Brad Davis
7bd8bbf565
Merge branch 'vr_menus' into infoview
2015-04-27 18:33:45 -07:00
Brad Davis
10b5935063
Let QML take care of more of the height/width stuff
2015-04-27 18:11:19 -07:00
Brad Davis
1beaf18d1b
Prevent the login dialog from spawning the address bar on enter keys
2015-04-27 16:00:23 -07:00
Brad Davis
fd28baac8c
Working on message box and addressbar tweaks
2015-04-27 15:42:20 -07:00
Bradley Austin Davis
ca16d37ce5
Mac testing
2015-04-27 12:46:34 -07:00
Brad Davis
14b660baf7
Merge branch 'vr_menus' into infoview
...
Conflicts:
tests/ui/src/main.cpp
2015-04-27 11:43:49 -07:00
Brad Davis
d55d467d3f
Tweaking VR menu for PR
2015-04-27 11:35:57 -07:00
Brad Davis
0b1df891af
Backporting visual work from branch
2015-04-27 10:53:58 -07:00
Brad Davis
b216689b45
Removing old infoview, testing new dialogs
2015-04-27 00:02:11 -07:00
Brad Davis
fa31ba0754
Info-view
2015-04-26 10:37:14 -07:00
Brad Davis
a96f69a673
Switching to a wrapper mechanism for VR menus
2015-04-25 16:20:15 -07:00
Brad Davis
ee30588fd4
More menu work
2015-04-25 10:41:06 -07:00
Brad Davis
fbdb9b143e
Merge branch 'ui-refactor' into m_and_m
...
Conflicts:
interface/resources/qml/HifiMenu.qml
interface/resources/qml/MessageDialog.qml
interface/resources/qml/Root.qml
interface/resources/qml/TestRoot.qml
interface/resources/qml/controls/Dialog.qml
interface/src/Application.cpp
interface/src/ui/LoginDialog.cpp
libraries/ui/src/MessageDialog.cpp
libraries/ui/src/MessageDialog.h
libraries/ui/src/OffscreenQmlDialog.h
libraries/ui/src/OffscreenUi.cpp
libraries/ui/src/OffscreenUi.h
tests/ui/src/main.cpp
2015-04-24 18:02:12 -07:00
Brad Davis
e7b8efc2d9
Cleaning up unused stuff
2015-04-24 16:44:48 -07:00
Brad Davis
08d60c6a01
Fixing message dialog
2015-04-24 16:19:39 -07:00
Brad Davis
99a6e1f86c
Breaking up offscreen UI work
2015-04-24 13:21:21 -07:00
Brad Davis
1ff8c67576
More work on menus and some code cleanup
2015-04-24 12:54:11 -07:00
Brad Davis
d68d13489d
Working on appearance of menus
2015-04-23 21:55:31 -07:00
Brad Davis
f17387fab4
Working on menus
2015-04-23 21:23:21 -07:00
Brad Davis
bb1c73adc7
Working on menus
2015-04-23 14:24:01 -07:00
Brad Davis
8cb298a55b
Working on menus
2015-04-23 14:23:15 -07:00
Brad Davis
d2ff89aaec
Cleaning up qml
2015-04-23 14:23:13 -07:00
Brad Davis
8269b9925b
Adding first pass at message box
2015-04-23 14:23:12 -07:00
Brad Davis
a9d65f168b
Working on marketplace dialog
2015-04-23 14:23:11 -07:00
Brad Davis
8d23bf874f
Enable resizable dialogs
2015-04-17 17:43:54 -07:00
Brad Davis
16efa2a46f
Improving toggle visibility and loading behavior
2015-04-17 16:59:04 -07:00
Brad Davis
ad585f7559
Fixing NaN reference in test dialog
2015-04-17 10:05:54 -07:00
Brad Davis
781abdd047
Tweaking test dialog and adding browser test
2015-04-17 09:53:40 -07:00
Brad Davis
fd0c130dc2
Working on simplifying new dialog creation
2015-04-16 22:20:49 -07:00
Bradley Austin Davis
f700607a65
Working on OSX functionality
2015-04-15 23:08:55 -07:00
Brad Davis
aba2b395a6
Working on testing the QML ui
2015-04-15 12:35:30 -07:00
Brad Davis
d14d5f3d29
Working on new-UI implementations of address bar and login
2015-04-15 00:36:04 -07:00
Grayson Stebbins
0fd17b3303
editEntities.js --> edit.js
2015-03-27 14:40:16 -07:00
Ryan Huffman
3f986229d1
Rename edit-entities-commands.html to edit-commands.html
2015-03-24 13:43:10 -07:00
Ryan Huffman
6c941d73d5
Update edit.js help
2015-03-24 13:34:14 -07:00
Grayson Stebbins
7c78e598b8
Update to .com instead of .io in Welcome dialog
2015-03-06 15:15:48 -08:00
Jason Hawks
d0b47a66ab
removed at symbol and added enter for teleport box
2015-02-19 14:49:00 -05:00
Clément Brisset
d2ed782626
Merge pull request #4308 from Triplelexx/20315
...
CR for Job #20315 - Update contents of the "welcome to Interface" dialog
2015-02-19 10:27:27 -08:00
Triplelexx
ffc6a6883e
Add images to welcome page
...
Replaced SVG placeholder items with images in interface-welcome.html.
2015-02-17 20:45:01 +00:00
Kai Ludwig
0de598586c
removed id "g3322" in start-script.svg because it is no longer used and causes a "link rect899 hasn't been detected!" message on script editor open.
2015-02-17 18:37:23 +01:00
Triplelexx
4936aac61c
Code fixes
...
Fix for CentOS showing too small.
Horizontal bar removed.
2015-02-13 04:42:23 +00:00
Triplelexx
a968c0dcf9
Code revision & integration
...
Change C++ source to use new HTML file. Old file deleted.
HTML formatting revised, some incorrect code pulled.
2015-02-13 00:07:56 +00:00
Triplelexx
2e62e6b1e9
Create interface-welcome.html
...
Initial commit for feedback. I need to double-check against Worklist
coding standards.
2015-02-12 22:44:49 +00:00
Andrzej Kapolka
b4cd13f0be
Fix for misaligned color/material textures when resolution is greater than the
...
height map.
2015-01-20 13:07:35 -08:00
Andrzej Kapolka
dafa44570a
That was not the shader change I wanted to check in. This was.
2015-01-19 17:15:58 -08:00
Andrzej Kapolka
e5f3d48ffb
Fix for splatted textures against empty regions.
2015-01-19 16:33:41 -08:00
Andrzej Kapolka
c99e2c3ec6
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
...
Conflicts:
libraries/networking/src/PacketHeaders.cpp
2015-01-08 14:57:03 -08:00
Brad Hefta-Gaub
58a2a5eb83
Merge pull request #4027 from huffman/grid-shader-updates
...
Grid shader updates
2015-01-05 13:00:05 -08:00
Andrzej Kapolka
3959f99910
Fixed voxel textures.
