Dale Glass
94848d98a2
Pass build type to LibOVR build.
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This fixes a debug/release mismatch on Windows, which results in a
linking error.
2023-12-08 06:06:26 -08:00
Dale Glass
4b440c3cf6
Add debug libovr library to list of libovr products
2023-12-08 05:24:30 -08:00
Dale Glass
1b46ec600a
Fixes for Oculus VR plugin
2023-12-07 15:20:03 -08:00
3b07b1699e
Fix some CMake warnings
2022-08-15 22:20:45 +02:00
Dale Glass
ac5a70fca0
Change asset URLs to Athena S3 bucket.
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This uses a variable that can be overriden with an environment variable.
This makes it easy for the community to create alternate asset hosts.
Due to vcpkg using a clean environment, variables can't be easily passed
to cmake scripts run by vcpkg. This was worked around by writing the data
that needs to be passed into temporary files and reading it from the
vcpkg ports.
2019-12-18 17:36:01 +01:00
Clement
e1e7556226
Fix cmake warnings
2019-04-25 13:53:44 -07:00
SamGondelman
c730e51d1e
wip redo stencil work
2019-04-11 13:22:51 -07:00
Sam Gondelman
660818aded
Revert "Case 20060: Grab correct stencil masks from display plugins"
2019-04-05 11:59:46 -07:00
SamGondelman
4ed7c09016
grab correct stencil masks from display plugins
2019-03-26 13:42:18 -07:00
Clement
e35cb374ae
Re-host dependencies and update URLs to hifi.com
2018-07-12 18:04:10 -07:00
Bradley Austin Davis
e38059797d
Update Oculus integration
2018-06-06 17:27:30 -07:00
Brad Davis
9c03fa0369
Cleanup CMake
2017-09-02 16:15:14 -07:00
Brad Davis
f9dcfa54aa
Add debug/release builds to oculus lib
2017-03-06 16:08:21 -08:00
Bradley Austin Davis
c892d8a81a
Update Oculus SDK to 1.11
2017-03-03 10:41:47 -08:00
Brad Davis
49a91e3a04
Update Oculus SDK
2016-09-22 11:31:50 -07:00
Brad Davis
d056c41e25
Update to latest Oculus SDK, add input device support
2016-03-30 10:40:28 -07:00
Bradley Austin Davis
1644bda908
Migrate to latest Oculus SDK (0.8)
2015-12-09 17:32:11 -08:00
Stephen Birarda
06ca4dfbde
fix polyvox double name change command
2015-09-28 14:26:53 -04:00
Brad Davis
7fb491e48c
Cleanup plugin interface, break up oculus plugins
2015-08-21 00:29:25 -07:00
Brad Davis
2a1776303d
Merge remote-tracking branch 'upstream/master' into plugins
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Conflicts:
interface/src/Application.cpp
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
2015-07-03 06:17:35 -07:00
Brad Davis
e7f31ec811
Move to latest Oculus SDK
2015-06-27 00:27:22 -07:00
Seiji Emery
6e87f44ec7
Merge remote-tracking branch 'upstream/master'
2015-06-24 15:12:57 -07:00
Seiji Emery
0cc940d433
Modified the build files for external targets so that they longer show up project view in IDEs (which clutters up the view, etc).
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Said files are now buried under hidden/externals; the (phony) build targets still exist and are visible in the target dropdown, but this is filterable (in Xcode, dunno about Visual Studio (just start typing and a filter/search box comes up))
2015-06-19 21:58:16 -07:00
Brad Davis
d65e5882aa
Working on 64 bit builds
2015-06-18 21:44:12 -07:00
Brad Davis
f614268667
Moving windows to SDK 0.6
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Working on SDK 0.6 for windows
Working on SDK 0.6 for windows
2015-06-07 01:40:44 -07:00
Bradley Austin Davis
4a7fd318c3
Fixing build problem on linux
2015-04-01 18:45:50 -07:00
Bradley Austin Davis
51d3aba71c
Restoring SDK install target
2015-04-01 12:10:25 -07:00
Bradley Austin Davis
71233780e9
Pointing to an Oculus SDK build that works on linux (I hope)
2015-04-01 11:26:24 -07:00
Bradley Austin Davis
e3ae6354c4
Tie the Linux Oculus SDK to a given commit ID, so it can't invisibly break in the background in the repo is updted
2015-04-01 11:08:13 -07:00
Bradley Austin Davis
cebd2705c4
Updating windows Oculus SDK to 0.5.0.1
2015-04-01 11:06:22 -07:00
Bradley Austin Davis
c4c6cf82a2
Working on migration to SDK 0.5.0.1
2015-03-31 13:27:11 -07:00
Brad Davis
c512c5f2e9
LibOVR: Really fixing the Win32 build this time
2015-03-09 19:26:32 -07:00
Brad Davis
adb6a6ee54
Hopefully fixing win32 build
2015-03-09 17:27:10 -07:00
Brad Davis
2fdb92fc45
Fixing ubuntu build of libovr
2015-03-09 17:07:54 -07:00
Brad Davis
1e65324a7b
Updating cmake config to build from pre-compiled Oculus SDK distribution
2015-03-09 14:46:43 -07:00
Brad Davis
e3d48dbb8f
Working on Xcode build
2015-03-06 12:53:10 -08:00
Brad Davis
c1c97fc8b6
Updating cmake files after merging from master
2015-03-04 23:32:27 -08:00
Brad Davis
16feaceab5
Working on oculus build
2015-02-20 09:32:25 -08:00