Commit graph

1238 commits

Author SHA1 Message Date
Andrew Meadows
f0fcfc432c fix typo in comment 2018-04-03 22:16:10 -07:00
Andrew Meadows
6d7574cab9 use std::numeric_limtis<uint64_t>::max() instead of -1 2018-04-03 22:13:25 -07:00
Andrew Meadows
70d6aa99e8 more 'const uint64_t&' purges 2018-04-03 21:55:31 -07:00
Andrew Meadows
bd2bfb6807 DRY: simpler removal of element from middle of std::vector 2018-04-03 18:28:07 -07:00
Andrew Meadows
0a2b4a8d1d add comment about returning smart pointer by ref 2018-04-03 18:26:43 -07:00
Andrew Meadows
59abc1d5b5 DRY sendBid() and sendUpdate() 2018-03-30 17:04:31 -07:00
Andrew Meadows
766077204e fix typo inside assert() 2018-03-30 16:35:16 -07:00
Andrew Meadows
a924bd4eb0 set correct _bidPriority on first ownership update 2018-03-30 13:18:32 -07:00
Andrew Meadows
5a5376c3d5 untangle 'bidding' from 'owned' 2018-03-30 13:18:32 -07:00
Andrew Meadows
170ec83870 remove unnecessary assert 2018-03-30 13:18:32 -07:00
Andrew Meadows
eb07f6732f add reminder comment 2018-03-30 13:18:32 -07:00
Andrew Meadows
49dce6fa1a remove some redundancy checks
no need to assert(_entity) : guaranteed by ctor and dtor logic
moved some checks around to avoid redundant work
2018-03-30 13:18:32 -07:00
Andrew Meadows
4e0f307dc0 quint8 --> uint8_t 2018-03-30 13:18:32 -07:00
Andrew Meadows
2be0f0fa22 better comments 2018-03-30 13:18:32 -07:00
Andrew Meadows
c61a226bb5 delete default EntityMotionState ctor 2018-03-30 13:18:32 -07:00
Andrew Meadows
73fa6d3d2f slightly simpler EntityMotionState delete logic 2018-03-30 13:18:32 -07:00
Andrew Meadows
6746e08206 faster EntitySimulation::takeDeadEntities() 2018-03-30 13:18:32 -07:00
Andrew Meadows
e1d2a5e5f3 more cleanup for deleting entities 2018-03-30 13:18:32 -07:00
Andrew Meadows
0596497930 more correct comments 2018-03-30 13:18:32 -07:00
Andrew Meadows
6837d042ad move entityCollisionWithEntity to PhysicalEntitySimulation 2018-03-30 13:18:32 -07:00
MiladNazeri
e054f16c46
Merge pull request #12526 from ctrlaltdavid/21709
Entities API JSDoc
2018-03-12 14:40:09 -07:00
NissimHadar
9b9b62d0e4 Transition to hover if falling and height above ground is greater than the threshold. 2018-03-09 15:20:51 -08:00
David Rowe
1fb02d15d7 Entities actions JSDoc 2018-02-27 14:12:20 +13:00
Andrew Meadows
672520f3bf quickfix for velocity spike for Tractor action 2018-02-06 12:06:27 -08:00
Seth Alves
639f7a52d8 remove unneeded/repeated line 2018-02-02 18:24:38 -08:00
Andrew Meadows
83ab994181 avoid initial bad measure of tractor target's velocity 2018-02-02 16:42:51 -08:00
Andrew Meadows
75b5635d2f less word salad 2018-01-18 17:43:22 -08:00
Andrew Meadows
3d3bfcf7a3 check dirty flags when harvesting physics results 2018-01-18 17:43:22 -08:00
humbletim
b91d536dd0 rename model:: -> graphics:: 2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc rename libraries/model(src/model) -> libraries/graphics(src/graphics) 2018-01-16 12:44:44 -05:00
Howard Stearns
724db93389
Merge pull request #12002 from howard-stearns/consistent-goToUser
Consistent go to user
2018-01-07 11:07:39 -08:00
Andrew Meadows
623a29b14a add ownership infection for constraints 2018-01-04 16:48:06 -08:00
Andrew Meadows
01fd6dc8f6 add comments to make code more clear 2018-01-04 15:53:03 -08:00
Andrew Meadows
6638b1deae fix bug causing sim ownership thrash 2018-01-04 15:53:03 -08:00
howard-stearns
16a58ddf5a Merge branch 'master' of https://github.com/highfidelity/hifi into consistent-goToUser 2017-12-19 10:48:34 -08:00
howard-stearns
813a94a79e function => macro to conditionally take debug arg 2017-12-15 17:12:44 -08:00
howard-stearns
d730b7b87b consistent goToUser behavior in PAL, and be able to go to flying user. 2017-12-15 17:00:54 -08:00
Andrew Meadows
406bf7898d cleanup prof stats and trace context names 2017-12-11 11:31:00 -08:00
Andrew Meadows
2538204b1e expose physics simulation stats to Test JS API 2017-12-11 11:31:00 -08:00
Andrew Meadows
4540e9e483 add ability to save simulation stats to file 2017-12-11 11:31:00 -08:00
Andrew Meadows
fcff9d7e36 use class hierarchy instead of lambdas 2017-12-11 11:31:00 -08:00
Andrew Meadows
068d04c58d abstraction of recursion through bullet perf stats 2017-12-11 11:31:00 -08:00
Dante Ruiz
1e6b5c0c75 make requested changes 2017-12-01 17:09:00 -08:00
Dante Ruiz
a1d90b5dd9 added extra bit 2017-12-01 15:41:13 -08:00
ZappoMan
04ee1adabd Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup 2017-11-19 14:40:31 -08:00
ZappoMan
b5199220ab cleanup SpatiallyNestable Velocity to match WorldVelocity naming 2017-11-02 17:07:53 -07:00
ZappoMan
f63db42c0e migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
ZappoMan
a7a0f03ede rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition() 2017-10-27 18:39:17 -07:00
Andrew Meadows
137fccbd91 cleanup ShapeFactory implementation 2017-10-27 08:56:26 -07:00
Andrew Meadows
d45febf1db add description of ShapeManager in comments 2017-10-27 08:55:41 -07:00