2015-01-02 13:57:27 -08:00
Ryan Huffman
b6b2388d41
Update grid rendering to fade from center location rather than distance from camera
2014-12-31 11:15:44 -08:00
Sam Gateau
37017d0c16
moving the deferrered shaders from the resource folder to built-in the executable
2014-12-30 17:42:10 -08:00
Sam Gateau
e752edc44a
Moving the shaders used in Model.cpp from resources folder into the built-in executable
2014-12-30 12:35:00 -08:00
Sam Gateau
29726b1b70
removing shaders from resource
2014-12-25 20:05:00 -08:00
ZappoMan
208d3c8413
remove old unused shaders
2014-12-11 13:59:21 -08:00
Sam Gateau
ff4d28abeb
hack a separate emissive information in the g-buffer
2014-11-25 18:27:49 -08:00
Sam Gateau
77077f4e9c
hack a separate emissive information in the g-buffer
2014-11-25 18:17:28 -08:00
Sam Gateau
4fbb094978
No reason to change that...
2014-11-24 15:39:34 -08:00
Sam Gateau
1f10a44ae4
More typos in glsl
2014-11-24 15:38:12 -08:00
Sam Gateau
68e2df8fc2
add a emissive parameter value to the lightmap shaders
2014-11-24 14:35:42 -08:00
Sam Gateau
6591f4dac2
adjust lighmap shading equation
2014-11-24 11:18:21 -08:00
Sam Gateau
8b23a2cd1e
adding the shader files for the lightmap case
2014-11-24 10:33:31 -08:00
Sam Gateau
1f22d5b493
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
2014-11-24 10:05:39 -08:00
Sam Gateau
87471df7a1
First version of the lighmap working
2014-11-21 18:08:34 -08:00
Sam Gateau
764ad72471
adding the light map support from FBX
2014-11-20 09:54:41 -08:00
Andrzej Kapolka
6dc4abd286
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-11-14 13:22:37 -08:00
Andrzej Kapolka
779f5f7614
Default avatar fixes.
2014-11-14 13:02:02 -08:00
Andrzej Kapolka
d05bb49a74
Yet more heightfield spanner bits.
2014-11-12 15:40:54 -08:00
Andrzej Kapolka
caef237376
More work on spannerizing heightfields.
2014-11-11 14:40:05 -08:00
Andrzej Kapolka
e08a0144c2
Cleanup on aisle three! Removed the color/normal/voxelized spanner bits, as
...
well as the throbbing/scripted guides and the notion of spanner masking.
2014-11-06 19:15:43 -08:00
Andrzej Kapolka
fd00461b4e
Perspective correction fix (lets us use lower tesselation on light volumes).
2014-11-05 16:50:34 -08:00
Andrzej Kapolka
1763d8f7f0
Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
...
testing for light geometry.
2014-11-04 17:29:19 -08:00
Andrzej Kapolka
e76a8c2234
Fix for ambient occlusion in 3DTV mode.
2014-11-03 17:36:10 -08:00
Ryan Huffman
4f2fef0428
Add edit entities help window
2014-10-30 12:02:30 -07:00
Andrzej Kapolka
631419d23c
Tweaks to heightfield conversion.
2014-10-22 18:22:21 -07:00
Andrzej Kapolka
3006950b83
Comment fix.
2014-10-14 18:24:44 -07:00
Andrzej Kapolka
fba383f6d3
Render voxel cursor on heightfields, too.
2014-10-14 15:21:45 -07:00
Andrzej Kapolka
d1c6aef953
Fixed my swizzle!
2014-10-10 17:36:21 -07:00
Andrzej Kapolka
1f63656a14
Comment fix.
2014-10-10 17:25:25 -07:00
Andrzej Kapolka
60da0f1567
Allow drawing cursor on dual contour surface, wired up material paint tool.
2014-10-10 17:18:52 -07:00
Andrzej Kapolka
c9fb73ecf8
Playing around with using points to represent distant voxel surfaces.
2014-10-06 18:52:10 -07:00
Andrzej Kapolka
0d5f81c062
Merge pull request #3540 from samcake/temp0
...
replacing glutSolidSPhere by a cached Geometry
2014-10-06 12:23:44 -07:00
Sam Gateau
bd5c6517a5
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
...
Conflicts:
interface/src/ui/MetavoxelEditor.cpp
interface/src/ui/overlays/Sphere3DOverlay.cpp
2014-10-03 17:31:05 -07:00
Andrzej Kapolka
91942e6188
Reduce the size of the smoothing step.
2014-10-03 17:17:22 -07:00
Andrzej Kapolka
3d88463569
Blend between cube face textures.
2014-10-03 17:05:14 -07:00
Sam Gateau
738369e21f
Replacing glutSolidSphere by a cached Geometry
...
Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)
- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using fOuterRadius
2014-10-03 16:55:58 -07:00
Andrzej Kapolka
bf1c7b17fe
Fix for texture coordinate generation.
2014-10-02 18:09:47 -07:00
Stephen Birarda
5b2b0c47c0
Merge pull request #3483 from stojce/20061
...
Code Review for Job #20061
2014-09-26 14:24:44 -07:00
stojce
039deb8b42
added go button active state icon
2014-09-24 23:26:34 +02:00
stojce
c14bf84af8
layout fix
2014-09-24 00:14:00 +02:00
Andrzej Kapolka
16cfaa6ea5
Use cubic texture coordinate generation for the dual contour surfaces.
2014-09-23 13:28:00 -07:00
Andrzej Kapolka
646c0dc48f
Working on translucent model bits.
2014-09-19 15:31:46 -07:00
Andrzej Kapolka
446c2193ff
Limit what we render for deferred point/spot lights based on the light's
...
radius.
2014-09-19 12:18:00 -07:00
Andrzej Kapolka
b9ae005e53
Working on the actual deferred lights.
2014-09-18 16:12:46 -07:00
Andrzej Kapolka
7580a1da89
Glow fix for simple shader.
2014-09-15 17:33:07 -07:00
Andrzej Kapolka
580d591dc4
Working on getting glow to work with deferred lighting.
2014-09-15 17:11:36 -07:00
Andrzej Kapolka
0f3a020b5d
Working on getting particles/entities to work with deferred lighting;
...
normalize normals from buffer.
2014-09-15 16:07:48 -07:00
Andrzej Kapolka
e3a1341be1
Don't include the color on the skin.
2014-09-15 12:52:35 -07:00
Andrzej Kapolka
b3b82ba56c
I think we need to include the color.
2014-09-15 12:49:51 -07:00
Andrzej Kapolka
70c8c146bc
Fix for specular issue on Nvidia, try passing along material colors.
2014-09-15 12:44:25 -07:00
Andrzej Kapolka
4475759461
Revert the normal-based ambient occlusion; I wasn't crazy about the look of
...
it. Will perhaps revisit later.
2014-09-15 11:52:44 -07:00
Andrzej Kapolka
48adbdfbd2
Shadow fix.
2014-09-12 19:05:49 -07:00
Andrzej Kapolka
24b193b5dc
Alpha testing bits.
2014-09-12 18:11:46 -07:00
Andrzej Kapolka
42c8701b26
Don't use gl_Color for skin.
