Fix procedurals

This commit is contained in:
Brad Davis 2018-08-06 10:31:14 -07:00
parent e6fb2a9e15
commit a0ef0c0b13

View file

@ -119,6 +119,11 @@ void Procedural::setProceduralData(const ProceduralData& proceduralData) {
_dirty = true;
_enabled = false;
if (proceduralData.version != _data.version ) {
_data.version = proceduralData.version;
_shaderDirty = true;
}
if (proceduralData.uniforms != _data.uniforms) {
_data.uniforms = proceduralData.uniforms;
_uniformsDirty = true;