sabrina-shanman
83ededfd37
Pass collision filter flags into AllContactsCallback for more efficient collision filtering
2018-08-15 11:12:50 -07:00
John Conklin II
032e67fd8e
Merge pull request #13748 from ElderOrb/FB16831
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FB16831 qml-related warnings in log
2018-08-14 16:40:07 -07:00
Seth Alves
3623590e90
Merge pull request #13784 from sethalves/far-point-joints
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Far point joints
2018-08-14 15:40:07 -07:00
John Conklin II
007652632c
Merge pull request #13724 from gcalero/android_audio_fixes3
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Android audio tests
2018-08-14 13:57:59 -07:00
Alexander Ivash
4478733c27
fix coding conventions
2018-08-14 21:18:54 +03:00
Seth Alves
dce7b6eae6
Merge pull request #13714 from sabrina-shanman/safe-teleport-target
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Create CollisionPick API
2018-08-14 09:56:51 -07:00
Seth Alves
41e9c3a2ad
Merge pull request #13820 from AndrewMeadows/dont-try-physics-for-invalid-models
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don't attempt physics with invalid modelURL
2018-08-14 09:47:37 -07:00
Seth Alves
527b27da96
pseudo-joints for far-grab positions
2018-08-14 08:55:20 -07:00
sabrina-shanman
2576d502ab
Remove unused getter for btCollisionWorld in PhysicsEngine
2018-08-13 17:27:57 -07:00
Ryan Huffman
0fcf1517a5
Fix TextureCache not correctly choosing gl41 when gl45 is disabled
2018-08-13 16:35:21 -07:00
sabrina-shanman
e5cb078133
Merge branch 'master' of github.com:highfidelity/hifi into safe-teleport-target
2018-08-13 14:51:37 -07:00
Sabrina Shanman
99374c099a
Merge pull request #13816 from SamGondelman/fading
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Fix parabola shader
2018-08-13 14:45:31 -07:00
Gabriel Calero
4b808fe38e
Revert "Test if this fixes the choppy audio"
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This reverts commit 2e323efe1b
.
2018-08-13 18:29:05 -03:00
Seth Alves
0a5c96ecc1
Merge pull request #13792 from luiscuenca/attachmentsAPImgr
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Attachments API returns avatar entities
2018-08-13 14:21:13 -07:00
Andrew Meadows
fd9876cb63
don't attempt physics with invalid modelURL
2018-08-13 13:30:30 -07:00
SamGondelman
86ba8c3d81
fix parabola shader
2018-08-13 10:08:19 -07:00
unknown
c622a587e3
Merge branch 'master' of https://github.com/highfidelity/hifi into createEntitiesGrabbable
2018-08-11 07:59:56 -07:00
Sam Gateau
12f1b99283
Merge branch 'master' of github.com:highfidelity/hifi into punk
2018-08-10 16:41:08 -07:00
John Conklin II
b56d9c3ea5
Merge pull request #13807 from SamGondelman/fading
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Fixing fading
2018-08-10 16:35:10 -07:00
luiscuenca
dd93055d89
Convert and load attachments when rig is ready
2018-08-10 16:15:30 -07:00
Sam Gateau
d5cfe95a0a
merging with master
2018-08-10 15:03:33 -07:00
John Conklin II
644ff1eafa
Merge pull request #13655 from amantley/animationBlendChanges
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New Default Strafe Animations Plus Animation Tuning Support
2018-08-10 15:03:30 -07:00
Gabriel Calero
2e323efe1b
Test if this fixes the choppy audio
2018-08-10 18:57:41 -03:00
Simon Walton
3c665b7de8
Don't delete sequence numbers outside of range as range may change
2018-08-10 14:40:08 -07:00
John Conklin II
61f0e9323a
Merge pull request #13800 from samcake/zvork-shadow
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Fixing PR13731 shader error on Mac
2018-08-10 14:10:47 -07:00
Ryan Huffman
9fadf58e7b
Add threads lib to image lib
2018-08-10 13:56:48 -07:00
Sam Gateau
ad5b2ddc69
Merge pull request #13711 from AndrewMeadows/myAvatar-vs-backfacing-triangles
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MyAvatar's RigidBody ignores collisions with backfacing triangles
2018-08-10 12:55:28 -07:00
unknown
5d1cc3696a
Merge branch 'master' of https://github.com/highfidelity/hifi into createEntitiesGrabbable
2018-08-10 12:10:57 -07:00
SamGondelman