2014-09-12 17:36:58 -07:00
Andrzej Kapolka
72f38900bb
Fix for blending on models.
2014-09-12 17:31:03 -07:00
Andrzej Kapolka
53933fc9c6
Working on deferred lighting for models.
2014-09-12 17:09:07 -07:00
Andrzej Kapolka
7074d96c04
Working on support for specular components in deferred lights.
2014-09-12 14:11:56 -07:00
Andrzej Kapolka
f954e4d7ea
Fix for deferred lighting on voxels.
2014-09-11 19:06:29 -07:00
Andrzej Kapolka
e6f37544fd
Use deferred lighting for voxels as well as metavoxels.
2014-09-11 18:06:56 -07:00
stojce
3339b92a49
Merge branch 'master' of https://github.com/highfidelity/hifi into 19964
2014-09-05 07:45:55 +02:00
Andrzej Kapolka
21f3f2b90e
Switch to deferred lighting for metavoxels.
2014-09-04 17:17:44 -07:00
stojce
b527966db8
Merge branch 'master' of https://github.com/highfidelity/hifi into 19964
...
Conflicts:
interface/ui/preferencesDialog.ui
2014-08-29 08:46:02 +02:00
Andrzej Kapolka
2dfabdfe64
Support for scaling splat textures in S and T, use mipmaps for them.
2014-08-22 16:43:09 -07:00
stojce
7e250bc899
Remove custom styling
2014-08-23 00:16:25 +02:00
Andrzej Kapolka
72500630b0
Basic splatting.
2014-08-20 19:26:06 -07:00
Andrzej Kapolka
416d9bac2e
Working on texture rendering.
2014-08-20 14:48:02 -07:00
Andrzej Kapolka
668f6d3cfd
Support for shadows on heightmaps.
2014-08-15 16:13:47 -07:00
Andrzej Kapolka
2c0f8ff57e
Working on rejiggering the heightfield tiles.
2014-08-12 10:56:15 -07:00
Andrzej Kapolka
b7b1b018ee
No need to use a texture for the cursor; we can just use a fragment shader.
2014-08-08 11:24:57 -07:00
Andrzej Kapolka
0fc34a47aa
Show heightfield cursor.
2014-08-07 18:19:58 -07:00
Andrzej Kapolka
4696832ec6
Compute heightfield normals from adjacent values in vertex shader.
2014-08-05 15:13:50 -07:00
Andrzej Kapolka
c3c2265ddd
Hide the unset (black) bits.
2014-07-30 18:14:11 -07:00
Andrzej Kapolka
6824479762
Progress on rendering heightfield buffers.
2014-07-29 16:06:35 -07:00
Andrzej Kapolka
aeee369286
Working on heightfield implementation.
2014-07-28 19:10:59 -07:00
Andrzej Kapolka
bbd977777a
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-07-22 19:24:02 -07:00
Andrzej Kapolka
4f87524821
Switched back to using uniforms for light parameters, as using the fixed
...
function state killed my frame rate. Also cleaned up some of the location
tracking.
2014-07-22 18:03:13 -07:00
Andrzej Kapolka
be028c2b01
Fixes for local lights.
2014-07-22 14:13:51 -07:00
Andrzej Kapolka
0ddd3e650c
More point bits (trying a different tack).
2014-07-21 19:00:13 -07:00
TonyPeng
ef4b95c6e0
Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays.
2014-07-09 13:27:42 -07:00
TonyPeng
56eadcb0dc
Get rid of redundant GL calls for fog. Enable and disable fog during rendering stage of voxels. Moved the local light parameters to shader uniform arrays.
2014-07-09 12:05:34 -07:00
TonyPeng
94e81da557
Added local lights to avatar. Added haze to voxel.
2014-07-08 09:44:28 -07:00
Chris Oates
2d9a42c07a
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-07-02 13:12:37 -07:00
Chris Oates
e903b1659a
Implemented Improved Perlin Noise in existing "textured voxels" option.
...
TextureCache.cpp: modified so that permutation texture contains known permutation of 0..255 rather than random set of values. Does not noticeably affect visuals.
perlin_modulate.frag: implementation of improved noise, per 2002 SIGGRAPH paper, including "turbulence" summation.
2014-07-02 13:09:16 -07:00
barnold1953
1af2996cf2
Properly use body orientation for Oculus camera
2014-06-27 09:53:31 -07:00
barnold1953
67c5281205
Fixed CMake for oculus. Gave Oculus its own camera for minimum latency.
2014-06-26 17:10:53 -07:00
barnold1953
6fcfde1100
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
2014-06-26 11:27:47 -07:00
barnold1953
61b20b2be0
Working 3.2 Oculus SDK
2014-06-26 09:56:19 -07:00
Ryan Huffman
7a08ac76d2
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
...
Conflicts:
interface/src/Menu.cpp
interface/ui/preferencesDialog.ui
2014-06-17 20:27:16 -07:00
barnold1953
c593117ac5
New reticle for sixense and oculus mouse movement
2014-06-13 15:03:09 -07:00
Ryan Huffman
355fe01490
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/ui/PreferencesDialog.cpp
interface/src/ui/RunningScriptsWidget.cpp
interface/ui/preferencesDialog.ui
interface/ui/runningScriptsWidget.ui
2014-06-11 13:30:47 -07:00
Andrzej Kapolka
67921c474e
Merge branch 'master' of https://github.com/highfidelity/hifi into cascade
2014-05-29 17:09:09 -07:00
Andrzej Kapolka
391902f79b
Cascaded shadow maps for models.
2014-05-29 15:30:40 -07:00
Andrzej Kapolka
09231f01f3
Retain "simple" shadows, supply cascaded as option.
2014-05-29 12:48:41 -07:00
AndrewMeadows
21f045ebe0
Merge pull request #2939 from huffman/19648
...
Code Review for Job #19648
2014-05-29 08:53:31 -07:00
Andrzej Kapolka
ff77644caa
Progress on selecting cascades.
2014-05-28 18:35:30 -07:00
Andrzej Kapolka
c3f6cab199
Working on cascading shadow maps.
2014-05-28 15:20:09 -07:00
Andrzej Kapolka
7c12417653
Use multisampling on the shadow maps for the voxels, too.
2014-05-27 17:26:19 -07:00
Ryan Huffman
44c5e56a4b
Update JSConsole colors
2014-05-27 14:09:53 -07:00
Andrzej Kapolka
e22d239d4d
What the heck; let's try using some multisampling on the shadow maps.
2014-05-27 12:30:45 -07:00
Ryan Huffman
4a0a9f8a36
Update console style
2014-05-27 08:57:29 -07:00
Ryan Huffman
9af0269151
Update console style
2014-05-27 08:05:56 -07:00
Andrzej Kapolka
67e3454a86
Missed a few files.
2014-05-23 16:37:12 -07:00
Andrzej Kapolka
0baf757c0d
Basic support for shadows on models.
2014-05-23 16:35:51 -07:00
Andrzej Kapolka
bfd00f1b15
Use local viewer model for specular.
2014-05-23 10:57:14 -07:00
Ryan Huffman
4115e0fab2
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
...
