"
...
This reverts commit a43fde0803
.
2016-03-25 09:48:25 -07:00
Brad Hefta-Gaub
fb09ad51b3
CR feedback
2016-03-24 21:14:07 -07:00
Brad Hefta-Gaub
7de8a2267f
one more try
2016-03-24 18:09:14 -07:00
Anthony J. Thibault
6a5a443eff
Avatar: Eye-tracking works again
...
This replaces the calculation of the Head left and right eye positions used for eye tracking.
Which was inadvertently removed in this commit 7483b8546b
2016-03-24 18:07:46 -07:00
Brad Davis
0ac70049c7
Merge pull request #7431 from hyperlogic/tony/vive-rendering-work
...
OpenVR rendering & Nsight instrumentation improvements
2016-03-24 17:44:30 -07:00
Brad Hefta-Gaub
cfaa97d8f3
one more try
2016-03-24 17:39:23 -07:00
Brad Hefta-Gaub
6d76a5872f
Merge pull request #7461 from hyperlogic/tony/avatar-culling-fix
...
Avatar: fix for Avatar animation updates while wearing HMD
2016-03-24 17:34:20 -07:00
Brad Hefta-Gaub
d26fe77803
Merge pull request #7454 from jherico/qml_crashes
...
Fix async issues related to JS <-> App <-> QML <-> HTML communication
2016-03-24 17:32:38 -07:00
Brad Hefta-Gaub
5b13ebf72b
more mac build busters
2016-03-24 17:19:11 -07:00
Brad Hefta-Gaub
2b595fb329
break out thread safe moving average to get around unix build hell
2016-03-24 16:26:28 -07:00
Brad Hefta-Gaub
8691aa6905
fix unix build and CR feedback
2016-03-24 15:45:44 -07:00
Brad Davis
520cccb219
Make display plugin switching atomic from other threads
2016-03-24 15:19:46 -07:00
Brad Hefta-Gaub
deed643ca7
add additional tracking of max elapsed
2016-03-24 13:30:39 -07:00
Anthony J. Thibault
ba4520fe56
Avatar: fix for Avatar animation updates while wearing HMD
...
The boundingSphere vs frustum check now uses the displayViewFrustum, which
more accurately reflects the actual projection matrix used for rendering.
2016-03-24 13:23:30 -07:00
Brad Hefta-Gaub
208b594ef8
make the deadlock watchdog more generous and add some logging so we can see heatbeats on slow machines
2016-03-24 12:37:07 -07:00
Brad Davis
a43fde0803
Build a better event bridge
2016-03-24 11:01:06 -07:00
Ozan
003af03b33
Merge pull request #7400 from Menithal/default-use-pre-post
...
Set UserAnimPreAndPostRotations true by Default
2016-03-24 09:57:03 -07:00
David Rowe
51728d14a7
Miscellaneous improvements to Attachments dialog
2016-03-24 21:17:36 +13:00
Brad Hefta-Gaub
2b0670718f
Merge pull request #7449 from howard-stearns/report-previous-session-data
...
Report previous session data
2016-03-23 20:58:51 -07:00
Brad Hefta-Gaub
3505c14552
Merge pull request #7444 from birarda/uncover-qml
...
Attachments Dialog QML updates (from contractor)
2016-03-23 20:45:50 -07:00
Anthony J. Thibault
de3144cde5
Merge branch 'master' into tony/vive-rendering-work
2016-03-23 18:13:59 -07:00
Anthony J. Thibault
0ef5c45815
DeadlockWatchdogThread: bumped up age from 10 to 15 seconds.
...
This will, hopefully, prevent false positives from people loading content on slow PCs.
2016-03-23 17:59:54 -07:00
Howard Stearns
a393f36978
Forgot important comment.
2016-03-23 17:31:21 -07:00
Howard Stearns
c09c1438f8
ivar init order.
2016-03-23 17:28:54 -07:00
Philip Rosedale
e1f3665185
Merge pull request #7435 from hyperlogic/tony/all-jitter-must-die
...
MyAvatar: fix jitter in hands when moving
2016-03-23 17:28:47 -07:00
Anthony J. Thibault
cec6e7dd8d
Application: reduced idle PROFILE_RANGE spam
2016-03-23 17:12:48 -07:00
howard-stearns
dbdf79f96f
Restore whitespace so there aren't superfluous diffs.
2016-03-23 17:01:50 -07:00
howard-stearns
c435ca212a
Report previous session time.
2016-03-23 16:59:17 -07:00
Anthony J. Thibault
0d37515784
Merge branch 'master' into tony/vive-rendering-work
2016-03-23 15:59:59 -07:00
howard-stearns
550738776c
Pass whether or not previous session crashed to the UserActivityLogger.
2016-03-23 15:56:29 -07:00
Stephen Birarda
34fb06a7bd
changes to attachments dialog from contractor
2016-03-23 13:52:47 -07:00
Anthony J. Thibault
df187499ff
MyAvatar: fix jitter in hands when moving
...
Store hand controller positions within the avatar in sensor space, not world space.
Before IK the sensorToWorld matrix is updated to reflect the world space motion of the
character controller during physics. This ensures the IK hand targets move properly with the character.
2016-03-22 19:19:52 -07:00
Zach Pomerantz
9c11474dd7
Expose qApp->updateHeartbeat
2016-03-22 17:17:36 -07:00
Anthony Thibault
50ac101d56
Avatar and Rig NSIGHT instrumentation
2016-03-22 10:36:32 -07:00
Andrew Meadows
114cb27c4f
Merge pull request #7422 from jherico/tabs
...
Fix occasional crash on creating overlay tool windows
2016-03-22 09:49:22 -07:00
Brad Davis
a30df07d53
PR feeback, precendence
2016-03-22 09:15:29 -07:00
Anthony Thibault
9faccabf0d
Merge branch 'master' of https://github.com/highfidelity/hifi into tony/vive-rendering-work
2016-03-21 21:55:53 -07:00
Anthony Thibault
225c462685
Improved NSIGHT instrumentation
...
* Application::idle, physics and avatar processing are tracked
* Application::paintGL frameNumber payload is tracked
* OpenGLDisplayPlugin::present is profiled with corresponding frameNumber payload
* Added color and payload support to Nsight ProfileRange class.
2016-03-21 21:47:59 -07:00