15070f6374
fixing fading
2018-08-10 10:52:58 -07:00
sabrina-shanman
e5e1a72598
Use 'orientation' for Collision Pick API, not 'rotation'
2018-08-10 10:52:21 -07:00
Wayne Chen
6b73a0bba5
Merge pull request #13801 from wayne-chen/fixMyAvatarScale-case-17434
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MS17434: modifying MyAvatar.scale get property
2018-08-10 10:45:53 -07:00
amantley
74186b0162
changed back speed to 2.2 m/s and the end frame for strafe left and right to 33, and the end frame for wlk_bkwd to 27
2018-08-10 09:56:24 -07:00
unknown
5641c59f5f
Merge branch 'master' of https://github.com/highfidelity/hifi into createEntitiesGrabbable
2018-08-10 09:49:37 -07:00
Sam Gateau
c404f94220
Merge pull request #13795 from SamGondelman/paint
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Remove unused uniform buffer from polylines
2018-08-10 09:36:53 -07:00
sabrina-shanman
f902552309
Finalize on using 'rotation' in Collision Pick API and add missing jsdoc for CollisionRegion
2018-08-10 08:55:29 -07:00
Brad Davis
f03370c826
Migrating to scribe program descriptors
2018-08-09 17:58:34 -07:00
Sam
cd7ca96c3a
Remove the separate depth buffer for in front overlay, only useful for debug and it breaks in mac
2018-08-10 02:42:45 +02:00
Wayne Chen
769e7eab03
removing domainLimitedScale property and changing read property of scale
2018-08-09 17:38:58 -07:00
amantley
c8a31bc59f
created a backward walk speed constant 1.6m/s and changed the characteristic speed for strafe right left to 1.3
2018-08-09 17:38:57 -07:00
Wayne Chen
d533e3b341
adding domainLimitedScale property
2018-08-09 17:29:13 -07:00
John Conklin II
2d9cbe91bb
Merge pull request #13780 from hyperlogic/bug-fix/perftimer-memory-corruption
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Fix memory corruption in PerformanceTimer when Stats are active
2018-08-09 17:16:03 -07:00
sabrina-shanman
ad36e23c34
Return early when colliding MyAvatar is found in AllContactsCallback
2018-08-09 17:00:54 -07:00
Sam
5fd3862c94
FIx shader error on mac in shadow.slh
2018-08-10 00:45:25 +02:00
Gabriel Calero
6e793a06a9
Merge remote-tracking branch 'upstream/master' into android_audio_fixes3
2018-08-09 18:47:17 -03:00
John Conklin II
6481aea2f4
Merge pull request #13715 from SamGondelman/parabolic
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Enable parabolic teleport
2018-08-09 13:12:17 -07:00
Dante Ruiz
9a8ebdd021
Merge pull request #13739 from dback2/cloneChildrenFix
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Fix cloning a parented entity
2018-08-09 13:05:28 -07:00
John Conklin II
59977fe1d3
Merge pull request #13764 from r3tk0n/17249-safe-landing
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Relocate Avatar Spawn Point from the Hips to the Feet
2018-08-09 12:45:30 -07:00
SamGondelman
a0dfd76f06
variable texture support
2018-08-09 12:32:36 -07:00
Ryan Huffman
44a9b1df0e
Fix choice of target backend in TextureCache on OSX
2018-08-09 12:30:42 -07:00
SamGondelman
bd4a3a5b32
remove unused uniform buffer from polylines
2018-08-09 12:20:36 -07:00
John Conklin II
17189b403a
Merge pull request #13786 from hyperlogic/bug-fix/remove-tip-constraint-enforcement
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In CCD IK chains, remove the LeftHand and RightHand constraint
2018-08-09 10:49:55 -07:00
luiscuenca
8c121a531d
Turn attachments into avatar entities
2018-08-09 10:35:15 -07:00
SamGondelman
bba806f78c
merge with master, fix uniform slots, use varyings for sigma
2018-08-08 22:27:22 -07:00
David Back
8db0711b5b
set grabbable user data in addModelEntity, pass grabbable from asset browser
2018-08-08 16:33:47 -07:00
SamGondelman
a0c3c09b05
Merge remote-tracking branch 'upstream/master' into bloom
2018-08-08 14:44:02 -07:00
Sam Gateau
16bf46ea34
Merge branch 'master' of github.com:highfidelity/hifi into punk
2018-08-08 14:22:52 -07:00
Ryan Huffman
2ba2c4b68a
Fix TextureCache not compressing textures on Android
2018-08-08 14:06:34 -07:00
Anthony J. Thibault
3fa3cd8cfd
In CCD IK chains, remove the LeftHand and RightHand constraint completely.