Conflicts:
interface/src/Application.cpp
interface/ui/preferencesDialog.ui
2014-05-21 13:42:37 -07:00
Andrzej Kapolka
4f4b4c08bb
Restore specular lighting--but, per the OpenGL spec, shut off specular
...
contribution if the surface isn't facing the light.
2014-05-19 12:29:49 -07:00
Kai Ludwig
51965fd283
changed
...
float specular = max(0.0, dot(normalize(gl_LightSource[0].position + vec4(0.0, 0.0, 1.0, 0.0)), normalizedNormal));
to
float specular = max(0.0, dot(gl_LightSource[0].position, normalizedNormal));
Calculation for specular value has to be done like in all other shaders with the unmodified unnormalized lightsource position. Otherwise the specular effect will have weird behaviour.
2014-05-16 15:44:07 +02:00
Ryan Huffman
cfb1e5ac4e
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
...
Conflicts:
interface/ui/runningScriptsWidget.ui
2014-05-14 17:33:47 -07:00
Ryan Huffman
38a5b5b8d1
Add ScriptsLocation settings value
2014-05-14 00:28:11 -07:00
Stojce Slavkovski
7ffb700564
fixed mention sounds dir for deployment
2014-05-12 20:55:24 +02:00
Andrzej Kapolka
d0537e7ead
Specular map support.
2014-05-06 17:32:10 -07:00
Ryan Huffman
f4cb17ba4a
Merge remote-tracking branch 'upstream/master' into 19640
2014-05-06 16:18:25 -07:00
Ryan Huffman
911b8cd623
Update welcome screen
2014-05-06 16:17:40 -07:00
Stojce Slavkovski
4d8e1b5bd4
repled audio files
2014-05-02 23:52:12 +02:00
Stojce Slavkovski
d6b7dac649
Merge branch 'master' of https://github.com/worklist/hifi into 19597
2014-05-01 01:41:11 +02:00
Ryan Huffman
edcff0b67f
Merge remote-tracking branch 'upstream/master' into RunningScripts
...
Conflicts:
interface/src/Application.cpp
interface/src/ui/FramelessDialog.cpp
interface/src/ui/FramelessDialog.h
2014-04-29 16:28:36 -07:00
Stojce Slavkovski
ca2c8d2fff
Merge branch 'master' of https://github.com/worklist/hifi into 19597
2014-04-29 22:31:47 +02:00
Clément Brisset
02d527baae
Merge pull request #2740 from stojce/19617
...
Code Review for Job #19617
2014-04-29 11:29:12 -07:00
Stojce Slavkovski
d24b55871f
Merge branch 'master' of https://github.com/worklist/hifi into 19597
2014-04-29 19:05:16 +02:00
Stojce Slavkovski
9f070406ed
missing 'extra debugging' check icon; fix font
2014-04-29 00:02:24 +02:00
Ryan Huffman
46d4a31f01
Update login images
2014-04-28 13:16:06 -07:00
Ryan Huffman
23397a4b10
Add LoginDialog
2014-04-28 08:55:03 -07:00
Stojce Slavkovski
5c7fb3eca5
Add chat mention notifications
2014-04-26 22:19:33 +02:00
Ryan Huffman
792ab7e17e
Update icon for Load Script button
2014-04-25 15:57:10 -07:00
Ryan Huffman
c65d5f08ca
Merge remote-tracking branch 'upstream/master' into 19554-2
2014-04-23 10:54:51 -07:00
Ryan Huffman
9bea70ac54
Revert "Add emoticons to chat"
...
This reverts commit 3c9b6264a8
.
2014-04-23 10:49:22 -07:00
Thijs Wenker
c016d6557e
- few Adjustments in Application class for Script editor
...
- Shortkey for script editor (Alt+S)
- highlighter: bold true/false , single line comments
- Run scripts from the editor works
- More icons from Maximillian, Thanks
- Run on the fly checkbox, works if the script is running.
- Load/save features
2014-04-21 05:25:28 +02:00
Ryan Huffman
3c9b6264a8
Add emoticons to chat
2014-04-17 19:51:25 -07:00
Ryan Huffman
2de9848a37
Merge remote-tracking branch 'upstream/master' into 19554-2
2014-04-16 14:42:20 -07:00
Ryan Huffman
4afea2d228
Remove chat window docking
2014-04-16 09:55:12 -07:00
Thijs Wenker
8e6130091d
Merge branch 'master' of https://github.com/highfidelity/hifi into 19561
2014-04-16 11:28:46 +02:00
Stojce Slavkovski
1a3e6595c5
Allow users to set the destination of Snapshots
2014-04-15 19:36:02 +02:00
Thijs Wenker
1634e574d7
Merge branch 'master' of https://github.com/highfidelity/hifi into 19561
2014-04-15 00:40:48 +02:00
Thijs Wenker
af47510b05
Initial script editor widget / icons made by MaximillianMerlin ty
2014-04-15 00:30:01 +02:00
Ryan Huffman
aaddecd024
Merge remote-tracking branch 'upstream/master' into 19554
...
Conflicts:
interface/resources/resources.qrc
interface/ui/chatWindow.ui
2014-04-14 11:20:49 -07:00
Atlante45
c39434f4e3
Merge branch 'master' of https://github.com/highfidelity/hifi into remove_qrc_from_sources
...
Conflicts:
interface/resources/resources.qrc
2014-04-11 12:08:17 -07:00
Atlante45
18b364d9d9
Removed QResources from Interface
2014-04-11 11:57:25 -07:00
Philip Rosedale
8ccc0a2081
Merge pull request #2650 from thoys/chatwindow-docking-feature
...
Fixed docking of ChatWindow
2014-04-11 07:21:53 -07:00
Stojce Slavkovski
3af3b29588
removed dependency on QT resource
2014-04-11 00:54:54 +02:00
Thijs Wenker
f0463a5679
Fixed docking of ChatWindow
...
Temporary Pin Icon, replace with a nice looking one please
2014-04-11 00:45:38 +02:00
Stojce Slavkovski
459fed5c7b
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-04-10 21:52:37 +02:00
Ryan Huffman
de475ee46c
Update behavior of chat window close button
...
Use a stylesheet to suppress highlighting of the background when
pressing the button down. Instead, it will change the image.
Unfortunately I wasn't able to find a way to do this without requiring
an extra image, or by doing it through the icon system. The different
icon states didn't seem to take effect for button presses, and using
opacity in the stylesheet doesn't work yet for `QPushButton`s.
2014-04-10 12:19:27 -07:00
Stephen Birarda
c208af2246
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-04-09 15:10:48 -07:00
stojce
c9605be193
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-04-09 21:57:56 +02:00
Stephen Birarda
f969e050cd
add apache license to shader headers
2014-04-09 09:59:05 -07:00
stojce
ce85e67a42
Modify icons in Interface "mirror"
2014-04-09 18:54:59 +02:00
stojce
8dc6ca75a4
Merge branch 'master' of https://github.com/worklist/hifi into 19508
...
