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Revert "Test if this fixes the choppy audio"

This reverts commit 2e323efe1b.
This commit is contained in:
Gabriel Calero 2018-08-13 18:29:05 -03:00
parent 2e323efe1b
commit 4b808fe38e
2 changed files with 3 additions and 100 deletions
libraries/audio-client/src

View file

@ -57,11 +57,6 @@
#include <QtAndroidExtras/QAndroidJniObject>
#endif
Q_DECLARE_METATYPE(const void*);
Q_DECLARE_METATYPE(quint16);
Q_DECLARE_METATYPE(Transform);
const int AudioClient::MIN_BUFFER_FRAMES = 1;
const int AudioClient::MAX_BUFFER_FRAMES = 20;
@ -213,18 +208,10 @@ AudioClient::AudioClient() :
_audioOutputIODevice(_localInjectorsStream, _receivedAudioStream, this),
_stats(&_receivedAudioStream),
_positionGetter(DEFAULT_POSITION_GETTER),
_audioSender(new AudioSender()),
#if defined(Q_OS_ANDROID)
_checkInputTimer(this),
#endif
_orientationGetter(DEFAULT_ORIENTATION_GETTER) {
qRegisterMetaType<const void*>("const void*");
qRegisterMetaType<quint16>("quint16");
qRegisterMetaType<Transform>("Transform");
_audioSender->start();
// avoid putting a lock in the device callback
assert(_localSamplesAvailable.is_lock_free());
@ -1125,21 +1112,11 @@ void AudioClient::handleAudioInput(QByteArray& audioBuffer) {
} else {
encodedBuffer = audioBuffer;
}
QMetaObject::invokeMethod(_audioSender, "emitAudioPacket", Qt::QueuedConnection,
Q_ARG(const void*, encodedBuffer.data()),
Q_ARG(size_t, encodedBuffer.size()),
Q_ARG(quint16, _outgoingAvatarAudioSequenceNumber++ ),
Q_ARG(bool,_isStereoInput),
Q_ARG(Transform, audioTransform),
Q_ARG(glm::vec3, avatarBoundingBoxCorner),
Q_ARG(glm::vec3, avatarBoundingBoxScale),
Q_ARG(PacketType, packetType),
Q_ARG(QString, _selectedCodecName));
/* emitAudioPacket(encodedBuffer.data(), encodedBuffer.size(), _outgoingAvatarAudioSequenceNumber, _isStereoInput,
emitAudioPacket(encodedBuffer.data(), encodedBuffer.size(), _outgoingAvatarAudioSequenceNumber, _isStereoInput,
audioTransform, avatarBoundingBoxCorner, avatarBoundingBoxScale,
packetType, _selectedCodecName); */
//_stats.sentPacket();
packetType, _selectedCodecName);
_stats.sentPacket();
}
void AudioClient::handleMicAudioInput() {
@ -2074,65 +2051,3 @@ void AudioClient::setInputVolume(float volume, bool emitSignal) {
}
}
}
AudioSender::AudioSender() {
}
void AudioSender::start() {
moveToNewNamedThread(this, "Audio Sender Thread", [this] { }, QThread::HighestPriority);
}
void AudioSender::emitAudioPacket(const void* audioData, size_t bytes, quint16 sequenceNumber, bool isStereo,
const Transform& transform, glm::vec3 avatarBoundingBoxCorner, glm::vec3 avatarBoundingBoxScale,
PacketType packetType, QString codecName) {
static std::mutex _mutex;
using Locker = std::unique_lock<std::mutex>;
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer audioMixer = nodeList->soloNodeOfType(NodeType::AudioMixer);
if (audioMixer && audioMixer->getActiveSocket()) {
Locker lock(_mutex);
auto audioPacket = NLPacket::create(packetType);
// write sequence number
auto sequence = sequenceNumber;
audioPacket->writePrimitive(sequence);
// write the codec
audioPacket->writeString(codecName);
if (packetType == PacketType::SilentAudioFrame) {
// pack num silent samples
quint16 numSilentSamples = isStereo ?
AudioConstants::NETWORK_FRAME_SAMPLES_STEREO :
AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL;
audioPacket->writePrimitive(numSilentSamples);
} else {
// set the mono/stereo byte
quint8 channelFlag = isStereo ? 1 : 0;
audioPacket->writePrimitive(channelFlag);
}
// at this point we'd better be sending the mixer a valid position, or it won't consider us for mixing
assert(!isNaN(transform.getTranslation()));
// pack the three float positions
audioPacket->writePrimitive(transform.getTranslation());
// pack the orientation
audioPacket->writePrimitive(transform.getRotation());
audioPacket->writePrimitive(avatarBoundingBoxCorner);
audioPacket->writePrimitive(avatarBoundingBoxScale);
if (audioPacket->getType() != PacketType::SilentAudioFrame) {
// audio samples have already been packed (written to networkAudioSamples)
int leadingBytes = audioPacket->getPayloadSize();
audioPacket->setPayloadSize(leadingBytes + bytes);
memcpy(audioPacket->getPayload() + leadingBytes, audioData, bytes);
}
nodeList->flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::SendAudioPacket);
nodeList->sendUnreliablePacket(*audioPacket, *audioMixer);
}
}

View file

@ -71,17 +71,6 @@ class QIODevice;
class Transform;
class NLPacket;
class AudioSender : public QObject {
Q_OBJECT
public:
AudioSender();
void start();
public Q_SLOTS:
void emitAudioPacket(const void* audioData, size_t bytes, quint16 sequenceNumber, bool isStereo,
const Transform& transform, glm::vec3 avatarBoundingBoxCorner, glm::vec3 avatarBoundingBoxScale,
PacketType packetType, QString codecName = QString(""));
};
class AudioClient : public AbstractAudioInterface, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
@ -272,7 +261,6 @@ protected:
virtual void customDeleter() override;
private:
AudioSender *_audioSender;
friend class CheckDevicesThread;
friend class LocalInjectorsThread;