Brad Davis
e39219c2b5
Fixes and PR comments
2015-10-14 16:51:52 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
Brad Hefta-Gaub
d3ee9b0f39
more work on exposing device inputs as JavaScript named constants
2015-10-09 20:58:23 -07:00
Brad Davis
99d1e17ae8
Support reload-on-change for local scripts
2015-10-07 19:18:59 -07:00
Brad Hefta-Gaub
0d37511071
add support for scripts to call methods on entity scripts
2015-09-18 14:06:38 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
18fbf896f1
first cut at moving entity scripts into ScriptEngine
2015-09-14 15:13:43 -07:00
Seth Alves
49ee251238
quiet compiler
2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
56118e4204
migrate Agent to use standard APIs of ScriptEngine
2015-09-11 22:12:42 -07:00
Brad Hefta-Gaub
54c56a92f1
move agent specific code out of ScriptEngine
2015-09-11 21:56:00 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Brad Hefta-Gaub
5c6d8da97b
Revert "Make sure all entity script callbacks happen on the Entities script engine thread"
2015-09-11 11:55:36 -07:00
Brad Hefta-Gaub
b9d5412aad
prevent sending signals in the entities script engine
2015-09-11 09:48:42 -07:00
Brad Hefta-Gaub
8eacdbf1c4
first cut at making sure entity scripts are called on the entities script engine thread
2015-09-10 13:02:02 -07:00
Brad Hefta-Gaub
ede0a39b5b
prevent Script.include() from including the same file multiple times
2015-09-09 17:54:09 -07:00
Stephen Birarda
5a2d59c530
fix ScriptEngine cleanup for Agent
2015-07-15 15:07:34 -07:00
David Rowe
1898c6bd55
Merge branch 'master' into 20547
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Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
David Rowe
67206332e6
Make individual reload buttons reload scripts
2015-06-17 16:11:30 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
Seth Alves
981ac2ce7d
quiet-compiler -- remove unused prototype for cleanupMenuItems
2015-06-02 13:17:15 -07:00
Howard Stearns
4266a99d78
Put the javascript methods on Script, not Entities, and other minimum-diff cleanup.
2015-05-25 11:28:33 -07:00
Howard Stearns
a0d09c0a6d
Mulitple independent handlers for same entity/event.
2015-05-24 11:48:11 -07:00
Howard Stearns
b884d3cf90
Handle all the signals.
2015-05-24 09:57:12 -07:00
Howard Stearns
1dd2b7275e
Simpler and more uniform version that handles all the standard entity-script events.
2015-05-23 18:11:05 -07:00
Howard Stearns
277f5ef3a4
Working experimental first version.
2015-05-23 13:35:35 -07:00
ZappoMan
e2d8d82096
more script caching cleanup
2015-03-30 16:34:04 -07:00
ZappoMan
36657c9473
first cut at script caching
2015-03-30 14:36:48 -07:00
Ryan Huffman
b370e025c9
Move EntityScriptingInterface instance to DependencyManager
2015-03-02 15:05:31 -08:00
Ryan Huffman
a443157dd7
Update ScriptEngine::entityScriptingInterface to be static pointer
...
Statically allocating the EntityScriptingInterface means we can't make
sure it is initialized AFTER NodeList has been initialized
2015-03-02 10:40:46 -08:00
ZappoMan
310654831c
clean up comments remove dead code
2015-02-24 17:34:19 -08:00
ZappoMan
fd93b99f03
more hacking on script shutdown behavior
2015-02-24 14:02:46 -08:00
ZappoMan
6be8f4c0ec
more work on improving shutdown behavior
2015-02-23 17:32:31 -08:00
ZappoMan
7e2d355b56
first cut at properly shutting down timers while shutting down scripts
2015-02-23 11:40:30 -08:00
ZappoMan
a8d48e592f
removing debug messages
2015-02-23 09:44:18 -08:00
ZappoMan
8c4474b2d0
more hacking
2015-02-20 17:55:04 -08:00
ZappoMan
0b607fa390
first cut at shutting down scripts ahead of other cleanup
2015-02-20 15:28:25 -08:00
Andrew Meadows
d896f3a811
Merge pull request #4252 from thoys/20224
...
CR for Job #20224 - Make virtualKeyboard.js go to locations and support gamepads
2015-02-17 09:03:17 -08:00
Thijs Wenker
062c2cbcee
HUD LookAt positions could be NULL now if whenever they're out of range
...