Conflicts:
interface/interface_en.ts
interface/resources/resources.qrc
interface/src/Menu.cpp
2014-04-04 21:16:29 +02:00
Atlante45
5acc8313ba
Manual merge
2014-04-02 18:07:55 -07:00
Andrzej Kapolka
563725e781
Use the "correct" shadow strategy: include only ambient term when in shadow.
2014-03-27 13:44:34 -07:00
Andrzej Kapolka
7cc7230745
Adjust the shadow shader to prevent seeing shadows on the opposite sides of
...
objects. Closes #2544 .
2014-03-27 13:18:45 -07:00
stojce
547f33f4d6
Merge branch 'master' of https://github.com/worklist/hifi into 19508
...
Conflicts:
interface/interface_en.ts
2014-03-25 22:15:52 +01:00
Andrzej Kapolka
62884f1f4f
Don't use textures/fancy shaders when rendering shadow map. Closes #2270 .
2014-03-24 13:15:03 -07:00
stojce
aaa5e15035
Merge branch 'master' of https://github.com/worklist/hifi into 19508
...
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
assignment-client/src/audio/AudioMixerClientData.cpp
interface/interface_en.ts
interface/src/Menu.cpp
libraries/audio/src/AudioRingBuffer.cpp
2014-03-21 22:35:57 +01:00
stojce
9077a05f9d
- Layout fix
...
- Model browsers
- merge
2014-03-21 22:34:10 +01:00
Andrzej Kapolka
5b3340ce49
Add Ryan's updated smoothing factors.
2014-03-21 10:38:29 -07:00
stojce
b417851dde
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-03-20 12:10:53 +01:00
Andrzej Kapolka
f2cc227331
Ryan's requested change for rotation smoothing.
2014-03-18 10:17:32 -07:00
stojce
913783c0f1
resizing
...
- fixed layout
2014-03-16 22:47:03 +01:00
stojce
ebd7dff4b9
QSpinBox, QDoubleSpinBox styling
2014-03-15 22:07:29 +01:00
stojce
4e2d3c9549
styling QSlider
2014-03-14 23:24:32 +01:00
stojce
939c17d0be
Merge branch 'master' of https://github.com/worklist/hifi into 19508
...
Conflicts:
interface/src/Menu.h
2014-03-13 18:41:58 +01:00
Dimitar Dobrev
727903b216
Changed the chat window to a popup with a custom closing button.
2014-03-13 04:07:33 +02:00
Andrzej Kapolka
853bba27ca
Applied Ryan's tweaks to Visage mapping and config file.
2014-03-10 15:13:24 -07:00
stojce
8decf55e3f
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-03-08 13:19:45 +01:00
Stephen Birarda
b705ec560f
cleanup resources directory references by copying beside the executable
2014-03-06 11:46:49 -08:00
Stephen Birarda
c737283935
qrc references should only use a single slash
2014-03-06 10:45:47 -08:00
Stephen Birarda
403f91c988
update resource references to use Qt resource system
2014-03-06 10:41:11 -08:00
Stephen Birarda
cc554c53f1
use Qt Resource System to compile in resources
2014-03-06 10:25:15 -08:00
stojce
6383457e4e
styling
...
bad merge fix
2014-02-26 22:15:12 +01:00
stojce
3ced4c9bef
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-02-25 20:58:07 +01:00
stojce
1e2cd0c1a2
UI changes
2014-02-25 20:36:14 +01:00
stojce
2c0e285323
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-02-23 13:54:34 +01:00
stojce
ec73edb8d8
restyled preferences dialog
...
- Frameless dialog super class
2014-02-23 13:54:22 +01:00
Stephen Birarda
340248ac43
resolve conflicts on merge with upstream master
2014-02-21 15:16:15 -08:00
Atlante45
9238ef13e6
Changed Import button size
2014-02-20 10:37:31 -08:00
Stephen Birarda
6f84230d9d
resolve conflicts on merge with upstream/master
2014-02-20 10:14:36 -08:00
Atlante45
af3e19e640
Added style and pngs for the buttons
2014-02-19 16:01:14 -08:00
Stephen Birarda
5f130872af
repair usage of INI file for QSettings
2014-02-19 14:09:18 -08:00
Atlante45
a732cbf300
Modified QSS for new UI (QProgressBar)
2014-02-19 12:37:08 -08:00
Atlante45
64031701e1
Added icons for import dialog buttons
2014-02-19 12:33:05 -08:00
Philip Rosedale
37e1c00828
Merge pull request #2002 from ZappoMan/lowerLODnoFPSdrop
...
Automatically Adjust LOD
2014-02-16 18:14:24 -08:00
ZappoMan
d6b71f19a8
fix voxel texture to work better with larger TREE_SCALE
2014-02-12 18:00:09 -08:00
Andrzej Kapolka
b6d77ec637
Switched from loading FBX and FST simultaneously to loading FST first, then
...
using its filename and texdir properties (as Faceshift does) to locate the
corresponding model. Also fixed a bug with the fallback models (they were
invisible after second failure).
2014-02-11 14:20:52 -08:00
Andrzej Kapolka
2071da2c8a
Provide a means to specify a fallback for when we fail to load a model. Also
...
added missing associated resources for default model. Closes #1960 .
2014-02-10 18:50:36 -08:00
Stephen Birarda
230caf5b27
add the default body and head to the resources directory
2014-02-10 10:26:28 -08:00
Andrzej Kapolka
4f4c4c68d9
Streaming cleanup, streaming script strings as repeated values.
2014-02-04 18:31:18 -08:00
Andrzej Kapolka
4deb9936ba
Don't add the specular alpha in the model fragment shaders.
2014-01-27 17:44:13 -08:00
stojce
40ea552981
filename format changes
...
- new wav file
- changed filename format
2014-01-27 20:35:06 +01:00
stojce
74801da07f
#19491 - Implement in-app snapshots
2014-01-27 18:07:03 +01:00
stojce
0c2e55a53b
Merging with master
...
- resolve conflicts on GeometryCache
2014-01-24 07:31:22 +01:00
Andrzej Kapolka
ff4795d9a5
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-01-22 15:59:02 -08:00
stojce
becbd4cb1c
Merge branch 'master' of https://github.com/worklist/hifi into 19483
2014-01-23 00:54:05 +01:00
Stephen Birarda
d2e02c15d8
repair the UpdateDialog so it is a QDialog with no child QWidget
2014-01-22 14:17:56 -08:00
Andrzej Kapolka
aabff3f141
Adjust the fog density; getting different results on Linux vs. OS X.
2014-01-22 14:17:02 -08:00
Andrzej Kapolka
0a3d6ae5e0
More work on metavoxel editing (grid, etc.)
2014-01-21 19:31:56 -08:00
stojce
19c4b2b2ec
Merge branch 'master' of https://github.com/worklist/hifi into 19483
2014-01-21 22:51:32 +01:00
Andrzej Kapolka
5e908134ea
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-01-21 11:05:00 -08:00
Andrzej Kapolka
bf9fc65de4
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-01-20 17:40:16 -08:00
Leonardo Murillo
82ecc9cc36
Merge branch 'master' of github.com:/worklist/hifi
2014-01-17 13:06:59 -06:00
stojce
36d21e812d
Merge branch 'master' of https://github.com/worklist/hifi into 19483
2014-01-17 19:46:02 +01:00
Andrzej Kapolka
e7a3beed78
Removed a couple more resources.