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When used in combination with the elbow pole vector, this was causing the hand to never properly reach its rotation target.
It was also having side effects causing the elbow to never straighten properly to reach its position target.
There is possibly a bug in how this tip constraint is enforced and I've verified that there are no ill effects in removing it.
2018-08-08 13:56:47 -07:00
Sam Gondelman
16b483b338
Merge pull request #13766 from SamGondelman/shaders
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Miscellaneous shader fixes
2018-08-08 11:34:36 -07:00
sabrina-shanman
5b6916177c
Add support for rotation as CollisionRegion parameter and make it the default
2018-08-08 10:47:13 -07:00
Stephen Birarda
e686df6fb9
Merge pull request #13720 from Atlante45/feat/test-tool
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Stack tester changes
2018-08-08 13:40:05 -04:00
sabrina-shanman
6249d1c3aa
Initialize btCollisionWorld::ContactResultCallback BEFORE AllContactsCallback variables
2018-08-08 10:32:26 -07:00
Ryan Huffman
6be0c43fca
Update generateIrradiance to take a BackendTarget
2018-08-08 10:00:02 -07:00
Ryan Huffman
26e69de81e
Add braces around std::array intialization to suppress warning
2018-08-08 10:00:02 -07:00
Ryan Huffman
140b9be1c4
Update BackendTarget to include version
2018-08-08 10:00:02 -07:00
Ryan Huffman
f1e63f489b
Update image::processImage to use compress flag for GLES
2018-08-08 10:00:01 -07:00
Ryan Huffman
9ea08f1850
Add ETC2 support to Oven
2018-08-08 10:00:01 -07:00
Anthony J. Thibault
c4c3581285
Fix memory corruption in PerformanceTimer when Stats are active
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PerformanceTimer was neither thread safe nor re-entrant. Because it was being used increasingly on render and worker threads it has increased the likelihood of heap corruption.
I was able to identify this by enabling full page heap verification using the gflags app.
https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/enable-page-heap
2018-08-08 09:53:26 -07:00
Sam Gateau
7efd5964bd
Merge branch 'master' of github.com:highfidelity/hifi into punk
2018-08-08 09:28:14 -07:00
Sam Gateau
9295007d99
fixing the ui script and trying to get shadow
2018-08-08 09:22:31 -07:00
amantley
297e5b2e2f
removed print statements
2018-08-08 09:18:28 -07:00
Andrew Meadows
49a1d0a18a
MyAvatar RigidBody ignores backfacing triangles
2018-08-08 09:11:09 -07:00
sabrina-shanman
4ffe164569
Address Mac/Linux build warnings
2018-08-08 08:56:35 -07:00
Olivier Prat
2584ce4c96
Merged with master
2018-08-08 08:42:44 +02:00
SamGondelman
fb75b42059
working on enabling bloom
2018-08-07 22:26:30 -07:00
SamGondelman
2959a406d7
working on enabling bloom
2018-08-07 21:52:05 -07:00
Clément Brisset
e9f23a43f6
Merge pull request #13726 from Atlante45/fix/angle-between
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Fix angleBetween potential NaN return value
2018-08-07 18:31:57 -07:00
amantley
274bf33318
fix for the avatar scale reset when we re-enter hmd mode
2018-08-07 18:29:51 -07:00
Sam Gondelman
9ec0b05fe4
Merge pull request #13776 from samcake/black
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Fix bug with texel opaque and transparent cut off shader function
2018-08-07 15:52:18 -07:00
SamGondelman
6ff0b9d417
fix debug tools
2018-08-07 15:25:56 -07:00
amantley
1353406254
more whitespace
2018-08-07 12:56:28 -07:00
amantley
4ad73fd821
removed whitespace
2018-08-07 12:51:23 -07:00
Sam Gateau
f286e3370b
Merge branch 'master' of github.com:highfidelity/hifi into punk
2018-08-07 11:56:47 -07:00
SamGondelman
de10dfb032
don't bind materials during shadow pass
2018-08-07 11:17:18 -07:00
Sam Gateau
07cb0db425
Fix bug with texel opaque and transparent cut off shader function
2018-08-07 11:16:50 -07:00
amantley
a61909446a
Merge remote-tracking branch 'upstream/master' into animationBlendChanges
