changed back speed to 2.2 m/s and the end frame for strafe left and right to 33, and the end frame for wlk_bkwd to 27

This commit is contained in:
amantley 2018-08-10 09:56:24 -07:00
parent c8a31bc59f
commit 74186b0162
2 changed files with 7 additions and 7 deletions

View file

@ -1058,7 +1058,7 @@
"data": {
"alpha": 0.0,
"desiredSpeed": 1.4,
"characteristicSpeeds": [0.6, 2.0],
"characteristicSpeeds": [0.6, 1.7],
"alphaVar": "moveBackwardAlpha",
"desiredSpeedVar": "moveBackwardSpeed"
},
@ -1081,7 +1081,7 @@
"data": {
"url": "qrc:///avatar/animations/walk_bwd_fast.fbx",
"startFrame": 0.0,
"endFrame": 28.0,
"endFrame": 27.0,
"timeScale": 1.0,
"loopFlag": true
},
@ -1120,7 +1120,7 @@
"data": {
"alpha": 0.0,
"desiredSpeed": 1.4,
"characteristicSpeeds": [0, 0.5, 1.3, 2.6, 3.0],
"characteristicSpeeds": [0, 0.5, 1.5, 2.6, 3.0],
"alphaVar": "moveLateralAlpha",
"desiredSpeedVar": "moveLateralSpeed"
},
@ -1155,7 +1155,7 @@
"data": {
"url": "qrc:///avatar/animations/walk_left.fbx",
"startFrame": 0.0,
"endFrame": 35.0,
"endFrame": 33.0,
"timeScale": 1.0,
"loopFlag": true
},
@ -1193,7 +1193,7 @@
"data": {
"alpha": 0.0,
"desiredSpeed": 1.4,
"characteristicSpeeds": [0, 0.5, 1.3, 2.6, 3.0],
"characteristicSpeeds": [0, 0.5, 1.5, 2.6, 3.0],
"alphaVar": "moveLateralAlpha",
"desiredSpeedVar": "moveLateralSpeed"
},
@ -1229,7 +1229,7 @@
"data": {
"url": "qrc:///avatar/animations/walk_left.fbx",
"startFrame": 0.0,
"endFrame": 35.0,
"endFrame": 33.0,
"timeScale": 1.0,
"loopFlag": true,
"mirrorFlag": true

View file

@ -66,7 +66,7 @@ const glm::vec3 DEFAULT_AVATAR_RIGHTFOOT_POS { 0.08f, -0.96f, 0.029f };
const glm::quat DEFAULT_AVATAR_RIGHTFOOT_ROT { -0.4016716778278351f, 0.9154615998268127f, 0.0053307069465518f, 0.023696165531873703f };
const float DEFAULT_AVATAR_MAX_WALKING_SPEED = 2.6f; // meters / second
const float DEFAULT_AVATAR_MAX_WALKING_BACKWARD_SPEED = 1.6f; // meters / second
const float DEFAULT_AVATAR_MAX_WALKING_BACKWARD_SPEED = 2.2f; // meters / second
const float DEFAULT_AVATAR_MAX_FLYING_SPEED = 30.0f; // meters / second
const float DEFAULT_AVATAR_GRAVITY = -5.0f; // meters / second^2