2014-01-16 15:17:38 -08:00
Andrzej Kapolka
1b891cb326
Removed unused resources.
2014-01-16 15:16:19 -08:00
stojce
50ad5a4ec8
alternate css background settings for selected items in QTreeView
2014-01-15 23:38:34 +01:00
stojce
8e2879e5ff
Layout fixes
2014-01-15 23:14:45 +01:00
Leonardo Murillo
40492a1713
Removing text from .ui
2014-01-14 22:16:06 -06:00
Leonardo Murillo
b20334de1d
Dont need qss
2014-01-14 22:13:49 -06:00
Leonardo Murillo
f9bb98680d
Using Qt Designer .ui file instead of manually coding dialog
2014-01-14 21:57:28 -06:00
Andrzej Kapolka
c163b513d2
Working on allowing visitors to modify, as well as read, data.
2014-01-13 18:09:28 -08:00
stojce
06ecf03180
Layout fix (notes from Grayson)
2014-01-13 23:04:19 +01:00
stojce
577ff766ee
fix size of grid items
2014-01-12 00:53:49 +01:00
stojce
048359e3a4
more layout fixes
2014-01-12 00:44:50 +01:00
stojce
3afacfce4f
Info label layout
2014-01-12 00:40:29 +01:00
stojce
0c4bee8d12
save and restore dialog settings
2014-01-12 00:33:46 +01:00
stojce
623def0964
File filter
...
Display extensions
2014-01-11 21:03:49 +01:00
stojce
227326e3b7
Import button opacity
2014-01-11 14:40:22 +01:00
stojce
80561b6861
removed size hint from sag icons
2014-01-10 23:47:18 +01:00
stojce
d5e07a5c75
Add import configuration
...
remove unused icons
remove redundant QLabels
2014-01-10 23:26:58 +01:00
Leonardo Murillo
ede32cfadc
Checkpoint
2014-01-10 14:08:10 -06:00
Leonardo Murillo
eb52ded4ad
Styling + others
2014-01-09 20:34:02 -06:00
stojce
5b678cb24d
Layout fix
2014-01-09 18:15:39 +01:00
Leonardo Murillo
efb173e1d4
Preliminary update dialog work
2014-01-08 21:20:43 -06:00
stojce
cc543f4313
Added custom icons (QFileIconProvider)
2014-01-07 00:41:11 +01:00
Leonardo Murillo
ba79b1b329
Using BUILD_VERSION to setApplicationVersion
2014-01-06 09:18:10 -06:00
stojce
8855a32526
removed unused widgets
2014-01-06 11:15:15 +01:00
Stojce Slavkovski
2b92194d35
sytle changes on log dialog
2013-12-29 23:45:24 +01:00
Stojce Slavkovski
ee1eb25dfa
replace LogDisplay with File logger
...
- added abstract logger interface
2013-12-22 18:56:53 +01:00
Stojce Slavkovski
3d44ab9939
Dialog layout
2013-12-22 15:06:40 +01:00
Stojce Slavkovski
4c1226ffd9
Merge branch 'master' of https://github.com/worklist/hifi into 19461
2013-12-18 08:00:55 +01:00
Andrzej Kapolka
ff2b77d311
Back to a more modest depth.
2013-12-17 17:16:09 -08:00
Andrzej Kapolka
e6a41b2003
Proof of concept sphere thing for metavoxels.
2013-12-17 16:56:52 -08:00
Stojce Slavkovski
57b4148867
Dialog position / toggle
2013-12-17 22:12:24 +01:00
Stojce Slavkovski
18295809ce
log dialog style changes
2013-12-17 21:44:44 +01:00
Stojce Slavkovski
e788d746d4
added dialog for log data
...
- importing Inconsolata.otf on application level
- style sheet for dialog
- changed menu behaviour for log data
2013-12-16 22:43:17 +01:00
Andrzej Kapolka
c003a55c37
Diffuse lighting.
2013-12-12 16:19:05 -08:00
Andrzej Kapolka
c1aec11b32
More work on rendering voxels.
2013-12-12 15:14:19 -08:00
Andrzej Kapolka
f6b3a6ceca
The other part of the Oculus ambient occlusion fix.
2013-11-26 17:53:31 -08:00
Andrzej Kapolka
e406988ed3
Partial fix for ambient occlusion with Oculus.
2013-11-26 17:18:03 -08:00
Andrzej Kapolka
c5406c47a6
Moved Oculus code out of Application, started on using StereoConfig to get
...
actual values to replace the magic numbers.
2013-11-26 11:59:06 -08:00
Andrzej Kapolka
f0e5872b89
Lighten the shadows, remove some debug code.
2013-11-21 12:29:22 -08:00
ZappoMan
c4a2b3c49b
fix thinning in voxels as points by using correct points to calculate width of voxel based on camera position relative to voxel
2013-11-03 11:10:00 -08:00
ZappoMan
508b8f4678
change in comment to kick off build
2013-11-01 16:29:49 -07:00
ZappoMan
b103f9dacf
clean up
2013-11-01 15:32:17 -07:00
ZappoMan
e62322b805
clean up comment
2013-11-01 15:28:54 -07:00
ZappoMan
61b6d6a4a4
added comment about fixing point selection
2013-11-01 15:27:57 -07:00
ZappoMan
cab87c3a97
added comment about fixing point selection
2013-11-01 15:27:25 -07:00
ZappoMan
b3aac56d29
first cut a variable point size point rendering
2013-11-01 14:33:06 -07:00
Andrzej Kapolka
12374c2cc4
Allow more clusters per mesh.
2013-10-31 17:01:00 -07:00
ZappoMan
e9d366fb80
Merge pull request #1147 from ey6es/ick
...
Support for normap maps on loaded models.
2013-10-30 12:26:56 -07:00
Andrzej Kapolka
06e050f1c1
Normal map support almost there.
2013-10-29 22:13:00 -07:00
stojce
a14242632a
Rear view zoom level
...
new zoom icons
save and restore state from settings
display zoomed out rear view when selected
2013-10-29 20:51:14 +01:00
stojce
4fe9964e5a
reset view
...
- reset icon
- resetView signal
2013-10-28 18:19:31 +01:00
Andrzej Kapolka
62b2388592
Temporary fix for Mavericks: the skin shader isn't getting the color, so just
...
use white. We're not using vertex colors on anything skinned yet, anyway.
2013-10-25 14:40:00 -07:00
Andrzej Kapolka
bae4a17605
Voxel attachments.
2013-10-24 13:59:04 -07:00
Andrzej Kapolka
cf78e21ea4
Merge branch 'master' of https://github.com/worklist/hifi into ossome
...
Conflicts:
interface/src/Application.cpp
2013-10-23 10:06:56 -07:00
stojce
2fcb246923
close button on rear mirror view
2013-10-22 20:42:31 +02:00
Andrzej Kapolka
7ddac20c62
Allow more bones. The model I'm testing with has about 60.