HMD.HUDLookAtPosition2D -> HMD.getHUDLookAtPosition2D()
HMD.HUDLookAtPosition3D -> HMD.getHUDLookAtPosition3D()
2015-02-12 22:55:44 +01:00
Stephen Birarda
7b485829c4
cleanup AudioInjector memory management
2015-02-11 15:52:00 -08:00
Ryan Huffman
ce9e8910e4
Add callback to QScriptEngine::include(QString)
2015-01-29 09:04:57 -08:00
Ryan Huffman
38b38eb063
Update ScriptEngine to use BatchLoader
2015-01-22 14:14:21 -08:00
ZappoMan
4ea9bbc309
first major pass at voxelEctomy
2014-12-30 18:08:58 -08:00
ZappoMan
cfa5e5c61b
Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEvents
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
2014-12-19 10:35:18 -08:00
ZappoMan
660bf2720e
convert AnimationCache to DependencyManager
2014-12-15 19:48:15 -08:00
Stephen Birarda
98f56aaa0c
fix URL/filename discrepancy for local scripts
2014-12-03 09:55:55 -08:00
Stephen Birarda
d7f168999d
don't block main thread for a script load
2014-12-02 10:30:23 -08:00
Stephen Birarda
36f716cd61
have script loading be separate from ScriptEngine constructor
2014-12-02 10:13:43 -08:00
ZappoMan
cd0ee0ff1d
better support for includes in entity scripts
2014-11-23 14:58:29 -08:00
Ryan Huffman
bedd9c76f2
Merge branch 'master' of github.com:highfidelity/hifi into entity-grid-tool
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Conflicts:
examples/newEditEntities.js
2014-11-11 10:48:49 -08:00
Ryan Huffman
b04fd89e4f
Update grid tool html location
2014-11-11 09:55:30 -08:00
Ryan Huffman
feaf5678bb
Add grid tools to entity edit tools
2014-11-06 15:00:39 -08:00
Stephen Birarda
2e8118300f
fix for two member variable declarations on same line
2014-11-05 11:11:37 -08:00
Stephen Birarda
2c667d209d
make the AudioInjectorScriptingInterface a singleton
2014-11-05 10:10:05 -08:00
ZappoMan
4c85e9f581
removing particles
2014-10-13 14:10:57 -07:00
David Rowe
5ebe6962a4
Make scripts loaded with Script.load() not persist
2014-09-06 09:59:47 -07:00
ZappoMan
3a8c5018ee
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
...
Conflicts:
interface/src/Application.h
libraries/entities/src/EntityTreeElement.h
libraries/models/src/ModelItem.cpp
libraries/models/src/ModelItem.h
libraries/models/src/ModelTree.cpp
libraries/models/src/ModelTree.h
libraries/models/src/ModelTreeElement.cpp
libraries/networking/src/PacketHeaders.h
libraries/octree/src/OctreeEditPacketSender.cpp
libraries/octree/src/OctreeEditPacketSender.h
2014-08-04 12:01:23 -07:00
David Rowe
f3b4f708a5
Add Script.load() JavaScript method
2014-07-31 21:50:07 -07:00
ZappoMan
77e1867b11
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
...
Conflicts:
assignment-client/src/Agent.cpp
assignment-client/src/Agent.h
examples/editModels.js
interface/src/Application.h
2014-07-31 10:34:23 -07:00
ZappoMan
805a88b73b
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
...
Conflicts:
examples/editModels.js
interface/src/entities/EntityTreeRenderer.h
libraries/models/src/ModelsScriptingInterface.cpp
libraries/script-engine/src/ScriptEngine.cpp
2014-07-28 13:39:35 -07:00
Atlante45
844e5d7e47
Merge branch 'master' of https://github.com/highfidelity/hifi into add_start_stop_animation_for_scripted_avatar
...
Conflicts:
assignment-client/src/Agent.cpp
examples/editModels.js
2014-07-28 10:11:39 -07:00
Atlante45
95c98203a9
Replaced the Avatar in Agent by a scriptable avatar.
2014-07-23 14:00:49 -07:00
Atlante45
17a6a72bdd
ScriptEngine now inherit from QScriptEngine
2014-07-22 11:39:49 -07:00
ZappoMan
1eb472c43a
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
2014-07-15 10:05:06 -07:00
Atlante45
30fd4e27d0
pre-CR cleanup
2014-07-14 10:43:01 -07:00
Atlante45
b2b1701965
- Bunch of fixes to typed arrays
...
