overte/interface/resources
Chris Oates e903b1659a Implemented Improved Perlin Noise in existing "textured voxels" option.
TextureCache.cpp: modified so that permutation texture contains known permutation of 0..255 rather than random set of values. Does not noticeably affect visuals.
perlin_modulate.frag: implementation of improved noise, per 2002 SIGGRAPH paper, including "turbulence" summation.
2014-07-02 13:09:16 -07:00
..
config Add import configuration 2014-01-10 23:26:58 +01:00
html Update welcome screen 2014-05-06 16:17:40 -07:00
icons - few Adjustments in Application class for Script editor 2014-04-21 05:25:28 +02:00
images New reticle for sixense and oculus mouse movement 2014-06-13 15:03:09 -07:00
info repair usage of INI file for QSettings 2014-02-19 14:09:18 -08:00
mention-sounds fixed mention sounds dir for deployment 2014-05-12 20:55:24 +02:00
meshes Switched from loading FBX and FST simultaneously to loading FST first, then 2014-02-11 14:20:52 -08:00
shaders Implemented Improved Perlin Noise in existing "textured voxels" option. 2014-07-02 13:09:16 -07:00
sounds fixed mention sounds dir for deployment 2014-05-12 20:55:24 +02:00
styles Update JSConsole colors 2014-05-27 14:09:53 -07:00
visage Add Ryan's updated smoothing factors. 2014-03-21 10:38:29 -07:00