2013-10-18 19:18:48 -07:00
Andrzej Kapolka
7e174093e4
Factoring the FBX model code out to a shared base class.
2013-10-18 17:26:03 -07:00
Andrzej Kapolka
a79c0a9244
Removed unused shader.
2013-10-15 17:14:20 -07:00
Andrzej Kapolka
d06acdd169
Per-pixel shading, material tweaks.
2013-10-15 11:50:29 -07:00
Andrzej Kapolka
e97cfb8cf8
Per-pixel specular for blend faces.
2013-10-14 19:59:13 -07:00
Andrzej Kapolka
124966d2e4
More progress on skinning.
2013-10-14 18:39:19 -07:00
stojce
7ce483b658
remove unused resource
2013-10-05 13:21:34 +02:00
stojce
61b213804a
#19426 - Add a mute control to the interface
...
- OpenGL overlay icon
- mute control
- icons
2013-10-05 13:18:35 +02:00
Andrzej Kapolka
c98dec8a65
Dilate our network-downloaded textures.
2013-10-02 11:59:14 -07:00
ZappoMan
dbfc0956c1
added normals to voxel shader
2013-09-27 13:26:58 -07:00
Philip Rosedale
0fbabe9891
Merge pull request #984 from ZappoMan/voxel_geo_shader
...
Voxel Geometry Shader Experiment
2013-09-26 17:22:55 -07:00
ZappoMan
3ab92a592a
fix comments in shaders
2013-09-26 17:05:04 -07:00
ZappoMan
07515d1c5f
fix projection between shaders
2013-09-26 17:03:50 -07:00
ZappoMan
c0bfdfbc4f
fix comment
2013-09-26 16:54:20 -07:00
ZappoMan
57b30c13d8
style cleanup
2013-09-26 16:45:09 -07:00
ZappoMan
864c00c6e0
removed some dead code
2013-09-26 16:38:29 -07:00
ZappoMan
552d9fadd8
rearranged menus, some hacking on voxel shader
2013-09-26 14:51:57 -07:00
Andrzej Kapolka
736dae0c81
Use shaders for eyes (like the ones for the iris).
2013-09-25 15:26:29 -07:00
Andrzej Kapolka
9a16d44a47
Render the eye textures.
2013-09-25 13:47:03 -07:00
ZappoMan
3d4341cee4
hacking on voxel geometry shader
2013-09-23 15:18:45 -07:00
stojce
114cc065bd
Merge branch 'master' of https://github.com/worklist/hifi into 19418
2013-09-10 21:05:44 +02:00
stojce
a081f081f8
popup layot
...
- center position
- resizable
2013-09-09 23:27:03 +02:00
Andrzej Kapolka
ddf92b39c7
Fix for off-axis ambient occlusion.
2013-09-08 17:52:35 -07:00
stojce
8779e000fe
#19418 Load a local HTML file in a web view within Interface
2013-09-08 21:29:35 +02:00
stojce
fef70098a3
#19418 Load a local HTML file in a web view within Interface
2013-09-08 21:28:30 +02:00
Andrzej Kapolka
d63bb3afaa
Fixed glow/ambient occlusion with Oculus.
2013-08-21 15:44:57 -07:00
Andrzej Kapolka
f3a32a7934
Might as well convert the divide to a multiply.
2013-08-20 17:04:29 -07:00
Andrzej Kapolka
590672d035
Fewer texture lookups when diffusing.
2013-08-20 17:02:35 -07:00
Andrzej Kapolka
5b923bc6f2
More cleanup.
2013-08-20 13:46:13 -07:00
Andrzej Kapolka
22598ceb4f
Optimizations for occlusion blur (the main one being that we only need to
...
sample the texture four, not sixteen, times if we turn on linear filtering
and sample between the texels).
2013-08-20 11:52:43 -07:00
Stephen Birarda
d0ab8317c4
Merge pull request #865 from ey6es/ssao
...
Basic screen space ambient occlusion effect. Defaults to off, because at the moment it slows things down substantially.
2013-08-20 10:37:01 -07:00
Stephen Birarda
13f5b7f68d
change application name to Interface
2013-08-20 10:02:06 -07:00
Andrzej Kapolka
b41fa1e03c
Basic ambient occlusion effect up and running; needs tweaking and
...
optimization.
2013-08-16 17:26:47 -07:00
Andrzej Kapolka
3ddab484e0
Beginnings of ambient occlusion. Looks like an architectural drawing.
2013-08-15 17:52:31 -07:00
Andrzej Kapolka
cceeb1c6ff
Merge branch 'master' of https://github.com/worklist/hifi into ssao
2013-08-15 13:11:12 -07:00
Andrzej Kapolka
3ad0b8b99d
Merge branch 'master' of https://github.com/worklist/hifi into ssao
...
Conflicts:
interface/src/Application.h
2013-08-15 10:06:22 -07:00
Andrzej Kapolka
a9ccca3f72
Diffuse/add glow mode.
2013-08-14 16:13:30 -07:00
Andrzej Kapolka
15f129f32d
Added simple additive/blur-with-persist glow modes, means to cycle through
...
modes.
2013-08-14 14:14:47 -07:00
Andrzej Kapolka
d24e340c91
To keep the frame rate up, let's only sample eight points for the blur.
2013-08-13 14:52:35 -07:00
Andrzej Kapolka
01cd0d2a1f
Have the glow effect add half of the original texture, too, and use it on the
...
follow indicator.
2013-08-13 14:22:29 -07:00
Andrzej Kapolka
b05b43f027
Render to texture first, rather than copying from the frame buffer. Copying
...
from the frame buffer requires it to have an alpha channel, which actually
does something on OS X (meaning we have to set it to 1.0). We're going to
want to render to texture anyway for SSAO (or other effects).
2013-08-13 12:27:52 -07:00
Andrzej Kapolka
1828a105d4
Basic glow effect.
2013-08-08 16:55:45 -07:00
Andrzej Kapolka
bd3c235fe4
Switching between textured and untextured modes.
2013-08-06 16:23:58 -07:00
Andrzej Kapolka
720ae561df
Working on support for a textured face mode that doesn't rely on the video
...
stream.
2013-08-06 13:27:54 -07:00
atlante45
f441295eb1
Merge branch 'pie_menu' of https://github.com/Atlante45/hifi into stalking_option
2013-08-02 14:15:07 -07:00
atlante45
fdd01a6551
merge
2013-08-01 15:48:57 -07:00
Andrzej Kapolka
ba9b5888d2
More work on full frame sending.
2013-08-01 13:00:01 -07:00
Andrzej Kapolka
ff0d63173c
Pass the aspect ratio into the shader, since it no longer necessarily
...
corresponds to the texture rectangle's aspect ratio.
2013-07-18 21:25:11 -07:00
Andrzej Kapolka
b15724665b
Removed unused variable, fixed shader comments.
2013-07-18 18:16:45 -07:00
Andrzej Kapolka
fdeb63c121
More work on face points.
2013-07-15 16:09:49 -07:00
Andrzej Kapolka
5c590638f3
Working on mesh rendering for faces.