- First working prototype for Int8Array
- Base classes for all other typed arrays
2014-07-09 17:47:09 -07:00
ZappoMan
865566414c
Merge branch 'master' of https://github.com/worklist/hifi into renameModelsToEntities
...
Conflicts:
interface/src/entities/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.h
libraries/models/src/ModelItem.cpp
libraries/models/src/ModelTree.cpp
libraries/models/src/ModelTreeElement.cpp
libraries/models/src/ModelsScriptingInterface.cpp
tests/octree/CMakeLists.txt
tests/octree/src/ModelTests.cpp
2014-07-01 16:32:47 -07:00
wangyix
4587828a3a
removed debug prints
2014-06-27 16:48:21 -07:00
wangyix
ff438a2434
added seq stats for Agent,
...
fixed AudioInjector to do << (quint16)0 instead of
skipRawData(sizeof(quint16) to correctly allocate space for seq number;
added debug prints;
2014-06-27 11:23:50 -07:00
wangyix
cb48825561
added seq number to all Audio types, untested
2014-06-26 16:52:23 -07:00
ZappoMan
ccc9eabd33
first cut at renaming Models to Entities
2014-06-26 16:39:52 -07:00
Ryan Huffman
099777ef8c
Merge branch 'master' of git://github.com/highfidelity/hifi into 19648
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Conflicts:
interface/src/Application.cpp
interface/src/Application.h
2014-05-26 10:01:44 -07:00
Ryan Huffman
8aa9cea30e
Add custom evaluation of commands in ScriptEngine
2014-05-26 09:59:02 -07:00
ZappoMan
106c8bffd8
first cut at animations in models
2014-05-09 16:08:06 -07:00
AndrewMeadows
05e5277084
Merge pull request #2764 from ZappoMan/modelserver
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Model Server, Renderer, Scripting, etc
2014-05-01 15:39:12 -07:00
Ryan Huffman
9e684a0bc8
Add registerGetterSetter to remove need for getEngine()
2014-04-30 11:17:36 -07:00
Ryan Huffman
0477706cb9
Add ScriptEngine::getEngine() to get internal QScriptEngine
2014-04-30 09:40:32 -07:00
ZappoMan
aac42058ac
first cut at modelserver
2014-04-30 09:25:52 -07:00
Thijs Wenker
c016d6557e
- few Adjustments in Application class for Script editor
...
- Shortkey for script editor (Alt+S)
- highlighter: bold true/false , single line comments
- Run scripts from the editor works
- More icons from Maximillian, Thanks
- Run on the fly checkbox, works if the script is running.
- Load/save features
2014-04-21 05:25:28 +02:00
Stephen Birarda
75f35c5858
optionally add an AvatarHashMap instance to the ScriptEngine
2014-04-17 17:55:16 -07:00
Andrzej Kapolka
38c0e99cbe
More work on animation loading.
2014-04-14 18:12:32 -07:00
Andrew Meadows
22d2f84cff
merge upstream/master into andrew/scripting
2014-04-09 15:38:56 -07:00
Stephen Birarda
c208af2246
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-04-09 15:10:48 -07:00
Andrew Meadows
f8e66b4e0d
remove cruft
2014-04-09 13:05:26 -07:00
Stephen Birarda
ae4b8348a2
fix header include guards via regex
2014-04-09 12:03:17 -07:00
Stephen Birarda
6a51df9e38
initial regex replacement of headers
2014-04-08 17:30:36 -07:00
Andrew Meadows
23c6873d99
Add Uuid object to ScriptEngine
2014-04-07 14:12:29 -07:00
Atlante45
5acc8313ba
Manual merge
2014-04-02 18:07:55 -07:00
ZappoMan
c34b64e296
add load script from URL support
2014-03-25 00:17:19 -07:00
ZappoMan
a613da8032
add Script.include()
2014-03-24 21:25:59 -07:00
Stephen Birarda
8c4fad443f
allow Agents to microphone audio from Sound objects
2014-03-19 16:14:58 -07:00
Stephen Birarda
54d73d4a64
use floor since round is missing on windows
2014-03-12 17:50:58 -07:00
Stephen Birarda
bd6c42a685