2018-08-07 10:40:22 -07:00
amantley
84619e7adc
cleaned up to match coding standards
2018-08-07 10:40:11 -07:00
SamGondelman
82029b4cb0
fix v1 and transparent procedurals
2018-08-07 09:28:40 -07:00
Sam Gateau
aac49e901b
merging with master (andthe big shader pr)
2018-08-07 09:16:30 -07:00
Gabriel
cb215d3190
Set audio buffer size to 20 ms for android
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CALLBACK_ACCELERATOR_RATIO = 0.5
2018-08-07 11:49:56 -03:00
Gabriel
5bb9accd30
Fix low volume issue in Samsung
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Make Qt use QT_ANDROID_PRESET_VOICE_RECOGNITION device in order to set SL_ANDROID_RECORDING_PRESET_VOICE_RECOGNITION in OpenSL ES
2018-08-07 10:57:51 -03:00
r3tk0n
1aa9fcd41a
Fix a typo
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In jsdoc comments for getWorldFeetPosition() in Avatar.h
2018-08-06 21:23:06 -07:00
MuteTab
d04ac2b8ed
Fixed jsdoc comments for Avatar::getWorldFeetPosition
2018-08-06 19:40:47 -07:00
amantley
1ad6b041cd
updated the elipes equation code for determining the forward speed of the avatar. We can now set the max forward == walkSpeed, max side and backwards == walkBackwardsSpeed and the sprint speed == sprintSpeed
2018-08-06 18:36:32 -07:00
Anthony Thibault
079b276c2b
Merge pull request #13733 from luiscuenca/fixElbowPoleVector3
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Elbow pole vectors improvements
2018-08-06 17:33:03 -07:00
Sam Gateau
00c5b6f5f4
Merge pull request #13743 from SamGondelman/transparent
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Fix primitives always drawing as transparents
2018-08-06 16:28:30 -07:00
SamGondelman
a7dec8fb75
parabola and particle shader fixes
2018-08-06 15:49:52 -07:00
Sam Gateau
09d33177fc
Adjust Workload and better representation of the workload debuging features
2018-08-06 15:36:25 -07:00
MuteTab
40889c8f09
Added getWorldFeetPosition() function to Avatar
2018-08-06 15:35:54 -07:00
Sam Gondelman
7dd80d0180
Merge pull request #13240 from jherico/feature/glsl_layouts
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Update shader pipeline, improve mac startup time
2018-08-06 15:30:46 -07:00
Brad Davis
dcdc3a323c
Use defines for packed textures to satisfy both GLES and GL 4.1
2018-08-06 14:35:36 -07:00
amantley
f1990378fd
merged the json from the ik 2 bone pr into the new animation json
2018-08-06 14:27:09 -07:00
SamGondelman
e3756a6dae
Merge branch 'destroy' of github.com:SamGondelman/hifi into destroy
2018-08-06 11:21:51 -07:00
SamGondelman
9806bce403
weak pointers to nodeList
2018-08-06 11:21:32 -07:00
Brad Davis
a0ef0c0b13
Fix procedurals
2018-08-06 10:31:14 -07:00
Sam Gondelman
2edefe3209
Merge branch 'master' into destroy
2018-08-06 09:51:14 -07:00
SamGondelman
6b7f5b662e
jsdoc fixes
2018-08-06 09:41:05 -07:00
amantley
08889b627a
Merge remote-tracking branch 'upstream/master' into animationBlendChanges
2018-08-06 09:16:53 -07:00
Angus Antley
a63b213d65
fixed the weight calculation for the hand overlays. to do: check the blends in hmd mode
2018-08-06 15:18:17 +01:00
Olivier Prat
c56bb9a855
Small optimization by using squared distance and not distance in depth sort
2018-08-06 08:20:21 +02:00
Olivier Prat
8eb7ceb66a
Fixed the bug with the thin dark lines at cascade shadow switches (hopefully)
2018-08-05 12:06:36 +02:00
Ken Cooke
496724f0db
formatting cleanup
2018-08-04 20:15:04 -07:00
Ken Cooke
2121e201d5
fix assert when azimuth is negative subnormal
2018-08-04 20:09:27 -07:00
Olivier Prat
d457cf45d5
Fixed bug with NaN shadow anti frustum leading to disappearing shadows on some occasions
2018-08-04 16:51:05 +02:00
Olivier Prat
92e64510ec
Fixed draw frustum and draw aabb code
2018-08-04 15:58:24 +02:00
sabrina-shanman
870940b3a0
Merge branch 'master' into safe-teleport-target
2018-08-03 18:14:43 -07:00
amantley
bac9d195be
working on the hand blend alphas, something is wrong with the print out