2013-07-15 13:12:22 -07:00
Andrzej Kapolka
84bb2aa265
Started on C++ side of SSAO effect.
2013-07-14 18:21:18 -07:00
Andrzej Kapolka
5eac599243
Merge branch 'master' of https://github.com/worklist/hifi into ssao
2013-07-14 15:56:41 -07:00
Andrzej Kapolka
411cb92300
Working on face rendering as point cloud.
2013-07-14 15:54:29 -07:00
Andrzej Kapolka
b294b33ac7
Started on ambient occlusion shader.
2013-07-05 18:21:59 -07:00
atlante45
78aa3ac9f9
Added UI responsivness
2013-07-02 16:17:25 +02:00
atlante45
05a77bf373
Forgot to add .svg file
2013-07-02 09:29:11 +02:00
Stephen Birarda
0b243ec881
add fervor updater and run during launch if OS X release
2013-06-26 10:36:32 -07:00
Andrzej Kapolka
0dc0552f50
Basic Haar cascade/CamShift tracking.
2013-06-19 18:02:26 -07:00
Andrzej Kapolka
c11ab45474
It seems gl_ModelViewMatrixInverse is problematic on OS X; let's try passing
...
in the camera's position as transformed into model space.
2013-06-14 17:21:35 -07:00
Andrzej Kapolka
790cdfb0bd
Added refraction to irises.
2013-06-14 16:46:34 -07:00
Andrzej Kapolka
7d1679dab7
Ryan's new iris texture.
2013-06-14 14:35:56 -07:00
Andrzej Kapolka
5241c41ddd
Shed some light on what these shaders are doing, so to speak.
2013-06-14 11:29:32 -07:00
Andrzej Kapolka
4f9f2fa4ca
Better iris texture.
2013-06-14 10:28:45 -07:00
Andrzej Kapolka
0f897340ee
New iris texture from Ryan.
2013-06-13 16:42:31 -07:00
Andrzej Kapolka
e401663459
Added per-pixel specular highlight to irises.
2013-06-13 15:58:49 -07:00
Geenz
d512b414ee
Correct after blending.
2013-06-09 22:48:14 -04:00
Andrzej Kapolka
d09700adde
Merge branch 'master' of https://github.com/worklist/hifi into voxeltars
...
Conflicts:
interface/src/Avatar.cpp
interface/src/Avatar.h
interface/src/Skeleton.h
interface/src/VoxelSystem.h
2013-06-04 11:00:59 -07:00
Andrzej Kapolka
26b7976489
Merge branch 'master' of https://github.com/worklist/hifi into voxeltars
2013-06-03 09:49:50 -07:00
Jeffrey Ventrella
cf67f28b57
merge
2013-06-03 08:10:41 -07:00
Andrzej Kapolka
6c975f9c6f
More work on avatar voxels.
2013-06-01 15:06:29 -07:00
Geenz
de76851207
Remove unnecessary normalize.
2013-05-31 20:35:26 -04:00
Geenz
d98b28d4ab
So apparently, this was a scale problem the entire time.
2013-05-31 20:30:42 -04:00
Geenz
1eac57dd0c
#19351 - Atmosphere shaders should be handled per-pixel instead of per-vertex.
2013-05-30 15:02:11 -04:00
Stephen Birarda
0fdbfe8ea8
move gen_stars to the tools folder
2013-05-22 12:39:27 -07:00
Stephen Birarda
b2518e0595
change the iris texture
2013-05-17 10:51:29 -07:00
Andrzej Kapolka
86ddcea87f
Better names for the shaders.
2013-05-16 13:08:21 -07:00
Andrzej Kapolka
0a6b4702c6
Experimenting with simple Perlin noise shader for voxels.
2013-05-15 22:18:56 -07:00
Andrzej Kapolka
f0055bd419
Fixes for OS X: GLSL version must be first line in source, don't init glut
...
(Qt apparently uses it?)
2013-05-15 16:19:42 -07:00
Stephen Birarda
82ed4a4ae8
remove old style walking sounds
2013-05-10 17:21:58 -07:00
Philip Rosedale
527b65f6a4
Log cleanup. removed star field meridians.
2013-05-09 22:06:32 -07:00
tosh
395e4a7852
removes equator, achieves uniform distribution of stars implementing rejection sampling, adds UNIX script header
2013-05-09 12:08:19 +02:00
Andrzej Kapolka
5138f62aef
Use the "proper" alpha value (i.e., the one from the original shader). This
...
makes the sky somewhat darker, but that probably just means we need more
scattering or a brighter sun.
2013-05-08 11:50:59 -07:00
Andrzej Kapolka
82f16e7f34
Include the "sky from space" shaders, too, and use them when the camera is
...
outside the atmosphere's outer radius.
2013-05-08 11:42:31 -07:00
Andrzej Kapolka
4567c31a26
Added licensing information from the GPU Gems site, fixed spacing.
2013-05-08 09:55:46 -07:00
Andrzej Kapolka
c7e31ec414
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
libraries/shared/src/PacketHeaders.h
2013-05-07 14:44:17 -07:00
Andrzej Kapolka
7faa9e4318
More work on atmosphere rendering; rendering now working.
2013-05-07 12:40:15 -07:00
Stephen Birarda
d4ca60a668
remove image files that are no longer in use
2013-05-06 18:11:57 -07:00
Stephen Birarda
66a2b1a86f
move stars.txt to S3 bucket
2013-04-03 15:24:26 -07:00
tosh
2341af271b
Merge branch 'master' of git://github.com/worklist/hifi into 19188
...
Conflicts:
interface/CMakeLists.txt
interface/src/main.cpp
shared/src/SharedUtil.cpp
shared/src/SharedUtil.h
shared/src/VoxelTree.cpp
2013-04-03 22:44:22 +02:00
tosh
06fc3ce00c
adjusts the north-south meridian
2013-03-27 17:12:33 +01:00
tosh
56d802cd57
updates to a whole sphere of stars with meridians and equator
2013-03-27 17:06:36 +01:00
tosh
891194ed2e
adds meridians with color gradient and an equator
2013-03-27 17:05:23 +01:00
tosh
eac8c99ee1
changes default to generate a full sphere
2013-03-27 15:46:54 +01:00
tosh
24d0f3a0a0
adds stars file in the right location so everything runs out of the box
2013-03-27 13:49:52 +01:00
tosh
8a1fd43437
implements a more uniform distribution of star positions and a progress bar
2013-03-27 03:28:48 +01:00
tosh
5de3ec035b
leftover changes / minor corrections
2013-03-24 06:30:33 +01:00
tosh
4444bcf26e
starfield and numerous utility components, initial checkin
2013-03-24 05:50:07 +01:00
Stephen Birarda
61f23a2d0f
add a new walk sound
2013-03-22 14:06:20 -07:00
Stephen Birarda
4552140f61
add a sound when moving so we aren't ninjas
2013-03-21 16:11:17 -07:00
stojce
4d6bbba93d
added eye texture
2013-03-06 07:20:11 +01:00
Stephen Birarda
1111e4837e
intial restructuring for CMake setup
2013-02-06 18:07:36 -08:00