define roundf for use on Win from ScriptEngine
2014-03-12 17:32:52 -07:00
Stephen Birarda
3b653ca542
add a sendAvatarAudioStream option to Agent for mixer load testing, closes #2291
2014-03-12 17:00:12 -07:00
ZappoMan
cfa618d694
cleanup constructors
2014-03-08 23:31:23 -08:00
ZappoMan
374af9eeb5
first cut at flocking birds, change willEmitVisualCallback to update
2014-03-04 14:40:49 -08:00
ZappoMan
d765e250d5
removed AbstractMenuInterface.h
2014-02-25 20:42:59 -08:00
ZappoMan
42ddc82ac4
possible fix to windows assert
2014-02-25 20:23:38 -08:00
Stephen Birarda
ee70c93a3e
have scripted avatars send billboard, if they have one
2014-02-25 13:42:07 -08:00
Stephen Birarda
4ee416ba96
fixes for scripted avatars, closes #2033
2014-02-19 16:55:24 -08:00
Stephen Birarda
455442088c
Merge branch 'master' of https://github.com/highfidelity/hifi into mesh-through-mixer
2014-02-07 13:45:14 -08:00
ZappoMan
41f6650b20
implement movable independent camera with hydra
2014-02-07 01:23:30 -08:00
Stephen Birarda
f10404b31e
allow setting of avatar URLs via AvatarData properties
2014-02-06 11:45:37 -08:00
Stephen Birarda
028eec7164
don't allow calls to init, run, evaluate from JS
2014-02-03 10:33:31 -08:00
Stephen Birarda
e2842ab7a4
stop timers when the script does, add cleanup methods
2014-02-03 10:10:58 -08:00
Stephen Birarda
9dd8c11e1e
change script timer setup to match HTML dom standard
2014-02-03 09:59:16 -08:00
Stephen Birarda
d65a3ee174
spacing cleanup in Application and ScriptEngine
2014-01-31 17:38:53 -08:00
Stephen Birarda
dd83ff0538
move isAvatar property access to Agent object
2014-01-31 14:36:50 -08:00
ZappoMan
08b06cc59c
support for global collision callbacks in JS
2014-01-29 17:52:17 -08:00
ZappoMan
98cdc656c4
more scripting support, including adding a Quat helper class that makes JS quat math easier
2014-01-29 00:56:08 -08:00
Stephen Birarda
d307412183
remove preEvaluateReset in ScriptEngine
2014-01-22 12:01:15 -08:00
Stephen Birarda
a5bac3d209
fix a couple of warnings by using QString for object name
2014-01-22 09:14:52 -08:00
Stephen Birarda
6b44172467
hook the user's avatar object into the Interface ScriptEngine
2014-01-22 09:13:25 -08:00
Stephen Birarda
f13aa322fc
resolve conflicts in merge with upstream/master
2014-01-21 16:01:12 -08:00
Stephen Birarda
417aa7ad59
re-expose an Avatar to the ScriptEngine
2014-01-21 15:59:55 -08:00
Stephen Birarda
aa9f7ff31d
hook the DataServerScriptingInterface to the ScriptEngine
2014-01-21 13:21:03 -08:00
aw
0eed041deb
scripts save on exit and load on entry
2014-01-20 22:58:01 -08:00
Brad Hefta-Gaub
18ded1d7db
added scriptEnding callback
2014-01-17 09:51:14 -08:00
Brad Hefta-Gaub
0df02618ee
use ScriptEngine in Particle::collideWithXXX() methods so that we get all script interfaces
2014-01-04 03:16:47 -08:00
Stephen Birarda
443c94a88f
repairs to AudioMixer and audio injection flow
2014-01-02 17:15:46 -08:00
ZappoMan
651d2d0c81
rename voxels and particles scripting interfaces
2013-12-31 09:41:35 -08:00
ZappoMan
8e6f924c73
add access to Voxels and Particles inside of collision scripts
2013-12-30 15:48:50 -08:00
ZappoMan
70e9781ad9
CR feedback new class names
2013-12-18 08:42:34 -08:00
ZappoMan
4bfdce3910
Merge branch 'master' of https://github.com/worklist/hifi into controller_scripting_interface
...
Conflicts:
libraries/avatars/src/HandData.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2013-12-17 15:25:12 -08:00
ZappoMan
f469553b8c
CR feedback
2013-12-17 14:27:54 -08:00