2018-08-03 17:56:49 -07:00
sabrina-shanman
cf34a2cffd
Do not const cast CollisionRegion
2018-08-03 17:55:54 -07:00
John Conklin II
3a6a72a079
Merge pull request #13643 from SimonWalton-HiFi/user-setting-hmac
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Add DS option to disable HMAC packet authentication
2018-08-03 17:45:32 -07:00
amantley
375d726535
added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file
2018-08-03 16:48:43 -07:00
MiladNazeri
a7a8214983
Merge pull request #13637 from ctrlaltdavid/M08513-a
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Audio API JSDoc
2018-08-03 16:38:03 -07:00
Bradley Austin Davis
fc51b93691
Fix OSX build
2018-08-03 16:15:58 -07:00
Sam Gateau
c1951da2bb
Merge pull request #13737 from jherico/fix/fb16633_a
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Don't allow Web surfaces created by non-client scripts to access files
2018-08-03 15:25:41 -07:00
Brad Davis
a1cd39f4c2
Fix some explicit bindings that should be binding, not location
2018-08-03 14:58:12 -07:00
Brad Davis
6ed7512112
Fix build failures after parabola merge
2018-08-03 14:58:12 -07:00
Brad Davis
df031b5d93
Fix procedural rendering with custom uniforms
2018-08-03 14:58:12 -07:00
Brad Davis
eca803503c
Fix resolution scaling
2018-08-03 14:58:12 -07:00
Brad Davis
8eb97dc79c
PR feedback
2018-08-03 14:58:12 -07:00
Brad Davis
a1a1a03bbc
Fixing crash on exit, deferred debugging tool
2018-08-03 14:58:11 -07:00
Brad Davis
ae8f841912
Shader refactoring for explicit bindings
2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23
Moving to cmake time shader compiling
2018-08-03 14:58:11 -07:00
Brad Davis
d6bcdcde3f
Fix DISABLE_QML behavior
2018-08-03 14:58:11 -07:00
John Conklin II
243bd5ea69
Merge pull request #13536 from SimonWalton-HiFi/script-engine-thread-agent
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ScriptsModel instances should be created & destroyed on the same thread (for Agent)
2018-08-03 13:32:11 -07:00
sabrina-shanman
b7d5804edb
Format if..else statements
2018-08-03 12:55:11 -07:00
David Rowe
fdd6b7e07b
Delete erroneous merge file
2018-08-04 07:29:57 +12:00
David Rowe
2270255d88
JSDoc review
2018-08-04 07:22:12 +12:00
amantley
76b182f03b
added the hmd strafe to the rig code
2018-08-03 12:12:01 -07:00
sabrina-shanman
0b40608650
Fix collision picks not working with MyAvatar
2018-08-03 12:05:58 -07:00
Bradley Austin Davis
8e9c1e5c0a
Fix out of date comment
2018-08-03 11:38:39 -07:00
Olivier Prat
cb24046eea
Reorder some functions
2018-08-03 18:51:31 +02:00
Sam Gateau
2013f1bd33
Merge pull request #13732 from AndrewMeadows/other-avatar-physics
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reduce physics simulation cost of other-avatars
2018-08-03 09:33:59 -07:00
Olivier Prat
f2a01021f3
Improvement of debug shadow script
2018-08-03 18:01:22 +02:00
Alexander Ivash
5a2506e94f
FB16831 qml-related warnings in log
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fix is based on exposing C++ objects to QML before root object is created (as root object might already require C++ objects)
2018-08-03 17:10:41 +03:00
Brad Davis
3c7f1a0c4b
Merge remote-tracking branch 'upstream/master' into destroy
2018-08-02 15:34:19 -07:00
David Rowe
32e3bb0e1d
Merge branch 'master' into M08513-a
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# Conflicts:
# libraries/audio/src/SoundCache.h
2018-08-03 10:29:32 +12:00
amantley
096cb0db81
working on strafe left and right transitions
2018-08-02 13:32:06 -07:00
SamGondelman
2f358f3380
fix shapes always drawing as transparents
2018-08-02 12:16:01 -07:00
amantley
bd88d5f15b
merging with ik leg fix code in master
2018-08-02 09:48:04 -07:00
Olivier Prat
0c8d8e985f
Merge branch 'master' of http://github.com/highfidelity/hifi into shadow
2018-08-02 17:14:31 +02:00
Gabriel
f0d058cb61
Set buffer to 10 ms for android (CALLBACK_ACCELERATOR_RATIO = 1.0)
2018-08-02 11:29:56 -03:00