function => macro to conditionally take debug arg

This commit is contained in:
howard-stearns 2017-12-15 17:12:44 -08:00
parent d730b7b87b
commit 813a94a79e

View file

@ -662,7 +662,7 @@ void CharacterController::updateState() {
return;
}
if (_pendingFlags & PENDING_FLAG_RECOMPUTE_FLYING) {
setState(CharacterController::State::Hover, "recomputeFlying");
SET_STATE(CharacterController::State::Hover, "recomputeFlying");
_hasSupport = false;
_stepHeight = _minStepHeight; // clears memory of last step obstacle
_pendingFlags &= ~PENDING_FLAG_RECOMPUTE_FLYING;